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V 1.2 Update: New Alt Cover, New Upgraded VTT Maps
Video description available on desktop version of this site!
This is for the standard pdf, see below about other versions: Fantasy Grounds Module Get a free phone PDF with the purchase of either format or grab the bundle option for a discount on all 3 format options!
Please consider leaving an honest review/rating, they are... [click here for more] |
Dungeon Masters Guild |
$2.99
|
~~ "After fending off the demon invasion, the city of Thandiel has known peace for a century. Now, that peace is threatened once more. Several of the townsfolk have gone missing and all signs point to the Blackwood, an accursed forest that played host to the demonic war. Go bravely towards the darkness, heroes. Bring peace to Thandiel once more."~~
This 1st level adventure... [click here for more] |
Dungeon Masters Guild |
$0.50
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The best tenday in adventuring!
Anticipation is running high for the Ylraphon Convocation of Delvers, Seekers, and Sages, and every adventurer worth their salt is flocking to Ylraphon to take part. The festival promises tests of skill, renowned guest lecturers, an extensive Mercantile Exhibition, and many more attractions. But within this celebration of the exploratory arts lurks... [click here for more] |
Dungeon Masters Guild |
$5.00
|
DOWN THERE
There is something rotten in the village of Curgir in the northern vales of the Evermoors. Strange phantoms, evil auras, and a worried population seek someone, anyone, to help them. The local temple has proven itself useless and as many of the villagers are Halfling traders and crafters many of them will not be ready for battle. It’s time for a group of adventurers... [click here for more] |
Dungeon Masters Guild |
$4.99
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Robin Hood, Marian, and the Merry Men rob from the rich, give to the poor, and take on the Sheriff of Nottingham in this classically inspired adventure. Plan raids in Sherwood, participate in the archery tournament, and assault the castle. All in a day’s work for the Free Men of the Bow.
A 3-hour one-shot adventure for 4th level characters; includes 5 pre-generated merry men and women. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Single encounter/plot hook for my campaign "Upheaval" this can be ran as an intro to the campaign setting or added as a side quest in your own setting. Enjoy. included with this download:starting town map, encounter map GM only, printable battle map full color and printer friendly versions, and encounter monster stat blocks Printable file. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Goblins - This Bites
This is one of three adventures that were designed to give a narrative to how chosen groups that inhabit the ‘Caves of Chaos’ came to be located in their area. They were created to be used as part of a public program that accompanied Divided Worlds: 2018 Adelaide Biennial of Australian Art at the Art Gallery of South Australia. This exhibition included Roy Ananda’s installation... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Your Descent Into Hell
Isn't Done Yet
This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here.
Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign.
Featuring... [click here for more] |
Dungeon Masters Guild |
$15.95
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Dangerous encounters await those who journey into the Realms.
Are you a Game Master looking for quick and simple scenarios, or interesting encounters to weave into your Forgotten Realms™ adventures or home campaign setting?
Journey into the Realms is an ever-expanding collection of encounters designed to challenge players.
This product provides Players and Game Masters with the... [click here for more] |
Dungeon Masters Guild |
$1.45
|
R.A. Salvatore Presents: The Vile Crypt of the Reawakened Sisterhood
Deep in the wastes where the gnolls prowl there stands the remains of an older forgotten civilization. The Tzakar-Buru left behind crumbling crypts dedicated to their bestial demon-god Yeenoghu, and the protection of the mortal remains of their kings and princes, to say nothing of the wealth they accumulated.... [click here for more] |
Dungeon Masters Guild |
$9.95
|
A new extra-planar zine, detailing the weird side of dnd.
Songbirds - Issue #1 - Haunted
Haunted is Undertale meets D&D. It's a weird rpg adventure through a land of giants, all wearing sheets like ghost costumes. Take your players through spectacular, undead lands, and dangerous tricks, traps, and monsters as you search for the secret to defeating THE BEAST in this entirely hand-drawn... [click here for more] |
Dungeon Masters Guild |
$4.99
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The wood elves of the village of Sylvanhome have lived in this corner of the forest undisturbed for as long as anyone can remember... until now. As it makes its way through the dense woods, the party comes upon a community locked in a subtle, but tense debate over its future. Humans have made their way into this sylvan paradise and the elves aren't sure what to make of them. The hunters who just want... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Festival of Magic is a short introductory adventure for a group of of 1st-characters, compatible with the Dungeons and Dragons 5th Edition game system. It is designed to be used at any time, and can be inserted in to any campaign set in a large city (simply change the city's name - Galena - for your city of choice) if you want something to entertain the party or serve... [click here for more] |
Dungeon Masters Guild |
$3.99
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An adventure for 5th-level characters during the “Land of Chult” chapter for your Tomb of Annihilation campaign.
This encounter can be used as a random wilderness encounter during the "Land of Chult" chapter of Tomb of Annihilation.
This encounter can help restore the balance of party groups for Tomb of Annihilation. It can be used as a memorable way to... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Grayflags: A Tarnished Oath
In Waeldonstone, the law was honored and executed by a circle of knights. When Elyza Kaylein – one of their own – took justice too far, it was her neck the noose was cast around. But that didn’t end her crusade...
Elyza Kaylein is presented here as a character that can fit rather easily into any setting. She originated from a Sword of Odin campaign... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Sanctum of Pain is a free-to-play D&D 5E adventure for characters levels 1-2. The dungeon consists of three rooms. The central goal of the adventure is for the heroes to find the crystal, skull and key needed to escape. This module is a great opener for any campaign--it contains a variety of monsters, traps and puzzles! The module contains print-and-play maps and minis... [click here for more] |
Dungeon Masters Guild |
FREE
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Three seafaring lovers meet for one day every decade after they sailed their separate ways. Their first meeting bore a child, born at sea and now bound to land. Their second meeting will arrive soon, but the child is nowhere to be found.
A PotC-inspired, search-and-rescue mission in three parts mixing seafaring tales, fey crossings, and odd but wholesome families! Meant for Tier 2 parties... [click here for more] |
Dungeon Masters Guild |
$4.99
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An adventure for 10th-level characters for your Tomb of Annihilation campaign during the Tomb of the Nine Gods.
Give the Sewn Sisters the challenging and memorable encounter they deserve with “The Sewn Sisters-Into the Ethereal Plane”! Characters will have to adventure into the Ethereal Plane and traverse each level of the Tomb of the Nine Gods within the Border Ethereal. This module... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The Wizard’s Tower is a simple module made to be inserted in any world that a Dungeon Master can create. There are no specifically associated stat blocks to this module. Instead, it is left open to interpretation how easy or difficult the residents of this tower would be if fought in combat. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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It shrieks! It bites! It breathes unholy gravy! Beware the Rise of Queen Fowldra!
Triple Murder Most Fowl is a thankless three-hour adventure for three to five 10th-12th level characters from the twisted mind of Jacky Leung. The same mad wizard who brought you such classic hits like "Flight of the Nutcracker" (The... [click here for more] |
Dungeon Masters Guild |
$4.95
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The best tenday in adventuring!
The Ylraphon Convocation of Delvers, Seekers, and Sages is in full swing, and its Mercantile Exhibition is packed with festival-goers. But not all of them are here for bargains, as the characters soon discover, and good deeds may not be enough to bring peace to Ylraphon.
A four-hour adventure for Tier 1 characters.
The only Adventurers League... [click here for more] |
Dungeon Masters Guild |
$5.00
|
In the city of Rhedomar, life is cheap. A nobleman looks to a group of strangers for help recover his most prized treasure from a vile cult whose dark god stirs in the shadows of the city’s heart.
This is a D&D 5e adventure for 4-5 PCs of 4-6th level. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Executioner's Run is an adventure that is meant to be used when one or more of the characters commit a serious crime in Port Nyanzaru. It is custom that serious criminals are taken, in groups of six, to Executioner's Run in the Old City. Here the accused face a gauntlet of jungle creatures and traps, and those who climb the knotted rope on the other side of the pit are given their freedom as well as... [click here for more] |
Dungeon Masters Guild |
$1.00
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PREPARE TO MELT SOME FACES AND SCREAM LIKE A TINY DRAGON
with this madcap B-movie horror one-shot of unnecessary cartoon violence and kobold madcappery
"OMG Killer Kobolds from Outer Space is the thing I've needed in my life for like always. It sets a new standard in just how awesome a DMs Guild product can be. I'm going to pile up all my stuff and burn it." "Killer Kobolds from Outer... [click here for more] |
Dungeon Masters Guild |
$4.99
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The legendary adventure returns in an all-new deluxe format for the World’s Greatest Roleplaying Game! Now with additional foes, items, spells, and options for Players and Dungeon Masters alike.
An old friend comes to you with a tale too good to be true: an ancient story of a vast treasure and an old grudge long buried. A mysterious oracle points the way, but her clues will lead you on a circuitous... [click here for more] |
Dungeon Masters Guild |
$14.99
|
The best tenday in adventuring!
The many disasters plaguing the first-ever Ylraphon Convocation of Delvers, Seekers, and Sages seem to be the work of someone or something in the Flooded Forest. To put a stop to the festival’s troubles, the characters will brave the vast swamp and consult with the Wise Woman who lives there—and find themselves caught up in a sinister plot... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Tired of the usual encounter? Want a challenge but need to do more than just slice up the next page of the Monster Manual? ERGO. ERGOT! Arglynn presents Ergo, Ergot, a tale of trickery, betrayal, and danger! Do you have what it takes to figure out who wants who dead and why, before it's too late for you or for them?
Ergot,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Claw of Winter is a murder mystery adventure set in a remote monastery where something terrible has gone wrong. Two new and unique monsters make this adventure a thrilling experience for players, and a great value for any DM.
High in the Stormhorn Mountains lays the monastery of Chauntea, a place of worship, hard work, and careful study of nature. When a grisly murder occurs, and... [click here for more] |
Dungeon Masters Guild |
$1.95
|
There was a time when the people of Clerbrooke were not afraid of the nearby forest ... when merchants would pass through the rough paths and boatmen would travel under the shadowed boughs without fear. But that time is over. The Sage Panfractus would like to know why and, especially, he would like to know if the rumors of singular, magical gem behind the forest's weird transformation are true.
He's... [click here for more] |
Dungeon Masters Guild |
$9.85
|
It's a simple story. A boy is missing in the woods. His father is heartbroken. Can you save him? Will this simple story have a happy ending?
A simple introductory adventure for D&D 5th edition, for 3-4 beginner characters of level 1.
Important Note: the adventure is entirely in Hebrew. This adventure includes material that was already published... [click here for more] |
Dungeon Masters Guild |
$2.67
|
Orcs - Mind Your Head
This is one of three adventures that were designed to give a narrative to how chosen groups that inhabit the ‘Caves of Chaos’ came to be located in their area. They were created to be used as part of a public program that accompanied Divided Worlds: 2018 Adelaide Biennial of Australian Art at the Art Gallery of South Australia. This exhibition included Roy Ananda’s installation... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Succession of Queens
Challenge your tier one team to complete a simple job which just might turn into the fight of their lives! This module features:
Compelling storyline
Comprehensive Maps New Magic Items Imaginative takes on several classic monsters Play as part of a series of modules set on the fabled island of Kairdomak (see my other listings), or easily plug-and-play... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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When a storm-ravaged merchant vessel is grounded violently on a rocky shore, the death of its crew and the sad state of its strange cargo tell of a bad plan gone badly awry.
Explore the wreck of this ill-fated vessel and discover the hidden dangers and secrets it holds. Players will encounter riddles, traps, monsters and mysteries in this 3-5 hour module designed for a party of 3-6 level 1... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A streaking comet heralds a wild storm. An ancient temple roars to life with strange and otherworldly chants. Doom is coming to Starspell Mountain. Navigate traps, meet a mad elf, and stop otherworldly threats as you explore the temple on Starspell Mountain.
Doom on Starspell Mountain is a one-shot adventure for 3rd-4th level characters made for the world's greatest roleplaying game.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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In this adventure compatible with the 5th edition of Dungeons & Dragons, a perfect, untouched city has been discovered deep underground—a city created to honor a legendary dwarven clan. No one lives there...but as you’ll learn, that doesn’t mean it’s deserted. Can you explore the city on behalf of the dwarves, or will you too become part of its buried history?
This adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
You return home from your latest adventure to find the cozy hamlet of Colwood beset by a strange plague. Friends and family are looking to you for a cure and to put an end to whatever is causing the sickness.
This 5th edition D&D adventure is designed for 3-5 characters levels 14-18.
Author's Note: This adventure's narrative was written over 18 months before COVID-19 and is not based on real... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A Tier 1 Border Kingdoms Adventure:
The ruins of Rith Keep lie a short distance from the small Border Kingdoms thorp of Largrin. In times past, the keep was home to the self-appointed River Lord of Largrin, a warrior of great skill who protected the surrounding lands. It is now little more than a stone shell, which rumors say is haunted. Are these tales simply the fanciful stories of local beet farmers,... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Tier 1 Border Kingdoms Adventure
The council of merchant dukes from the town of Emrys have recently been troubled by a highwayman outside of the city spooking off would be merchants and customers alike. Whispers speak of a tiny demon in a red hat with knives faster than sound, but what is the real truth? ... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Tier 1 Border Kingdoms Adventure
As the heroes are celebrating vanquishing a cursed spirit in Felshroun, they find out it’s not as dead as they’d hoped. A frantic chase through the city ensues. Can the heroes banish it for good before too much damage is done? ... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Tier 1 Border Kingdoms Adventure
Lord Barlett is at the end of his wit trying to keep his Manor together. Doors slamming, objects disappearing, harm upon the Manor children and more have plagued the estate for far too long. Can the adventurers determine the cause of these events? ... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Tier 2 Border Kingdoms Adventure
The heroes are pulled into a fast-paced sport played in certain parts of the Border Kingdoms. But the trophy, the community's pride and joy, is stolen by a vengeful wizard who challenges the party to retrieve it in his own private “Finglebruggleball’ dungeon. Can the heroes use their newly acquired sports skills to overcome the wizard's deadly... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Tier 2 Border Kingdoms Adventure
Undead hordes continue to ravage Blackbarn, but hope exists. To the north in the deep wood lies a ruined tower, and within a nearly-forgotten item is rumored capable of drawing the walking dead to it. Can you find the Eye of Darkness and harness its dark energies for the good of Blackbarn? ... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Tier 2 Border Kingdoms Adventure
When a young prince’s parents are kidnapped, it is the characters who answer the call for help. Can they learn the hidden truth before it's too late or will they join countless other unfortunate souls, forgotten and dead in fetid swamp waters? ... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Tier 3 Border Kingdoms Adventure
A chilling darkness continues to creep across the Border Kingdoms. House Gilmann, a wealthy merchant house from Emrys, has discovered the members of one of its caravans are possessed by evil spirits. Can you discover the source of the possessions in time to save them? ... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Tier 3 Border Kingdoms Adventure
One of the merchant princes of the Border Kingdoms has a truly heroic quest for you. Reports from the south talk of a fire breathing beast that is causing problems with the caravans along the roads. The task is more than to just slay the beast – this merchant is looking to make use of an artifact that came into his possession. He wants you to capture... [click here for more] |
Dungeon Masters Guild |
$4.99
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This is a sequel to The Battlerise Outpost, but can be used independently as well.
As they explore an abandoned watchtower, the characters find a secret room with a spiral staircase that descends into the hidden basement. It hasn't been used in decades, but can the PCs puzzle out what it was originally used for? And will they survive what is currently living there?... [click here for more] |
Dungeon Masters Guild |
$1.00
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The characters arrive in the Cormyr border town of Battlerise to discover that is has recently been plagued by robberies. Then, overnight, a teen is kidnapped, and the party is hired to find him. This leads them to an abandoned border watch tower outside of town, but they may not be expecting what happens next...
BONUS CONTENT: This mini delve also includes two new magic items -... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Supplies for a raid against an outlaw settlement have been stolen. While nobody could have foreseen such a development, someone will have to deal with it. Enemies are everywhere, and storm clouds are on the horizon. A two hour adventure for Tier 1 characters. Optimized for APL 3. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
After the events at the village of Rymdyl, the villain known as the Black Wyvern was taken into custody to answer for his crimes. Brought to Emrys to stand trial, he has become a true black stain on the family name. Many within the Border Kingdoms want him dead. Some want him to stand trial. Still others want to see his name, title, and property be stripped from him – not to mention exile, if... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Clerics of Blackalblade have read the auguries, and believe that a terrible evil rises in the region. Before it can be dealt with, its influence over the region must be contained. Venture into the forests and swamps of the Border Kingdoms to restore an ancient power and hold the darkness at bay. A two or four hour adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|