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An Initiate's Guide to the Guilds - Cult of Rakdos

An Initiate's Guide to the Guilds - Cult of Rakdos


The Show Must Go On! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - House Dimir

An Initiate's Guide to the Guilds - House Dimir


Knowledge is Power! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - Orzhov Syndicate

An Initiate's Guide to the Guilds - Orzhov Syndicate


Worship at the Altar of Greed! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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An Initiate's Guide to the Guilds - Selesnya Conclave

An Initiate's Guide to the Guilds - Selesnya Conclave


All for One and One for All! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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An Initiate's Guide to the Guilds - The Azorius Senate

An Initiate's Guide to the Guilds - The Azorius Senate


Bring Law and Order to Ravnica! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten...   [click here for more]
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An Initiate's Guide to the Guilds - The Boros Legion

An Initiate's Guide to the Guilds - The Boros Legion


Be the Fist of Justice! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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An Initiate's Guide to the Guilds - The Izzet League

An Initiate's Guide to the Guilds - The Izzet League


A League of Their Own! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - The Simic Combine

An Initiate's Guide to the Guilds - The Simic Combine


A Vigean Institution!   The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which constantly...   [click here for more]
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Assault on Precinct Four

Assault on Precinct Four


This product is a PDF. If you wish to purchase the Fantasy Grounds module version of Assault on Precinct Four, please click here Assault on Precinct Four is a 2-hour adventure for characters of 4th-5th Level using the Guildmasters’ Guide to Ravnica. This adventure...   [click here for more]
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CCC-YLRA-SDCC01-1 Exploratory Arts

CCC-YLRA-SDCC01-1 Exploratory Arts


The best tenday in adventuring! Anticipation is running high for the Ylraphon Convocation of Delvers, Seekers, and Sages, and every adventurer worth their salt is flocking to Ylraphon to take part. The festival promises tests of skill, renowned guest lecturers, an extensive Mercantile Exhibition, and many more attractions. But within this celebration of the exploratory arts lurks...   [click here for more]
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Character Background: The Jailer

Character Background: The Jailer


A new character background for use with Dungeons & Dragons 5th edition, The Jailer allows you to quickly craft a character who is a seasoned veteran at dealing with, or perhaps being, a criminal. "You’ve participated in your fair share of bribes too, so you know when to take a good one and when to pass lest you wind you up dead. Running favors or turning your head...   [click here for more]
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Free Men of the Bow

Free Men of the Bow


Robin Hood, Marian, and the Merry Men rob from the rich, give to the poor, and take on the Sheriff of Nottingham in this classically inspired adventure. Plan raids in Sherwood, participate in the archery tournament, and assault the castle. All in a day’s work for the Free Men of the Bow. A 3-hour one-shot adventure for 4th level characters; includes 5 pre-generated merry men and women. ...   [click here for more]
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Guildmaster's Grimoire - Spells of Ravnica

Guildmaster's Grimoire - Spells of Ravnica


Experience the Magic of the City of Guilds!   There are many things that make the world of Ravnica unique: its eccentric guilds, its sprawling cityscape, its plane-shifting residents, and more. To truly experience life in the City of Guilds, however, one must experience Ravnica’s unique and special brand of magic: make new friends out of old with Golgari germination, throw down a lightning...   [click here for more]
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Off to a Weird Start

Off to a Weird Start


This product is a PDF. If you wish to purchase the Fantasy Grounds version of Off to a Weird Start, please click here. When a galvanice weird goes berserk in an Izzet Laboratory and begins wreaking havoc on its way out, the evening’s events are brought to a halt. Someone needs to head into the lab,...   [click here for more]
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Sic Semper Tyrannis 5E

Sic Semper Tyrannis 5E


Per più di due secoli, l'essere che tutti chiamano "Il Tiranno" ha regnato incontrastato sulla città di Erath. Con il passare del tempo le sue azioni sono diventate sempre più ignobili, creando sempre più ribelli al suo giogo, e persino le fazioni che prima lo supportavano ora meditano di tradirlo. Ma nessuno ha il coraggio di fare il primo passo. Nessuno...tranne voi! Cercate alleati fra le genti...   [click here for more]
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The Absent-Minded Alchemist

The Absent-Minded Alchemist


The Absent-Minded Alchemist is a short (2 encounter) side trek or delve for a group of of level 1 characters, compatible with the Dungeons and Dragons 5th Edition game system. It is designed to be used at any time, and can be inserted in to any campaign if you want something to entertain the party or serve as a means of gaining more information by helping...   [click here for more]
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The Compleat Innskeeper's Handbook

The Compleat Innskeeper's Handbook


The Compleat Innskeeper’s Handbook is your source for settings, story and campaign ideas, Player and Non-Player Characters, and anything else you might hope to find when your players seek the comfort of an inn. This sourcebook is divided into three settings – the cottage at the side of the road, the village pub and the bustling...   [click here for more]
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The Felicity Triskelion

The Felicity Triskelion


This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Felicity Triskelion click here Peren, a guildless Devkarin collector of obscure relics has gone missing. The elf of shadow is in deep debt to the Orzhov as well as to the Rakdos performer, Ophyira. To...   [click here for more]
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The Festival of Magic

The Festival of Magic


The Festival of Magic is a short introductory adventure for a group of of 1st-characters, compatible with the Dungeons and Dragons 5th Edition game system. It is designed to be used at any time, and can be inserted in to any campaign set in a large city (simply change the city's name - Galena - for your city of choice) if you want something to entertain the party or serve...   [click here for more]
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The Palace of Pain's Pleasures

The Palace of Pain's Pleasures


This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Palace of Pain's Pleasures, please click here. A galvanice weird has torn apart an Izzet laboratory in the Blistercoils. The weird’s path of destruction leads to Tin Street where the weird was spotted being subdued...   [click here for more]
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The Sea Among Fae

The Sea Among Fae


Three seafaring lovers meet for one day every decade after they sailed their separate ways. Their first meeting bore a child, born at sea and now bound to land. Their second meeting will arrive soon, but the child is nowhere to be found. A PotC-inspired, search-and-rescue mission in three parts mixing seafaring tales, fey crossings, and odd but wholesome families! Meant for Tier 2 parties...   [click here for more]
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The Thousand Year Storm

The Thousand Year Storm


The catalyst of events that has led to the current horror in Ravnica is the felicity triskelion. A reality warping artifact of eldritch proportions, which has been released to the greater world after being stolen by the Dimir mind mage Rogad Nar. After investigation and intrigue amongst the various guilds of Ravnica a chain of events left the triskelion in the wrong hands and ultimate horror has been...   [click here for more]
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The Wizard's Tower

The Wizard's Tower


The Wizard’s Tower is a simple module made to be inserted in any world that a Dungeon Master can create. There are no specifically associated stat blocks to this module. Instead, it is left open to interpretation how easy or difficult the residents of this tower would be if fought in combat. ...   [click here for more]
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The Ylracon Trilogy [BUNDLE]

The Ylracon Trilogy [BUNDLE]


The complete Ylracon Trilogy! BONUS CONTENT! Twelve pregenerated characters lovingly hand-crafted for Ylracon. Each comes with their own backstory and motivation for attending the festival. And for new players, there are instructions for advancing to 2nd and 3rd levels. Together with the adventures, it's like a convention in a box -- without the box!   This special...   [click here for more]
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Trostani Discordant

Trostani Discordant


This product is a PDF module. If you wish to purchase the Fantasy Grounds version of Trostani Discordant, please click here. In the aftermath of the Assault on Precinct Four, an Azorius precognitive mage has a terrible vision regarding the strange relic known as the felicity triskelion. To...   [click here for more]
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Whisper Agents

Whisper Agents


With the dreaded felicity triskelion in the hands of the Dimir, the party must find the accursed spies before they open the terrible device. Should they fail, the consequences of their actions will be felt across Ravnica. Whisper Agents is part seven of the Secrets of the Triskelion campaign for use with Guildmasters' Guide to Ravnica and...   [click here for more]
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CCC-YLRA-SDCC01-2 No Good Deed

CCC-YLRA-SDCC01-2 No Good Deed


The best tenday in adventuring! The Ylraphon Convocation of Delvers, Seekers, and Sages is in full swing, and its Mercantile Exhibition is packed with festival-goers. But not all of them are here for bargains, as the characters soon discover, and good deeds may not be enough to bring peace to Ylraphon. A four-hour adventure for Tier 1 characters. The only Adventurers League...   [click here for more]
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Current Clack: Neverwinter — A Dungeon Master's Sourcebook

Current Clack: Neverwinter — A Dungeon Master's Sourcebook


Current Clack: Neverwinter - A Dungeon Master's Sourcebook provides DMs with news, rumors and gossip for Neverwinter, the Sword Coast and the Savage North.  This booklet includes 78 "Clack" entries, divided by month, that touch on the doings of adventuring companies, merchants, dragons and city states, the discovery of long lost dungeons, the arrivals, departures and dooms of sailing ships plying...   [click here for more]
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D&D 5e: Temple of the Spider

D&D 5e: Temple of the Spider


In the city of Rhedomar, life is cheap. A nobleman looks to a group of strangers for help recover his most prized treasure from a vile cult whose dark god stirs in the shadows of the city’s heart.   This is a D&D 5e adventure for 4-5 PCs of 4-6th level. ...   [click here for more]
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Executioner's Run

Executioner's Run


Executioner's Run is an adventure that is meant to be used when one or more of the characters commit a serious crime in Port Nyanzaru. It is custom that serious criminals are taken, in groups of six, to Executioner's Run in the Old City. Here the accused face a gauntlet of jungle creatures and traps, and those who climb the knotted rope on the other side of the pit are given their freedom as well as...   [click here for more]
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Heroes of the Realms

Heroes of the Realms


Heroes of the Realms: 13 subclasses, plus feats, variant class features, new race options, and more, all drawn from and woven into the lore of the Forgotten Realms! Note: This is the PDF product. If you would like to purchase the Fantasy Grounds version, click here. Many new subclasses and other player...   [click here for more]
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Masque of the Red Death - Gothic Earth Bestiary

Masque of the Red Death - Gothic Earth Bestiary


Welcome to the Gothic Earth Bestiary. This book contains an assortment of monsters for the RavenloftMasque of the Red Death campaign setting for use with the Dungeons & Dragons™ 5th Edition Rules. The monsters in this book have been converted from previous editions of Dungeons & Dragons. The brute, haunt best, hollow, knight terror, lost boy, river...   [click here for more]
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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media "The best adventure I've played in years!"...   [click here for more]
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Starter Set Companion

Starter Set Companion


The Starter Set Companion is a gaming aid designed to assist the DM when running the adventure in the fifth edition Starter Set. The Starter Set Companion includes two documents:  The Dungeon Master's Handbook gives advice for new and old DM’s alike, giving them the tools they need to help make their campaign easier to run. It also includes a set of Tokens to allow the DM to help visualize combat...   [click here for more]
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Eberron Archetypes: Heroes of the Five Nations

Eberron Archetypes: Heroes of the Five Nations


ALSO AVAILABLE FOR FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version - click here. Like the approaching footsteps of an old foe you could never quite defeat, echoes of the Last War resound through the streets of Sharn. If peace is to be more than a fleeting dream, the people of this shattered realm need heroes... Designed...   [click here for more]
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Dragonmark Heirs I: An Eberron NPC Portfolio

Dragonmark Heirs I: An Eberron NPC Portfolio


Welcome to Dragonmark Heirs volume 1, an NPC portfolio for the 5th edition ruleset of Dungeons and Dragons. A trio of NPCs are presented here for integration in the world of Eberron, all tied to a different Dragonmarked house. They all have 3 stat blocks, for the NPCs to grow with your player characters. These are all exceptional individuals, and may serve as nemeses or potential short term allies....   [click here for more]
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Shadows of the Deep

Shadows of the Deep


Shadows of the Deep Defeat the fallen paladin that threatens Elturgard. A 62-page adventure, designed to progress characters from 1st to 5th level. The politics of the snow-covered city of Scornubel are swept aside as a warrior of shadows invades its walls. The characters will need to find allies, as well as uncover the identity of this mysterious individual in order to stop them.  The...   [click here for more]
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Ranger: Ancestral Guidance Conclave

Ranger: Ancestral Guidance Conclave


The Ancestral Guidance archetype focuses on the bond a ranger has with the legends of their past. Ancient long-dead relatives provide guidance in difficult situations, and honoring them brings honor to oneself. The connection with the realm of the dead grants the ranger new abilities, the ancestor helping to protect the ranger from the dangers of the world. Contact me at: Twitter:...   [click here for more]
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Windride Hangover

Windride Hangover


The first part of the Shaundakul's Legacy Trilogy set in the Dalelands. Windride Hangover is a simple introductory module for 1st level characters where they encounter Vesryn Nyalair, an elven cleric of Shaundakul on his church's most chaotic and unpredictable day of the year. A series of seemingly unrelated events take place across the town but all come together...   [click here for more]
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100 Goblinoid Trinkets and Treasures

100 Goblinoid Trinkets and Treasures


You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot! This list contains 100 trinkets and treasure curiosities that will make the pilfering...   [click here for more]
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Need of the Many

Need of the Many


A local arcanist linked to the Church seeks a minor artifact to protect towns from attacks. It should be abandoned and forgotten by all in the ruins of Midsanborg Castle. However, not all is as it seems at Midsanborg Castle, and choices will have to be made. Does the need of the many…? This 4 hour adventure is best played with a group of 4-6 characters of level 5-10 (optimized for level 7)....   [click here for more]
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The City is Ours: New Urban Class Options

The City is Ours: New Urban Class Options


The City is Ours a is handbook of character options for 5E This can be used by any group looking for a little more variety in their characters and a few new ideas. In this volume you will find: The Harlequin: Part jester, part acrobat, part thief, all action. The harlequin uses dexterity and charisma in and out of combat, is very tough, uses magic and looks cool. Jack...   [click here for more]
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City State Creator I

City State Creator I


Envision the ultimate City State of your dreams.  And then, guided from the very beginning, create it ... Have you ever wondered why there are so few supplements available that teach you how to design your own city state for urban adventures?  How do you even begin?  Who should be the ruler?  What are the fundamental aspects that lead to an urban campaign's success, or...   [click here for more]
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Daily Adventure Map Bundle

Daily Adventure Map Bundle


42 Adventure Maps - One Zip File! These have been on sale for a while as individual files but we thought it would be helpful to combine them all into a single zip file - a lot quicker to download! These are individual picture files that have a dungeon layout and overlayed onto that are icons and text which outline the adventures of one rogue - Jimmy the Quick. He narrates via his notes on the page...   [click here for more]
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Sellers Consumables

Sellers Consumables


A visual Potions and Scrolls shop for Fantasy Grounds that can be used as is, or customized to use in conjunction with shop generators, or a list of your choosing. This module can produce negative money values for your players. To offset this, it is a good idea to grab the Money Exchange module (free) at: https://www.dmsguild.com/product/269113/Money-Exchange?src=by_author_of_product...   [click here for more]
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"Monk : Way of the Iron Pillar Tradition"

"Monk : Way of the Iron Pillar Tradition"


MONK : Way of the Iron Pillar Iron pillars are monks following a tradition, a tradition of reactiveness, patience and self-defense. They are trained in the way of blocking a dodging attacks until they see a chance to strike. They cultivate their bodies to be able to perform masterful martial prowesses and can even reach a degree of control on...   [click here for more]
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"Murder in Baldur's Gate" Monster Stats for D&D 5E

"Murder in Baldur's Gate" Monster Stats for D&D 5E


Murder in Baldur's Gate is an adventure released in 2013, during the playtest period for D&D 5th edition. It is designed to be edition agnostic and as such the product itself doesn't feature any stat block for the monsters contained in the adventure. On the official Wizard of the Coast website there is a freely downloadable compendium which contains stat blocks for D&D 3.5, 4E and...   [click here for more]
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"Rogue subclass - Clockwork master"

"Rogue subclass - Clockwork master"


Clockwork Master, an Archetype for crafty rogues As any rogue should, you rely on your skill, stealth, and your foes' vulnerabilities to get the upper hand in any situation. On top of that, you are skilled with non magical craftsmanship, your ingenuity and inventiveness have been harnessed to create autonomous clockwork companions and pieces of equipment with a very wide array of uses. Your creations...   [click here for more]
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"Rogue subclass - The poisoner"

"Rogue subclass - The poisoner"


  - The  Poisoner -  This flavorful supplement contains : - Details of the poisoner subclass, in a thematic layout with illustrations. - 12 new poisons usable in many ways thanks to your archetypes features. - Customization options to fit your character, from ruthless assassin to charismatic deceiver. - A printer friendly version.       Click on the title that interests you to open...   [click here for more]
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"Unstuck" Encounters

"Unstuck" Encounters


---I'm thrilled to report that this publication received a very positive review from Jeff Grenier of the Tome Show, a seminal podcast for all things D&D.  Check out episode 286 (August 28, 2017), beginning at 43:20.  Here's the link: http://www.thetomeshow.com/e/more-pdf-minis-reviews-tome-286/-- Short scenarios for when your PCs just can't figure it out. Every Dungeon...   [click here for more]
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