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 Hottest Community Dungeon, Eberron from Dungeon Masters Guild
 
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The Mad Mage of Xen'drik

The Mad Mage of Xen'drik


A wizard’s tower for use with Eberron Deep in the jungles of Xen’drik, embedded in the side of a mountain stands the tower of the Mad Mage Xeffon. Though his various servants can be found flowing in and out of the tower on a daily basis, the elusive wizard has not been seen in many years. Some say he no longer lives, while others postulate that he is locked up in his laboratory,...   [click here for more]
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Dragonmark Heirs I: An Eberron NPC Portfolio

Dragonmark Heirs I: An Eberron NPC Portfolio


Welcome to Dragonmark Heirs volume 1, an NPC portfolio for the 5th edition ruleset of Dungeons and Dragons. A trio of NPCs are presented here for integration in the world of Eberron, all tied to a different Dragonmarked house. They all have 3 stat blocks, for the NPCs to grow with your player characters. These are all exceptional individuals, and may serve as nemeses or potential short term allies....   [click here for more]
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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
Dungeon Masters Guild  $31.15 $21.81

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Adventure Bundle [BUNDLE]

Adventure Bundle [BUNDLE]


This special bundle product contains the following titles. A Ghastly Mess Regular price: $4.95 Bundle price: $2.50 Format: PDF A Ghastly Mess is a one-shot adventure for a group of 3rd-level characters that takes place in a haunted mansion Unlike your regular haunted house, the inhabitants of this building are far from scary. The ghosts of the former staff...   [click here for more]
Dungeon Masters Guild  $24.75 $9.90

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Art for Your Adventures Set 6

Art for Your Adventures Set 6


ART FOR YOUR ADVENTURES SET 6 By Patrick E. Pullen MAKE YOUR ADVENTURE LOOK GOOD AND INCREASE SALES BY ADDING THE FLARE OF PROFESSIONAL ARTWORK! Art Helps Sale literature. Here are 52 pieces of art that I have posted which can be used to enhance the look of your products, such as (but not limited to) your Drive Thru RPG, DMs Guild and RPG Now projects. The...   [click here for more]
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Bone Knight: Paladin Oath of Bones

Bone Knight: Paladin Oath of Bones


“We shall emerge triumphant from this dreadful war or be reduced to dust. We defend Karrnath with our spilled blood, our last breath, our very bones.” — Madox Kaminarr, Karrn Bone Knight Those who swear the Oath of Bone command undead defenders with precise tactical expertise. They craft armor and weapons of bone to mark their place in the armies, harness necrotic energies,...   [click here for more]
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Cerberus’ Lair - Torkhund’s Forge

Cerberus’ Lair - Torkhund’s Forge


Cerberus’ Lair Torkhund’s Forge 100 news uncommon and rare magic items, crafted by the blacksmith Torkhund into the forge of the Cerberus’ Lair, allow you to win the challenge that you must face in your adventures. The Cerberus’ Lair is an odd emporium, lead by three rummy merchants: Torkhund the blacksmith, Regal the inventor and Adohorn the spellcaster. In this first book you will find...   [click here for more]
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Chasing Shadows

Chasing Shadows


A notorious spy races across Breland with stolen military plans. Determined adventurers must defeat corrupt officials, face danger on the streets and outwit the hostile forces of a foreign power if they are to catch the thief and safeguard the nation’s secrets. In the aftermath of the Last War, the nation of Breland faces new threats from without and within; the fledgling peace offers many opportunities...   [click here for more]
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Dwarf Artificer stock art with mechanical arm

Dwarf Artificer stock art with mechanical arm


A Dwarven Artificer with a crazy beard and a cool set of tools and other gear to match! 300DPI stock art illustrated by Luke Instone-Hall, for more info or commissions please email: lihofficialart@gmail.com product includes: license agreement artificer stock art ...   [click here for more]
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Eberron Realty Company Fairhaven Homestead Battle Map

Eberron Realty Company Fairhaven Homestead Battle Map


Fairhaven Country Homestead Battle Map Looking for a place to settle down? Need a quiet escape from the daily grind of city life? This quaint two-story+full basement property is located on the outskirts of Fairhaven and features all of the amenities you'll need to enjoy a peaceful retreat from the stress and struggle of adventuring! The property features a farmhouse built in 895YK...   [click here for more]
Dungeon Masters Guild  $3.99

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Eberron Realty Company: Factory Warehouse Battle Map

Eberron Realty Company: Factory Warehouse Battle Map


Ready for your next business venture? Need a base of operations for your adventuring party? Eberron Realty Company is proud to present this massive factory warehouse located in the Eastway Ward in Fairhaven. Formerly owned by the Gravemore Textiles Company, this nearly 29,000 square foot structure features a full basement, fully furnished ground floor, and an upper level...   [click here for more]
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Grain Silo Goblin Eruption

Grain Silo Goblin Eruption


When a small town’s prize cow is kidnapped by goblins and the farming community's prosperity is threatened, it falls to a band of righteous adventurers to investigate and locate Lunabelle the champion dairy cow. Grain Silo Goblin Eruption is a 4 to 8 hour adventure suitable for 1st through 4th level characters designed with ease of play and Dungeon Master convenience in mind. Grain Silo Goblin...   [click here for more]
Dungeon Masters Guild  $6.95

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Gulgo-13 | Eine Eberron Bergemission

Gulgo-13 | Eine Eberron Bergemission


"Jeder große Durchbruch kostet eine entsprechend große Zahl an Leben." — Gulgo der Abscheuliche Gulgo-13 ist ein Abenteuer von 4 bis 5 Stunden Länge, das für drei bis sieben Charaktere der 1. bis 5. Stufe konzipiert ist. Optimiert ist es für fünf Charaktere mit einem durchschnittlichen Gruppenlevel (APL) von 3. Um dieses Abenteuer zu bestreiten, benötigt man eine Ausgabe...   [click here for more]
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Lhazaar's Truth

Lhazaar's Truth


Lhazaar’s Truth The year is 998 YK, and the world is one of action and intrigue. In the lawless pirate archipelago of the Lhazaar Principalities, a gargoyle lays out a deal before a group of brave adventurers, to enter a wizard’s tomb on the storied isle of Trebaz Sinara and retrieve a priceless artifact called Lhazaar’s Truth. The adventurers must contend with wild spirits,...   [click here for more]
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Monkey Wrenches

Monkey Wrenches


As iron is eaten away by rust, so the envious are consumed by their own passion. — Antisthenes The destruction of Cyre and creation of the Mournland marked the end of The Last War. Since then, a towering wall of mystic fog has covered what used to be the nation of Cyre. Those who have ventured inside and made it out have spoken of unusual beasts, wild warforged, and other strange occurences. Most...   [click here for more]
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Mournland Salvage Operation

Mournland Salvage Operation


House Cannith has a simple task for you: travel to their enclave of Forgehome and retrieve a few magical items for them. You'll be paid well for the task, and any other things you find along the way are yours for the taking. There's just one catch: Forgehome is in the Mournland. And none of the living members of Cannith know what horrible experiments they were working on there. Mournland...   [click here for more]
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Mystical Devices and Wondrous Creations Volume 5

Mystical Devices and Wondrous Creations Volume 5


With 16 new items, this book will add greatly to your campaign! Each volume is split into low, medium, high and relic categories. These items while for 5E can be adjusted for other fantasy RPG games. Please check out my other books here and at www.oakendragonpressllc.com ...   [click here for more]
Dungeon Masters Guild  $5.00

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Sharn Notice Boards: After Dark PDF + FG [BUNDLE]

Sharn Notice Boards: After Dark PDF + FG [BUNDLE]


This special bundle product contains the following titles. Sharn Notice Boards: After Dark Regular price: $4.95 Bundle price: $3.95 Format: PDF Sharn Notice Boards: After Dark is a collection of four quests and two bounty hunts. The themes are mostly gruesome and tragic, hence the fitting subtitle. Each quest introduces at least one interesting inhabitant...   [click here for more]
Dungeon Masters Guild  $11.90 $9.45

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Snail Tale: A 4 hour Tier 1 Salvage Mission

Snail Tale: A 4 hour Tier 1 Salvage Mission


The Shield of the Traveller has a mission, and you've been picked to do it! Old Salty is a creature that has lived in the Gray since before the Day of Mourning. Your job is to kill it and bring back its shell! Snail Tale is a salvage mission for AL games set in Eberron. It is optimized for 5 character of APL 3. This is a beta test. There might be small errors, and I haven't included...   [click here for more]
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The Fleshwarpers

The Fleshwarpers


Why settle for what your momma gave ya? In these pages, you'll unearth the secrets of flesh grafting, the powerful (and unsettling) art worked by fleshwarpers. Stick a flumph scent gland under your arms. Replace your guts with an otyugh's. Stick some antennae on your head, or a tentacle in your chest. Get brand new bones! As a DM, you can use these to flavor your monsters and NPC's. As a player,...   [click here for more]
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The Great Dragonmark of Handling - Sorcerous Origin

The Great Dragonmark of Handling - Sorcerous Origin


Hold on, is that fellow petting the Owlbear? It just looked up at me.. Oh No.” - Julius Neculai, immediately before his death. Bearing the Great Mark of Handling grants mastery over the bestial kingdom. The influence you are gifted with lets you find mounts and battle aid from the natural world, as well as avoid an encounter with a hostile beast. Bearers of this mark often become hunters,...   [click here for more]
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The Great Dragonmark of Passage - Sorcerous Origin

The Great Dragonmark of Passage - Sorcerous Origin


“Distance! Such a crude concept. To me, ‘here’ and ‘there’ are one and the same.” Wanda Swift, Privateer As a bearer of the Great Mark of Passage, you have an unparalleled mastery over motion. Space bends to your will, allowing you to move you and others instantly, with only a thought. Your abilities are advantageous on a battlefield, since you have the capability to completely...   [click here for more]
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The Great Dragonmark of Scribing - Sorcerous Origin

The Great Dragonmark of Scribing - Sorcerous Origin


“Words are the most precious entities in all creation. The ability to infuse vibrations with our thoughts and feelings is the greatest gift granted to intelligent races” - Codex, Archivist The Great Mark of Scribing can give form to words, be they spoken or silent. As a bearer of this mark, you can translate in a much higher sense - Thoughts into sounds, glyphs into magic, and simple...   [click here for more]
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The Great Dragonmark of Sentinel - Sorcerous Origin

The Great Dragonmark of Sentinel - Sorcerous Origin


“I can stand before you for longer than I care to comprehend. I am not a shield, I am a wall that you will never raze” Aldrock, The North Watcher Bearers of the Great Mark of Sentinel stand as guardians in a dangerous world. With this mark, you can summon protection in various forms, negating entire volleys of arrows or spells by sheer force of will. Defence is imperative in an adventuring...   [click here for more]
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The Great Dragonmark of Shadow - Sorcerous Origin

The Great Dragonmark of Shadow - Sorcerous Origin


“Darkness is simply the obscurity of your perception. I can fill that obscurity with lies, or wrap it around myself” Bailey Sharp, Thief The Great Mark of Shadow gives it’s bearer influence over the unseen. You can cloak yourself in darkness, or mold it to your advantage. Your abilities are subtle, but allow you to work from the shadows, literally, keeping you and those you choose out...   [click here for more]
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The Great Dragonmark of Warding - Sorcerous Origin

The Great Dragonmark of Warding - Sorcerous Origin


“Good luck getting to us. I’ve put up a tarrasque hide’s worth of shielding across this room. It won’t fall until I do, and vice versa.” - Alvaro Kundarak, Adventurer Preservation is the forte of those who bear the Great Mark of Warding. Your abilities ensure defense for a while, rather than simply during a single battle. Those around you know security at all times, always somewhat...   [click here for more]
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The Mourning Outpost of Cyre

The Mourning Outpost of Cyre


Venture into the ruined ex-nation of Cyre and discover the fate of those left behind. The Mourning Outpost of Cyre is mini-dungeon in the Eberron campaign setting intended for 2-4 players level 3-5 with an average session time between 60-90 minutes. Run as a fun one-shot, or incorporate into your ognoing Eberron campaign! Did something really cool happen...   [click here for more]
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The Pressed Flower Apothecary

The Pressed Flower Apothecary


Introducing The Pressed Flower Apothecary! A year in the making, this 18 page magic item supplement features 8 new potions, 6 new weapons, 9 magic items, an in-game location option, and NPC descriptions to help create and populate an original magic item and potion shop for any campaign. The Pressed Flower Apothecary offers creative item options for DMs and players that enjoy thinking...   [click here for more]
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The Warlock's Box

The Warlock's Box


A module that provides an impactful story for a complex dungeon of moving rooms! When an engineer's daughter is left permanently bedridden by a new disease (written pre-Corona, but, hey - feel free to make that reference), he first turns to this own skill, and then to the powers of a mysterious Voice to try to help her. The end result is the construction of a box-like megastructure of moving rooms......   [click here for more]
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Trapper (5e Class)

Trapper (5e Class)


This title introduces a new class, the Trapper––a master of ambush and area denial. The Trapper's "Create Trap" feature allows them to choose from a variety of traps and devices to deploy on the fly, learning more as they level up. If you have a sadistic DM or you run a lot of dungeons, the Trapper is a can't-miss addition to your campaign. This class was featured in the larger title,...   [click here for more]
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Warforge Ziggurat

Warforge Ziggurat


This is a 2-4-hour short adventure for 3, 3-6 level players. The adventure takes place in Eberron, in the country of Breland. The story starts at a small outpost outside of Moonwatch on the Breland south coast. A dozen warforge have migrated to this area to set up a small community. A few humans reside there but most are warforge. The Warforge are constructing a ziggurat in reside in and create a defensive...   [click here for more]
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Whispering Shadows

Whispering Shadows


Darkness forces stir in Deepwhisper Cavern, an isolated cave system in the mountains between Breland and Darguun. Will a group of heroes delve into the dark to confront the forces gathering there? Will they explore deeper to uncover the mysteries lurking below the Kingdom's border? This adventure is Part One of the Shadows of Breland campaign, for a party of 1st-3rd level characters....   [click here for more]
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Zarit's Laboratories

Zarit's Laboratories


A short dungeon for Eberron campaigns, set in the House Cannith Enclave in the Mournland, for a final battle between your BBEG or just a short dungeon to give your players some magic items. The arcane laboratories of Zarit, a silver dragon working for House Cannith. This is my first upload to DM's guild, so I'm sorry if everything is badly formatted. I'm working on something waaaay bigger, so we'll...   [click here for more]
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A Darkness from the Stars

A Darkness from the Stars


Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the characters...   [click here for more]
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AE01-06 Night's Gambit by Imogen Gingell

AE01-06 Night's Gambit by Imogen Gingell


There’s no rest for the wicked when you’re planning to steal from the dead. Infiltrate Fort Bones in the sixth adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 4th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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AE01-08 March of Madness by Andrew Bishkinskyi

AE01-08 March of Madness by Andrew Bishkinskyi


Sealed deep below the Shadow Marches lies a gateway to the realm of madness itself. It must be kept closed at any cost. Test your sanity with the eighth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's...   [click here for more]
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AE01-10 At Death's Door by Patrick Dunning

AE01-10 At Death's Door by Patrick Dunning


A dangerous delve into the depths of the dwelling of the deity of death. The Keeper awaits in the tenth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 6th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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AE01-11 A Heart in Mourning by Chad Justis & Aaron Killeen

AE01-11 A Heart in Mourning by Chad Justis & Aaron Killeen


Retrieve a lost artifact in the Mournland... if you have the heart for it. Battle through the eleventh adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 6th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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Artificer Specialist: Herbologist (UA Edition)

Artificer Specialist: Herbologist (UA Edition)


Heads Up: This is an older version of the subclass designed for the UA Artificer. You can find the latest version of this subclass HERE. *** The Herbologist is a new subclass for the most recent version of the revised Artificer. Herbologists are green-thumbed scientists often found...   [click here for more]
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Books Of The Realms Volume II

Books Of The Realms Volume II


Books. In D&D, they hold a wizards spells or contain great boons or curses and are most often found in places that PC's plunder. Tomes, scrolls, codices, whatever you want to call them, the contents of these books can add depth and a level of complexity to your D&D world that makes for a more meaningful player experience. 100 Books that can be used to browse a wizards library or to kick start...   [click here for more]
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Castle Amber - An Expansion and 5e Conversion Guide to Dungeon Module X2

Castle Amber - An Expansion and 5e Conversion Guide to Dungeon Module X2


Castle Amber was originally published in 1981 as Dungeon Module X2 for the Dungeons and Dragons Expert Set. Written by Tom Moldvay, it is widely regarded as one of the greatest D&D modules ever written... and it is certainly one of the most bizarre of the classic adventures. The original adventure was designed for 6-10 characters of levels 3 to 6. It was, however, an exceedingly lethal...   [click here for more]
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Creatures & Constructs: A Monster Manual Supplement for Eberron

Creatures & Constructs: A Monster Manual Supplement for Eberron


Previous editions have introduced dozens of Eberron-centric new creatures. Now, many of these have been converted to 5th edition with full stats and write-ups. Creatures and Constructs includes: Over 70 entries, including several variant creatures Homunculi and Symbionts Rules for Eberron-specific weapons and weapon materials: the Xen'drik boomerang, Byeshk, Targath, and Crysteel. A hyperlinked...   [click here for more]
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DDAL-ELW11 Secrets Below

DDAL-ELW11 Secrets Below


Secrets Below is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW11. In a secret lab beneath the city, the characters face mechanical horrors and an even more dangerous truth. To survive, they must make a choice that impacts all of Khorvaire! This adventure is appropriate for characters level 5 - 10 and optimized...   [click here for more]
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Deep Below Sharn: A one-shot adventure in Eberron

Deep Below Sharn: A one-shot adventure in Eberron


The party wakes up in an ancient dungeon cell, deep below the city of Sharn. They have no idea how they got there, and they see cultists leading other prisoners away. Will the players confront the nefarious cult, or flee with their lives? Deep Below Sharn is a two- to four-hour "one shot" adventure for level 4 characters set in the realm of Eberron. It uses a...   [click here for more]
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DQ's Eberron! [BUNDLE]

DQ's Eberron! [BUNDLE]


This special bundle product contains the following titles. An EBERRON Adventure: The Goose of the Golden Eggs Regular price: $1.99 Bundle price: $0.50 Format: PDF The Goose of the Golden Eggs is a single-session 5E scenario set in Eberron, suitable for four 6th-level PCs. The characters explore a small underground complex inhabited by the wicked servants of Rhashaak...   [click here for more]
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Dreams of Salvation: A 4 hour Tier 1 Salvage Mission

Dreams of Salvation: A 4 hour Tier 1 Salvage Mission


Something's not right in the realm of dreams. You've felt the call. Help is needed at Salvation Hotel. What's wrong? Dreams of Salvation is a salvage mission for AL games set in Eberron. It is optimized for 5 characters of APL 3. This adventure feature 2 full color high quality custom battlemaps, suitable for Virtual Tabletop use! This is a beta test. There might be small errors,...   [click here for more]
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Eberron 1099 YK [BUNDLE]

Eberron 1099 YK [BUNDLE]


This special bundle product contains the following titles. Neon Knights | An Eberron 1099 YK Adventure Regular price: $5.91 Bundle price: $6.26 Format: PDF A cyberpulp extravagance, featuring laser-eyed trolls and metal stallions. Welcome to my Eberron. I am telling it to you straight; this is not your father’s Eberron. The year is 1099 YK. Time doesn’t...   [click here for more]
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Eberron Monster Bundle: Chronicle & Codex [BUNDLE]

Eberron Monster Bundle: Chronicle & Codex [BUNDLE]


This special bundle product contains the following titles. Codex Siberys 2: Planes & Prophecy Regular price: $3.95 Bundle price: $1.98 Format: PDF The Dragon Above presents… Codex Siberys II: Planes & Prophecy This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics...   [click here for more]
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Eberron Newspapers: Korranberg Chronicle Bundle [BUNDLE]

Eberron Newspapers: Korranberg Chronicle Bundle [BUNDLE]


This special bundle product contains the following titles. Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests Regular price: $4.95 Bundle price: $4.48 Format: PDF Airship goes down in a fiery spiral. Read all about it in the Korranberg Chronicle, only five crowns! This product includes four quests that lead the characters into the Talenta Plains, the...   [click here for more]
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Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests

Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests


Airship goes down in a fiery spiral. Read all about it in the Korranberg Chronicle, only five crowns! This product includes four quests that lead the characters into the Talenta Plains, the Hoarfrost Mountains, the Mournland, and the Demon Wastes! Ride barely tame dinosaurs, become contaminated by dubious dragonshards, face the soldiers of the Lord of Blades, and blast your way into a gargantuan...   [click here for more]
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