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Melvaunt’s guards are found dead in the barracks, the mark of an orcish murder god splattered on their walls. While the assassins are elusive, the Emerald Enclave has found a way to track them to their shadowy hold in the form of a strange hermit. Will the adventurers bring light to the situation or be lost in the dark? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8| by Lance Tan... [click here for more] |
Dungeon Masters Guild |
$4.99
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CCC-FC3-03 Tales of Estirwald: The Fun House
“Randel Malark Ambledragon was a magician of impressive renown. Rumour has it that before he became a travelling magician, he was a VERY successful adventurer. He settled down in Estirwald until one day he and his mansion simply disappeared. Now his mansion is back and rumours are flying all over the place. Are you courageous, daring,... [click here for more] |
Dungeon Masters Guild |
$4.99
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On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a century-long hatred.
A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. This adventure delves into the history of Mulmaster and... [click here for more] |
Dungeon Masters Guild |
$4.99
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There are many legends of the Vengeful Tempest and its supernatural crew. Few have seen that pirate ship and lived to tell the tale, and fewer still dare to seek it out. To hunt down that fabled vessel, you must lead a group of makeshift mariners and set sail upon the Kraken's Wake.
A four-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
After a strange necrotic energy washes over the village of Greenspar, characters must investigate the source of this (un)deadly affliction. Will they be able to exterminate the source of this blight, or fall prey to it themselves?
A Two to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Included is a printer-friendly pdf.
Though the Witch King has been defeated,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
When a collection of rare books disappears from a wealthy landlord’s vault, adventurers are dispatched to sleuth out the thief and bring the tomes back home. But perhaps some knowledge is better buried than claimed… A collection of four 1 hour adventures for Tier 1 Characters. Optimized for APL 3.
In this series of short intro modules, the adventurers' hunt for the mysterious thief will... [click here for more] |
Dungeon Masters Guild |
$3.99
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Lily asks for help to bring her mother to her final resting place, but the fey have other interests. Is believing in memories enough?
A Two-Hour Adventure for Level 1-4 Characters. Optimized for Average Party Level 3.
This product includes the following:
PDF file of the adventure
Print-Ready PDF of the adventure
You can play this adventure as a one-shot or a supplement for your... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
When a young maiden is lured into the woods by a shadowy creature, her father suspects something is amiss and pleads for the aid of benevolent adventurers to solve the mystery.
(A Four-Hour Adventure for Tier 2 Characters (Levels 5-10). Optimized for APL 7. Official adventure/content for D&D 5e Adventurer's League.) ... [click here for more] |
Dungeon Masters Guild |
$4.99
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The people of Phlan are in dire need of help! The town’s water supplies have mysteriously turned a sickly green! Buildings and trees have been secreting slime! Creatures in the area have been going mad! Can the adventurers solve this slimy mystery?
A Two-Hour Adventure forTier 2 Characters. Optimized for APL 8. ... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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Rizgrim, the Great Doomguide of Kelemvor discovered that the land within the Quivering Forest near the burial site of her friend is slowly being consumed by dark magic. The adventurers are asked to find the source and eliminate it as soon as possible. Failing on this task could turn her dead friend into a dracolich. Nobody wants that! Right?! Part 3 of the Clover Group Series.
A Two to Four-Hour... [click here for more] |
Dungeon Masters Guild |
$4.99
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Strange geothermal activity brings adventurers to the tiny coastal village of Jarko’tu’ta. A dangerous cave descent leads them into the dark tunnels below the surface. Waiting for them there are encounters with creatures strange, beautiful and deadly!
A 4-Hour Adventurers League Convention Created adventure for 1st-4th Level Characters.
In addition the spectacular spelunking strangeness, this... [click here for more] |
Dungeon Masters Guild |
$4.99
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Reports of an Illithid in the area south of Hillsfar have the Emerald Enclave and the Harpers on the trail of a mind flayer. The mind flayer is suspected to be Klondrus Imdree which has been presumed dead for quite sometime but is he? The call has come out for heroes to investigate and see what can be learned by his appearance. This is a 4-Hour adventure for Tier 2... [click here for more] |
Dungeon Masters Guild |
$4.99
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HONEYBEE MAYHEM
Rumors say that a mysterious monster appeared in Honeybrew town. The monster wanders around the town and spreads terror, and finally, two young dwarves got hurt by the beast. Can adventurers protect the village from this monster?
A Two -Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CCC contents form Goblin-Latte Con Seoul, Korea.
It includes both... [click here for more] |
Dungeon Masters Guild |
$6.99
|
In the Border Forest,north of the Teshwave, the Vorisch family of Phlan has built the Moonsea School for Homeless Children. A haven and home for the displaced and orphaned of the Moonsea. However, strange events threaten to close the school. Can you find the cause, and aid the school? ... [click here for more] |
Dungeon Masters Guild |
$2.99
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ENnie award 2020 nominated "Best Organized Play"
CCC-KUMORI-03-01 Protégé of the Trampling Forest
Genre: SciFi, Action
Gameplay Duration: 2-4 hours
Optimized: APL 3 Players have the opportunity to transform into animals and problem-solve non-combat solutions. DMs are provided helpful reference links and guidance... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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The annual Magic and Gold Festival in Thentia has begun! Come watch some shows, eat some food, play some games, and solve a murder.
Mischief at the Festival consists of four 1-hour adventures for characters of levels 1 to 4 that take place in the city of Thentia during a large celebration. These are designed to work well as introductory adventures for new players and DMs,... [click here for more] |
Dungeon Masters Guild |
$4.99
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CCC-MAG01-02: Murder at the Festival! A series of grisly murders threatens the festivities at the annual Magic and Gold Festival in Thentia! Can your group of adventurers uncover the source of the attacks and stop the murderer before they strike again?
A delightfuly murderous two-four hour mystery adventure for characters level 5-10 (optimized for APL 8). Murder... [click here for more] |
Dungeon Masters Guild |
$4.99
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Mystery in the Moonsea.
Disappearing shipments, missing alchemists—and proven musical acts whose rehearsals sound terrible! Instead of showing off Thentia to potential trading partners and giving the locals something to celebrate, the pall over this year’s Magic and Gold Festival threatens to drive business to Melvaunt and give the locals a reason to riot.
A Four-Hour Adventure for Tier 3 Characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
King Obould's Fist
Overview
"A figure from legend asks the gathered heroes to help set the cosmos aright. Will the heroes overcome the multiversal threat? Will they overcome their own biases? A four-/six-hour adventure for Tier 3 characters. Optimized for APL 13."
Why Get "King Obould's Fist?"
So why should you buy this adventure? Five reasons...
It has modrons!
This Forgotten... [click here for more] |
Dungeon Masters Guild |
$9.99 $7.99
|
A Single Tearfall is now a Silver Bestseller. Thank you to everyone who has supported my first module and I hope you've had as much fun running it as I have writing it.
Summary
CCC-MELB-01 A Single Tearfall
An injured young fisherman stumbles into Elventree with a brightly coloured egg in his arms. He claims it fell from the sky and broke his rowboat. When... [click here for more] |
Dungeon Masters Guild |
$3.44
|
With the liberation of Phlan, refugees from the city have been invited back to start their lives anew. But trouble strikes when one family of refugees goes missing while on the road to Phlan. The new Chancellor seeks answers. Will the adventurers find out what happened to the missing refugees or will they be lost forever?
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Moonsea Children’s Hospital is now open, and a small town has sprung up around Elua’s Lighthouse. The townsfolk share stories about strange occurrences in the area that they attribute to the fiendish creatures that escaped during the hospital’s benefit gala. Possibly it is all just rumors, but a peculiar and lonely child at the hospital may hold the answers. A 2-4 Hour Adventure for Tier... [click here for more] |
Dungeon Masters Guild |
$4.00
|
The festival of Greengrass is fast approaching, and a scavenger hunt has been scheduled to take place that day in the town of Lighthouse, organized by a noble in nearby Hillsfar. Something more seems to be going on here though. Between a missing aide and overly competitive rival teams, this doesn’t seem to be your standard entertainment. But it’s only a game. Or is it? A Two-Hour Adventure... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Red War rages after the fall of Mulmaster. Refugees from Mulmaster are steadily spreading across the region, looking for a new beginning. In the chaos of the evacuation, however, a boy is found along the road. As the dust settles, it comes to light that the child’s father is a quartermaster with the Thayan army. Fearing repercussion for the Mulmaster refugees, you have been asked to return the... [click here for more] |
Dungeon Masters Guild |
$2.99
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Some of the children at the Moonsea Children’s Hospital have come down with a rare illness. Director Salinop has not been able to determine what is causing the affliction. She has pleaded with local adventurers to help determine the cause and find a cure. A Two -Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure premiered at Common Ground Gives 2020 and is a sequel to MMT... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Was it something you drank? Perhaps you were drugged. Whatever it was, it caused you to forget why you just woke up in the Cormanthor Forest with some fellow adventurers. Some entity is messing with you, and it’s your job to figure out who and why! A two to four hour adventure for Tier 2 Characters. Optimized for APL 8.
This adventure premiered at Common Ground Gives 2019.
Elua's... [click here for more] |
Dungeon Masters Guild |
$4.00 $3.20
|
The prosperity of Sunboughs is threatened! A magic-wielding cabal jaunts into the past to erase their precious elven honey from existence! Can our heroes win the race against time and save the village’s way-of-life from its un-TIME-ly demise?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
This adventure originally debuted as custom content for the Nuke-Con convention in... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An unknown sickness has struck the Mulmaster refugee camp. The Painbearers of Ilmater are stumped and need brave adventurers to seek the wisdom of an old couple in the Cormanthor Forest. Perhaps their ancient wisdom will provide a clue to a cure.
Mischief of Profiteering Series, Part Two.
A Two-Hour Adventure for Characters of 1st to 4th Level.
Optimized for APL 3. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A mysterious plague has struck the town of Glister and now bodies have gone missing from the local cemetery! The grave keeper has noticed strange lights at the abandoned manor on the hill. Can the adventurers stop the plague and solve The Mystery at Coppertop Manor?
A Two to Four Hour Adventure for Tier 1 Characters. Optimized for APL 3
CCC-PRETZ-PLA01 premiered at Pretzcon in April 2019... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
In the Darkest of Times
PART ONE OF THE PUMPKIN SPICED ADVENTURES
A string of disappearing children? A mysterious green glow coming from the mountains? Phlan can’t seem to catch a break. Will you answer the call and help put a stop to the bad luck?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This product includes:
Adventure PDF
Printer friendly PDF
Three VTT-ready... [click here for more] |
Dungeon Masters Guild |
$4.99
|
During the Red War, you’ve been asked to deliver a mysterious wooden box labeled “Thayan Peace Keeper” to a group of legendary heroes inside Mulmaster. But the heroes never show up. A case of mistaken identity only further complicates what was supposed to be a simple mission—while the clock is ticking. Things get delightfully weird with this entertaining two-to-four-hour adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This special bundle product contains the following titles. CCC-RPSG-02 Ooze Next? Regular price: $2.99 Bundle price: $2.00 Format: PDF A sunken ruin deep beneath the bay of Mulmaster holds the key to unraveling the Cult of Glaugrax’s nefarious plans. Dare you brave danger and duplicity to plumb its depths?
Part 2 of The Neverdusk Trilogy.
A Two-to-Four Hour Adventure... [click here for more] |
Dungeon Masters Guild |
$9.72 $5.00
|
This special bundle product contains the following titles. CCC-RPSG-04 The Waystop Regular price: $3.99 Bundle price: $2.80 Format: PDF A relentless torrential storm has forced you to seek shelter at an abandoned caravan lodge with several others you met on the road, but the dangers outside may pale in comparison to the dangers within. Can you survive the night?
... [click here for more] |
Dungeon Masters Guild |
$10.17 $8.40
|
A relentless torrential storm has forced you to seek shelter at an abandoned caravan lodge with several others you met on the road, but the dangers outside may pale in comparison to the dangers within. Can you survive the night?
A Tale of Mystery & Suspense for Tier 1 Characters. Optimized for APL 3.
From the author of the Neverdusk Trilogy comes a brand new roleplaying &... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
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Miners and farming communities around the Earthspur Mountains are being found deserted of townsfolk. If the hobgoblins settling into the area are responsible, what are their motivations?
A Two to Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CCC-SAF01-01 premiered at Save Against Fear 2019, an annual tabletop gaming convention in Harrisburg, PA. SAF is hosted... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A svirfneblin clan elder and arcanist of Lumindearth has gone missing. Courageous adventurers have been called upon to bring him home, but they’ll need their wits about them if they are to survive this rescue mission in the enigmatic Underdark.
A Four‐Hour Adventure for 5th‐10th Level Characters.
This adventure does make use of some supplementary game features from Xanathar's... [click here for more] |
Dungeon Masters Guild |
$2.99
|
In the sewers beneath the ruined streets of Mulmaster, a murdered corpse has been found: the nephew of a prominent noble. Once great houses are at each other’s throats with accusations as the desperate family seeks out the truth.
A 4-hour adventure for 5th-10th level characters (optimized for 7th level)
About Mount Ogden Gaming Company
MOGC is a group of gamers... [click here for more] |
Dungeon Masters Guild |
$4.95
|
In the peaceful Silver Marches, a dangerous evil grows in the shadows beneath the trees of Moonwood. The last descendent of an ancient order would like to vanquish that evil before it spreads, but, betrayed by his age, he’ll need the help of noble adventurers to fulfill his ancient thirst for vengeance.
A 4-hour adventure for 5th-10th level characters
Codex Venator - The Last Hunter... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Humans and nonhumans are dying of poison across Hillsfar. As old tensions flare up in the Senate, can you bring the mysterious mastermind to justice before civil war erupts in the streets?
A Two Hour mystery, guaranteed to end in the Trial of the Century! This adventure is designed to be highly customizable for your group's preferences, giving unique roleplay challenges or going more combat heavy.... [click here for more] |
Dungeon Masters Guild |
$3.95 $3.16
|
After the death of a local historian, adventurers discover that no one is safe within the walls of Hillsfar. Will you they able to stop the culprits before the city is consumed from within?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Content Warning: This adventure includes oozes and may include body horror (at DM Discretion).
Sequel: CCC-SQC-03-02 Shiitake
https://www.dmsguild.com/product/295790/CCC--SQC--0302-Shiitake... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The town of Ylraphon on the border of the Flooded Forest has been targeted by the yuan-ti. One of them has uncovered an ancient ritual to change the people of the area called the Old City into their servants. Can the adventurers stop the yuan-ti in time? The whole of the Moonsea may be at risk if they fail.
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to jump in... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Deep in Karasht Silverflame’s vault is an item that can control the infected Thentia citizens. Is he storing it for safekeeping or does he have sinister plans? The Selunites have tasked you with retrieving the item and finding out Karasht's plans
A Two to Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8
Other Tarot Adventures
Tier 1 Bundle
TIER 2 ADVENTURES
Other... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A Friend in Need ...
An ancient kindness repaid, a disaster waiting to happen. Can a timely intervention save a befuddled old man and the forgotten cove he loves so dearly.
Three Moles for Father Octavius is a two to four hour adventure for 3-7 characters of level 1-4, balanced for five 3rd level characters. The adventure is set on the Eastern shores of the Moonsea, North... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The city state of Thentia is plagued with relentless storms, with no sunlight in sight. The local wizards believe that the weather may be linked to a sunken ruin and the previous expedition has gone missing. Will the party be able to rescue the adventurers and clear the skies once and for all?
This two-hour adventure is designed for Tier-1 characters and optimized for level 3s. Additionally,... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
WATCH OUT FOR THINGS THAT GO BUMP IN THE NIGHT!
Everyone in Moonfern Ford knows to avoid the Tainted Grove, a place of darkness and evil amidst the sylvan beauty of Cormanthor. When a young hunter goes missing in the forest, things in the village take a dark turn.
The Tainted Grove is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 3rd-level... [click here for more] |
Dungeon Masters Guild |
$4.95 $3.96
|
THE SEVENTH ADVENTURE IN THE TENETS OF BANE SERIES
The attempted destruction of three platinum discs, called the Tenets of Bane, has gone awry, releasing the souls of their former owners back into the world of the living. Priestess Malana Homwell once again calls for aid from the Moonsea’s factions to track down and eliminate these vile Banites, who call themselves the Servants... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Waterdeep’s master griffon rider has been murdered and no one knows why. Who would
dare such a crime in a city where even the smallest transgressions face harsh penalties? The
party is brought in to answer this question, which sends them on a trail that will take them
through the most dangerous areas of the City of Splendors. Can they discover the truth
before the villains escape, or will they... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Cellar Rats - It begins, as always, in a tavern... This Dungeons & Dragons adventure is perfect for groups of level 1 to 2, and offers game masters an easy adventure to start a campaign with, or simply to add to any campaign world where a tavern is found. Highlights of the Adventure:
Compelling storyline: Guide your players through the cellar... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Chadwick and the Southern Scourge
a light-hearted gothic horror adventure for fifth edition Dungeons & Dragons™
Greetings Adventurers!
Chadwick and the Southern Scourge is a tale of heartache and stolen vampire fangs under a pale moon cast over the Village of Storaad.
Lightning cracks behind the silhouette of a castle high up on the Cloud Peaks. An ancient vampire, Lord Orion,... [click here for more] |
Dungeon Masters Guild |
$6.95
|
A Curse of Strahd adventure for one DM and one player.
Can you Survive a Haunted Church?
Under a full moon and a foggy night, a ruined church rebuilds to its former glory, promising adventure, and a great reward for those who dare to enter. Do you have what it takes to retrieve the chalice of the undead? One of the most powerful artifacts in all of Barovia.
Chalice... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|