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For when you want powerful spells and fighting prowess
The multi-classing rules in the PHB and DMG work well to create a jack of all trades, but master of none style character, but they don’t quite cut it for a character that wants to be 2 or 3 classes for their entire career.
Includes 32 pages of information for all standard PHB classes as well as several new feats to enhance the multi-classing... [click here for more] |
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V 1.2 Update: New Alt Cover, New Upgraded VTT Maps
Video description available on desktop version of this site!
This is for the standard pdf, see below about other versions: Fantasy Grounds Module Get a free phone PDF with the purchase of either format or grab the bundle option for a discount on all 3 format options!
Please consider leaving an honest review/rating, they are... [click here for more] |
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$2.99 $1.79
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Welcome to the Bestiary of Faerûn. This book contains more than a hundred monsters of all types, sizes and challenge ratings from the Forgotten Realms™ campaign setting for use with the Dungeons & Dragons™ 5th Edition Rules. With this book, there will be no shortage of monsters in any of your campaigns!
The Bestiary of Faerûn contains more than 150 different... [click here for more] |
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$6.99
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Suggested Contribution: $1.95
Featured in Issue 7 of Dragon+ Magazine and Unearthed Arcana in the March 2016 Review by Mike Mearls and Chris Lindsay!
Unleash the power of blood magic.
Thanks for the support - we've expanded Blood Magic to provide Players and Game Masters with the following for thrilling play:
Blood Magic. A wizard tradition for 5th Edition. This product... [click here for more] |
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The best tenday in adventuring!
Anticipation is running high for the Ylraphon Convocation of Delvers, Seekers, and Sages, and every adventurer worth their salt is flocking to Ylraphon to take part. The festival promises tests of skill, renowned guest lecturers, an extensive Mercantile Exhibition, and many more attractions. But within this celebration of the exploratory arts lurks... [click here for more] |
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A new character background for use with Dungeons & Dragons 5th edition, The Undertaker brings a grim and great new way to really flesh out a character.
"You’ve spent a lot of time around cadavers. You possess unrivaled knowledge of the human anatomy and you’ve done your fair share of stitching flesh, draining blood, and making the gruesome look pristine.... [click here for more] |
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$1.00
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Virtual tabletop dungeon maps of the classic TSR module "Desert of Desolation". It's intended for online play, but it can be printed out and used on the tabletop. This map pack contains more than just what was originally printed and is an expansion or "add-on" to existing material.
This pack contains 110 Maps:
12 Generic background Maps (desert) 2 Troll Cave Maps (grid/no-grid... [click here for more] |
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$10.00
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DOWN THERE
There is something rotten in the village of Curgir in the northern vales of the Evermoors. Strange phantoms, evil auras, and a worried population seek someone, anyone, to help them. The local temple has proven itself useless and as many of the villagers are Halfling traders and crafters many of them will not be ready for battle. It’s time for a group of adventurers... [click here for more] |
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A fighter archetype that is a full caster focused on defensive and weapon based spells that aid their attacks.
Blending sword and blade smoothly into one. The Sword Mage is the epitome of fighting prowess aided and infused by magic.
This product includes:
Full Fighter archetype from level 3 to 20
Unique features that help blend spells into attacks and defense.
12 new spells that merge sword and... [click here for more] |
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Single encounter/plot hook for my campaign "Upheaval" this can be ran as an intro to the campaign setting or added as a side quest in your own setting. Enjoy. included with this download:starting town map, encounter map GM only, printable battle map full color and printer friendly versions, and encounter monster stat blocks Printable file. ... [click here for more] |
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I Hear, and Hearing Obey!
The world of the elements unfolds for you, effendi! For a pittance, these marvelous creatures and elemental powers of the Land of Fate shall be revealed to you:
Behold 4 elemental gen, minor genies that are servants to their betters!
The secrets of a bottled genie template and an exemplar to show its worth!
Three true genies... [click here for more] |
Dungeon Masters Guild |
$4.99
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GIANTS presents a way to incorporate giants as player characters in your campaign world. Gain new insights to giants whether you run a giant-centered campaign, or run them as adversaries for your toughest PCs. Introducing the specialized class of runegraver---a unique perspective on how runes work, particular to giants. Includes over 170 runes, and hundreds of tattoos, totems, fetishes, and new... [click here for more] |
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Your Descent Into Hell
Isn't Done Yet
This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here.
Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign.
Featuring... [click here for more] |
Dungeon Masters Guild |
$15.95
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Backgrounds for Cultist Characters
There are many different reasons why someone might want to play a character with a background in a cult. It can provide story hooks that lead to interesting side quests, it can present moral quandaries when they are forced to choose between their past faith and their current mission, and it can simply serve to add an air of dark mystery to a character,... [click here for more] |
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$1.49
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Dangerous encounters await those who journey into the Realms.
Are you a Game Master looking for quick and simple scenarios, or interesting encounters to weave into your Forgotten Realms™ adventures or home campaign setting?
Journey into the Realms is an ever-expanding collection of encounters designed to challenge players.
This product provides Players and Game Masters with the... [click here for more] |
Dungeon Masters Guild |
$1.45 $0.87
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Maybe you’ve brought your players to the Lost Mine of Phandelver before, or maybe you’re about to play through it for the very first time. Either way, you’ll find this treatise on running the Lost Mine helpful in discovering new opportunities and ways to challenge your players. These pages contain an in-depth analysis of several parts of the adventure, allowing for expanded content and suggested... [click here for more] |
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While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic?
The first volume provides supplemental rules for magic item quirks for use with 5E Dungeons & Dragons. It includes quirks for 74 uncommon... [click here for more] |
Dungeon Masters Guild |
$1.00
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An adventure for 5th-level characters during the “Land of Chult” chapter for your Tomb of Annihilation campaign.
This encounter can be used as a random wilderness encounter during the "Land of Chult" chapter of Tomb of Annihilation.
This encounter can help restore the balance of party groups for Tomb of Annihilation. It can be used as a memorable way to... [click here for more] |
Dungeon Masters Guild |
$4.99
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An adventure for 10th-level characters for your Tomb of Annihilation campaign during the Tomb of the Nine Gods.
Give the Sewn Sisters the challenging and memorable encounter they deserve with “The Sewn Sisters-Into the Ethereal Plane”! Characters will have to adventure into the Ethereal Plane and traverse each level of the Tomb of the Nine Gods within the Border Ethereal. This module... [click here for more] |
Dungeon Masters Guild |
$5.99
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Explore the versitile applications of magic in the Forgotten Realms with two of the greatest wizards on Toril as your guides!
Blackstaff’s Tome of Wizardry presents 31 new archetypes for the wizard class, each with tailored spells to add depth and flavor to you game experience - for a total of 139 new spells. Included are 10 new creatures to create or summon. This exploration... [click here for more] |
Dungeon Masters Guild |
$14.99
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The best tenday in adventuring!
The Ylraphon Convocation of Delvers, Seekers, and Sages is in full swing, and its Mercantile Exhibition is packed with festival-goers. But not all of them are here for bargains, as the characters soon discover, and good deeds may not be enough to bring peace to Ylraphon.
A four-hour adventure for Tier 1 characters.
The only Adventurers League... [click here for more] |
Dungeon Masters Guild |
$5.00 $3.00
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Chosen of the Gods is a player and DM resource detailing the Chosen of the Forgotten Realms - mortals selected to fulfill the will of the gods. Rules, Inspiration, Feats, and Roleplaying Details for 50 different Chosen of Faerûn.
- "Follow me!" The Chosen of Torm, the Loyal Fury, cries out at the head of the battle line. His sword blazes with golden light as his warhorse rears.... [click here for more] |
Dungeon Masters Guild |
$6.95
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Executioner's Run is an adventure that is meant to be used when one or more of the characters commit a serious crime in Port Nyanzaru. It is custom that serious criminals are taken, in groups of six, to Executioner's Run in the Old City. Here the accused face a gauntlet of jungle creatures and traps, and those who climb the knotted rope on the other side of the pit are given their freedom as well as... [click here for more] |
Dungeon Masters Guild |
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Heroes of the Realms: 13 subclasses, plus feats, variant class features, new race options, and more, all drawn from and woven into the lore of the Forgotten Realms!
Note: This is the PDF product. If you would like to purchase the Fantasy Grounds version, click here.
Many new subclasses and other player... [click here for more] |
Dungeon Masters Guild |
$7.95
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The best tenday in adventuring!
The many disasters plaguing the first-ever Ylraphon Convocation of Delvers, Seekers, and Sages seem to be the work of someone or something in the Flooded Forest. To put a stop to the festival’s troubles, the characters will brave the vast swamp and consult with the Wise Woman who lives there—and find themselves caught up in a sinister plot... [click here for more] |
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$5.00 $3.00
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The Blackstaff’s Treasury of Items-- NOW UPDATED with a whole new chapter on Infernal War Machines (as introduced in Baldur's Gate: Descent into Avernus)-- is a massive collection of over 250 magic items, from the creators behind such titles as The Blackstaff's Book of 1000 Spells, The Blackstaff's Tome of Wizardry, Elminster's Candlekeep Companion, Faiths of the Forgotten... [click here for more] |
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$9.95
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The Claw of Winter is a murder mystery adventure set in a remote monastery where something terrible has gone wrong. Two new and unique monsters make this adventure a thrilling experience for players, and a great value for any DM.
High in the Stormhorn Mountains lays the monastery of Chauntea, a place of worship, hard work, and careful study of nature. When a grisly murder occurs, and... [click here for more] |
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It is Winter Solstice. An old man is in need of some helping hands for a forgotten village.
The mountain winds blew across the snow-topped peaks as the sun rose over the horizon. The colors were a kaleidoscope of splendor that could only be seen on this peak, on this day, at that very hour. A majesty forgot by many except one.
Winds of Midwinter... [click here for more] |
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It's a simple story. A boy is missing in the woods. His father is heartbroken. Can you save him? Will this simple story have a happy ending?
A simple introductory adventure for D&D 5th edition, for 3-4 beginner characters of level 1.
Important Note: the adventure is entirely in Hebrew. This adventure includes material that was already published... [click here for more] |
Dungeon Masters Guild |
$2.67 $1.60
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Heroes of Icewind Dale features 13 subclasses, variant class features for every class, new spells, and new feats for your Icewind Dale: Rime of the Frostmaiden campaign or any other game set in in arctic lands or dangerous frontiers!
Steeped in lore and brimming with flavorful character options, this player's companion provides new... [click here for more] |
Dungeon Masters Guild |
$7.95
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"Aurora's Whole Realms Catalogue was one of my favorite 2e titles. I'm pleased to see this talented team reviving the line!" — M.T. Black
Ladies, Gentlemen, and Other Beings, Welcome to the greatest shop in the multiverse. Our Summer Catalogue seems to have taken the world by storm, and it is now time for us to follow-up on that, as we launch our Autumn collection.
This particular piece... [click here for more] |
Dungeon Masters Guild |
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Welcome to Aurora’s!
It’s the warm season, and as with every year, we come out with something new!
This year, we introduce you to the new Aurora’s Whole Realms Summer Catalogue (soon to be followed by Autumn and Winter), where you can find this season’s best offerings, such as Flash-Frozen fish—perfect for your next fishing trip—, Glacier stones for keeping your drinks cool, and This... [click here for more] |
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When a storm-ravaged merchant vessel is grounded violently on a rocky shore, the death of its crew and the sad state of its strange cargo tell of a bad plan gone badly awry.
Explore the wreck of this ill-fated vessel and discover the hidden dangers and secrets it holds. Players will encounter riddles, traps, monsters and mysteries in this 3-5 hour module designed for a party of 3-6 level 1... [click here for more] |
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Generate over 2500 unique ship names!
Sailing on the high seas is hard work and every vessel needs a name. This quick ship name & type generator is easy to use and will save time for you when the PCs see a ship at the dock and want to know all about it. This set of tables allows any DM to quickly determine the name, type, size, & number of crew aboard each ship.
This one sheet DM Quick Tool... [click here for more] |
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These ten magic items are pulled from the pages of The Pristine City and offered here as a preview.
These items work just fine beyond the adventure site. They’re designed for broad effectiveness, so feel free to use them in any campaign. We think they nicely supplement the choices available in the Dungeon Master's Guide.
If you like the work we've done, but aren't in... [click here for more] |
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You return home from your latest adventure to find the cozy hamlet of Colwood beset by a strange plague. Friends and family are looking to you for a cure and to put an end to whatever is causing the sickness.
This 5th edition D&D adventure is designed for 3-5 characters levels 14-18.
Author's Note: This adventure's narrative was written over 18 months before COVID-19 and is not based on real... [click here for more] |
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A Tier 1 Border Kingdoms Adventure:
The ruins of Rith Keep lie a short distance from the small Border Kingdoms thorp of Largrin. In times past, the keep was home to the self-appointed River Lord of Largrin, a warrior of great skill who protected the surrounding lands. It is now little more than a stone shell, which rumors say is haunted. Are these tales simply the fanciful stories of local beet farmers,... [click here for more] |
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A Tier 1 Border Kingdoms Adventure
The council of merchant dukes from the town of Emrys have recently been troubled by a highwayman outside of the city spooking off would be merchants and customers alike. Whispers speak of a tiny demon in a red hat with knives faster than sound, but what is the real truth? ... [click here for more] |
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A Tier 1 Border Kingdoms Adventure
As the heroes are celebrating vanquishing a cursed spirit in Felshroun, they find out it’s not as dead as they’d hoped. A frantic chase through the city ensues. Can the heroes banish it for good before too much damage is done? ... [click here for more] |
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A Tier 1 Border Kingdoms Adventure
Lord Barlett is at the end of his wit trying to keep his Manor together. Doors slamming, objects disappearing, harm upon the Manor children and more have plagued the estate for far too long. Can the adventurers determine the cause of these events? ... [click here for more] |
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A Tier 2 Border Kingdoms Adventure
The heroes are pulled into a fast-paced sport played in certain parts of the Border Kingdoms. But the trophy, the community's pride and joy, is stolen by a vengeful wizard who challenges the party to retrieve it in his own private “Finglebruggleball’ dungeon. Can the heroes use their newly acquired sports skills to overcome the wizard's deadly... [click here for more] |
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A Tier 2 Border Kingdoms Adventure
When a young prince’s parents are kidnapped, it is the characters who answer the call for help. Can they learn the hidden truth before it's too late or will they join countless other unfortunate souls, forgotten and dead in fetid swamp waters? ... [click here for more] |
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A Tier 3 Border Kingdoms Adventure
A chilling darkness continues to creep across the Border Kingdoms. House Gilmann, a wealthy merchant house from Emrys, has discovered the members of one of its caravans are possessed by evil spirits. Can you discover the source of the possessions in time to save them? ... [click here for more] |
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A Tier 3 Border Kingdoms Adventure
One of the merchant princes of the Border Kingdoms has a truly heroic quest for you. Reports from the south talk of a fire breathing beast that is causing problems with the caravans along the roads. The task is more than to just slay the beast – this merchant is looking to make use of an artifact that came into his possession. He wants you to capture... [click here for more] |
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Welcome to the Maztican Bestiary. This books contains more than forty monsters and beast from the True World for use with the Dungeons & Dragons™ 5th Edition Rules.
The monsters featured in this book include the ahuizotl, bacar, jaguar lord, rain dragon, werejaguar, plumazotl, pyrolisk, giant capybara and many, many more.
If you are interested in even more monsters from Toril,... [click here for more] |
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This is a sequel to The Battlerise Outpost, but can be used independently as well.
As they explore an abandoned watchtower, the characters find a secret room with a spiral staircase that descends into the hidden basement. It hasn't been used in decades, but can the PCs puzzle out what it was originally used for? And will they survive what is currently living there?... [click here for more] |
Dungeon Masters Guild |
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The characters arrive in the Cormyr border town of Battlerise to discover that is has recently been plagued by robberies. Then, overnight, a teen is kidnapped, and the party is hired to find him. This leads them to an abandoned border watch tower outside of town, but they may not be expecting what happens next...
BONUS CONTENT: This mini delve also includes two new magic items -... [click here for more] |
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The first part of the Shaundakul's Legacy Trilogy set in the Dalelands.
Windride Hangover is a simple introductory module for 1st level characters where they encounter Vesryn Nyalair, an elven cleric of Shaundakul on his church's most chaotic and unpredictable day of the year. A series of seemingly unrelated events take place across the town but all come together... [click here for more] |
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Supplies for a raid against an outlaw settlement have been stolen. While nobody could have foreseen such a development, someone will have to deal with it. Enemies are everywhere, and storm clouds are on the horizon. A two hour adventure for Tier 1 characters. Optimized for APL 3. ... [click here for more] |
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After the events at the village of Rymdyl, the villain known as the Black Wyvern was taken into custody to answer for his crimes. Brought to Emrys to stand trial, he has become a true black stain on the family name. Many within the Border Kingdoms want him dead. Some want him to stand trial. Still others want to see his name, title, and property be stripped from him – not to mention exile, if... [click here for more] |
Dungeon Masters Guild |
$4.99
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