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The Magus Warlock

The Magus Warlock


A lone figure stands upon a moonlit battlefield. Dust and ash fill the air as they weave a powerful incantation, chanting their patron's secret components and summoning a blade of pure shadows to their hand. A tower rises beneath their feet and as awestruck soldiers do their best to ready their bows in shaking hands. A rival mage launches a ball of fire upon the figure, but the spell is absorbed into...   [click here for more]
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The Manor of House Hippocampi

The Manor of House Hippocampi


On the outskirts of Sharn, your party are hired to investigate the disappearance of a missing heir to an ill-fated merchant house. Upon entering the mansion, they get more than they bargained for as the occupants of the house weren't exactly what your adventurers had in mind! Features: Explore the manor of a cursed family Solve the mystery of the curse Ideal for a one-shot adventure, Convention...   [click here for more]
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The Monster And The Savant

The Monster And The Savant


Some artificers are clever weavers of intricate plans against evil that rival their gadgets in invetntiveness.  Others, by accident or carelessness, have accidentally unleashed the monster within, and now find that another nightmarish transformation could come at any moment.  The Monster And The Savant provide two new options for the Artificer class for 5th Edition, drawing inspiration from two of...   [click here for more]
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The Mourning Outpost of Cyre

The Mourning Outpost of Cyre


Venture into the ruined ex-nation of Cyre and discover the fate of those left behind. The Mourning Outpost of Cyre is mini-dungeon in the Eberron campaign setting intended for 2-4 players level 3-5 with an average session time between 60-90 minutes. Run as a fun one-shot, or incorporate into your ognoing Eberron campaign! Did something really cool happen...   [click here for more]
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The Mundane Sage Class

The Mundane Sage Class


The Mundane Sage is a class for the truely non-magical players at the table. Focused on skill mastery, the Mundane Sage uses their experience in the form of wisdom to study materials and apply their recent meditations to ability checks. -Sees through basically all of the trickery -Skill Based Play -Uses wit and training over magic -Versatile -Enjoys...   [click here for more]
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The New Dawn of Lastkeep

The New Dawn of Lastkeep


Isolated on the souther shore of Cyre, the inhabitants of Lastkeep have been sequestered in the tower for months. Short on food and supplies, they must break their isolation and venture out into a world changed forever by the Mourning. In this post-apocalyptic survival adventure, the party will explore the wreckage of a land once familiar as they search for a source of supplies for the impoverished...   [click here for more]
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The Night Before

The Night Before


Who are you? How did you get here? What happened last night? The Night Before is a short adventure for 4-6 player characters, designed for level 2.  The players awake in a strange dungeon, with no memory of who they are or why they are there, and must uncover the secret of what happened the night before to lead them there.  This adventure was designed as a stand alone adventure,...   [click here for more]
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The Pact Of The Dragon

The Pact Of The Dragon


A Dragon's hoard is not always simply treasures and trinkets of metal and cloth. They do not always resign themselves to accumulating jewels and territory. To some of the most powerful Dragons, the greatest show of their might and opulence, is when they take on humanoids as a living treasure. An extension to their own legendary existence, an apprentice, or a toy. To make a pact with a Dragon could...   [click here for more]
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The Phantom Knight

The Phantom Knight


The Knights Phantom (aka the knight phantoms), during the Last War were specialized light cavalry that used phantom steeds to reach the critical point in a battle, then a combination of spellcasting and martial prowess to win the day. Part of Aundair's famed Knights Arcane, the knight phantoms prided themselves on their ability to ride hard and reach strategic points in the battle before the...   [click here for more]
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The Pocket Of Mushrooms

The Pocket Of Mushrooms


Welcome to the Pocket, a huge cavern, lost for ages and isolated the pocket become home to strange creatures. The Pocket is the only place to find the magical hollowed mushrooms, and you've been hired by the famous Chrome Guild to collect those unique mushrooms. Your short but dangerous journey in the darkness of the pocket is about to take a twist as another force is plotting to take control over...   [click here for more]
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The Pressed Flower Apothecary

The Pressed Flower Apothecary


Introducing The Pressed Flower Apothecary! A year in the making, this 18 page magic item supplement features 8 new potions, 6 new weapons, 9 magic items, an in-game location option, and NPC descriptions to help create and populate an original magic item and potion shop for any campaign. The Pressed Flower Apothecary offers creative item options for DMs and players that enjoy thinking...   [click here for more]
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The Rule of 12: Subclasses

The Rule of 12: Subclasses


Rule of 12: Subclasses The Last War spawned many innovations in the art of battle and adventuerers blazing their own paths. I asked myself, "What archetypes are unfulfilled in D&D and what world would easily accept them?" I designed these subclassea and I knew just where they belonged. Whether in Eberron or another world of pulp action these subclasses will add new mechanics and open up new styles...   [click here for more]
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The Signalleer

The Signalleer


Signalleers are roving trailblazers of wild frontiers who wield a flare gun to warn of danger, or to signal the attack. The archetype is presented as a military themed ranger, watching the wilderness for new threats. Find complete rules for the use of the iconic signal flare gun, along with archetype abilities for this expert tracker and scout. Alternative thematic variations are included for other...   [click here for more]
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The Silver Flame of Eston

The Silver Flame of Eston


Pyre, the flame of Eston, was once known as Cyre's greatest church dedicated to the Silver Flame. Standing like a fortress over a dark entrance into the underground realm of Khyber, the church protected some of the most vile artifacts ever to be recovered from the minions of the daelkyr. Unfortunately, like everything else in Cyre, the church was destroyed on the Day of Mourning, and while the divine...   [click here for more]
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The Stormcaller

The Stormcaller


The Stormcaller presents a brand new Ranger archetype for your Eberron campaigns! It also includes four new spells themed around the dangerous Thunder Sea. ...   [click here for more]
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The Tactician: A Fighter Archetype

The Tactician: A Fighter Archetype


Not all fighters make a name for themselves by having the best weapons or the strongest armor. The Tactician uses his keen insight and wisdom to inspire his allies and predict their opponents movements. The Tactician is a Wisdom based archetype for the Fighter class. ...   [click here for more]
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The Triumvirate report to the Twelve

The Triumvirate report to the Twelve


Not every setting needs the same baseline equipment, sometimes interesting things happen when a more advanced world quietly crosses into a less advanced world. The Triumvirate report to the Twelve is 32 pages of Dragonmark Houses Cannith, Orien, & Lyrander doing just that into other worlds. Within those pages are dozens of new common enchanted items, a simple system for handling minor armor &...   [click here for more]
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The Ultimate Fighter Folio

The Ultimate Fighter Folio


The battle between the planes sees new archetypal heroes and villains arrive from across the multiverse! This is the second extended class book in The Ultimate Class Series. ____________________________________________________________________________________________________________________________________________________________ Join the fight with a new collection of fighter archetypes...   [click here for more]
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The Warlock's Box

The Warlock's Box


A module that provides an impactful story for a complex dungeon of moving rooms! When an engineer's daughter is left permanently bedridden by a new disease (written pre-Corona, but, hey - feel free to make that reference), he first turns to this own skill, and then to the powers of a mysterious Voice to try to help her. The end result is the construction of a box-like megastructure of moving rooms......   [click here for more]
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The Wayfinder Foundation's Register of Extraordinary Individuals (Fantasy Grounds)

The Wayfinder Foundation's Register of Extraordinary Individuals (Fantasy Grounds)


This product is for the Fantasy Grounds virtual tabletop—click here if you prefer an old school PDF! If you want to rock both a PDF and the FG version—check out this discounted bundle!     The Wayfinder Foundation was founded by Lord Boroman ir’Dayne as a philanthropic trust—but it is essentially a professional networking service...   [click here for more]
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The Weird & The Wonderful: Character Options for Fifth Edition

The Weird & The Wonderful: Character Options for Fifth Edition


THE WEIRD & THE WONDERFUL A slew of new character options, spells, and magic items to put into your game! With new subclasses focused on the horrid, the weird, the fabulous and the wonderful, this supplement comes to liven up your game with new character possibilities! 16 new subclass options! The Path of Abomination! The Spirit Walker! The Oath of Suffering! The Trap Smith! The Graft...   [click here for more]
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The Yeoman - Barbarian Path

The Yeoman - Barbarian Path


This Barbarian path was designed based loosely on the historical English yeoman archers. Applying their great strenght to the use of bows, these ranged barbarians are experts in dealing with charging lines of foes. ...   [click here for more]
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This Baby Can Hold So Many Adventurers In It

This Baby Can Hold So Many Adventurers In It


The one stop shop for adding modern-style Vehicles to your game. This book has 20 vehicles statblocks and rules for using them in combat. just dont crash them the living spells that power them can be hazardous.  i make new content almost daily on my twitch channel https://www.twitch.tv/zoot_ ...   [click here for more]
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Tip Jar of Twenties  [BUNDLE]

Tip Jar of Twenties [BUNDLE]


This special bundle product contains the following titles. EberRumble: Khorvaire's Finest Fighters Regular price: $4.95 Bundle price: $2.48 Format: PDF Are You Ready To Enter The Ring? The EberRumble…its name spawns excitement and hope for both attendees and hopeful wrestlers across the continents of the Dragon Between. The brainchild of ex-wrestler Benjamin...   [click here for more]
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To-Go Box of Thirties [BUNDLE]

To-Go Box of Thirties [BUNDLE]


This special bundle product contains the following titles. Baba Yaga - A New Warlock Patron Regular price: $1.95 Bundle price: $0.98 Format: PDF Deep in the forest you wander, lost and without restbit, until you come to a strange hut in the birchwoods, with a rooster head growin from the eves and a fence made of bones and skulls... A guardian of the birchwood...   [click here for more]
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Tools of the Trade: Artificer Options (Fantasy Grounds)

Tools of the Trade: Artificer Options (Fantasy Grounds)


Fill out your utility belt with these new artificer specialties! Updated for Eberron: Rising from the Last War! With the recent release of the much-anticipated artificer revision, we wanted to strap on our goggles and get to work on these fascinating class. We hope these artificer specialities let you explore different playstyles while still maintaining the arcane inventor...   [click here for more]
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Trapper (5e Class)

Trapper (5e Class)


This title introduces a new class, the Trapper––a master of ambush and area denial. The Trapper's "Create Trap" feature allows them to choose from a variety of traps and devices to deploy on the fly, learning more as they level up. If you have a sadistic DM or you run a lot of dungeons, the Trapper is a can't-miss addition to your campaign. This class was featured in the larger title,...   [click here for more]
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Treasures of the Dark Six (5e)

Treasures of the Dark Six (5e)


In the dark corners of Eberron, cultists and fanatics scheme and conspire, hoarding their treasures and whispering the names of six profaned figures: The Devourer, who brims with the destruction of storms; The Fury, who watches wars and battles unfold with glee; The Keeper, who steals souls from their final destination; The Mockery, who laughs in the face of honor and law; The Shadow, who twists the...   [click here for more]
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Unofficial Eberron Logo

Unofficial Eberron Logo


Unofficial Eberron logo for use on Eberron-specific Dungeon Masters Guild products. You are free to use it as you see fit so long as you credit me for it. ...   [click here for more]
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Up in Silver Flames

Up in Silver Flames


This adventure is the second in a trilogy. Part 1, Dreams of Undeath is pay what you want. "Arson's not that much of a crime, right? The Church of the Silver Flame had it coming." Thaliost in Thrane is ruled by the theocracy of the SILVER FLAME. The undead-revering BLOOD OF VOL has a large following in the city as well. Conflicts between the...   [click here for more]
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Vespanus of Roe

Vespanus of Roe


Vespanus of Roe, Succeeder of Ambius the Usurper of 13 years, Protostrator of Abrizonde and the last Lord of the Cleft, Planar Architect of Many Realms; is a planeshifting merchant that Aeons ago left the Dying Earth with his preferred Artefacts and Grimoires and became a planes traveling merchant. In this document you will find a Legendary Merchant that functions according to Walrock's ...   [click here for more]
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Voice of the Obsidian Idol

Voice of the Obsidian Idol


Adventures of the Wayfinder Foundation Voice of the Obsidian Idol! An Eberron adventure for 1st-level characters The death of a mysterious stranger on the streets of Fairhaven draws a band of adventurers into a tangled web of danger and intrigue. The winding path laid out before the heroes brings them into the orbit of the Wayfinder Foundation and...   [click here for more]
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Volos' Guide to Volo: Excerpt no. 1

Volos' Guide to Volo: Excerpt no. 1


An excerpt from the upcoming Volo's Guide to Volo Sourcebook. Excerpt no. 1 includes five new playable subclasses All subclasses are extrapolated and retroengineered from Monster Manual and Volo's Guide to Monsters entries. Bard: College of Smiles. Originally created by the Cloud Giants, since the breaking of the Ordning, many races now smile. Cleric: Fury Domain. Gruumsh was one of the first...   [click here for more]
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Vorbis' Guide to Firefights (5e)

Vorbis' Guide to Firefights (5e)


*Edit: I have corrected most of the spelling, some of the grammar, I uploaded both versions (The Corrected one and the Original) Mostly I do not want people have to rebuy becaise I am not sure how updating the files work quite yet, so there are 2 versions. The corrected one will have the file name Corrected at the end of it. Intro I hope you guys like the new style,...   [click here for more]
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Warforge Ziggurat

Warforge Ziggurat


This is a 2-4-hour short adventure for 3, 3-6 level players. The adventure takes place in Eberron, in the country of Breland. The story starts at a small outpost outside of Moonwatch on the Breland south coast. A dozen warforge have migrated to this area to set up a small community. A few humans reside there but most are warforge. The Warforge are constructing a ziggurat in reside in and create a defensive...   [click here for more]
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Warforged Stock Art

Warforged Stock Art


Warforged Stock Art Pack! 1 Full Length Warforged 3 Warforged Busts High Quality Sketch Art For DM's Guild Author use, you may not re-sell this art. For more of the artist's work: https://twitter.com/long_spider ...   [click here for more]
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WARFORGED!: The Feyforged - A New Warforged Variant (Fantasy Grounds)

WARFORGED!: The Feyforged - A New Warforged Variant (Fantasy Grounds)


Now for Fantasy Grounds! WARFORGED! - The Feyforged: A New Warforged Variant Inspired by Biomechanical Elemental Heroes  Writing, Editing and Layout by Cameron Day, Mask Mechanics by Griffin Fredette, Cover Art by Eden Sanders, Interior Art by Marcel Budde, and Creative Consultation from Luke Robinson and FlyCheeseDM.   ___________________________________________________________________________...   [click here for more]
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WARFORGED!: The Lawmaker - A New Subrace for Warforged (Fantasy Grounds)

WARFORGED!: The Lawmaker - A New Subrace for Warforged (Fantasy Grounds)


Now for Fantasy Grounds! From the Records of Ignys Byr, Leader of the Arbiters: Lawmakers are horrifying hybridizations of humanoid and warforged, built by House Deneith as replacements for dead Sentinel Marshals. They have harried us, declaring that we are not to be trusted by the populous, that we would turn warforged against the citizens of Khorvaire and violate the old laws of...   [click here for more]
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WARFORGED!: The Primech - A New Warforged Variant (Fantasy Grounds)

WARFORGED!: The Primech - A New Warforged Variant (Fantasy Grounds)


Now for Fantasy Grounds! From the Records of Ignys Byr, Leader of the Arbiters: We are the Primechs, pillars of all that is good with the warforged. We were selected by the Principle – the first of our ilk – to accept the Core of Shifting, the first of its kind. With this Core, we were able to assume forms of mighty beasts and aid on the front lines. Primechs, shift...   [click here for more]
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Warforged: Revisited

Warforged: Revisited


“Six small warforged soldiers came tumbling out, their armor instantly adjusting to blend with the shadows.” —Keith Baker, Death at Whitehearth Warforged: Revisited is the first installment of the Revisited series, where I go through character options – races, classes, and much more – and present alternative features and new version for you to you...   [click here for more]
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Warlock: Pact of Ancient Spirit

Warlock: Pact of Ancient Spirit


Ever wanted an ancient pharoah for a patron with which you can mind swap? maybe the kalashtar player wants to be more in tune with the ancient spirit within or perhaps a player has found a magical artifact wherein an ancient spirit is bound, whatever the case this subclass focuses on the sharing of the body. A pact of co-dependency. ...   [click here for more]
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Way of the Shackled Beast: Monastic Tradition of Eberron

Way of the Shackled Beast: Monastic Tradition of Eberron


Channel the beast within with this monastic tradition made by the shifters of Eberron! During the 50-year purge of lycanthropy by the Church of the Silver Flame, a shifter monk named Zev Jhaxos was wrongly accused and sentenced to months in an Aundarian purification camp. Scrawled into the walls of his cell was found the doctrine of his way. Monks of the Way of the Shackled Beast learn to manipulate...   [click here for more]
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Way of the Squared Circle - Monastic Tradition

Way of the Squared Circle - Monastic Tradition


Not every monk in the world desires the quiet path, especially those of the Way of the Squared Circle. Grapple based performance fighting takes decipline and showmanship and these monks have both! For 5E adventurers that truly want to buck the trend of traditional monks and walk the path of the luchadore and professional wrestler for fame and glory. From the PDF: "Monks of the Way of the Squared Circle...   [click here for more]
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Wayfinder Foundation Primer

Wayfinder Foundation Primer


Wayfinder Foundation Primer Eberron Group Patron for Pulp Adventure! Eberron is a fantastic place, filled with exotic mysteries, wondrous treasures, and dazzling sights. The only issue is that many of these wonders are not easy to get to, and many treasures stand behind dangerous guardians and trap-filled dungeons. This puts so much of the rich tapestry of Eberron out of the reach of most people....   [click here for more]
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WFRoEI (PDF & Fantasy Grounds) [BUNDLE]

WFRoEI (PDF & Fantasy Grounds) [BUNDLE]


This special bundle product contains the following titles. The Wayfinder Foundation's Register of Extraordinary Individuals Regular price: $9.95 Bundle price: $7.47 Format: PDF This product is a PDF—if Fantasy Grounds is more your speed, here you go! If you want to rock both a PDF and the FG version—check out this discounted bundle!     The Wayfinder Foundation...   [click here for more]
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Whispering Shadows

Whispering Shadows


Darkness forces stir in Deepwhisper Cavern, an isolated cave system in the mountains between Breland and Darguun. Will a group of heroes delve into the dark to confront the forces gathering there? Will they explore deeper to uncover the mysteries lurking below the Kingdom's border? This adventure is Part One of the Shadows of Breland campaign, for a party of 1st-3rd level characters....   [click here for more]
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Wizards of Eberron: Five Arcane Traditions

Wizards of Eberron: Five Arcane Traditions


Eberron is a world built on magic, but even in a world full of artificers and magewrights, wizards still reign supreme in their mastery of arcane forces. Here, we examine five unique arcane traditions that are deeply tied into the setting and lore of Eberron. Elemental Binder Primarily hailing from the secretive nation of Zilargo—and the even more reclusive realms of the Sulatar...   [click here for more]
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Woods & Wizardry—Ranger & Wizard Subclasses for Eberron [BUNDLE]

Woods & Wizardry—Ranger & Wizard Subclasses for Eberron [BUNDLE]


This special bundle product contains the following titles. The Eldeen Ranger: Ranger Archetypes for Eberron Regular price: $2.99 Bundle price: $1.50 Format: PDF The Eldeen Ranger contains five new ranger subclasses for Eberron featuring the rangers of the Eldeen Reaches druidic sects. The Ashbound The Ashbound Avenger is a swift warrior who has abilities that...   [click here for more]
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Yargon's Creature Catalog

Yargon's Creature Catalog


Yargon’s Creature Catalog contains 23 creatures that that are designed to fit into any campaign setting of Fifth Edition Dungeons and Dragons.The main purpose is to help add to the toolbox of creatures that a DM can utilize for expanding their encounters. Yargon’s Creature Catalog has original and variants to the existing creatures we have seen before. Animated...   [click here for more]
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Zarit's Laboratories

Zarit's Laboratories


A short dungeon for Eberron campaigns, set in the House Cannith Enclave in the Mournland, for a final battle between your BBEG or just a short dungeon to give your players some magic items. The arcane laboratories of Zarit, a silver dragon working for House Cannith. This is my first upload to DM's guild, so I'm sorry if everything is badly formatted. I'm working on something waaaay bigger, so we'll...   [click here for more]
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