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The Ylracon Trilogy [BUNDLE]

The Ylracon Trilogy [BUNDLE]


The complete Ylracon Trilogy! BONUS CONTENT! Twelve pregenerated characters lovingly hand-crafted for Ylracon. Each comes with their own backstory and motivation for attending the festival. And for new players, there are instructions for advancing to 2nd and 3rd levels. Together with the adventures, it's like a convention in a box -- without the box!   This special...   [click here for more]
Dungeon Masters Guild  $15.00 $10.00

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Hellbound Heists

Hellbound Heists


Your Descent Into Hell Isn't Done Yet This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here. Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign. Featuring...   [click here for more]
Dungeon Masters Guild  $15.95

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Triple Murder Most Fowl

Triple Murder Most Fowl


It shrieks! It bites! It breathes unholy gravy!  Beware the Rise of Queen Fowldra!  Triple Murder Most Fowl is a thankless three-hour adventure for three to five 10th-12th level characters from the twisted mind of Jacky Leung. The same mad wizard who brought you such classic hits like "Flight of the Nutcracker" (The...   [click here for more]
Dungeon Masters Guild  $4.95

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CCC-YLRA-SDCC01-2 No Good Deed

CCC-YLRA-SDCC01-2 No Good Deed


The best tenday in adventuring! The Ylraphon Convocation of Delvers, Seekers, and Sages is in full swing, and its Mercantile Exhibition is packed with festival-goers. But not all of them are here for bargains, as the characters soon discover, and good deeds may not be enough to bring peace to Ylraphon. A four-hour adventure for Tier 1 characters. The only Adventurers League...   [click here for more]
Dungeon Masters Guild  $5.00

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Heroes of the Realms

Heroes of the Realms


Heroes of the Realms: 13 subclasses, plus feats, variant class features, new race options, and more, all drawn from and woven into the lore of the Forgotten Realms! Note: This is the PDF product. If you would like to purchase the Fantasy Grounds version, click here. Many new subclasses and other player...   [click here for more]
Dungeon Masters Guild  $7.95

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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media "The best adventure I've played in years!"...   [click here for more]
Dungeon Masters Guild  $7.95

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CCC-YLRA-SDCC01-3 Cast In Shadow

CCC-YLRA-SDCC01-3 Cast In Shadow


The best tenday in adventuring! The many disasters plaguing the first-ever Ylraphon Convocation of Delvers, Seekers, and Sages seem to be the work of someone or something in the Flooded Forest. To put a stop to the festival’s troubles, the characters will brave the vast swamp and consult with the Wise Woman who lives there—and find themselves caught up in a sinister plot...   [click here for more]
Dungeon Masters Guild  $5.00

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An Empty Cage

An Empty Cage


When a storm-ravaged merchant vessel is grounded violently on a rocky shore, the death of its crew and the sad state of its strange cargo tell of a bad plan gone badly awry. Explore the wreck of this ill-fated vessel and discover the hidden dangers and secrets it holds. Players will encounter riddles, traps, monsters and mysteries in this 3-5 hour module designed for a party of 3-6 level...   [click here for more]
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Shadows of the Deep

Shadows of the Deep


Shadows of the Deep Defeat the fallen paladin that threatens Elturgard. A 62-page adventure, designed to progress characters from 1st to 5th level. The politics of the snow-covered city of Scornubel are swept aside as a warrior of shadows invades its walls. The characters will need to find allies, as well as uncover the identity of this mysterious individual in order to stop them.  The...   [click here for more]
Dungeon Masters Guild  $4.95

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A Plague in Colwood

A Plague in Colwood


You return home from your latest adventure to find the cozy hamlet of Colwood beset by a strange plague. Friends and family are looking to you for a cure and to put an end to whatever is causing the sickness. This 5th edition D&D adventure is designed for 3-5 characters levels 14-18. Author's Note: This adventure's narrative was written over 18 months before COVID-19 and is not based on real...   [click here for more]
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Tomb of the Forgotten Lord

Tomb of the Forgotten Lord


The small village of Mowbry was struggling to deal with the onslaught of a ravaging clan of bandit goblins. In order to save their homes they made a deal with an unlikely ally and both prospered. But now after a year of peace, something is wrong. Tasked with contacting the village’s unlikely ally the party must travel to the tomb of an ancient lord or noble, whose name and deeds have been lost...   [click here for more]
Dungeon Masters Guild  $1.99

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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.45 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
Dungeon Masters Guild  $31.15 $21.81

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A Bard's Day Off

A Bard's Day Off


A Bard’s Day Off Have you seen our bard?   For this adventure it would be best to have a bard in the party. While not necessary the adventure is designed around having 1 or more bards in the group. The adventure hook somewhat depends on the party’s bard going missing. Although you can have the party notice other bards disappearing. The...   [click here for more]
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A Curse of Ages

A Curse of Ages


A long forgotten curse plagues the idyllic mountain town of Freystall...or is there something more sinister stalking its streets? Set in the small town of Freystall in the northern reaches of the Forgotten Realms, this adventure features dungeons and traps and monsters, oh my! In recent months a number of accidents have lead to the tragic deaths of Freystall's townsfolk, which many people belive...   [click here for more]
Dungeon Masters Guild  $2.00

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A Mallybara Story

A Mallybara Story


"A Mallybara Story" is a light, warm-hearted PDF adventure intended for children of all ages that relies on the storytelling skills of the Master. I wrote it in such a fashion that it can be run by any kind of DM, regardless of their experience. Unlike "Ash from the Lights", it's not set in any official timeline, but rather in a generic (and small) village of Halflings close to the Adder River from...   [click here for more]
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A subtle scent of death

A subtle scent of death


A Forgotten Realms adventure for a party of four characters of level 1. The town of Nightfell occupies a strategic position within the Forgotten Realms. The eponymous flower is a rare and precious reagent that can only be found in its vicinity. Political intrigue for control over the resource has always raged. One party, however, seems to be now embracing the forces of darkness to...   [click here for more]
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A Warlock of Thoon

A Warlock of Thoon


A warlock in the city of Arabel named Magnus Krothar is always on the hunt for greater magical secrets. When a tragedy befalls his family, he makes a pact with the mysterious Far Realm entity known as Thoon to gain the power he needs to undo the damage. But things go terribly wrong... Now the Krothar house lies dark and empty, save for the horrible screams heard regularly by neighbours. The city sent...   [click here for more]
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Alashar's Compendium of Unusual Choices

Alashar's Compendium of Unusual Choices


Explore yet another set of options that players and Dungeon Masters certainly did not need, but ones which might render their games more interesting than before in this supplement for Dungeons & Dragons 5th Edition. Alashar's Compendium of Unusual Choices has options for both players and Dungeon Masters will find use for, which include: 12 Race Options: Beholderkin, Dhampyr,...   [click here for more]
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Amarune's Adventures: The Ghosts of the Glimmersea

Amarune's Adventures: The Ghosts of the Glimmersea


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. The Ghosts of the Glimmersea For 4 adventurers between 5th and 10th level An expedition was lost in the Glimmersea. The famous explorers, the Loxers, abruptly stopped communicating, sparking concern in those familiar with them. Maer, the merchant...   [click here for more]
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Amarune's Adventures: The Start & End of Uluu Thalongh

Amarune's Adventures: The Start & End of Uluu Thalongh


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. The Start & End of Uluu Thalongh For 4-6 adventurers between 12th and 14th level Welcome to The Start & End of Uluu Thalongh. This adventure promises to uncover the heart of an ancient mystery, one that has been tormenting the people...   [click here for more]
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Amarune's Adventures: The Vanishing of Arcanist Hildebane

Amarune's Adventures: The Vanishing of Arcanist Hildebane


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. The Vanishing of Arcanist Hildebane An exploratory wilderness adventure for 4-6 characters of 1st-5th level. On the fringes of the forest known as Tangled Trees, arcanists and scholars mount expeditions into the inhospitable overgrowth from their...   [click here for more]
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Amphibious Offerings

Amphibious Offerings


Amphibious Offerings:  A whimsical underwater adventure for 2 or more players of level 4 or higher. A young lord has been kidnapped by a mysterious frog-like beast, and the players have been tasked with rescuing him. They'll delve into the depths of a sunken temple and face a horde of watery creatures. Can they tell friend from foe, and tame mysterious gods, or will they be sleeping...   [click here for more]
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And Then the Ground Shook (5e) (SoEW 3)

And Then the Ground Shook (5e) (SoEW 3)


And Then the Ground Shook is the 3rd adventure in the Sands of Empty Wishes adventure path. This is a nontraditional, downtime adventure for 3rd and/or 4th level characters. As a downtime adventure, it provides PCs with a chance to spend approximately three weeks pursuing activities chosen from among 19 possible options. While the Sands of Empty Wishes...   [click here for more]
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Arcane Tradition: Red Wizard

Arcane Tradition: Red Wizard


This arcane tradition is for players that wish to play as one of the Red Wizards of Thay. The subclass best fits an evil campaign but while the majority of Red Wizards of Thay would be evil or neutral, it is plausible that a young wizard having started their training has broken away to join an adventuring party. Not all Red Wizards of Thay are devout followers of Szass Tam.  Any feedback is always...   [click here for more]
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Arms of the Faiths of Faerûn [BUNDLE]

Arms of the Faiths of Faerûn [BUNDLE]


This special bundle product contains the following titles. Arms of the Faith of Asmodeus Regular price: $2.00 Bundle price: $1.50 Format: PDF Escutcheon displaying the heraldic coat of arms of the Faith of Asmodeus. Formats included: PNG with clear background 2000x2000 pixels and PDF Commercial License: This product may be used in your own products published...   [click here for more]
Dungeon Masters Guild  $26.00 $19.50

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Backgrounds & Origins: Book Four

Backgrounds & Origins: Book Four


Back for another round of potential origins stories for your characters! Now that you rolled up your character… What’s their backstory going to be? Rolling up the character is the easiest part. But what makes your character tick? What makes them different than the other Half-Elf Rogue standing next to them? (Please preview the PDF to see the table of contents to see what backgrounds...   [click here for more]
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Backgrounds & Origins: Book Three

Backgrounds & Origins: Book Three


Back for another round of potential origins stories for your characters! Now that you rolled up your character… What’s their backstory going to be? Rolling up the character is the easiest part. But what makes your character tick? What makes them different than the other Half-Elf Rogue standing next to them? (Please preview the PDF to see the table of contents to see what backgrounds...   [click here for more]
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Baldur's Gate Bodyguard

Baldur's Gate Bodyguard


A Baldur’s Gate: Descent into Avernus Adventure A young dwarven princess needs bodyguards, through no fault of her own. Her family’s wealth has made her the target of fire bombings, knife attacks, and poisonings. What or who causes these dangers? Can the characters keep their jobs and their heads by defending her? Especially effective for new players, Baldur’s Gate Bodyguard...   [click here for more]
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Barrow Bound - A One Shot

Barrow Bound - A One Shot


The remains of an ancient hobgoblin daimyo have finally been traced to a museum in Baldur’s Gate, and now his people wish to recover his body and bring him home. However, something shadowy seems to dog their steps – is it angry museum staff members trying to recover what they think is theirs, or something darker and far more sinister... A four-hour one-shot...   [click here for more]
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Becla is Missing

Becla is Missing


Legend tells of a man, a myth, a barkeep unlike any other. Known simply as Becla, this kind-hearted tavern owner is said to be quietly renowned by adventurers across Toril and beyond. Though known for his uncanny knack for being exactly where he's needed at exactly the right time, the fact stands, Becla has gone missing. Embark on an exciting and memorable trek into the Sword Coast North...   [click here for more]
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BEHOLD! Liar's Night

BEHOLD! Liar's Night


"Ah yes. Well! Adventurers! Adventures are here, here at my very own home. And on Liar's Night, of all nights! Did you think I would not have expected you? Did you think I did not prepare for this? Do you believe, as you may, that I have crawled inside this carved gourd because I had let my guard down? Ha! Ha. Haaaa. You see, this is all happening exactly as I have planned it. You never had a chance!...   [click here for more]
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Birds of Prey

Birds of Prey


Prepare yourselves for an elaborate heist in this winter-themed adventure! 30 years ago, The War for the Silver Marches devestated the region, splitting the realm and devestating several cities. In the wake of Sundabar's recapture at the end of the War, a young drow woman escapes to the Nether Mountains, fleeing the city that slew her parents. Through the winter winds, a duergar finds the drow girl,...   [click here for more]
Dungeon Masters Guild  $2.38

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Bleeding Gate Chaos Bundle [BUNDLE]

Bleeding Gate Chaos Bundle [BUNDLE]


This special bundle product contains the following titles. CCC-BLD 01-03 Bleeding Gate: Lineage Regular price: $4.99 Bundle price: $3.99 Format: PDF Bleeding Gate: Lineage Part 3 of 3 A towering aberration threatens Emudomier. The mastermind behind its creation and the Peacesmith killings remain unknown. Can the adventurers end the chaos or will Emudomier,...   [click here for more]
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CAIRN of OLD

CAIRN of OLD


A distraught scribe seeks adventurers to protect an ancient tomb from plundering marauders. Does your party have the courage to delve into the ancient Cairn and face the evil bandits, ancient traps and possible spirits enshrined and long forgotten? Or will they defeat the foes and take the plunder for themselves? The first launch of our ONE-SHOT-WONDER series of one-off, one-shot adventures for parties...   [click here for more]
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Campaigns In The Great Dale [BUNDLE]

Campaigns In The Great Dale [BUNDLE]


This special bundle product contains the following titles. A Fey's Anger - Side Trek Encounter Regular price: $0.50 Bundle price: $0.25 Format: PDF A gnome tinker summons the heroes to his workshop, but before he can explain his request a vengeful fey creature arrives and disrupts the meeting. Estimated play time - 1 hour.  This product contains a combat encounter...   [click here for more]
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CCC - BWM - 003 A Tale of Two Towers

CCC - BWM - 003 A Tale of Two Towers


The annual celebration of the abolishment of the Great Law of Humanity is happening in Hillsfar. As the leader of the factions in the region, Elanil Elassidil must attend the event, however, she has a guest with her. Elanil is looking after a young girl, who the adventurers may have met before, and has summoned adventurers to Elventree to watch over the girl while she is tending to the celebration....   [click here for more]
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CCC - FCC - 001 Isle of Moss

CCC - FCC - 001 Isle of Moss


The City of Hillsfar has endured continuous chaos since the Rage of Demons. First Lord Vuhm Yestral dreamed of stability the day he took office. Five years later, the only real change is the number of grey hairs on his head. While xenophobia has reduced greatly, stability in the region is nowhere in sight. It has been a couple of months after the mighty beast was slain and Hillsfar is barely recovering...   [click here for more]
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CCC - SQC - 02 - 01 None the Wiser

CCC - SQC - 02 - 01 None the Wiser


A lot has changed in Hillsfar since the assault of the Dark Feys from the Cormanthor Forest. Due to limited options, First Lord Vuhm Yestral accepted an offer for aid from the Red Wizards of Thay, who now work to rebuild the city. A Senate has been elected to ensure fair rule in Hillsfar, and a new Guard Captain has also been selected to replace the traitor, Jandra Gragdowel. Adventurers receive a...   [click here for more]
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CCC - SQC - 03-02 Shiitake

CCC - SQC - 03-02 Shiitake


As news of gruesome murders begin to die down within the walls of Hillsfar, reports of deaths in the farmland reach the Senate. Coincidences or is there a bigger evil behind all this? A 2-Hour to 4Hour Adventures for Tier 2 Characters. Optimized for APL 8. Prequel: CCC-SQC-03-01 Consumption https://www.dmsguild.com/product/295761/CCCSQC00301-Consumption?affiliate_rem=878642 Sequel: CCC-SQC-03-03...   [click here for more]
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CCC-AETHER-01-02 The Heir of Orcus: Verse II

CCC-AETHER-01-02 The Heir of Orcus: Verse II


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience...   [click here for more]
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CCC-AWE-01-02 The Chi Directive

CCC-AWE-01-02 The Chi Directive


Stories of Muckflash Marsh have been told for decades—deep whispered voices and floating lights. Recently the lights have brightened, and the voices turned higher pitched. A young woman has brought tales of evil doings at the march and a plea for aid. Mischief of Profiteering Series, Part One. A Two-Hour Adventure for Characters of 1st to 4th Level. Optimized for APL 3. ...   [click here for more]
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CCC-BFG01-03 Dark Moon Return

CCC-BFG01-03 Dark Moon Return


Destroy the Avatar of Shar... or die trying! An eternity lying in darkness... A generation of corruption... SHAR goddess of darkness infiltrated the Moonsea and is ready to strike!  Defeat a powerful corrupted paladin, the new Avatar of Shar. If you fail, a dark army from the Shadowfell will invade the Moonsea!  This product includes the following: PDF file of the adventure (2...   [click here for more]
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CCC-DES-02-01 Those Who Are Eaten

CCC-DES-02-01 Those Who Are Eaten


After other heroes dispatched the Demon Lords back to their respective planes, Bea was able to peacefully give birth to sextuplets with six fingers and six toes. Unfortunately, others have heard of the unusual circumstances and plot to bring back the Demon Lord Grazzt, by any means necessary. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of...   [click here for more]
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CCC-DES-02-02 On a Six-Fingered Trail

CCC-DES-02-02 On a Six-Fingered Trail


You are charged with rescuing Bea’s missing sextuplets and must bring their captors to justice. A walk in the park for brave adventurers, unless the trail extends beyond the darkness. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of the Abyss" and the Season 3 Adventurers League adventures, along with some of your favorite scary movies....   [click here for more]
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CCC-DES-02-03 Those Who Eat

CCC-DES-02-03 Those Who Eat


Finding themselves on a foggy bank alongside the Moonsea, the adventurers must dive into sunken ruins to save six innocent children from the God Who Eats. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of the Abyss" and the Season 3 Adventurers League adventures, along with some of your favorite scary movies. This is the third in a three-part...   [click here for more]
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CCC-DWB-CW-01 The Clockwork Caravan

CCC-DWB-CW-01 The Clockwork Caravan


One of the more notable merchants in the city of Phlan, Silvara Steeljaw, has been having her caravans destroyed over the past three months. She smells a rat and needs some help to solve her problem. A two hour adventure for Tier 1 characters. ...   [click here for more]
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CCC-DWB-ESR-01 An Enchanting Shade of Red

CCC-DWB-ESR-01 An Enchanting Shade of Red


A rash of mysterious kidnappings of local wizards has been reported throughout the city of Phlan. The watch caught a lucky break and was able to catch the culprit: A Red Wizard of Thay. A Two Hour adventure for T1 Characters ...   [click here for more]
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CCC-DWB-Q01 Quarantine

CCC-DWB-Q01 Quarantine


Orc raids are commonplace in Faerun and the village of Mantera had learned to deal with that reality. However, that reality changed 2 nights ago when mysterious lights over an Orc encampment near the village heralded a new wave of undead and diseased orcish berserkers lead by strange priests. The village has been battered and many of its citizens are poisoned by their attacks. So a local priestess...   [click here for more]
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CCC-DWB-TFG 1: The Frostbane Garden

CCC-DWB-TFG 1: The Frostbane Garden


A portal to the feywild has been created in the icy wastes of stygia. This cannot be! ...   [click here for more]
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CCC-DWB-TRM-1: Red Mirage

CCC-DWB-TRM-1: Red Mirage


Silvara Steeljaw has hired a new quartermaster, but someone has kidnapped him! ...   [click here for more]
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