A mysterious evil haunts the new arrivals at a remote arctic base. After responding to a distress call the party find a half-ruined base that has been delving into secrets better left buried and soon find themselves torn between solving the mystery, saving the world or simply trying to survive. The adventure sees the party interaction with a cast of excentrics, recluses and survivalists, exploring... [click here for more]
Throw your players into the heart of the storm with this fifth-edition expansion for the Eberron campaign setting. The Tempest of Ruin introduces a brand-new Overlord sealed within the Lhazaar Principalities - an antagonistic force of wind and wave. This powerful archfiend is suitable as a central figure for any nautical campaign, with a tested end-game stat block... [click here for more]
This covers the uranium dragons and some of the servasnts that they could potentially have. It will give details on how I imagine such a dragon woul opperate, but of course the DM can run them how they wish. I did not play test the creatures and hope the CRs ring true for anyone that runs them, but I'll edit things if people give me notes. I'll add art later if it takes off or I get money freed up... [click here for more]