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From the zombie that brought you 100 QUESTS... Comes 100 MORE QUESTS!
All for less than a copper apiece!
Suitable for:
Side Quests!
One Shots!
Entire Campaign Arcs!
Get your creative juices flowing and follow where the adventure takes you. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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DNDSPEAK Proudly Presents: 100 MURDER MYSTERY PLOT HOOKS!
One hundred plot hooks to help you run your own whodunits. ... [click here for more] |
Dungeon Masters Guild |
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Are your travel sequences lackluster? Do your players have a tendency to ask about every little detail? Perhaps you didn't plan for the direction that the plot was going to go and need to give your players something to do while you hastily create the next encounter. Enter a rollable table packed full of urban encounters, none of which require getting out the battle map and minis (unless you decide... [click here for more] |
Dungeon Masters Guild |
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These 100 Tavern names are sorted out so you can roll a d100 and randomly decide or look through and pick which ones you are going to use. Each name hints at an interesting story or fun fact that you can incorporate into your game or quest. While most names are original there are a couple that are movie references, can you (or your players) spot them? ... [click here for more] |
Dungeon Masters Guild |
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DNDSPEAK Proudly Presents: 100 URBAN ENCOUNTERS!
One hundred different situations that your players can encounter while in a busy city street. ... [click here for more] |
Dungeon Masters Guild |
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There are 150 Maps with 5' grid, and without grid, in PNG format. Gridless maps are also avaiable in PDF as viewed in the preview.
300dpi
Building interior maps are approximatlely 800x870
Exterior maps are approximately 800x1000
Maps are for private use only. Private use license. You can modify the maps and make copies. You can allow players to use the copies during the course of game play. You... [click here for more] |
Dungeon Masters Guild |
$2.95
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Step into the thriving medieval city of Raven’s Rest and embark on over 100 unique quests that will challenge and thrill you. From the seedy streets of Redwall to the bustling market district of Enchantment Row, each quest takes place in a distinct location, filled with its own dangers and treasures. Meet Quest Givers, who will guide you on your journey, and encounter a host of NPCs who will help... [click here for more] |
Dungeon Masters Guild |
$9.99
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Over 1000 Inn and Tavern names for your D&D campaign! Some whimsical, some serious, find just the right name to set the mood.
If you are interested in having an Inn battlemap printable on standard sized paper, check out my map/name combo product!
If you enjoy this supplement, be sure to check out my other products by clicking on my name below the product title! Ratings, reviews, and... [click here for more] |
Dungeon Masters Guild |
$0.50
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101 Trinkets of the Radiant Citadel
This supplement introduces 101 New Radiant Citadel-Inspired Trinkets that you may find exploring the citadel or one of the civilizations connected to it.
The wonders of the Radiant Citadel inspire the trinkets presented in this supplement. The 101 trinkets in this book add a layer of depth to any campaign based in the Radiant Citadel. Many... [click here for more] |
Dungeon Masters Guild |
$1.50
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11 inn and tavern scene setting events for DMs
For D&D 5th edition
Campaign setting neutral
No tables: Fleshed-out narratives
No dice rolling, no mechanics
Urban and Wilderness
Please check out my other title '10 Nighttime Wilderness Camping Events' ... [click here for more] |
Dungeon Masters Guild |
$1.00
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12 Outdoor area maps, ruins, castles, cities, and a lot more. ... [click here for more] |
Dungeon Masters Guild |
$4.99
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12 Outdoor area maps, ruins, castles, cities, and a lot more. ... [click here for more] |
Dungeon Masters Guild |
$4.99
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"150 Shops, Stalls and Stores" is a DM supplement designed for your RPG Campaign. It is a reference sheet for DMs, designed for simplicity for easy use at the table: it includes the store name, type, and proprietor.
This supplement was originally designed for Waterdeep: Dragon Heist, but is location non-specific. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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This collection of 19 creative shops & shopkeepers is here to help make your world come alive with NPC shopkeepers your players will love
Let your players enjoy a luxurious bathhouse run by demons, buy secrets from a mausoleum, or deep sea treasures from a half-orc captain and her menagerie of monkeys!
Each shop can be the landmark destination of a small town or one of many unique offerings in... [click here for more] |
Dungeon Masters Guild |
$3.99
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They travel by wagon, giant lizard, or awakened oak
Wandering Merchants can go anywhere your players can!
If your players travel often, these shops aren’t stuck in a single place!
Your players can see them again, even if they never return to where they first met.
Buy exotic pets from kobold hunters, dreams from a traveling Tabaxi, or diamonds from a royal clan of Dwarves who have lost their kingdom!
The... [click here for more] |
Dungeon Masters Guild |
$7.95
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**NOW A COPPER BEST SELLER WITH A 4.5 STAR RATING!**
The goal of my newest DM supplement is to take as much work out of the typical tavern meetup as possible! In this product you'll find TWENTY handcrafted taverns and pubs, each with its own unique feel based on the quality and region.
For each tavern, you'll be provided the following:
Tavern and proprietor name, descriptions, NPCs to encounter,... [click here for more] |
Dungeon Masters Guild |
$0.99
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Welcome!
To the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Or are you... [click here for more] |
Dungeon Masters Guild |
$1.00
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"Looking for encounters to make traveling a little more interesting? Or maybe a couple of side quests to spice up your current campaign? Are your players ready to play but you’re still in need of some finishing touches? Just flip to a random encounter, and follow along!"
This book is full of 20 unique encounters that can be easily integrated into any adventure. Pull directly... [click here for more] |
Dungeon Masters Guild |
$2.99
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20 Shopkeeper Personalities
The Material Plane is a jumble of kingdoms, civilisations, tribes, lands, oceans, creatures and magic. In the midst of mighty struggles, the passing of ages, the birth and death of empires, the common people endure. And while the common people endure, they continue to trade and live out their days in settlements, supplied with their daily... [click here for more] |
Dungeon Masters Guild |
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So your players have found themselves in a tavern yet again. The only plans they have are casually bickering with the locals, drinking a few cold beers, and finding a place to rest their head. This time, though, you’ve got a trick up your sleeve! The table below contains small, simple events that can lead to a short rise with a quick fizzle, or, to an adventure all of their own. Make your typical... [click here for more] |
Dungeon Masters Guild |
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200 Non-Combat Encounter Prompts for the City
Tables visible in Previews under the product image.
Non-Combat Encounters for city adventures and during urban downtime. Meet guards at the gates, nobles at the docks and mud that steals your shoes. Be entertained at the tavern, harassed by traders in the park and chat with urchins in the streets and alleys.
Includes d20 tables for ...
City... [click here for more] |
Dungeon Masters Guild |
$3.00
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The saga of "trinklets" expands with the third volume.
Following in the illustrious footsteps of "200 Slightly Useful Items" and the festive joy of "200 Sort-of Super Stocking Stuffers." Brace yourselves for more laughter, more magic, and yes, a curious abundance of frogs!
Into the Sweet Spot: This latest volume adheres to the beloved pattern of its predecessors—offering... [click here for more] |
Dungeon Masters Guild |
$2.95
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A list of both 100 shop names and 100 Tavern/Inn names. Perfect for the DM with too much on their plate or those looking for a little creative suggestions. Use it while writing for a campaign or on standby for when your party enters a new town. ... [click here for more] |
Dungeon Masters Guild |
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Sometimes, giving good items is hard.
There's a tricky balance between encounter rewards that have no usefulness whatsoever and just handing out so many powerful items that your adventuring parties are overpowered for every encounter and their items alone can solve their problems for them. Sometimes, it's just difficult to find special equipment that is fun but also has value, flavor,... [click here for more] |
Dungeon Masters Guild |
$2.95
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200 Non-Combat Encounter Prompts for the Undercity
Tables visible in Previews under the product image.
Non-Combat Encounters for the more dangerous parts of the city. The city fringers under the city, the ruined buildings, the abandoned district. And the underworld of criminals, fences, thieves and con artists.
Includes d20 tables for ...
Back Alleys and Rough Streets (By... [click here for more] |
Dungeon Masters Guild |
$3.00
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Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Either way this document will help!
Twenty five... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Twenty Five unique taverns each with a description and over 100 NPC's who can be found at the various taverns. These taverns are not campaign or setting specific, so they can be placed in any world.
Use these just once when you need a quick inn for your players OR Build these taverns up into regular settings with recurring NPC's who have their own interests and sidequests.
Each tavern has a unique... [click here for more] |
Dungeon Masters Guild |
$0.99
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250 Adventure Ideas is a treasure trove of imaginative and diverse story hooks, designed to ignite the creative spark in Dungeon Masters and provide endless inspiration for their tabletop roleplaying campaigns. Whether you're a seasoned DM seeking fresh ideas or a newcomer looking to embark on thrilling adventures, this collection has you covered.
Inside this compendium, you'll... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Have you ever felt the need to reduce the amount of gold that your player’s carry? Maybe you miscalculated the gold inside the chest and now they are ultra-rich? Or maybe you just want to make them suspect their own shadow for treachery? Fear no more cause you are reading the perfect guide on how to make your players get scammed, pickpocketed and lose money without them even realizing how it happened!... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles. A Nightmare In Kryptgarden Regular price: $5.60 Bundle price: $1.40 Format: PDF "Something strange is happening in the south of Kryptgarden Forest.
Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest.
Travel through Claugiyliamatar’s... [click here for more] |
Dungeon Masters Guild |
$131.24 $32.81
|
This product contains a zip file with 12 pre-generated characters for Fantasy Grounds. These characters use standard ability arrays and have all equipment, abilities, and actions detailed. They contain links to the Players Handbook (Complete Core Class Pack) where appropriate and have had features and traits automated with actions where possible. Of course, these can be changed to meet your wants... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles. A Murder in Morfalcon Regular price: $0.89 Bundle price: $0.83 Format: PDF This is a one on one adventure. It is designed for one player and a DM. It can be scaled to be played with more than one character. The character finds themselves embroiled in a murder mystery. This is written for a tier 2 character... [click here for more] |
Dungeon Masters Guild |
$2.49
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This is a list of 3000 Taverns, Inns, Festhalls, and other establishments, each complete with a list of staff and patrons. All NPC's have names specific to their race and gender, as well as a profession and general attitude. Below are a few example taverns.
Welcome to The Taphouse of the Corrupt Cat, owned and operated by the perceptive barman Frelhur Firehammer (male dwarf)
Selalara Fynondaal,... [click here for more] |
Dungeon Masters Guild |
$1.00
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Just what the title says 31 maps of landscapes, towns, and swamps. The maps come in different seasons,day/night, and 70/300dpi ... [click here for more] |
Dungeon Masters Guild |
$1.75
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This special bundle product contains the following titles. A Murder in Morfalcon Regular price: $0.89 Bundle price: $0.59 Format: PDF This is a one on one adventure. It is designed for one player and a DM. It can be scaled to be played with more than one character. The character finds themselves embroiled in a murder mystery. This is written for a tier 2 character... [click here for more] |
Dungeon Masters Guild |
$28.48 $18.88
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Ruthless thugs assault the city's temples, stores and alchemist laboratories to rob all kinds of magical liquids. These thieves belong to The Testudine Testament, a cult based around the worship of a gigantic speaking turtle living beneath the city. What the cultists don’t know is that they’re being led on by a swarm of cranium rats pulling the strings to fuel its addiction to magic.
A duped alchemist... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles. A Dwarven Fortress In The North Regular price: $4.00 Bundle price: $1.20 Format: PDF A DWARVEN FORTRESS IN THE NORTH
Throughtout the North and the Sword Coast, and elsewhere, adventurers often come upon a dwarven fortress. These structures are dotted everywhere, some inhabited and some long-abandoned.
... [click here for more] |
Dungeon Masters Guild |
$157.24 $47.17
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Four free maps with 5ft grids. Great with Roll 20 or printable on blueprint 20'' x 30''.
4 individual files.
A manufactory with lots of items to investigate
Forest area with lots of obsticles
Ancient Ruins with a collapsed room
Ashland Vault- A trading post ... [click here for more] |
Dungeon Masters Guild |
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This small supplement consists of 5 monsters that are Fey in their nature. I designed them based on folklore and mythology of different places in the world.
Gremlin (CR ½) was first mentioned in writing in 1929, and popularized by aviation forces during the II World War. The story behind Gremlins suggests that they were invented as a ‘imaginary enemy’ in the workshops of people involved in... [click here for more] |
Dungeon Masters Guild |
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Are you running an adventure and don't know how to celebrate a player's birthday without it getting in the way? Use these encounters that are short and make sure to celebrate your player or player's birthdays!
These encounters go from level 1-8 ... [click here for more] |
Dungeon Masters Guild |
$2.00
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Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Luskan This PDF is full of flavor text, character information, and more that will make your Northern Sword Coast adventures feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 5 Luskan Filler Quests
Using this unofficial resource, catered... [click here for more] |
Dungeon Masters Guild |
$2.99
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This special bundle product contains the following titles. 50 Fantastic Villages & Towns Regular price: $3.99 Bundle price: $2.79 Format: PDF
"Extremly useful guide!! It helped me a lot to enrich my Stormking Thunder Campaing with some awnsome snowy towns, very rich in details and descriptions."
⭐⭐⭐⭐⭐ - Carlos F.M.
"Great stuff. It's helping me... [click here for more] |
Dungeon Masters Guild |
$8.74 $6.12
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Stuck? In need for a scenario able to fit your Forgotten Realms campaign? Searching for ideas for a sidequest to a Faerûnian storyline? No problem! Simply roll a d100 and consult this supplement, it contains dozens of adventure hooks and concepts suitable for your FR play!
More from the same author?
http://www.rpgnow.com/browse.php?x=0&y=0&author=Davide Quatrini ... [click here for more] |
Dungeon Masters Guild |
$1.00
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This collection of quest seeds covers a wide variety of themes, and most require a town or city as a setting. A few quests may lead the characters outside of the settlement, but they remain in the vicinity. Some quest seeds may only shine when the characters stay in the city for a longer time, to witness the fallout of their decisions or inaction. Don’t be discouraged when the characters’ investigations... [click here for more] |
Dungeon Masters Guild |
$6.95
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Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Either way this document will help!... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Following on from our very successfully received first volume here are 50 more human NPC's to engage, challenge and bemuse your players...
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Either... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This special bundle product contains the following titles. 100 Dreams and Nightmares for DnD 5e Regular price: $2.00 Bundle price: $1.00 Format: PDF Sleeping no longer needs to be a boring subject for players and DMs! With this 1d100 list, you can add interesting and realistic dreams/nightmares to your game, fleshing out the players characters and adding a postitive... [click here for more] |
Dungeon Masters Guild |
$9.70 $5.00
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5e Solo Gamebooks Presents: 56 Miscellaneous Maps.
Here you will find a collection of 56 maps. Contained within this are dungeon maps, wilderness maps, urban maps, large area maps and more.
There is a mixture of battlemaps and larger maps. Many of these maps have been used in our solo adventure products, with great feedback from users.
The maps are a mix of old-school black and white style... [click here for more] |
Dungeon Masters Guild |
$3.99
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Start in a tavern like all great adventures. Travelers going missing, dangers in the desert, and no right answer to be found. This is a module for 4 level 4 adventurers.
"Tell me adventurer's; what is the greater good?"
This one-shot is filled with tough decisions and multiple endings possible. This module can be played again and again with different endings every time... [click here for more] |
Dungeon Masters Guild |
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BESIEGE!
The city is under attack, and this time YOU'RE the one attacking it! Break through the outer defences and fight through a stronghold's defences to complete your goal!
Besiege! gives you eleven siege themed encounters, pitting your party of adventurers against the defences of a city or stronghold. Each encounter is a stand alone event set... [click here for more] |
Dungeon Masters Guild |
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