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The Gram Bandits

The Gram Bandits


Join Aidon Voddi Gram and other members of his thieves guild, on missions that have you sailing with pirates, engaging werewolves in the mountains and dodging city guards. Cause in the Guild, its all about that Loot, and avoiding jail time!My favorite part of role playing games is character creation. Once you are in a game, then that is it. All you have is that one character. So I have designed a campaign...   [click here for more]
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The Great Voyage

The Great Voyage


The Great Voyage is an old story told in a fresh exciting way! The Great Voyage is our first adventure out of a two-part series. You befriend a barbarian tribe to help their homeland to rid it of something evil. It is about the journey to Islandria, where you will have to survive the dangerous waters up north. ...   [click here for more]
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The Grovewright

The Grovewright


The Grovewright is an alternative to the Druid, creating small spheres of influence and inflicting conditions on enemies within them, and healing allies with them. ...   [click here for more]
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The High Seas Pack

The High Seas Pack


Avast ye, Dungeoneers! Do your adventures tend less towards altruistic goals and more towards liberating valuables from their rightful owners? Are these endeavours improved by being on a boat? Do people compliment your stylish tricorn hat? Sounds like you need The High Seas Pack! Contained within are 5 magic items to aid you in your swashbuckling and piracy-laden...   [click here for more]
Dungeon Masters Guild  $5.57 $4.45

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The Idol

The Idol


The Kuo-Toa have a unique ability to manifest holy entities with their belief. These beings, brought to life by belief, need new believers to survive, and can offer a portion of their power in exchange for preserving faith in them. With this subclass, make a pact to a Kuo-Toa god, create a randomised idol from mundane objects, and bring to life manifestations of your beliefs ...   [click here for more]
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The Island of Evil

The Island of Evil


Between Port Nyanzaru and Fort Belurian is the small, isolated fishing village of Dzondu. The village is now under siege from the sea, facing an arcane menace that is centered on an island off the coast from the once sleepy village. Will the player characters brave the Island of Evil and save the Village of Dzondu? The Island of Evil is an adventure intended for characters starting levels 3 or 4....   [click here for more]
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The Lagoon

The Lagoon


A 5e Mini-Campaign The Lagoon is a luxurious floating resort comprised of a flotilla of large, interconnected golden barges. A lavish, gold-plated hotel or an ivory-surfaced arena is set upon most of these mile-wide ‘islands’ and the resort has a widespread reputation for offering unforgettable holidays. Part of the golden archipelago’s mystique seems to lie in the apparent lack...   [click here for more]
Dungeon Masters Guild  $9.99 $5.99

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The Lake King's Wrath

The Lake King's Wrath


The long-standing trade agreement between the merchant Augustine Casby and the ruler of the local Mer-Folk King Loech Kelpflower is being dashed on the rocks when the king finds that the death of one of his daughters is due to the reckless romantic advances of Merchant Casby's only son. Merchant Casby has no idea that the reason all his vessels are being attacked at Lake are from the deal bartered...   [click here for more]
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The Lost Isle of Captain Vale

The Lost Isle of Captain Vale


A group of adventurers stumbles upon a mysterious island that doesn’t appear on maps and is surrounded by both colorful mist and poisoned waters. One thing is known: There’s treasure here. But what else lies on Vale’s Isle? The Lost Isle of Captain Vale is an original adventure in the Sword Coast setting of Dungeons & Dragons. It is meant for use with D&D’s...   [click here for more]
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The Lost Places: Sunken Tower

The Lost Places: Sunken Tower


The Frog People were never a threat before, more of a nuisance really, they would show up once a year steal a few things and drink some ale. Then they would be gone. This year though they did not leave and now they are taking people! The town needs help and it has found it in you and your friends. (An adventure for characters level 1-4) ...   [click here for more]
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The Lowest Tide

The Lowest Tide


Once a year by the cliffside village of Boist-Upon-Sea, the tide recedes deep into the sea and adventurers flock to the village for the chance to raid the merfolk castle that sits beneath the waters. But the castle holds a deep secret and every year fewer and fewer adventurers return to the surface. This year, a youthful group of locals went in search of a lost family heirloom; their friend doesn't...   [click here for more]
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The Lycanthrope

The Lycanthrope


Distant howls can be heard in the early morning hours as a full moon hangs in the sky. The whole forest stays still and quiet. A pack of werewolves is on the hunt. A lone traveler on horseback is rushing back to the relative safety of the village before he meets a grizzly demise. A wererat counts his gold in his sewer den. His rat companions scurry through the winding pipes up into the streets of...   [click here for more]
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The Monsters Within

The Monsters Within


THE MONSTERS WITHIN is the sequel of The Nightmare. This adventure starts right at the end of the previous one, where the characters escaped the dream-caged where they were imprisoned. With no memory of any recent event, the players have to take back control of their ship and escape from the monsters that boarded it overnight. Along the way the characters might...   [click here for more]
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The Mysterious Jellid

The Mysterious Jellid


A creature washes up on the beach, a small strange squishy being full of childlike wonder. This jellyfish person wants to become an adventurer and now you can too! -- This document contains rules for playing a member of the Jellid race, with 2 subraces. The Jellid are adapted to live on land or in the water, they live a cyclical nature where they return to the sea and are reborn every decade...   [click here for more]
Dungeon Masters Guild  $2.09 $1.67

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The Pillagers of Boonnuckle Cove

The Pillagers of Boonnuckle Cove


Scuttled on the rocks, the Forlorn Kraken, a lucrative privateering ship, is an easy target for adventurers in search of plunder or perhaps the title to this fine sailing vessel. The adventure should last approximately 8-10 hours and is appropriate for 4-6 players levels 3 to 5.  The Pillagers of Boonnuckle Cove includes:    The main adventure suitable for most settings  Ideal for use...   [click here for more]
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The Port Regan Lighthouse

The Port Regan Lighthouse


The city of Port Regan maintains a lighthouse on a small island in the Picaroon Sea, approximately twelve miles south of Port Regan. The lighthouse is essential to preventing trading ships from running aground on treacherous shoals in the bay, but two nights ago, the lighthouse’s light went unexpectly dark. In two weeks, the prominent merchant Yvonne Voclain will be coming into port with her...   [click here for more]
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The River Lord

The River Lord


A 1-Hour Adventure designed for five 3rd Level Characters. A high elf has hired you to act as bodyguards for a critical negotiation with a band of river pirates. The fate of the elf’s son depends on the negotiations going well. Can you maintain order and ensure that your patron and her son make it out of the River Lord’s lair alive? The River Lord is a short scenario...   [click here for more]
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The Salamdrid, a race for 5e

The Salamdrid, a race for 5e


A simple race based on newts and salamanders. This is very much a work in progress and I hope to update this in the future, however until then I hope this keeps people interested. I also would like to hear any ideas or critisisms you may have. ...   [click here for more]
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The Sarlow - A New Aquatic Race For 5e

The Sarlow - A New Aquatic Race For 5e


The Sarlow, a new aquatic race for Dungeons & Dragons 5e! Originally from the elemental plane of water, these amphibious creatures dwell in coral cities. Social and curious, the Sarlow exhibit axolotl-like faces to their friends, and horrifying angler fish-like faces to their enemies.  Find within all of the rules you need to play one of these unique characters. ...   [click here for more]
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The Sea of Swords

The Sea of Swords


If you get my adventure, PLEASE leave a rating and review!! It helps me so much in regards to future projects. Many things coming!! Very Large Appendix at the end providing detailed descriptions of all NPCs, locations, magic items, combat stats, and maps! (Part 7 of The Sword Coast Coup, a multi-part campaign by Justin Gagliani) For three to four 7th-8th level characters The Sword Coast is...   [click here for more]
Dungeon Masters Guild  $3.99 $2.39

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The Snowglobe Cottage of Calmforge Island

The Snowglobe Cottage of Calmforge Island


Conjured snow swirls around a cottage on an isolated island, concealing a deadly tragedy. A lone artificer slumps at the table, wishing for all the world that he could undo what he has done. Is there a chance at redemption? Perhaps. But when unwelcome guests arrive, time is no longer the only enemy. This encounter is designed for a party of around 3-6 at levels 1-4. It should take 1-2 hours to complete,...   [click here for more]
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The Stormcaller

The Stormcaller


The Stormcaller presents a brand new Ranger archetype for your Eberron campaigns! It also includes four new spells themed around the dangerous Thunder Sea. ...   [click here for more]
Dungeon Masters Guild  $2.95 $2.66

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The Wreck Amongst the Salt Water Islets

The Wreck Amongst the Salt Water Islets


The Wreck Amongst the Salt Water Islets is an introductory adventure to an underwater themed campaign, where land based player characters are on a ship called the Open Lord, which sinks during a storm, with the players washing up on an islet in the middle of the sea. It a seperate introduction for aquatic themed characters, as well as statistical information for player a sea-hagspawn, who dwells on...   [click here for more]
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These Helmets Are Both Magical And Cursed

These Helmets Are Both Magical And Cursed


THESE HELMETS ARE BOTH MAGICAL AND CURSED Magic Items can give any adventurer a leg up, but they might lose their heads over these mysterious items. Don't let your game go on with bland magic items. Throw some fun into the game with these imaginative headpieces. ...   [click here for more]
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This Baby Can Hold So Many Adventurers In It

This Baby Can Hold So Many Adventurers In It


The one stop shop for adding modern-style Vehicles to your game. This book has 20 vehicles statblocks and rules for using them in combat. just dont crash them the living spells that power them can be hazardous.  i make new content almost daily on my twitch channel https://www.twitch.tv/zoot_ ...   [click here for more]
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Three Adventures for Tomb of Annihilation [BUNDLE]

Three Adventures for Tomb of Annihilation [BUNDLE]


This special bundle product contains the following titles. The Grave of the Purple Worm Regular price: $4.99 Bundle price: $2.99 Format: PDF An adventure for 5th-level characters during the “Land of Chult” chapter for your Tomb of Annihilation campaign. This encounter can be used as a random wilderness encounter during the "Land of Chult" chapter...   [click here for more]
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Thunder at the shore

Thunder at the shore


Thunder at the Shore As if getting shipwrecked wasn't bad enough. As you became stranded on the lush shore of this mountain island, you hear a thundering sound coming from the mountains. Even though the storm that destroyed your ship is over, the thunder isn't stopping. You look up the small and stony path into the mountains and see smoke rising from behind some big rocks. Where...   [click here for more]
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Tide Warden - A Ranger Archetype

Tide Warden - A Ranger Archetype


“You can't stop the wave ...... but you can learn to surf.” - Jon Kabat-Zinn The Tide Wardens in an archetype for rangers that like to weave in and out of the fray and still be able to fluidly adapt to change circumstances on the battlefield. While the Tide Wardens are perfect for aquatic campaigns, they are equally as capable out of water… in deserts...   [click here for more]
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Tides of Fate - Turtle Island Map

Tides of Fate - Turtle Island Map


FREE Turtle Island Map This is a map I made for an aquatic adventure series called Tides of Fate. Now you can use this map of Eorvu, the Giant Sea Turtle, for your own games, or DMsGuild products! If you do use this map for DMsGuild products, it would be nice if you included a link back to my work, but this is not neccissary. Follow me on Twitter @JamesPatrickDnD for updates and more!...   [click here for more]
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Time Sink

Time Sink


An ancient sink is guarded by glowing sharks. They say the penultimate thief of time was buried there. A gift? Lassiclere, a high elf midwife (who helped birth a PC) is in town. She would love a rubbing from the headstone. Pilgrimage? The thieves' union never mandates these missions, but good luck follows all that pray at the tomb. Gentrification?...   [click here for more]
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Totem of the Mantis Shrimp - A 5e Barbarian Subclass

Totem of the Mantis Shrimp - A 5e Barbarian Subclass


Want a barbarian with some seafaring flair? A bit of punch added? This subclass is a character that's more threatening when they drop their weapon and go all in with their fists instead. With some extra abilities and combat capabilities, you're going to be a favorite choice on any nautical adventure! I was brainstorming for some fun and interesting animal totems and thought a mantis shrimp would be...   [click here for more]
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Treasures of the Sea (Fantasy Grounds)

Treasures of the Sea (Fantasy Grounds)


A treasure trove of items for seafaring adventurers! This is the Fantasy Grounds mod. Looking for the PDF? Find it here! Adventures on — or even under! — the high seas present Dungeon Masters and players alike with opportunities to explore an alien world without venturing too far from home. This collection of sea-themed magic items is equal parts conversion from Stormwrack, a supplement...   [click here for more]
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Trinkets 3: The Third One

Trinkets 3: The Third One


"I search inside the fireplace. What do I find?"   "Look at all the junk in this room. There has to be something good here!"   "It says I get a trinket at character creation, but I don't really like any of them. What else can I have?"   We've all been there, either as a DM called upon to create interesting loot on the fly, or else as a player...   [click here for more]
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Troll Freaks

Troll Freaks


The Monster Manual entry for trolls indicates that a troll which lives an unusual life may become an unusual troll. This document includes nine templates that can be added to any troll (or, really, any living creature that regenerates) to make them unusual. ...   [click here for more]
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Tropical Bridge

Tropical Bridge


You come to a huge chasm in the center of a tropical forest. The ruins of an ancient bridge cross the gap. Is it stable enough for you to cross? Included: This map pack includes 4 versions of the map. Broken and not broken, and day and night versions. Two size version are included with each style map. 50x50 pixel per grid for easy import into Fantasy Grounds (labeled FG2). And...   [click here for more]
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Troubles Oozing on High Seas

Troubles Oozing on High Seas


This Adventure uses content from: Mordenkainen's Tomes of Foes Troubles Ozzing on High Seas makes the PCs part of a group of undercover escorts for an important sage that is attending an important event on board of a ship, his well being is crucial for the organization that hired the PCs. This adventure is designed for 5 3rd level PCs but it can easily accommodate less than those changing...   [click here for more]
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UA Artificer Option: Lifecrafter

UA Artificer Option: Lifecrafter


Author's Note: If/When the Artificer is officially released, I will update this product accordingly. Edits for Artificer Revisited: -Condensed Deathspawn feature into Plasmic Infusion table and increased cost -Moved Plasmic Infusions and Natural Symbiote to level 6 -Minor edits to format and wording for space. Discover the secrets of the ooze with this archetype designed as an option for...   [click here for more]
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UBCon 2020 CCC [BUNDLE]

UBCon 2020 CCC [BUNDLE]


This special bundle product contains the following titles. CCC-UBCON01-01 Back Home Again Regular price: $2.99 Bundle price: $2.66 Format: PDF Back Home Again There is continued unrest in Hulburg and around the Moonsea. The Red Wizards are rumored to be kidnapping visitors—but why? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure...   [click here for more]
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Umbra - A Dark dweller inspired Monster

Umbra - A Dark dweller inspired Monster


This is a creature that I'm planning on using in my campaign to force my players to travel by land (as that is the entire point of the campaign) And it's inspired by the dark dweller from "the pirates of dark water" cartoon. Its something that i thought would work very well in a dnd setting as the cartoon was (I would believe) heavily inspired by dnd. This is my first upload here on dungeon...   [click here for more]
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Uncharted Waters [BUNDLE]

Uncharted Waters [BUNDLE]


This special bundle product contains the following titles. Backgrounds of Faerûn: The Underwater Nations Regular price: $0.99 Bundle price: $0.71 Format: PDF Inside you'll find resources to help you roleplay many of the aquatic and amphibious races from many of the regions in the Forgotten Realms.      - Underwater Rules Reminder     - 9 New Races    ...   [click here for more]
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Undersea Sourcebook: Mutants & Mariners

Undersea Sourcebook: Mutants & Mariners


The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below.  Mutants & Mariners includes a host of new options for your ocean and undersea campaigns: The infamous Pirate Class Privateer and Smuggler pirate archetypes College...   [click here for more]
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Undersea Sourcebook: Race and Class Guide

Undersea Sourcebook: Race and Class Guide


The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below. In this, the first of the series, you’ll find races, classes, and backgrounds for creating characters suitable to an undersea or ocean-spanning campaign. The Races of the Oceans, Coastlines, and Rivers chapter features detailed descriptions...   [click here for more]
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Vehicle Construction Kit: Medieval Ships

Vehicle Construction Kit: Medieval Ships


This book includes statistics for 18 medieval-era ships for use with D&D 5th edition. They can be used with the Vehicle Construction Kit or standalone. Byrding Knarr Snekkja (light longship) Skeid (medium longship) Busse (heavy longship) Birlinn (Scottish longship) Ousiakon (light dromon) Pamphyion (medium dromon) Heavy dromon Trade cog War cog Hulk Grand junk Zaw (junk) Kakam (junk) Fishing...   [click here for more]
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Vehicle Construction Kit: Sail Plans

Vehicle Construction Kit: Sail Plans


Sail Plans is a supplement for the Vehicle Construction Kit, adding more options for the sailing rig component. Fore-and-aft rig Full rig Barquentine sail plan Spinnaker sail Performance for each sailing rig is given for each type of rig for each technological era, including pre-calculated tables of base water speeds. Finally two example vehicles: 45-ft. Pilot Cutter Extreme Clipper ...   [click here for more]
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Vekpos Bestiary

Vekpos Bestiary


Hello All! I have finally made my Beastairy! This has taken me six months to make(due to work and other related things) I do hope you enjoy it as much as I made it! I will be having art in this product soon, but the artists that I have contacted also have lives. The stat blocks were made from an actual program called Monster Maker. I do recommend using it to make your own monsters. It contains over...   [click here for more]
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Velya - Vampires of the Water

Velya - Vampires of the Water


Velya (acquatic vampires) were first introduced in the module X7 War Rafts of Kron (1984) – a module for D&D Expert. It also appeared in the Creature Catalogue for Basic D&D (1986) – as well as the 1993 update of the Catalogue. The Legacy of Blood module introduced the Swamp Velya in 1987. Now updated for 5e and featured in my upcoming DMs Guild...   [click here for more]
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Viath Player Race

Viath Player Race


To those who have witnessed the fury of a kraken, or the power of an aboleth, these monsters of the deep can seem godlike. In dark corners of the multiverse, humans who live close to these titanic threats come to worship them. Entire villages secretly come to revere these sea monsters, offering their lives and their children to the leviathans. Sometimes, their fervor is rewarded with the birth of a...   [click here for more]
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Viking Ships

Viking Ships


A.D. 793. This year came dreadful fore-warnings over the land of the Northumbrians, terrifying the people most woefully: these were immense sheets of light rushing through the air, and whirlwinds, and fiery dragons flying across the firmament. These tremendous tokens were soon followed by a great famine: and not long after, on the sixth day before the ides of January in the same year,...   [click here for more]
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Visions of Death

Visions of Death


Get Ready for an Adventure! This 4 to 6 hour module goes from Saltmarsh to Baldur's Gate in a race against time. A dark vision warns of a terribly cataclysmic event in Baldur's Gate and the characters are hired to deliver supplies before its too late. This adventure can be adjusted for any Tier 1, 2, or 3 party. It is intended to help usher characters...   [click here for more]
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Visions of Death,Digital Map Pack

Visions of Death,Digital Map Pack


This is a zip file of maps that go with my recently released adventure, Visions of Death. https://www.dmsguild.com/product/288251/Visions-of-Death The module takes you from Saltmarsh to Baldur's Gate in preparation for running the Descent into Avernus material. ...   [click here for more]
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