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5E Ranger's Animal Companion Sheet
An automated character sheet to track the stats of a Beast Conclave Ranger's Companion.
Using the D&D 5th Edition Rules "Unearthed Arcana: The Ranger, Revised"
I have created this simple spreadsheet to help DM's and Players track Animal Companion stats
Version 4.0 now with Ability Score Buttons! When your Ranger increases Ability scores, so... [click here for more] |
Dungeon Masters Guild |
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Hello friends and fellow gamers, and welcome to this ever-expanding document intended to help supplement your 5th edition tabletop gaming experience. Players will find: • Additions and modifications to classes and class abilities. • New archetypes. • New magic items. • New feats. For Game Masters (GMs): • General tips and tricks to help you better run 5e games. • Guidelines for running... [click here for more] |
Dungeon Masters Guild |
$5.00
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A quick and simple overhaul of the Artificer class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Barbarian class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Bard class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Cleric class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Druid class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Fighter class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Monk class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Paladin class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Ranger class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Rogue class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Sorcerer class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Warlock class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Wizard class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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This special bundle product contains the following titles. 5e Revised - Classes - Artificer Regular price: $0.50 Bundle price: $0.00 Format: PDF A quick and simple overhaul of the Artificer class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e.... 5e Revised - Classes - Barbarian Regular price:... [click here for more] |
Dungeon Masters Guild |
$11.90 $0.00
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A quick and simple overhaul of Feats, to make them a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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Draw your weapon and get ready for a fight with the Revised Battle Master Archetype for Fighters. Featuring slight changes to the archetype itself, and an assortment of modifications to many of the maneuvers, this revision brings a new life to the Battle Master with the opportunity for never-seen-before combinations of maneuvers to turn any battle in your favor.
Changes to Combat Superiority, Relentless... [click here for more] |
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"Okay, so I can use Sharpshooter to take a -5 to my attack and +10 to my damage, and since I can see the slot in the iron maiden he's inside, I can ignore three-quarters cover."
You are 350 feet away...
"Oh! I want to move 50 feet forward so I don't roll at disadvantage. I have a +12 to hit and deal 2d8+19 damage on a hit... I rolled a 1! I'll use my... [click here for more] |
Dungeon Masters Guild |
$1.00
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I found the traditional 5e character sheet quite wasteful and wanting of space. Too much room was devoted to the wrong things; it left me jotting down notes and using shorthand that ended up making me more irritated than informed. Thus, I began my "Revisisted" series of player sheets.
Warlock Focused
This spell sheet was designed with the extremely in-depth Warlock spell capabilities... [click here for more] |
Dungeon Masters Guild |
$1.00
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5th Edition rules clarifications
This document is based on J. Crawford rulings (RAW and RAI) that have appeared on Twitter or in the monthly Sage Advice columns.
Sage Advice gives official clarifications of D&D rules. Sometimes it also provides reference documents to help a D&D game run more smoothly.
Google "Sage Advice Compendium" to obtain the latest pdf document that... [click here for more] |
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The Rust Knight is a fighter class archetype that utilizes intuition to outwit and defeat its foes.
Utilizing a unique system of Intuition Points, the Rust Knight can observe the weaknesses of his/her enemy and inflict extra damage and even lower AC.
I believe this subclass adds flavor to the fighter class, which can often be linear and boring. It offers several unique abilities and... [click here for more] |
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Included are three vampiric archetypes for players who wish to play as a Vampire. Each of the three archetypes fit different niches while still feeling vampiric at their core. Balanced for 5e, any player who wishes to use one of these archetypes should first select a race to overlay these archetypes on top of for RP purposes.
To contact the author with comments or questions, find me on my Facebook... [click here for more] |
Dungeon Masters Guild |
$0.99
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This supplement serves to round out the options for pact of the chain for other patrons.
In the initial release, I've included both baby beholders and ithilid tadpoles as new pact of the chain familiar options. This allows great old one patron warlock's to have a familiar that is thematically appropriate.
I'm planning on including more options for the other unrepresented pacts.
All the material... [click here for more] |
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This Fifth Edition add-on gives a set of rules for making weapons more realistic and versatile. ... [click here for more] |
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This product contains fleshed out variant weather rules and tables for grassland, mountain, coastal, arctic, desert, swamp, and forest terrain. Bring a realism to your players that will enhance and flavor your games. Enjoy, and leave a review! ... [click here for more] |
Dungeon Masters Guild |
$0.99
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Long story short, I redesigned ***Wild Magic*** for the Sorcerer.
I'm a DM for a fairly large group and one of my players is a wild magic sorcerer. Because there a sometimes 8+ players present I outright forget to make him roll for his Wild Magic Surge. And if we play in a smaller group it just feels so unnatural for me to tell him when to roll for WMS and when not. We were both pretty unhappy with... [click here for more] |
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5 Minute Workday Presents: Artificer Expanded
An assortment of new subclasses, magic items, and infusions by “Jester” David Gibson
A complete and total revision of the original.
Inside this product are four SIX new artificer specialists:
Augment your allies' attacks as an imbuer
Consume body-altering chemicals as the mutagenist
Use paper... [click here for more] |
Dungeon Masters Guild |
$1.50
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5 Minute Workday Presents: Expanded Wand of Wonder
New tables expanding usage of the infamous item!
Reprinting and expanding on the table in the Dungeon Master's Guide, this product quadruples the possible outcomes of using a wand of wonder with three new tables: a table of Uncommon results, a Rare table, and a Very Rare table. Experience the joy and/or horror... [click here for more] |
Dungeon Masters Guild |
$0.75
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5 Minute Workday Presents: Grippli
A new player character race with monstrous stat blocks
Forgotten by time and stepping forth form the mists of the tropical rainforest are the mysterious frog folk, the grippli.
Originally seen in Monster Manual II for 1st Edition AD&D, the grippli have a long history in the game. This product returns them to the world and allows players to take the... [click here for more] |
Dungeon Masters Guild |
$0.50
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5 Minute Workday Presents: Legendary Monsters
Powerful creatures of myth and legend!
This product includes nine classic mythological monsters such as the hydra, chimera, manticore, and medusa. Each has been upgraded into terrifying Legendary Creature! These monsters have been given expanded lore and new powers befitting beasts of... [click here for more] |
Dungeon Masters Guild |
$1.00
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5 Minute Workday Presents: Rod of Seven Parts
Experience all seven pieces of the artifact of legend!
This accessory updates the classic artifact to 5th Edition with complete game mechanics for the rod, both seperate, partially assmbled, and complete allowing it to be dropped into your homegame or making it easier to run the iconic adventure of the same name.
Also included are statistics for Miska... [click here for more] |
Dungeon Masters Guild |
$0.75
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5 Minute Workday Presents: Spellscars
Become warped by the chaotic magic of the spellplague
The spellplague resulted from the death of Mystra and breaking of the Weave, which caused waves of blue fire to roll across the Forgotten Realms, burning and twisting those touched by the uncontrolled magic. Those who survived exposure to the spellplague found themselves altered. They gained spellscars.... [click here for more] |
Dungeon Masters Guild |
$1.00
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5 Minute Workday Presents: Tactician Class
A new class focused on tactical combat and teamwork
Inspired by the 4th Edition Warlord class, the tactician is a martial leader who uses masterty of combat, teamwork, and preperation to achieve victory. Tacticians are smart and knowledgable warriors, winning battles through intelligence as much as steel. This class was designed to reward clevery strategy... [click here for more] |
Dungeon Masters Guild |
$1.50
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5 Minute Workday Presents: The Beast Master Companion
Take control of nature!
This product includes expanded options for the Beast Master Ranger archetype, supporting (and not replacing) the option in the Player's Handbook.
Included are over a dozen new animals available for use as beast companions, including a bear, alligator, gorilla, and deinonychus.
Five new feats let you use your... [click here for more] |
Dungeon Masters Guild |
$0.50
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5 Minute Workday Presents: The Giant Killer's Companion
New Class Archetypes and rules to help you slay giants in your Storm King's Thunder campaign!
Face titanic enemies and win with these eleven new subclasses. Unleash your rage with twin weapons with the Path of Whirling Steel, stand fast against deadly foes with the Sentry martial archetype, swear to protect the weak with the Oath of... [click here for more] |
Dungeon Masters Guild |
$1.50
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5 Minute Workday Presents: Treasure & Art Objects
Skip the piles of coins and generic gemstones. Take back your campaign's treasure and make your player's loot fun and interesting! Instead of just dumping a sack of 250 gold into their laps, give them a goblet made of a human skull adorned with silver. Rather than just a heap of 750 platinum give your party a sculpted wood triptych carved from... [click here for more] |
Dungeon Masters Guild |
$1.00
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5 Minute Workday Presents: Variant Rules
Take your Dungeon Master skills to the next level! Take charge of your game and make it your own,
The product contains a number of variant rules and options, allowing you to customize your campaign while also serving as a staring point for your own house rules.
Included in the book is:
Complex ability checks
Defence Bonus
Armour as DR
Fame
Wealth
Taint
Wound... [click here for more] |
Dungeon Masters Guild |
$1.50
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This special bundle product contains the following titles.
Cards of Fate Regular price: $0.50 Bundle price: $0.00 Format: PDF 5 Minute Workday Presents: Cards of Fate
Optional Rules for Incorporating the Tarokka Deck into your Campaign
This product introduces three ways of using the Tarokka Deck during play. While designed with the Ravenloft Campaign Setting... [click here for more] |
Dungeon Masters Guild |
$6.50 $4.00
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This is a true "Classless / Leveless" system inspired by the works of Spencer "The Sigil" Cooley. Inside you will find each class in the Player's Handbook reworked under this new system. Exp needed to gain "levels" is the same, but level gain itself is removed as each class ability can be purchased whenever a player wants it. This DOES open the field of min/max-ing to a whole new level, so soft hearted... [click here for more] |
Dungeon Masters Guild |
$5.00
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First Published Homebrew set of 5e rule changes including:
Changes to some of the alternate actions
Buffs to less popular ability scores
Buffs to weaker classes and capstone abilities
New Fighting Style Rules
Reworked & New Feats
Extra Equipment Options ... [click here for more] |
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This supplement is designed to give players of 5th edition D&D more deeper class roleplay in how skills and other bonuses are used and calculated. The intention is to make the classes more varied and individual, with a greater focus on class specialties. ... [click here for more] |
Dungeon Masters Guild |
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Right from the beginning, there have been rules for solo playing D&D. These rules are intentionally faster and lighter than others available in the DMs Guild.
These are not the first solo rules for Dungeons and Dragons. There have been solo play rules build into the game right from the first edition.
For a genuine DM free role-playing experience though you need some additional assistance, more... [click here for more] |
Dungeon Masters Guild |
$2.50
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5th Edition Solo Rules (Fantasy Grounds)
This is the Fantasy Grounds adaptation of my best selling 5th Edition D&D Solo Rules pdf.
This module takes the form of a Storyboard giving solo role play advice and links to tables for a range of oracles.
You can output your oracles answers either to story entries or directly to the chat window where it becomes part of your game log.
Oracles included... [click here for more] |
Dungeon Masters Guild |
$3.99
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The Forge Ignites...
Welcome to 5th Reforged! This supplement contains a number of alternative rules, new system additions, and new character options. The goal of this project is to help D&D play to its strengths as a game of heroic adventure, power fantasy, and fun with friends, and to slowly help it move past some of the mechanical baggage it's picked up through its many iterations.... [click here for more] |
Dungeon Masters Guild |
$12.95
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The Forge Burns Bright!
Welcome back to 5th Reforged! Just like its predecessor (find it here), this supplement contains a number of alternative rules, new system additions, and new character options. As always, the goal of this project is to help D&D play to its strengths as a game of heroic adventure, power fantasy, and having fun with your friends, and to slowly help it move past some... [click here for more] |
Dungeon Masters Guild |
$11.95
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Black Bones - Horrible Crippling Bone Illness
Blood Lips - Thouth destroying sickness
Moss Back - Body Covering Infection
Dark Heart Parasite - Horrible Internal Organ Destroyer
Slime skin Sickness - Slow but painful sickness
Silver Blood Illness - Lycanthropy Sickness
I jope you enjoy!
... [click here for more] |
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A small collection of 6 fledgling divinities and higher powers now lost to the world
SUGAD THE DAWN WARRIOR
KURZOL, THE TROLL’S GOD OF BRIDGES
HULETENYA, MATRON OF CYCLOPS
MABUMBO, THE MAMMOTH GOD OF FLINT
THE SPIRIT OF THE SWAMPS
SIRINAX, THE CANDLE MAKER
Suggestions, ratings and reviews are much appreciated!... [click here for more] |
Dungeon Masters Guild |
$1.50
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Orc Non-Combat Encounter Tables
Tables visible in Previews under the product image.
Peaceful encounters for orc merchants, commoners, retired warriors and alternatives to the normal potrayal of bloodthirsty combat-hungry creatures.
Includes d20 tables for ...
Orc Non-Combat Encounters (Single, leaders, multiple, unusual)
More D&D Tables
Included in the Dollar Dips Bundle... [click here for more] |
Dungeon Masters Guild |
$1.00
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Welcome to Hell!
666: The Number of the Beast is a collection of six boss battle one-shots based on levelling up hard and fast, fully compatible with the 5e version of the world’s most popular role-playing game.
You’re in Hell.
You’re going to fight.
And you’re going to die.
Greedy Gorgon Press is delighted to present the first Monsters of Rock adventure. 6 chambers... [click here for more] |
Dungeon Masters Guild |
$6.66
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