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Unleash the true power of the Tarokka Deck!
PRODUCT INFORMATION
This product provides Players and Game Masters with the following for thrilling play:
New rules to expand the use of the Tarokka Deck into your game.
An alternative to the inspiration system using Tarokka cards.
Rules how to implement despair and morale using Tarokka cards.
FEEDBACK: This... [click here for more] |
Dungeon Masters Guild |
$1.00
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You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies? Well, this list is for those moments. And let's face it those moments come along a lot!
This list contains 100 trinkets and curiosities that will make the pilfering more... [click here for more] |
Dungeon Masters Guild |
$1.99
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Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver bullets.... [click here for more] |
Dungeon Masters Guild |
$3.99
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NOT EVERY TIEFLING IS WICKED... BUT THIS ONE IS!
Use this adventure to introduce
Curse of Strahd to your players
or transport them to
the realm of Ravenloft.
#Map of Barovia included#
Carnival of Synn is a 3rd level adventure designed for 4 to 6 players.
The adventurers are traveling The Long Road, between Triboar and Longsaddle, when they come across... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.95
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Thirst for Blood...
This supplement redesigns vampyrism as a transferable curse, so all players have the option to play as vampires without restrictions to race or class.
Once affected, a character must choose whether to embrace their bloodlust in exchange for increased power or seek out a cure.
The curse and its five stages are explained in full detail, including optional... [click here for more] |
Dungeon Masters Guild |
$1.00
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This pdf introduces a new wizard tradition: The Arcanist. Inspired by the 2nd edition class of the same name.
Arcanists are a wizard type specializing in the occult, and forbidden knowledge. In some ways, they are similar to both necromancers and conjurers, as their knowledge draws heavily on those two schools. They are scholars of the macabre and the occult.
This also includes a printer-friendly... [click here for more] |
Dungeon Masters Guild |
$0.50
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This pdf includes a new martial archetype for the Fighter: The Avenger. This archetype is inspired by the 2nd edition Avenger class, and is a martial archetype with a sworn foe (similar to a Ranger's favored enemy), a fury feature (similar to a Barbarian's Rage), and abilities that make them absolutely relentless in their pursuit of their sworn foe. The Avenger is a terror to behold, and woe to those... [click here for more] |
Dungeon Masters Guild |
$0.50
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This pdf includes a new Bard College: The College of Clairvoyance. This college is inspired by a 2nd edition class from Ravenloft: Domains of Dread, giving you a fortuneteller/diviner Bard archetype. This also includes a new tool, the Diviner's kit.
This also includes a printer-friendly version.
This is the first of several dark fantasy/Gothic horror archetypes that I've been working on for use with... [click here for more] |
Dungeon Masters Guild |
$0.50
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This Bardic Archetype are for players looking for a new take on their bard. Channeling your sorrow, you are able to make the dead dance to your music and frighten enemies with your funeral march. With the announcement of Curse of Strahd, this should give your bards a more "gothic" feel. There are even background tables to get some inspiration going for your character. This archetype is inspired... [click here for more] |
Dungeon Masters Guild |
$0.50
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Ravenloft-inspired character options, for use in Curse of Strahd, or in any game that features dark protagonists.
This is a living document! More will be added to it as time goes on, and the price may jump. Customers who have purchased early this will recieve all future updates for free.
As of 5.18.16:
Races include:
Vistani and the three tasques
Dusk... [click here for more] |
Dungeon Masters Guild |
$5.00
|
UPDATE 2023: A few "quality-of-life" improvements/changes, a new chamber below the catacombs, and a new PNG overlay of the DM Notes. See Update image at the very bottom for a preview.
UPDATE 2020: The Ravenloft battle maps have been "remastered"! Please see the Update Summary image at the bottom of this product description for a synopsis of the many improvements... [click here for more] |
Dungeon Masters Guild |
$10.00
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High detail jpg colour maps for Castle Ravenloft, the pinacle adventure of the famed Ravenloft realm, ideal for virtual tabletop.
SPECS:
This fileset contains each floor as two seperate files, in each case gridded and ungridded. all saved as highly compressed jpg files, there are 18 files in total, two of each floorset. the largest file is 3.3meg, and the smallest is 240k.
The maps have been... [click here for more] |
Dungeon Masters Guild |
$9.50
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This pdf introduces a new Cleric archetype: The Cloistered Cleric, which is partly inspired by the 3.5 edition cleric varient of the same name from Unearthed Arcana.
This archetype replaces the domain at 1st level, but functions very similarly.
The cloistered cleric is essentially a monk-type character with a more European feel, combining the scholarly aspect of a cleric with the Knowledge domain,... [click here for more] |
Dungeon Masters Guild |
$0.50
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A collection of 21 (mostly) low CR creatures, inspired by the book 'Libris Mortis: Book of Undead', for use in your campaign and adventures
Creature list available above (Quick Preview)
These creatures were created with the new season, Curse of Strahd, in mind, although they work just as well in other (dark) settings.
Looking for creatures to fill your underdark adventure? Take a peek at... [click here for more] |
Dungeon Masters Guild |
$2.00
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I love props. Players always light up when I hand them something to personally examine, especially if I've taken the time to make it feel authentic.
I was disappointed that Curse of Strahd provides handouts for the letters from the Burgomeister and from Strahd, etc., but not for the letter from Strahd that players find in the Death House.
So I set out to create my own. It was especially important... [click here for more] |
Dungeon Masters Guild |
$0.50
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Elven Tower presents a compilation document of all the content for DMs running Curse of Strahd.
This guide has been very well received by the DMs community. I have gotten great response during the creation of this content.
The guide is 78 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module.
It comes in a good looking... [click here for more] |
Dungeon Masters Guild |
$3.95
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Expand or narrow the focus of Curse of Strahd to make it as long or as short as you want!
Three fully detailed player factions: The Dark Powers, the Order of the Silver Dragon, and the Keepers of the Feather!
An extensive NPC index and Dungeon Master Screen inserts!
The Curse of Strahd imperils the player characters at every turn when they enter The Mists and find themselves in the haunted... [click here for more] |
Dungeon Masters Guild |
$2.95
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The master of Castle Ravenloft is having guests for dinner and you are invited. Better be prepared then. This Player’s Guide offers players advice and additional options for character and backstory creation. It features two new races, the Lycanblooded and the Daywalker, as well as two new backgrounds, the Ancient lineage and Monster Hunter. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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Let's face it: Castle Ravenloft is a labrynthine nightmare to navigate—even for the Dungeon Master. Take out all the vampires and wights, and you've still got an isometric map that's confusing at best, and unnavigable at worst.
The Castle Ravenloft Map Flowchart reduces the map into a single page with arrows and lines showing all connections to the various areas of the castle. It's... [click here for more] |
Dungeon Masters Guild |
$2.00
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NEW LOWER PRICE!
Gorgeous high-resolution maps for Khazan's Tower.
Bundle Bonus 2: my beautiful, full color, ENTRY DOOR PUZZLE. Updated with detailed new artwork and made slightly less obvious/simple than the puzzle in the book.
Khazan's Tower Artwork Features:
High Resolution full color PDF conveniently formatted for 8.5x11" printing (7 sheets of paper)
Medium... [click here for more] |
Dungeon Masters Guild |
$0.75
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Boost your Curse of Strahd game with this ELEVEN PAGE adventure continuing the storyline of Lady Wachter in Vallaki.
This PREMIUM EDITION has all the great basics of our first edition, PLUS:
Lady Wachter & Black Pudding Roll20 Tokens!
More Detailed Maps!
Vertical 8.5x11 Format!
Color Version of DMs Playbook!
BLACK AND WHITE version for easy printing!
Elevation... [click here for more] |
Dungeon Masters Guild |
$1.00
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An expedition from Neverwinter takes a deadly turn when the Mists of Ravenloft ensnare the adventurers! Now trapped, the heroes must undo a change to the fabric of the demiplane itself... and hope their allies can do the same. If any fail, then all will be forever imprisoned in Barovia! This 3 to 4 hour adventure for 1st-level characters was designed as an in-store launch event for the Curse of Strahd... [click here for more] |
Dungeon Masters Guild |
$1.99
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Welcome to your new and improved player experience in Death House. Included you will find the printable PDF for the four following handouts:
Durst House Deed
Gustav's Will
Windmill Deed
Strahd's Letter
These documents were created in Adobe InDesign, using TypeKit (commercially-licensed) fonts: Amador, Aphrosine, Antiquarian Scribe, P22 Cezanne Pro, and SabbathBlack OT and stock parchment textures.... [click here for more] |
Dungeon Masters Guild |
$0.95
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A horror-themed side-trek!
A scarecrow in a field can be a little unnerving, but what if the scarecrow is actually a young man close to death? Why has he been left to die, and what dark secrets do the farmlands hold?
This short adventure for 4th-level characters is designed to be used as the party travel through any rural setting, or as a sidequest during Curse of Strahd. It... [click here for more] |
Dungeon Masters Guild |
$1.00
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Add some Dread to your Domain!
This supplement contains an optional ruleset for the Curse of Strahd campaign. Inside you will find:
Specific Terrors and Weaknesses and rules for how to trigger them that can be used against the Player Characters by the Vampire Lord or other foes.
Rules for the accumulation of Dread, a way to track the corrupting influence the land... [click here for more] |
Dungeon Masters Guild |
$1.00
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Deep in the north Svalich Woods in the forgotten cemetery of Marescu’s Vale—now known as the Vale of Tears—a ghost has a problem. Islana Marescu is the youngest daughter of Baron Liviaz Marescu. Islana is also a ghost who never died. Brave adventurers liberated her from the curse of a dark necromancer (see The Weeping Revenant for how your players can take part in that story), but now... [click here for more] |
Dungeon Masters Guild |
$4.99
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Finally!
I’ve gone back and done some additional editing on these maps. Hopefully, it will rectify some of the problems that they had. I will be individually going back and updating the individual map packs with the new files as well.
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"Once the action kicks off, the adventurers are in for a rough night."
"A perfect mix of horror and fantasy, with some truly unexpected encounters!"
It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting tavern. The smells of grilling meat and ale... [click here for more] |
Dungeon Masters Guild |
$6.95
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*This verison requires the use of the Fantasy Grounds virtual tabletop* Click here for the PDF version!
It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Dread Encounters: 13 Horrifying Hooks for Ravenloft brings you all-new encounters for any Curse of Strahd campaign, or any other adventure that takes you through the mist-strewn vales of Barovia!
This supplement includes 13 new encounters and adventure hooks, new antagonists and NPCs, and adds horrific and tragic side stories for players to engage with.
Note: The current cover... [click here for more] |
Dungeon Masters Guild |
FREE
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This pdf introduces a new druid circle: The Circle of the Eremite. Inspired by the 2nd edition kit from Ravenloft: Champions of the Mists. This also includes new potions.
The Circle of the Eremite is somewhat of a misnomer, as these druids typically live hermetic lives and very rarely interact with one another, unless to compare experimentation and studies. Eremites are druids that learn to focus... [click here for more] |
Dungeon Masters Guild |
$0.50
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You just finished the adventure, you log all of your rewards and the DM quickly gives you a story award and you scrawl out your notes but miss most of it. Now there is a physical way to remember all of those story awards and sized to fit into the same sleeves you use for your spell cards.
All of the story awards from the Season Four Curse of Strahd DDAL Adventure Modules are contained in this document.... [click here for more] |
Dungeon Masters Guild |
$3.20
|
Gothic Trinket Documents is the latest in a series of Curse of Strahd ephemera documents I'm producing intended to help immerse your players in the gothic world of Ravenloft. Included you will find the printable PDF for the following handouts:
01-02 A picture you drew as a child of your imaginary friend (6 variations on spooky and one Ireena)
13-14 The... [click here for more] |
Dungeon Masters Guild |
$0.95
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Heroes of the Mists: Revised
Move your Curse of Strahd campaign deeper into the Mists of Ravenloft, make your adventurers truly fit the Demiplane of Dread, or tell your own tales in distant domains.
Newly Revised and Updated, this product has been edited and its layout completely redone. The subclasses have been tweaked, art has been added, and the entire... [click here for more] |
Dungeon Masters Guild |
$3.50
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A complete set of digital maps (72 DPI) of the ten castle and dungeon levels of the iconic adventure I6 - Ravenloft, also usable with Curse of Strahd.
Ideal for use with virtual tabletops
Both with and without-grid versions included
Examples of the 10 maps included:
... [click here for more] |
Dungeon Masters Guild |
$1.49
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This pdf introduces a new Divine Domain for the Cleric: Mists. This is a Ravenloft exclusive domain, granted only by Ezra, and intended to be used in a Ravenloft/Curse of Strahd campaign.
This domain is granted only by Ezra, Our Guardian in the Mists (found only in the Ravenloft setting). Clerics of the Church of Ezra are called Anchorites, and the Mists domain is unique to her followers. Ezra's patronage... [click here for more] |
Dungeon Masters Guild |
$0.50
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Something sinister is afoot near the town of Secomber, and you need to stop it!
Nightfall is a short adventure for 4-6 players of 8th to 10th level, in which the players enter an unsettling graveyard to find it has become inhabited by a plague vampire. This creature has contaminated the large oak tree in the center of the graveyard, giving it the ability to continually raise creatures from the dead.... [click here for more] |
Dungeon Masters Guild |
$4.95
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A 2 hour Dungeons & Dragons adventure for 3rd-4th level characters!
Village children are disappearing in the dead of night. Are the characters willing to risk their very souls to stop the Night Fiend?
This adventure is a short side quest designed for the Dungeons & Dragons Ravenloft setting and easily merged into Curse of Strahd by Wizards... [click here for more] |
Dungeon Masters Guild |
$1.99
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The following are optional rules for introducing firearms into your 5th Edition D&D games. I wasn’t totally satisfied with what I found that was available so I created my own. This is intended to as “gently” as possible introduce firearms without having it affect the game too much. My intention was to include these in a pre-Victorian, Old World type horror campaign with supernatural and heavy... [click here for more] |
Dungeon Masters Guild |
$0.50
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Demeter Publishing presents Problems in Prim Tenebris by Sean O'Malley, a 24 page introductory adventure for D&D Fifth Edition, playable in any setting. This adventure was created, and made flexibile, with any setting in mind. It is perfect as a campaign pitstop in your own homebrew campaign or as an introduction to the Curse of Strahd. This adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
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"Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign... Highly recommended!" -- Critical Role creator Matt Mercer on Ravenloft Archetypes I: Nightmares of Barovia. Ravenloft Archetypes II: The Core Domains Adventurer’s Guide aims to do everything for Ravenloft that the Sword Coast Adventurer’s Guide did... [click here for more] |
Dungeon Masters Guild |
$14.99
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These 5th edition backgrounds are designed for use in the Ravenloft setting, and the Curse of Strahd campaign or any horror based campaign setting. However, they may be used in any campaign setting, with any character class or race.
The backgrounds contained in this file include:
The Returned: You were dead. Now you are not. That’s all that you know.
Investigator: You have dedicated yourself to... [click here for more] |
Dungeon Masters Guild |
$0.50
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Ten random encounters set in Barovia. Designed to complement Curse of Strahd campaigns. Includes 10 encounters, 30 adventure hooks, and a new magic item. ... [click here for more] |
Dungeon Masters Guild |
$2.99
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DOMAIN: BAROVIA
VOLUME ONE: IMMOL [Hearing Secret Harmonies]
Return to the Mists with the Ravenloft Gazetteer.
This addition to the Curse of Strahd module for 5th edition brings back from past editions the village of Immol, mad village of psionic descendants.
The volume contains
The village of Immol, and its citizens, expanded and revised for 5th edition... [click here for more] |
Dungeon Masters Guild |
$1.99
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This is a fully converted to 5th edition guide to I10 - Ravenloft II: The House on Gryphon Hill. The original quest which you will be also needing can be found here:
/product/178605/I10-Ravenloft-II-The-House-on-Gryphon-Hill-1e?term=ravenloft+I&test_epoch=0
This is a follow up to the original Ravenloft quest that was used to do Curse of Strahd and can be also used to continue... [click here for more] |
Dungeon Masters Guild |
$1.95
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Optional player races inspired by the Ravenloft Campaign Setting. These are ideal out of the ordinary race options for the Curse of Strahd Campaign. The player character races contained within include: A new elven subrace, the Dusk Elves; and five new human subraces, Garou, Kindred, Mongrelfolk, & Promethean, and a variant human race, the Vistani.
If you would like to check out my other Ravenloft... [click here for more] |
Dungeon Masters Guild |
$0.50
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This pdf introduces a new Divine Domain for the Cleric: Salvation. This domain is suitable for any setting, though this also includes a new deity, the Morninglord, who is a Barovian god of the Ravenloft setting, intended to be used with Curse of Strahd.
This also includes a printer-friendly version.
I welcome input and criticism. All thoughts are appreciated. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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This pdf contains 29 spells for your Curse of Strahd/Ravenloft campaign, including several spells of Strahd's own design, as well as spells for combating the Children of the Night.
Includes spells such as:
Augment Undead
Conjure Lesser Undead
Damning Darkness
Ghost Trap
Ground Fog
Induce Lycanthropy
Mimic Mortal
Misty Summons... [click here for more] |
Dungeon Masters Guild |
$0.50
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Dissatisfied with the way that the Dungeon Master's Guide suggests that vampires should work for Player Characters? For Werewolves, or Ghosts? Have you spent some time searching for these supernatural homebrew options for your players, and been dissappointed?
Look no further!
This document attempts to balance the vampire, the werewolf, and the ghost for player characters by creating a system using... [click here for more] |
Dungeon Masters Guild |
$1.00
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Count Strahd von Zarovich turns from the smoldering fire. He can feel the newest souls led to his domain, as do the Dark Powers. The freshly poured water settles to a gentle ripple in the wide silver bowl. Strahd peers down, his own reflection abscent from the crystal clear water. "Show me. Now." A part of his realm, even the water has no choice but to heed his command, suffused with the near limitless... [click here for more] |
Dungeon Masters Guild |
$3.95
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