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This product is a PDF. If you wish to purchase the Fantasy Grounds version of Caverns of the Merfolk, please click here
The merfolk are mysterious amphibious humanoids with unique cultures and societies arrayed beneath the waves. Caverns of the Merfolk details a unique merfolk settlement... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.66
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As adventurers mature and seek greater challenges, travel often becomes a matter of concern. The Ethereal Stormcloud is presented to offer a ready-to-use option for inclusion in your campaign, detailing a unique and powerful ship that the players may hire out to get virtually anywhere. Within these pages you will find statistics for the ship itself, the crew members, and details about the history and... [click here for more] |
Dungeon Masters Guild |
$1.95 $1.17
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Darkness in the Land of Fate: Kraken worshippers, death cults, giant four-armed horrors of the deep, and more await!
This supplement provides all you need to launch a nautically-themed campaign in the Land of Fate or a setting with a similar cultural background. Fully compatible with the core rules and the enhanced ship rules found in Ghosts of Saltmarsh, this book provides... [click here for more] |
Dungeon Masters Guild |
$3.95 $3.56
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 Sprites and pixies are perfectly lovely creatures to include in your campaign... until your party is no longer in the forest. Or if they get sick of running into goodie-two-shoes fey. Or until they cross the wrong elf and find their fey minions chasing after them. There's a lot of situations where it's fun to include the smallest fey types, but they just don't quite fit. So here we've created 15 variants... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.59
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Introduction: A drifting hulk, seemingly abandoned, has floated into the harbor and now bobs quietly in the bay. A few of the braver sailors from some of the docked ships went aboard to attempt a salvage mission, but none have returned. Now the sailors and dockworkers are whispering that the derelict ship is haunted, and the harbormaster wants it out of her bay, or at least cleared of its denizens... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.59
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 New lower price!
This adventure for a party of four 5th-6th level characters has opportunities for combat, detective work, and a good ol' fashioned dungeon crawl. Encounters can be adjusted for other levels and other party sizes, and it can be used in any desert setting.
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A spring has emerged in the tiny desert town of Jenmen where previously there was none. Most of the... [click here for more] |
Dungeon Masters Guild |
$2.50 $1.50
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Adrift is a high-level one-shot horror adventure designed for characters levels 13-16 and is expected to take 4-6 hours. A great deal of the time is due to the fact that higher level combat can go quite long compared to combats at lower levels. The horror aspect in this adventure comes from some of the menacing creatures your players will face - such as the deadly corpse angler and a swarm of hallucinogenic... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.19
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This character is simply amazing! It has awesome design which can give you an awesome gaming experience. It has also compressed info on the first page that will enable you to bring single page for your character. This is also suitable for different classes and multi-class.
It has the following:
1. Character sheet
2. Inventory, Spells & Abilities sheet
3. Character Biography sheet
4.... [click here for more] |
Dungeon Masters Guild |
$7.00 $4.20
|
 This character is simply amazing! It has awesome design which can give you an awesome gaming experience. It has also compressed info on the first page that will enable you to bring single page for your character. This is also suitable for different classes and multi-class.
It has the following:
1. Character sheet
2. Inventory, Spells & Abilities sheet
3. Character Biography sheet
4.... [click here for more] |
Dungeon Masters Guild |
$7.00 $6.30
|
The PCs are hired to escort a merchant boat to Rygar, a new settlement that has sprung up on the banks of a tributary of the Neverwinter River deep in the Neverwinter Woods. The mud of Rygar is much desired by potters for its physical attributes, but it is also desired for a mating ritual by a tribe of lizardfolk. What happens when the lizardfolk show up to roll in the mud?
This product now... [click here for more] |
Dungeon Masters Guild |
$2.99 $1.79
|

Now for Fantasy Grounds!
"So coasts are places where things happen, not just a haunt of seabirds, and endless crashing surf. Which is why this book exists; to look more closely at the 'thin ribbon of adventure' (to quote the famous bard Mintiper) that is the Coast. Enjoy!" - Ed Greenwood (excerpt from Foreword)
"It’s easy to think of the adventures of the land and the adventures... [click here for more] |
Dungeon Masters Guild |
$9.95 $8.96
|
Did you know the history of earth features other large creatures besides dinosaurs? While everyone loves dinosaurs consider adding these to your game:
Gigantopithecus (CR 3), Elephant Bird (CR &frac;12;), Megalictis (CR 2), Hell Pig (CR 2), Imperial Crocodile (CR 16), Megalodon (CR 20), Cachalot (CR 8), Wooly Rhino (CR 2), Procoptodon (CR... [click here for more] |
Dungeon Masters Guild |
$2.50 $1.50
|
 Explorers and sailors have often traded stories about the storm prone place known as Bleakridge Bay; stories tell of vast ammounts of metal veins and treasures beneath its waves, ready for the taking. But mysterious dissapearances around the bay have become more frequent, travellers of a wizardly disposition have been vanishing in the marshes south of the bay and boats have been spirited... [click here for more] |
Dungeon Masters Guild |
$4.99 $4.49
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 A blue slime is a rare, but extremely powerful ooze that dominates the dungeon areas where it lurks. They are found alone in dank areas like old cisterns, the bottoms of wells and lurking within subterranean lakes. Such oozes appear as blobs of insatiable hunger without any reliable shape or mind. They reside in foul waters, only to emerge suddenly as morasses of amorphous of acidic goo.
A blue slime's... [click here for more] |
Dungeon Masters Guild |
$0.50 $0.45
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 Ahoy, rafters! I'm Bryndil Brinehook of Topport, and this is my guide to the underwater city of Fathoms Below! Printed on premium sharkhide vellum in Summerrise, Brinehook's Guides are your essential handscrolls to exploring the Eight Seas of the Deep Blue. Available in fine scrollstores near you! This guide covers:
The history of Fathoms Below
Racial and religious demographics of Fathoms... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.79
|
 Captains of Chult is a DM's resource for the players.
Expand on the guides and experts for hire in your Tomb of Annihilation campaign and expand upon the players' options for exploring Chult by sailing along the coasts. With these five new Captains your players have more options for exploring the wilderness, as they can traverse the coasts and enter... [click here for more] |
Dungeon Masters Guild |
$2.45 $1.47
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This product is a Fantasy Grounds module. If you wish to purchase the PDF version of Caverns of the Merfolk, please click here.
The merfolk are mysterious amphibious humanoids with unique cultures and societies arrayed beneath the waves. Caverns of the Merfolk details a unique merfolk settlement that benefits from unusual magic practiced by the village seer. Through... [click here for more] |
Dungeon Masters Guild |
$3.49 $3.14
|
This special bundle product contains the following titles. Artifacts of the Old World Regular price: $12.95 Bundle price: $9.95 Format: PDF
Experience the Old World once more, in the continuation of the critically acclaimed "Monsters of the Old World".
This book was created by a multi-national team of writers, artists, and editors, originating from nearly a dozen... [click here for more] |
Dungeon Masters Guild |
$56.75 $35.85
|
The protectors of coast lines and wardens of the beach, coral elementals maintiain the balance of life. Curious by nature, the gentle giants make sure their coast lines are safe, and the residents of their domain are protected. ... [click here for more] |
Dungeon Masters Guild |
$3.95 $3.56
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It sleeps in the darkest void, banished there eons ago until one day, some hopeless soul decided to enchant a rapier they had. The Forgotten One found itself bound to serve the wielder of this weapon, to be woken up at their whim to serve their fancy. Together they became unstoppable, until one day The Forgotten One has had enough, it has learned the ins and outs of the chains that bind it to... [click here for more] |
Dungeon Masters Guild |
$0.79 $0.48
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The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.
THIS IS MAP... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this location. It also says why he was there in the first place and typically whether he achieved his goal.
THIS... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Some horrors of the deep are not dead; just dreaming. Some are both.
The Drowning Deep provides eight new monsters for use in aquatic or coastal encounters, from undead variants to eldritch abominations dreamed by some sleeping Great Old One, as well as some ideas on possible encounters.
Beware, seafaring adventurer; here be monsters. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Discover the truth behind unconfirmed sightings of orange dragons abroad, and smother your heroes in explosive oil!
"An orange dragon is an amphibious ambush predator that lurks within deep rivers and lakes in tropical regions. The presence of one of these dragons is enough to bring all river travel to a halt. Crafty and territorial, these dragons attack creatures for the sport of it.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Discover the truth behind unconfirmed sightings of yellow dragons abroad, and suffocate your heroes in a shell of salt!
"The yellow dragon is the physically weakest of the chromatic dragons, but it is the fastest flier, as well as moving with exceptional agility within water. While another dragon may rely on its physical might, the yellow dragon knows that its speed is the key to defeating... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Antares
13 4000x4000 Maps prime for battle locations, including towns dungeons and unusual terrain. Each map has a 50x50 grid and works very well with virtual tabletop games such as tabletop simulator and roll20.
Licence agreement included within. ... [click here for more] |
Dungeon Masters Guild |
$0.55 $0.33
|
 This bundle includes the colour map pack, gray printer friendly pack and the scenario booklet.
Colour and gray maps are at full 4000x4000 resolution with 50x50 grids
The Scenario booklet is a 14 a4 booklet including example scenarios/monsters/loot/NPC's ... [click here for more] |
Dungeon Masters Guild |
$1.11 $0.66
|
 Antares
13 4000x4000 Maps prime for battle locations, including towns, Dungeons and unusual terrain.
Each map has a 50x50 grid and works very well with virtual tabletop games such as tabletop simulator and Roll20
Licence agreement included within. ... [click here for more] |
Dungeon Masters Guild |
$0.55 $0.33
|
Enigma Paradox Monthly Map pack : Continent of Antares (Scenario Booklet)
A4 format PDF containing The overworld map and all 12 colour location maps, each including brief landscape/story descriptions and optional loot, NPC's and monsters. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A number of entirely new, entirely imaginary fantasy animals to use in your game. Creatures range from CR 0 to CR 6, and include fantastical variations of existing animals, such as the Firespitter Frog and Flying Fish, alongside beasts created from scratch like the Shapiro and Dragonstag. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
![Fantasy Grounds Amarune's Almanac Complete [BUNDLE]](https://dtrpg-public-files.s3.us-east-2.amazonaws.com/images/8957/349053-thumb140.jpg) This special bundle product contains the following titles. Amarune's Almanac: Arctics of the Realms (Fantasy Grounds) Regular price: $8.96 Bundle price: $6.00 Format: MOD (Virtual Tabletop)
Now for Fantasy Grounds!
"Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood... [click here for more] |
Dungeon Masters Guild |
$73.66 $47.95
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This is a brief guide on how to integrate Fathoms Below into official campaigns, as well as third-party supplements on DMsGuild.com that are recommended for a campaign set in the Eight Seas. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Far beneath the waves lies a magical city like no other – Fathoms Below, the fabled trading port of the Deep Blue. Travelers from across the Eight Seas swim the coral-lined currentways of the submerged triton city – merfolk, ixitxachitl, sea elves, sahuagin, water genasi, locathah, and even the occasional surfacedwelling human.
All is not placid in the depths, however, as cults of deepdwellers... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.59
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 One of the monsters found in the first pages of the first edition Monster Manual was the Giant Beaver. The humanoid giant beaver subsequently and sadly disappeared from later editions. Here it returns for fifth edition along with the giant beaver as a character race and an example encounter.
Here you will find stats for the giant beaver, giant berserker beaver, giant beaver chieftain, giant beaver... [click here for more] |
Dungeon Masters Guild |
$0.75 $0.45
|
![Heroic Dungeon Master Resources [BUNDLE]](https://dtrpg-public-files.s3.us-east-2.amazonaws.com/images/8957/337373-thumb140.jpg) This special bundle product contains the following titles. Fantastic Terrain Regular price: $14.95 Bundle price: $8.97 Format: PDF FANTASTIC TERRAIN!
NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE!
A COLLECTION OF ENVIRONMENTAL EFFECTS TO HELP AND HINDER YOUR HEROES!
Comicbook.com: "If you're looking for a way to spice up your D&D battlefields or dungeons, give... [click here for more] |
Dungeon Masters Guild |
$38.80 $23.28
|
 Included are the Eloko, Bukavac, and Adze. The Eloko is a dwarf-like creature that causes mischief and casts spells on passersby. The Bukavac is a fiendish six-legged frog that leaps on unsuspecting victims to strangle. The Adze is a vampire that can transform into a firefly to cause disease. ... [click here for more] |
Dungeon Masters Guild |
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Aicha Kandicha is an evil djinn that disguises herself as a medicine woman living outside of a small town or village near a body of water. She uses her skills to gain the trust of the locals, then create sickness that she will "cure", using the deaths to sustain her life before moving on.
This is a solo encounter that has a Challenge Rating of 10 and is best used in a semi-aquatic location. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 A conversion of the Ice Troll from the 1st edition Fiend Folio from 1981. They are elemental cousins to normal trolls. ... [click here for more] |
Dungeon Masters Guild |
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 On a small wind-swept island in the remote Northwest Moonshae isles, a terrible storm will soon destroy all life there with poison and corruption. A monstrous evil from the deep drives it forward to the shores: a fey resembling horse and man and yet clearly neither.
You and your party have survived the destruction of your ship in that storm only to arrive on Sea Mother Island surrounded by the storm's... [click here for more] |
Dungeon Masters Guild |
$5.00 $4.50
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A description of seven unique Beholder personalities, each with a few unique abiities and effects. They range from Craggenoth, a beholder who has taken to a life of piracy, to Master Shoolagool, a beholder turned by a Gith missionary to the ways of Zerth. Among these pages you'll be introduced to a two-faced beholder, one whose fey-heavy diet has changed him, one whose madness has spawned it's own... [click here for more] |
Dungeon Masters Guild |
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 Improved Enemies - True Psionics
Week 4 Mind Flayer
I was inspired by a homebrew version of the classic mid-level villain, the mind flayer, which was modified by including the use of psionics based on the UA Mystic playtest material. As cool as this creative interpretation of a classic MM creature was, I don't agree with the execution, and want to try my hand.... [click here for more] |
Dungeon Masters Guild |
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A small preview of my campaign setting that is in the works. Kelauna is a multi level floating island mid-magic adventure for D&D 5e filled with airships and maybe a little piracy. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Legendary Hunts: Coastal Encounters is a titanic tome of mythical foes and coastal critters, brimming with a vast array of magical items, custom art, harvest tables, plot hooks, and yes, more monster hunts! "Tales? There are no tales boy. Only lies, uttered by those seeking cheap admiration.... [click here for more] |
Dungeon Masters Guild |
$24.95
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 Special versions of the staple monsters we have come to love. Ranging between CR 1/2 and CR 4, these new versions are an easy way to spice up encounters in a variety of ways! ... [click here for more] |
Dungeon Masters Guild |
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 The purpose of this document is to add some things that may be useful for running a nautical-themed campaign, including some additional races, class variants, rules some rules for nautical combat, and most importantly more aquatic creatures and monsters. ... [click here for more] |
Dungeon Masters Guild |
$1.91 $1.14
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Czy miałaś wrażenie, że potwory w piątej edycji Naszej Ulubionej Gry są... nudne? Że warto nieco uatrakcyjnić ich możliwości w walce?
Ten piętnastostronicowy pdf zawiera ponad pół setki dodatkowych opcjonalnych zdolności taktycznych i fabularnych mogących wzbogacić spotkania z bestiami z Księgi Potworów, od chimer i couatlów po smokożółwie i zjawy.
Hakowe poczwary wykorzystują... [click here for more] |
Dungeon Masters Guild |
$1.25 $1.13
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"Mariana Bestiary" is a fully illustrated compilation of aquatic beasties designed to add some deep sea flavor to a Dungeons & Dragons tabletop campaign of any level. Each of the 26 creatures described in this book are accompanied by a complete stat block, lore, traits, abilities, and, of course, at least one full-colored illustration per creature. This title contains:
+26 New Monsters
+Three... [click here for more] |
Dungeon Masters Guild |
$15.00 $13.50
|
A simple guide to running a ship in 5e, encompassing things such as:
crew morale
commodity management
crew positions
naval combat ... [click here for more] |
Dungeon Masters Guild |
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|
Ah, yes, sailing the high seas in search of adventure! How does food and rations work, though? In most campaigns, the use of magic or some other situation solution that comes up in a fantasy campaign usually solves the problem… or does it? What happens when the wizard is slain? What if magic doesn’t work in the world? What would the crew face in a real situation, not unlike the ocean going... [click here for more] |
Dungeon Masters Guild |
$0.50 $0.45
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 The shark whose loyalty to their Sahuagin masters is so strong, their goddess rewarded them for it. ... [click here for more] |
Dungeon Masters Guild |
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