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CCC-YLRA-SDCC01-1 Exploratory Arts

CCC-YLRA-SDCC01-1 Exploratory Arts


The best tenday in adventuring! Anticipation is running high for the Ylraphon Convocation of Delvers, Seekers, and Sages, and every adventurer worth their salt is flocking to Ylraphon to take part. The festival promises tests of skill, renowned guest lecturers, an extensive Mercantile Exhibition, and many more attractions. But within this celebration of the exploratory arts lurks...   [click here for more]
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Elves of Semberholme

Elves of Semberholme


The wood elves of the village of Sylvanhome have lived in this corner of the forest undisturbed for as long as anyone can remember... until now. As it makes its way through the dense woods, the party comes upon a community locked in a subtle, but tense debate over its future. Humans have made their way into this sylvan paradise and the elves aren't sure what to make of them. The hunters who just want...   [click here for more]
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The Ylracon Trilogy [BUNDLE]

The Ylracon Trilogy [BUNDLE]


The complete Ylracon Trilogy! BONUS CONTENT! Twelve pregenerated characters lovingly hand-crafted for Ylracon. Each comes with their own backstory and motivation for attending the festival. And for new players, there are instructions for advancing to 2nd and 3rd levels. Together with the adventures, it's like a convention in a box -- without the box!   This special...   [click here for more]
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Free Men of the Bow

Free Men of the Bow


Robin Hood, Marian, and the Merry Men rob from the rich, give to the poor, and take on the Sheriff of Nottingham in this classically inspired adventure. Plan raids in Sherwood, participate in the archery tournament, and assault the castle. All in a day’s work for the Free Men of the Bow. A 3-hour one-shot adventure for 4th level characters; includes 5 pre-generated merry men and women. ...   [click here for more]
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Lair of Elaacrimalicros

Lair of Elaacrimalicros


The aarakocra need your help! High in the Star Mounts, a secret war is being waged between the native aarakocra and the ancient green dragon, Elaacrimalicros, who has hunted them for centuries. Out of the ashes, the Nest of Retribution has risen to take on the ancient dragon and reclaim their ancestral home. But they require help. The aarakocra need a team of adventurers to go into the lair and...   [click here for more]
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The Grave of the Purple Worm

The Grave of the Purple Worm


An adventure for 5th-level characters during the “Land of Chult” chapter for your Tomb of Annihilation campaign. This encounter can be used as a random wilderness encounter during the "Land of Chult" chapter of Tomb of Annihilation. This encounter can help restore the balance of party groups for Tomb of Annihilation. It can be used as a memorable way to...   [click here for more]
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The Sea Among Fae

The Sea Among Fae


Three seafaring lovers meet for one day every decade after they sailed their separate ways. Their first meeting bore a child, born at sea and now bound to land. Their second meeting will arrive soon, but the child is nowhere to be found. A PotC-inspired, search-and-rescue mission in three parts mixing seafaring tales, fey crossings, and odd but wholesome families! Meant for Tier 2 parties...   [click here for more]
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Trostani Discordant

Trostani Discordant


This product is a PDF module. If you wish to purchase the Fantasy Grounds version of Trostani Discordant, please click here. In the aftermath of the Assault on Precinct Four, an Azorius precognitive mage has a terrible vision regarding the strange relic known as the felicity triskelion. To...   [click here for more]
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Uncaged | Volume I

Uncaged | Volume I


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.  Volume I is currently available as both...   [click here for more]
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Current Clack: Neverwinter — A Dungeon Master's Sourcebook

Current Clack: Neverwinter — A Dungeon Master's Sourcebook


Current Clack: Neverwinter - A Dungeon Master's Sourcebook provides DMs with news, rumors and gossip for Neverwinter, the Sword Coast and the Savage North.  This booklet includes 78 "Clack" entries, divided by month, that touch on the doings of adventuring companies, merchants, dragons and city states, the discovery of long lost dungeons, the arrivals, departures and dooms of sailing ships plying...   [click here for more]
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Starter Set Companion

Starter Set Companion


The Starter Set Companion is a gaming aid designed to assist the DM when running the adventure in the fifth edition Starter Set. The Starter Set Companion includes two documents: The Dungeon Master's Handbook gives advice for new and old DM’s alike, giving them the tools they need to help make their campaign easier to run. It also includes a set of Tokens to allow the DM to help visualize...   [click here for more]
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Terror in Krezk

Terror in Krezk


The absence of Strahd and the fading of the Mists of Ravenloft do not utterly cleanse the land. Corruption still abounds in the region of Barovia, even after the defeat of the vampire lord. Barovia without Strahd is a little less dark, and a little less evil, but is still a festering den of supernatural evil. As such, Barovia is somewhat appetizing to various evil entities. With Strahd gone such opportunistic...   [click here for more]
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Tomb of Haggemoth Special Edition

Tomb of Haggemoth Special Edition


The legendary adventure returns in an all-new deluxe format for the World’s Greatest Roleplaying Game! Now with additional foes, items, spells, and options for Players and Dungeon Masters alike. An old friend comes to you with a tale too good to be true: an ancient story of a vast treasure and an old grudge long buried. A mysterious oracle points the way, but her clues will lead you on a circuitous...   [click here for more]
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CCC-YLRA-SDCC01-3 Cast In Shadow

CCC-YLRA-SDCC01-3 Cast In Shadow


The best tenday in adventuring! The many disasters plaguing the first-ever Ylraphon Convocation of Delvers, Seekers, and Sages seem to be the work of someone or something in the Flooded Forest. To put a stop to the festival’s troubles, the characters will brave the vast swamp and consult with the Wise Woman who lives there—and find themselves caught up in a sinister plot...   [click here for more]
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The Heart of the Forest

The Heart of the Forest


There was a time when the people of Clerbrooke were not afraid of the nearby forest ... when merchants would pass through the rough paths and boatmen would travel under the shadowed boughs without fear. But that time is over. The Sage Panfractus would like to know why and, especially, he would like to know if the rumors of singular, magical gem behind the forest's weird transformation are true. He's...   [click here for more]
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Winds of Midwinter

Winds of Midwinter


It is Winter Solstice. An old man is in need of some helping hands for a forgotten village.  The mountain winds blew across the snow-topped peaks as the sun rose over the horizon. The colors were a kaleidoscope of splendor that could only be seen on this peak, on this day, at that very hour. A majesty forgot by many except one.  Winds of Midwinter...   [click here for more]
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The Succession of Queens

The Succession of Queens


The Succession of Queens Challenge your tier one team to complete a simple job which just might turn into the fight of their lives!  This module features: Compelling storyline Comprehensive Maps New Magic Items Imaginative takes on several classic monsters Play as part of a series of modules set on the fabled island of Kairdomak (see my other listings), or easily plug-and-play...   [click here for more]
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A Simple Story - adventure for beginners (Hebrew)

A Simple Story - adventure for beginners (Hebrew)


It's a simple story. A boy is missing in the woods. His father is heartbroken. Can you save him? Will this simple story have a happy ending? A simple introductory adventure for D&D 5th edition, for 3-4 beginner characters of level 1.  Important Note: the adventure is entirely in Hebrew. This adventure includes material that was already published...   [click here for more]
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Mutants of the Vast Swamp

Mutants of the Vast Swamp


Near the western edge of the Vast Swamp, a star has fallen from the sky. This miraculous and terrifying event was seen by many across Faerûn, and astronomers from numerous traditions toiled vigorously to calculate the portents the rare omen foretold.  It is left up to the adventurers to venture into the Vast Swamp in order to discover the truth of this amazing celestial event. Can they find the answers...   [click here for more]
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The Ghostly Isle

The Ghostly Isle


A 30 hour adventure for 4-6 characters of level 10-11 set in The Forgotten Realms. Bound together with the strongest emotion, true love, the ghosts of retired adventurer Daimyo Nakano Shinko and her husband Sota were happy in undeath until the devilish Erinyes Lady Faith came looking for revenge. The valiant Player Characters must find and free the captive lovers, while Lady Faith negotiates aid with...   [click here for more]
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FEY002 Touch of the Feywild: Think of the Children

FEY002 Touch of the Feywild: Think of the Children


The Feywild isn't done with you yet! A stand-alone adventure intended to dovetail into FEY001 Mist Island, "Think of the Children" embroils the party in a mystery that threatens to tarnish their reputation forever. In the independent trading village of Achna Skor, children have gone missing. All attempts to safeguard the children and to track down the missing have been in vain. Divinations come...   [click here for more]
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Squatters at Keystone Keep

Squatters at Keystone Keep


Squatters at Keystone Keep is an adventure is designed be dropped into your campaign with a minimum of effort. Rather than being a detailed, linear presentation, this booklet presents a location known as Keystone Keep, which can be inserted into any campaign setting. Game statistics and biographies for the Keep's inhabitants, as well as a number of story seeds are included in this...   [click here for more]
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FEY003 Touch of the Feywild: Hero Hill

FEY003 Touch of the Feywild: Hero Hill


5e D&D Adventure for 4 to 6 players, 7th to 8th level. Over the past year, misfortune and calamity have befallen the party. Where once they had scoured dungeons, cleared threats, and rescued those in trouble, now they know only poverty, ill-placed mistrust, and disastrous ends. This is no mere twist of mercurial fate, but the doing of a malevolent being who has set its sights upon the party, each...   [click here for more]
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FEY001 Touch of the Feywild: Mist Island

FEY001 Touch of the Feywild: Mist Island


5e D&D Adventure for 4 to 6 players, 5th to 6th level. Misery and calamity herald the appearance of Mist Island, a ghostly pantom island that drifts through Faerun for as long as any can remember. Likewise, it is rumored that the island holds a bounty of rare and useful resources to those who would brave its unpredictable nature; fortunes for the bold and a mission for the ages, you're told! What...   [click here for more]
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CCC-GHC-BK2-09 Breath of Fire

CCC-GHC-BK2-09 Breath of Fire


A Tier 3 Border Kingdoms Adventure One of the merchant princes of the Border Kingdoms has a truly heroic quest for you. Reports from the south talk of a fire breathing beast that is causing problems with the caravans along the roads. The task is more than to just slay the beast – this merchant is looking to make use of an artifact that came into his possession. He wants you to capture...   [click here for more]
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FEY004 A Touch of the Feywild: Hunt for the Hag

FEY004 A Touch of the Feywild: Hunt for the Hag


The Hag has dogged you at every step, inflicting misery and misfortune upon you for years now. But through tenacity and calling in every last favor, you've tracked down her lair to somewhere near the legendary city of Baldur's Gate! Now it's time to Hunt for the Hag. FEY004 Touch of the Feywild: Hunt for the Hag is a continuation of the Feywild series or can be used as a stand=alone adventure for...   [click here for more]
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WE-1: Red Dawn

WE-1: Red Dawn


The year is 1019 YK, and the world is ending. Twenty-three years ago, the nations that were once Galifar signed the Treaty of Thronehold and ended the Last War.  Now, the drums of war rumble once again.  The peace that lasted a generation is threatened, and Eberron may go to war once again. As a member of the Scions of the Second Dawn, a secretive order dedicated to studying...   [click here for more]
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Tomb of the Forgotten Lord

Tomb of the Forgotten Lord


The small village of Mowbry was struggling to deal with the onslaught of a ravaging clan of bandit goblins. In order to save their homes they made a deal with an unlikely ally and both prospered. But now after a year of peace, something is wrong. Tasked with contacting the village’s unlikely ally the party must travel to the tomb of an ancient lord or noble, whose name and deeds have been lost...   [click here for more]
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DES001 Cradle of the World: Into the Desert

DES001 Cradle of the World: Into the Desert


An Adventure for 4 – 6 players, 1st – 2nd Level Long ago, the cataclysm was averted and the world saved. Capitalizing upon their victory, the forces of Good united to prevent any future destruction. The war against evil places, races, and cults was successful. Not a single dungeon, grotto, or abandoned temple remained with the taint of corruption. That was centuries ago. In the years...   [click here for more]
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Bowl of Sins: Complete

Bowl of Sins: Complete


BOWL OF SINS: COMPLETE Five brutal boss rush adventures inspired by 'Shadow of the Colossus' & 'Dark Souls'. For daring and foolish level 10-11 characters. WHAT IS IN THIS PRODUCT An anthology of 5 adventures each centred around a Paragon of Sin: a fallen angel twisted by their greatest flaw. Paragon of Sin are custom monsters built...   [click here for more]
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West Marches Company: A Grim Promise

West Marches Company: A Grim Promise


West Marches Company: A Grim Promise is a 70-page adventure for 3rd level characters taking them to 5th level. The lands that lie west, across the great sea, are uncharted. The West March Company has spent a fortune on an expedition to loot and tame it. You are part of that expedition. You are the desperate, the outcast, the destitute. This new world is weird and dangerous. Rumours abound...   [click here for more]
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DES002 Cradle of the World: Two Oases

DES002 Cradle of the World: Two Oases


DES 002 Cradle of the World: Two Oases picks up where DES 001 Cradle of the World: Into the Desert leaves off. Deep in the unforgiving, punishing eastern desert, the party, led by their Tabaxi merchant friend, Sunrise Golden upon the Mountain, find relief at oases which offer refreshing water, a bit of relaxation, and a little free time. But greedy, beady eyes are watching, planning their moment to...   [click here for more]
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(5e, Lvl 2) Mystery of the Caravan Cultist

(5e, Lvl 2) Mystery of the Caravan Cultist


With the recent destruction of a dragon cult within the city of Palmistra, surviving cultists have fled for their lives, seeking refuge in lands outside the city's jurisdiction. The local governor, concerned that surviving cultists may attempt to rebuild the cult, has set a bounty to kill/capture any cultists before they can escape. Trade between Palmistra and the northeastern steppe kingdoms comes...   [click here for more]
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(5e, Lvl 6) The Fall of the Broken Feather Raiders

(5e, Lvl 6) The Fall of the Broken Feather Raiders


The Fall of the Broken Feather raiders A one-shot dungeon-crawl adventure.  When hobgoblin raiders capture a pegasus, his friends seek a group of brave adventurers to infiltrate the hobgoblin mountain hideout and rescue him. In their quest, the adventurers will encounter hobgoblin raiders, hungry griffons, gargoyle guardians and the savage predation of a hungry roc.  This adventure includes VTT-friendly...   [click here for more]
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(5e, Lvl 7) Escape from the Yuan-Ti Slave Fort

(5e, Lvl 7) Escape from the Yuan-Ti Slave Fort


Escape from the Yuan-Ti Slave Fort Captured by gnoll slavers, the adventurers are taken to a yuan-ti fort as slaves to be sacrificed. Can they escape from a fort infested with yuan-ti, gnolls, and savage beasts or will they be sacrificed to a serpent god?  Level Scaling: This dungeon-crawl adventure is recommended for 3-5 adventurers of APL 7. This adventure includes: Easy-to-understand...   [click here for more]
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03 - The Vauntagar

03 - The Vauntagar


The final module of The Elixir finds our adventurers being sent on a quest into the perilous Duskwood Forest. Getting to the forest itself is not so simple, factions and creatures clash on the plains between Telcharn and the forest. Once in the woodlands, the party have to make their way deep into the heart through heavy undergrowth, a mysterious pool their goal....   [click here for more]
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11 Inn and Tavern Events

11 Inn and Tavern Events


11 inn and tavern scene setting events for DMs For D&D 5th edition Campaign setting neutral No tables: Fleshed-out narratives No dice rolling, no mechanics Urban and Wilderness Please check out my other title '10 Nighttime Wilderness Camping Events'  ...   [click here for more]
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20 Woodland Encounters

20 Woodland Encounters


This product contains 20 random encounters that could be in any early campaign setting levels 1 – 5, the first page contains the rules for random encounters and a D20 table that will allow you to easily pick an encounter as quickly as rolling a 1 on a D20. This amazing product has been reviewed by what I consider to be the most important people I know “Wow! These 20 random encounters...   [click here for more]
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25 random encounters in the woods

25 random encounters in the woods


Spice up your game with this encounter table to find out what your players stumble upon in the woods. These encounters are inspired by monster behaviour as specified in the Monster Manual, with additional information from earlier editions, to make the encounters feel natural and do not feel like just another set of hitpoints to beat. Additionally, some options are entirely exploration-based and reward...   [click here for more]
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3-D Dragon Tiles - Updated & Expanded

3-D Dragon Tiles - Updated & Expanded


During the middle 80s, TSR published a couple of innovative accessories for the (A)D&D game, small supplements encompassing paper miniatures and terrain elements together with brief adventures specifically designed to make use of such cardboard props. Collectively titled 3-D Dragon Tiles, those products were rather fresh for the time...   [click here for more]
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5 maps with elevation

5 maps with elevation


Five maps that feature some kind of elevation. Good for DMs that need maps with some tactical options. Usefull for Roll20 or print them out for a home game. All maps are with or without grid! ...   [click here for more]
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5e Rust Knight: A Fighter Archetype

5e Rust Knight: A Fighter Archetype


The Rust Knight is a fighter class archetype that utilizes intuition to outwit and defeat its foes. Utilizing a unique system of Intuition Points, the Rust Knight can observe the weaknesses of his/her enemy and inflict extra damage and even lower AC. I believe this subclass adds flavor to the fighter class, which can often be linear and boring. It offers several unique abilities and...   [click here for more]
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99 Cent Adventures - The Dwarven Stragglers - Addon Adventure

99 Cent Adventures - The Dwarven Stragglers - Addon Adventure


As the group travels between two towns, they run into a dwarven caravan stopped in the road. The caravan leader, a dwarf by the name of Hadix Coldhammer, approaches the party and tells them of his plight. His brother, and family, have lagged behind, and he worries for their safety. ...   [click here for more]
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99 Cent Adventures - The Goblin Banditos

99 Cent Adventures - The Goblin Banditos


The western road out of Northport has long been an important trade route for those businesses not large enough to afford the buy in costs of a ship's cargo hold. Unfortunately for these smaller traders, they usually cannot afford adequate security either, and a group of goblin raiders has figured this out. Now most every underdefended trade caravan on the coastal road is being attacked! Can the group...   [click here for more]
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A Abadia Negra

A Abadia Negra


Um aventura de íncio de Campanha ambientada no mundo de Forgotten Realms, para D&D 5 edição. Com algumas propostas de mecânicas que darão um flavor old school ao sistema.  ...   [click here for more]
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A Danger at Deepforge

A Danger at Deepforge


Samnall Mac Rand, a dwarven noble, tasks the adventurers with recovering a priceless heat pump. It was taken as a spoil of war by a drow army some years ago. Can the party reach the mine, retrieve the heat pump, and smuggle it through the wilds and back to civilization? A two hour adventure for 3-7 first or second level adventurers, optimized for 5 first level characters. An in-depth review of...   [click here for more]
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A Dilemma of Humans and Yuan ti

A Dilemma of Humans and Yuan ti


Here is your day's chultan adventure for the price of a small coffee! DM or play in this adventure of thrill as adventurers are forced to make difficult choices, slay dangerous creatures, explore a fortress, and save Chultans! This adventure comes with: 1. Two maps designed for the purpose of the plot! 2. A plot that makes player decision important! 3. Memorable NPC's and an immersive plot! This...   [click here for more]
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A Favor for Flizel - The prequel for The Sunken Tomb campaign

A Favor for Flizel - The prequel for The Sunken Tomb campaign


Welcome to the beginning! Here your party of adventurers will meet Flizel. A worldly mage and a colorful character with many magical surprises. The party meets him at an inn of course and he asks them for a favor... Into the forest to try and track down the missing people from a group headed south to meet him. Explore a bit of the Cloakwood area as your party discovers new wondrous magical items...   [click here for more]
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A Forest Maze in Tethyr

A Forest Maze in Tethyr


Your party plunges into the gloomy depths of this forest near the eastern border of Tethyr. A mother's tears drive you on — you agreed to look for her son who went poaching in a preserve that belongs to the local noble family and he hasn't returned. You noticed a pair of odd wooden totems among the trees, but that's in the back of your mind now. The lad might be dead, but he might also be alive and...   [click here for more]
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A Foul Finding at Faraday Farm

A Foul Finding at Faraday Farm


Something has been slaughtering the livestock and trampling the crops at Faraday Farm.  The farmer has hired the party to take care of the problem.  However, an abandoned shack deep in the woods indicates that everything might not be as it seems.   ...   [click here for more]
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