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For ages the folk of Settlestone prospered in the shadow of Mithral Hall. But now a new overlord occupies the peak of Mithral Hall...and demands a steep price from Settlestone.
An 8-hour adventure for characters levels 6-7
Created to serve as a side adventure for the Out of the Abyss campaign, but will work independently as well.
Includes the PDF as well as Fantasy Grounds module, which contains... [click here for more] |
Dungeon Masters Guild |
$5.99
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This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you.
This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ... [click here for more] |
Dungeon Masters Guild |
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A 117-page campaign aid featuring the prisoners of Velkynvelve—Buppido, Derendil, Eldeth, Jimjar, Ront, Sarith, Shuushar, Topsy, and Turvy—reimagined as player characters. Each one is presented at each level, 1st to 7th. That’s 63 stat blocks total! You will also find three new playable Underdark races (derro, kuo-toa, quaggoth) as well as guidelines for playing and leveling up Stool, the strange... [click here for more] |
Dungeon Masters Guild |
$3.95
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Out of the Abyss will take your players all across the Northdark of Faerun over the course of several months of ingame travel. As such, you may find that you require a few more random encounters to flesh out your travels. Presented within this PDF you will find 20 new Terrain Encounters and 20 new Creature Encounters, all in he style of the original random encounters found in the Out of the Abyss campaign.... [click here for more] |
Dungeon Masters Guild |
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From the creative team that brought you Animal Sidekicks:
Do you want to play Out of the Abyss, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your Underdark campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$3.95
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"If you want more flexibility in how you use dragons, Dragons! is an inexpensive option to save yourself the time of messing around with numbers and trying to calculate Challenge Ratings. Recommended." - Merric B
https://merricb.com/2016/04/26/5e-supplement-review-dragons/
Welcome dragon lovers to the Dragons! Volumes 1 and 2 Bundle! Featuring 2 best sellers for one great price.
Are you playing... [click here for more] |
Dungeon Masters Guild |
$2.95
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See the Underdark in a new light with these detailed maps that will provide you and your players with a dazzling view of battles fought in Out of the Abyss or use in your own Underdark adventures. Perfect for digital tabletops and online play! Grid and Gridless 4k maps are included in the PDF that have been optimized for digital spaces. A zip file is also included with no-fuss images ready to upload... [click here for more] |
Dungeon Masters Guild |
$5.99
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 Return to the Underdark with these detailed maps that will provide you and your players with a dazzling view of battles fought in Out of the Abyss or use in your own Underdark adventures. Perfect for digital tabletops and online play! Grid and Gridless 4k maps are included in the PDF that have been optimized for digital spaces. A zip file is also included with no-fuss images ready to upload to your... [click here for more] |
Dungeon Masters Guild |
$6.99
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Come and hunt demons with these three Forgotten Realms backgrounds. Perfect for a Rage of Demons game. ... [click here for more] |
Dungeon Masters Guild |
FREE
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A battlemap setup for the Yestabrod fight for Out of the Abyss. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
![Battle Map Bundle by Harmony the Bard [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/371954-thumb140.jpg)
Over 150 Battle Maps
This special bundle product contains the following titles.
Animated Knight Tokens (includes Fantasy Grounds mod & WebM VP8 tokens) Regular price: $2.99 Animated Knight Tokens for Fantasy Grounds (and other VTTs that support animated WebM VP8 files)
Are you looking to make your players say "Wow!" or "Cool!"? This pack of animated knight tokens is ve...Blade... [click here for more] |
Dungeon Masters Guild |
$100.59 $79.31
|
 This intended as an expansion for the Darklake chapter in the official Out of the Abyss adventure published by Wizards of the Coast set up to create random encounters for that area. But in hindsight it can be used at any larger lakesystem throughout the underdark with a Duergar presence. The Guide is focused on two common types of locations found across the whole of Darklake - the Duergar built locks... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Blade Bazaar Merchants & Vendors
Supplement for the Largest Bazaar in the Underdark
Add Interesting Items & NPC Merchants to Any Market or Shopping District
Including: Local Underdark Food & Drink, Weapons, Armor, Gear, and Much More!
Perfect for Rage of Demons Out of the Abyss (or any Underdark campaign or one-shot)
Are you a DM who wants to add fun NPC vendors (with... [click here for more] |
Dungeon Masters Guild |
$1.99
|
New Combat Actions for the Creatures in Out of the Abyss
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the... [click here for more] |
Dungeon Masters Guild |
$2.95
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In this volume, we go deep within the Underdark! Learn the secrets of the drow, mindflayers and other Underdark denizens as you are granted access to thier ancient libraries of knowledge! Who knows.. there may be a magic item or two lurking within the pages! Learn of the darkest secrets that are found only deep within Faerun by picking this supplement today!
B. Wraven Wright has ghostwritten over... [click here for more] |
Dungeon Masters Guild |
$1.00
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Ever wanted to have NPCs travel with your party, only to be discouraged by the extra time they add to combat? Or perhaps you want to have that one important NPC adventure with the players, but you want to avoid the infamous DMPC. Or maybe your players just woke up in a jail cell with 10 other NPCs that are all interesting, but keeping them all around is just too much to keep track of.
Fear not! The... [click here for more] |
Dungeon Masters Guild |
$5.00
|
A platinum best seller, the Companion System provides a whole pile of pre-made, simple companions, simple rules for using them, and lots of tips for making your own. But what if there were just a bunch more examples, and like way more options and suggestions? That's where the Companion System Companion comes in!
The Companion System Companion provides 36 more companion examples, which can be printed... [click here for more] |
Dungeon Masters Guild |
$5.00
|
![Complete Lost Tales of Phandelver [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/407921-thumb140.png) This special bundle product contains the following titles. Lost Tales of Phandelver I - The Drow Necromancer Regular price: $0.99 Bundle price: $0.62 Format: PDF This is a complementary adventure for the Lost Mine of Phandelver boxed set. It introduces a second sub-level, inhabited by a drow Necromancer beneath the Cragmaw Hideout. This is a 4-hours adventure... [click here for more] |
Dungeon Masters Guild |
$15.93 $9.99
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 This conversion guide contains information on running the D&D Encounters adventure Council of Spiders using the 5th Edition rules. In addition to the direct conversion, Council of Spiders Revisited provides notes and tools for running the adventure in a higher tier of play. In these pages you will also find notes for adapting the story to fit with... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Cyrog the Elder Brain is dying, and losing control of its colony. Foul abominations escape from the colony, and those under its control begin to question their allegiance. The Illithid are at odds, some remain loyal while some leave to start their own colonies. Some have tapped into a corrupt source of arcane magic in an attempt to save their dying master, unwittingly under the influence of a... [click here for more] |
Dungeon Masters Guild |
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The Monster Manual provides only one duergar (a CR 1 creature). Out of the Abyss supplies a few more variations, but any Rage of Demons campaign could use more options. The variations herein can provide you with a larger variety of duergar characters and enemies, ranging from CR 1 to CR 5.
Note that full stat blocks for the incomplete duergar from the appendices... [click here for more] |
Dungeon Masters Guild |
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An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign.
A 2-hour side trek for 5th-6th level characters.
Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep!
My silver best selling adventure The... [click here for more] |
Dungeon Masters Guild |
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The dwarven city of Valhaspar is under siege by an army of demons. Race against the coming dawn to confront the demonic general and attempt to close the gate, or assist the dwarves with a desperate ritual, deal with a dragon, and sink the demon army into the depths of the earth.
A 3-hour adventure for characters 12th level and higher that can be run as a stand-alone or in conjunction with material... [click here for more] |
Dungeon Masters Guild |
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This is a homebrew Death Knight class made for players in 5th Edition D&D.
Design Notes:
While the Paladin tends to focus on buffing its allies, the Death Knight, being a risen Paladin, tends to focus on debuffing its enemies.
The three Rune Strikes are designed to correspond to the three Oath options, and are improved by their respective Oaths (Rejuvinating = Undying; Icy Blast = North;... [click here for more] |
Dungeon Masters Guild |
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Terrify your players with the evil demon lords from the countless layers of the Abyss, With these paper minis it will be easy to have the demons of Rage of Demons in your hands, enjoy. ... [click here for more] |
Dungeon Masters Guild |
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The armies of the Abyss are formed of demonic humanoids, like the Blighted. Five new monsters to ravage and destroy the Prime Material plane and the planes beyond.
These monsters are ideal for any Out of the Abyss/Rage of Demons or Descent into Avernus campaign. The Blighted are low-level creatures made to follow the command of bigger demons. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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The armies of the Abyss are formed of demonic humanoids, like the blighted. Three new demons to ravage and destroy the Prime Material plane and the planes beyond.
The Caprazau, brutal demonic warriors
The Dark Cherubs, vile monstrous children
The sensual and fast Lantazu.
…and three named demons to lead them for the glory of the Dark Prince.
The... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Once a proud planetar, Azazel became the scapegoat for Heaven’s failures.
Pledging himself to the powers of Hell, where he believed his prowess would be truly valued, he instead found himself crushed into even greater obedience.
It was only in the Abyss, alongside the forces he spent millennia fighting against, that Azazel finally found freedom.
The doctrine... [click here for more] |
Dungeon Masters Guild |
$4.99
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Cloaked in shadows so thick none can say what his true form is, the demon lord Lupercio is described as a being so indolent as to not even bother moving.
As such many codices on demonology reduce Lupercio to a footnote, but those who study the Demonomicon know better.
That his indolent nature masks his true purpose.
For Lupercio is a living weapon, designed to win the Blood... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Many demon lords scheme and enact horrifying plans for attaining power.
Almost all indulge in heinous vices that make even the staunchest mortals recoil in horror.
But not Lynkhab. Her time to scheme or indulge is over.
Crushed by her own failures, Lynkhab wallows in misery, desperate to die but tethered to a pointless, immortal existence.
Once a powerful succubus,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Beyond the realms of paladins pledging themselves to a holy order exist dangerous individuals willing to bind their souls as a thrall to a powerful demon lord. Through their numerous dealings with these abyssal horrors, demonthralls are able to harness the chaotic energies of the Abyss itself.
Becoming a thrall to a demon lord of the abyss has its perks, and as you attain higher levels you will... [click here for more] |
Dungeon Masters Guild |
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Due to Popular Demand!
I've gone back and reaccomplished and rescanned the many of the maps used in the Season 3 Expeditions adventures! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing over 30 maps in both .jpg (reasonably-sized... [click here for more] |
Dungeon Masters Guild |
$2.99
|

The Demonweb is home to a wide variety of horrors. This product contains a menagerie of drow and demonic servants of Lolth, from the basic demon spider to named horrors like Arachneus, the assassin Narizata, or the devious Nelver.
Nine new monsters, including unique characters, new demons, and demonic spiders
Eight new magic items, with their own history
Eleven... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 Direct from Velkynvelve in Out of the Abyss, here’s a map set of the Lolth temple and Ilvara’s Quarters. Cinematic map includes devious document with tricks to make this lair increasingly deadly and disturbing.
The map set includes:
Full sized pdf of the map set to be printed on letter paper and laminated for maximum fun use!
A version of the map for VTT use
A devious... [click here for more] |
Dungeon Masters Guild |
$5.00
|
 You just finished the adventure, you log all of your rewards and the DM quickly gives you a story award and you scrawl out your notes but miss most of it. Now there is a physical way to remember all of those story awards and sized to fit into the same sleeves you use for your spell cards.
All of the story awards from the Season Three Rage of Demons DDAL Adventure Modules are contained in this document.... [click here for more] |
Dungeon Masters Guild |
$1.60
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UPDATED VERSION WITH BRAND NEW ORIGINAL ART AND VTT READY MAPS
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 This booklet contains information on a secret and exiled member of the Seldarine introduced in the Extreme Drowess actual play, set in the aftermath of Out of the Abyss.
Elion the Exiled contains:
A CR 21 antagonist with ties to the Seldarine and the Far Realm
A new sentient legendary magic item: Wildblade
Alternate Forgotten Realms lore from the Extreme... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Bringing all of our DM's Guild content from Limitless Adventures' year one, this bundle contains 50 encounters to expand your WotC official campaigns.
50 fully detailed encounters OGL stat blocks for all monsters Creative, CR appropriate treasure 150 Further Adventure writing prompts
Included Modules:
Epic Level encounters Ravenloft encounters Storm King's Thunder encounters Sword Coast encounters... [click here for more] |
Dungeon Masters Guild |
$9.99
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These encounters were written to bring elements of different genres into your game. They were written with the idea that the party would be traveling in a huge subterranean cave structure like the Underdark, but they may of course be re-purposed however is most useful or fun to you! In that case, simply ignore all the parts where they talk about your party going through a large system of caves, and... [click here for more] |
Dungeon Masters Guild |
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"Incredibly useful encounters...", "Very useful book!"
What could happen while traveling the vast Savage Frontier? Just about anything!
This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers!
*This is the PDF version. Looking for the Fantasy Grounds version? Click HERE!*... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Encounters in the Savage Underdark is a 150-page supplement containing mini-adventures, NPCs, locations, and magic items. In all, the writers have produced 24 unique encounters, NPCs, and locations for you to add to any subterranean campaign. We’ve even included scaling suggestions so they can be used with different party levels.
Visit Annarei's Garden
Encounter... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Encounters in the Underdark is a 5e supplement that provides a series of 7 encounters to enrich the experience of your players when playing in the Underdark. Whenever appropriate, the encounter will mention location from the Forgotten Realms, but the encounters can be run anywhere that is underground. Most encounters have detailed maps.
What's included?
A beautifully... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Need more cool stuff for your Descent Into Avernus game?
Look no more!
ComicBook.com says: "This is an insanely impressive document...a must have"
What is this, anyway? This is the fourth installment of a series of books which takes every spell we can find from 1st, 2nd, 3.x, and 4th editions, converts, updates, and prepares them for use in your 5th Edition game.
Are the spells... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 The house of the demon lord Baphomet is one of the most dangerous and inhospitable environments in the multiverse. The lord of wrath and savagery lives in a colossal ziggurat in the centre of an enormous maze.
The maze is made of solid rock, and the tunnels are perfectly carved onto the stone. The cross-section is always a square of size 30 feet of height and width. The labyrinth extends indefinitely.... [click here for more] |
Dungeon Masters Guild |
$1.49
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 There is 1 sheet per pdf, for male and female, previews are disabled as its only one sheet per content and one could print screen, so this feature is for the creators content to be disporsed how they intended it to, by the fans being great fans.
Slots for different types of equiped items so you can keep track of what you're wearing and what bonuses they give.
Outlined for human bodies, other races... [click here for more] |
Dungeon Masters Guild |
$2.51
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The Myconids have been exiled from their home in Neverlight Grove by the corruption of Zuggtmoy, The Demon Queen of Rot and Decay. Forced to travel the dangers of The Underdark in search of safety, the peaceful Myconid refugees enlist your aid. A supplement for your Out of The Abyss campaign, this adventure includes 5 original battlemaps for your favorite VTT along with new travel encounters, a... [click here for more] |
Dungeon Masters Guild |
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 Chaotic fiends hailing from the infinite layers of the Abyss, demons are a classic enemy perfect for everything from a rip-roaring action campaign to a horrifying existential threat. In this supplement, you'll find 12 demons from D&D's past, raging from CR 9 to CR 19, updated and modernised for 5e. These are:
Four Rageborns, the foot soldiers of Kostchtchie
Two Immoliths, the fiery conglomeration... [click here for more] |
Dungeon Masters Guild |
$1.95
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Drow are a sub-race of elves hailing from the Underdark, renowned on the battlefield for their use of stealth, poisons, and typically excessive cruelty. This supplement contains 9 new statblocks for drow and their allies, ranging from CR 1 to CR 9 and including fearsome giant war spiders and the half-drow, half-demon draegloths.
It's a perfect addition for an underdark-based campaign like Out of the... [click here for more] |
Dungeon Masters Guild |
$1.95
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Factions bring added color, a smack of intrigue, and endless story hooks to your Forgotten Realms adventures. With Faction Agents of Faerûn, you'll be able to slide faction missions, motivations, allies, and enemies effortlessly into your campaigns with more than a dozen faction agent NPCs. Each agent is far more than a stat block and single paragraph description. They are fully-realized characters,... [click here for more] |
Dungeon Masters Guild |
FREE
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Do you want to weave your player's faction choices more closely into your campaign? Do you want to give you players fun and useful additional skills? Are you looking for "faction-specific downtime activities"? Then Faction Class Training may be of use to you.
Extrapolating on the basic rules for Faction Rank and advancement found in the DMG and PHB, this how-to document distills core 1st- and... [click here for more] |
Dungeon Masters Guild |
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