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Random Encounter Creator

Random Encounter Creator


5E Random Encounter Creator - REVAMPED! Create truly random encounters for parties of 3 to 7 PCs at any level (1-20) in SECONDS! This a module for the Fantasy Grounds VTT software. Are you a DM using Fantasy Grounds finding yourself wishing for random encounters using all your monster book sources at your fingertips in seconds?  Read on... This module will allow any DM to create...   [click here for more]
Dungeon Masters Guild  $15.00 $10.05

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Random Trap Tables

Random Trap Tables


5E Random Trap Tables This a module for the Fantasy Grounds VTT software. This is a set of tables (for use with the Fantasy Grounds VTT) to generate random traps for all tiers of play. There are 276 unique traps. 276! There are 23 trap types and they each have different stats for both tiers and for difficulty category. Dungeon Masters Guide guidelines were used...   [click here for more]
Dungeon Masters Guild  $3.00 $2.01

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Crafting Encounters : Room 1

Crafting Encounters : Room 1


Each of the encounters in this series can be slotted into an existing (dungeon based) adventure -OR- used with other 'rooms' from this range (or other DMsG products) to save you time when designing a dungeon from scratch. Furthermore, each encounter also features: Tips on how to build quick and easy terrain (for use with miniatures) for the encounter (links are provided to other pay-what-you-want...   [click here for more]
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Tomb of Haggemoth MAP PACK 2020

Tomb of Haggemoth MAP PACK 2020


Bring your game to life with high resolution images of the maps and encounter areas from The Tomb of Haggemoth Special Edition. Includes every map from the published adventure along with encounter area details for the Pit of Thud. For use with virtual tabletop systems. All maps copyright 2020 Dire Destiny Books. ...   [click here for more]
Dungeon Masters Guild  $3.99 $3.19

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The Fragmented Dungeon - A Modular Battlemap

The Fragmented Dungeon - A Modular Battlemap


The Fragmented Dungeon - A Tile-Based Modular Handdrawn Battlemap Set with a Pseudo-Isometric view Specifications The idea behind this tileset is to create a series of tiles that can be connected to shape dozens of unique dungeon maps for your players. Each tile in a Fragmented Dungeon set will fit next to a tile in any other Fragmented Dungeon set making it possible...   [click here for more]
Dungeon Masters Guild  $7.50 $5.03

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Princesses

Princesses


No longer are they just damsels in distress waiting for Prince Charming to rescue them and live happily ever after. Become one of these revered characters and explore what could have been. What you get: 20 pages of unique content. 8 new races including Cinderella, Rapunzel and Snow White. 6 new monsters like the Big Bad Wolf, the Dragon Witch, and the Wicked Witch. New and unique art for each race...   [click here for more]
Dungeon Masters Guild  $5.00

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DnDSpeak100Tables

DnDSpeak100Tables


List of 145 rollable tables! They are compiled from the r/d100/ reddit page for Fantasy Grounds. This module contains tons of GM inspiring tables to help you make it more interesting and fun at your game table! I hope you enjoy this module! Updated lists added 4-OCT-2020: Characters/NPCs 100 Insults For A Lawful Good Character Using Vicious Mockery...   [click here for more]
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Sellers Consumables

Sellers Consumables


A visual Potions and Scrolls shop for Fantasy Grounds that can be used as is, or customized to use in conjunction with shop generators, or a list of your choosing. This module can produce negative money values for your players. To offset this, it is a good idea to grab the Money Exchange module (free) at: https://www.dmsguild.com/product/269113/Money-Exchange?src=by_author_of_product...   [click here for more]
Dungeon Masters Guild  $3.00 $2.01

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"Hidden Scrolls & Lost Grimoires" The 137 Spells Collection (Fantasy Grounds)

"Hidden Scrolls & Lost Grimoires" The 137 Spells Collection (Fantasy Grounds)


Hidden Scrolls and Lost Grimoires -- Now for Fantasy Grounds Unity! Conversion based on original product containing: Hidden Scrolls & Lost Grimoires is a 40 page illustrated collection containing 135 original spells and 2 revised spells to widen your possibilities from character creation to combat, exploration and social encounters. These are magical and divine secrets coming...   [click here for more]
Dungeon Masters Guild  $9.95 $7.96

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"The Grove of Cernunnos" Series (Fantasy Grounds) [BUNDLE]

"The Grove of Cernunnos" Series (Fantasy Grounds) [BUNDLE]


This special bundle product contains the following titles. Court of the Pixie Queen (Fantasy Grounds) Regular price: $4.95 Bundle price: $2.92 Format: MOD (Virtual Tabletop) Court of the Pixie Queen now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity The Pixie Queen is Dead! The tiny pixie kingdom of Calabeag has been thrown into crisis by the...   [click here for more]
Dungeon Masters Guild  $16.85 $9.95

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#FantasyGroundsFriday Tips

#FantasyGroundsFriday Tips


#FantasyGroundsFriday Tips Here are some Fantasy Grounds tips as created by Rob Twohy (rob2e) over the past years and compiled here by community member Merry Mayhem… This is presented as a PAY WHAT YOU WANT title, so enjoy it for free. If you like it and find it helpful, please consider going back and donating a couple of bucks on DMs Guild for it. ...   [click here for more]
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(5e, Lvl 7) Escape from the Yuan-Ti Slave Fort

(5e, Lvl 7) Escape from the Yuan-Ti Slave Fort


Escape from the Yuan-Ti Slave Fort Captured by gnoll slavers, the adventurers are taken to a yuan-ti fort as slaves to be sacrificed. Can they escape from a fort infested with yuan-ti, gnolls, and savage beasts or will they be sacrificed to a serpent god?  Level Scaling: This dungeon-crawl adventure is recommended for 3-5 adventurers of APL 7. This adventure includes: Easy-to-understand...   [click here for more]
Dungeon Masters Guild  $1.49 $1.19

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...Ye Who Ravage

...Ye Who Ravage


For ages the folk of Settlestone prospered in the shadow of Mithral Hall. But now a new overlord occupies the peak of Mithral Hall...and demands a steep price from Settlestone. An 8-hour adventure for characters levels 6-7 Created to serve as a side adventure for the Out of the Abyss campaign, but will work independently as well. Includes the PDF as well as Fantasy Grounds module, which contains...   [click here for more]
Dungeon Masters Guild  $5.99 $4.01

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10 Foolish Foes (Fantasy Grounds)

10 Foolish Foes (Fantasy Grounds)


Now for Fantasy Grounds The Holidanger Team presents 10 finely crafted and beautifully illustrated monsters to trick, prank, and bamboozle your players on any day of the year! Each creature has its own story and adventure hooks to set them up as an adversary or ally. Get caught up in the web of tales spun by Anansi, the spider-that-knows-every-story Survive the absurd bureacracy,...   [click here for more]
Dungeon Masters Guild  $4.99 $3.99

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10 Monsters of Midsummer (Fantasy Grounds)

10 Monsters of Midsummer (Fantasy Grounds)


The Holidanger Team presents a collection of 10 spicy monsters to heat up your summer games, now for Fantasy Grounds Unity! Each monster is lovingly crafted by our team of experienced designers, and comes with original lore and adventure hooks, so they can easily be dropped into any campaign, or inspire a whole new adventure. Add a splash of color to your encounter with Laeterys the Rainbow Dragon Cook...   [click here for more]
Dungeon Masters Guild  $4.95 $3.96

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100 Books to Find on a Ravenloft Bookshelf (Fantasy Grounds)

100 Books to Find on a Ravenloft Bookshelf (Fantasy Grounds)


Books can be an important source of knowledge. They can contain needed or valuable information or clues, or they may have value as treasure. There are other books that are less valuable. They may be sensationalist, fabrications, dated or of dubious if any accuracy. This supplement has 100 less important books that can be added to flesh out a Ravenloft bookshelf, covering such as history, travel, myths...   [click here for more]
Dungeon Masters Guild  $1.25 $1.00

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100 Less Than Useful Books to Find on a Forgotten Realms Bookshelf (Fantasy Grounds)

100 Less Than Useful Books to Find on a Forgotten Realms Bookshelf (Fantasy Grounds)


Books can be an important source of knowledge, background and clues for characters, and they can have value as well. However, not every book will be a worthwhile or valuable one. Some of those sitting on bookshelves may be factually wrong, contain misinformation or simply not be that relevant. This supplement has 100 different books that could be found in the Forgotten Realms that can be used to flesh...   [click here for more]
Dungeon Masters Guild  $1.25 $1.00

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100 Monster Hunts (Fantasy Grounds)

100 Monster Hunts (Fantasy Grounds)


Announcing 100 Monster Hunts, which contains one hundred unique bounty quests using official content from published WotC sources, now for Fantasy Grounds! What is contained within this module? This supplement has been designed to help Dungeon Masters quickly establish small bounties, quests or plot hooks when populating a town, village, city or general questing noticeboard....   [click here for more]
Dungeon Masters Guild  $7.95 $5.33

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100 New Magic Items (Fantasy Grounds)

100 New Magic Items (Fantasy Grounds)


Now for Fantasy Grounds! Theses items are made from abilities the evil NPC possessed or ways to strengthened or modifiy existing class abilities. The main reason is to have fun with our characters. This Fantasy Grounds module is fully coded to include spell effects in addition to standard Fantasy Grounds item coding. Note: This product is for use in the Fantasy...   [click here for more]
Dungeon Masters Guild  $0.99 $0.79

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101 Bows and Ammo (Fantasy Grounds)

101 Bows and Ammo (Fantasy Grounds)


101 Bows and Ammo -- Now for Fantasy Grounds Unity! Conversion based on original product which contained: 101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat,...   [click here for more]
Dungeon Masters Guild  $5.95 $4.76

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101 Ioun Stones (Fantasy Grounds)

101 Ioun Stones (Fantasy Grounds)


101 Ioun Stones expands classical options for one of the most classic magic items in D&D. The options are split up into the following categories, and have a variety of rarity: Abjuration and Defense: including the ability to intercept incoming attacks. Divination and Language: including the ability to read other's emotions. Enchantment and Control Effects: including the ability to become immune...   [click here for more]
Dungeon Masters Guild  $5.95

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101 Poisons (Fantasy Grounds)

101 Poisons (Fantasy Grounds)


101 Poisons Now for Fantasy Grounds Unity! 101 Poisons brings over 100 new ways to kill your adversaries: subtly, painfully, quickly, slowly, or with just some mild inconvience. Whether you're a martial class or spellcaster, there's something for every class! In addition to the following examples, we've included new mechanics allowing spellcasters to consume and apply...   [click here for more]
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101 Potions and Consumables (Fantasy Grounds)

101 Potions and Consumables (Fantasy Grounds)


101 Potions and Consumables Now for Fantasy Grounds Unity! 101 Potions and Consumables expands options for the most widely accessible magic items. Take your destiny into your own hands by using a variety of consumables that can heal you, heighten your senses, or even make you ageless. No longer must you rely on the healer to keep you alive or the snobby wizard to give...   [click here for more]
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18 Cursed Magic Items

18 Cursed Magic Items


Mentioned on The Tome Show podcast, on The Kind DM blog and Tom & Drew's Magic Item Review! A Fantasy Grounds .mod file is now available at checkout. This work includes descriptions of eighteen cursed items ranging from trinkets to magical weapons and armor.  Some are just fun little additions to your campaign, while others could be...   [click here for more]
Dungeon Masters Guild  $1.00 $0.67

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200 Critical HIT & FUMBLE Tables

200 Critical HIT & FUMBLE Tables


200 Critical HIT & FUMBLE Tables Quick DM reference... A 200 CRIT table and 200 FUMBLE table sure to keep your party laughing.  Purchase of this item includes PDF format as well as the module to use in the Fantasy Grounds VTT software. Sources include a conglomerate of sources including original material. A total of 400 table items.  Enjoy! I welcome suggestions...   [click here for more]
Dungeon Masters Guild  $4.00 $2.68

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200 Non-Combat Creature Encounters - Random Tables (Fantasy Grounds)

200 Non-Combat Creature Encounters - Random Tables (Fantasy Grounds)


200 Non-Combat Encounter tables - now for Fantasy Grounds Unity! 200 Non-Combat Encounter tables over 10 random tables. Using Monster Manual creatures in 1d20 tables. Includes... Civilized Non-Combat Encounters (City and town, countryside) Road and Travel Non-Combat Encounters (Road and trail, travelers) Wilds and Ruins Non-Combat Encounters (Wilderness,...   [click here for more]
Dungeon Masters Guild  $3.00 $2.40

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200 Wild Magic Table

200 Wild Magic Table


200 Wild Magic Table Quick DM reference... 200 option (QUADRUPLE the normal) Wild Magic tables - hilarious! Purchase of this item includes PDF format as well as the module to use in the Fantasy Grounds VTT software. Sources include a conglomerate of sources including PHB and original material. A total of 200 table items.  Enjoy! I welcome suggestions and feedback. ...   [click here for more]
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25 Taverns and Quests (Fantasy Grounds)

25 Taverns and Quests (Fantasy Grounds)


25 Taverns and Quests -- Now for Fantasy Grounds Unity! Conversion based on original product which contained: Twenty Five unique taverns each with a description and over 100 NPC's who can be found at the various taverns. These taverns are not campaign or setting specific, so they can be placed in any world. Use these just once when you need a quick inn for your players OR Build these taverns up...   [click here for more]
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2nd Level Pregens for Fantasy Grounds

2nd Level Pregens for Fantasy Grounds


This product contains a zip file with 12 pre-generated characters for Fantasy Grounds. These characters use standard ability arrays and have all equipment, abilities, and actions detailed. They contain links to the Players Handbook (Complete Core Class Pack) where appropriate and have had features and traits automated with actions where possible. Of course, these can be changed to meet your wants...   [click here for more]
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2Night2Fright!(Fantasy Grounds) [BUNDLE]

2Night2Fright!(Fantasy Grounds) [BUNDLE]


This special bundle product contains the following titles. A Night of Fright! (Fantasy Grounds) Regular price: $4.95 Bundle price: $3.84 Format: MOD (Virtual Tabletop) Now for Fantasy Grounds! Jinkies! Uldryn Beauregard is dead—and he’s left one million gold to anyone who can survive the night in his haunted mansion! But spooky things are going on,...   [click here for more]
Dungeon Masters Guild  $12.90 $10.00

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30 New Magical Items (Fantasy Grounds)

30 New Magical Items (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. This supplementary material adds 30 new magic items I've devised and revised that I hope you will find interesting and useful in your campaigns and adventures, whether as a player or dungeon master. These vary between Common and Very Rare in item rarities. ...   [click here for more]
Dungeon Masters Guild  $5.99 $4.79

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31 Maps

31 Maps


Just what the title says 31 maps of landscapes, towns, and swamps. The maps come in different seasons,day/night, and 70/300dpi ...   [click here for more]
Dungeon Masters Guild  $1.75 $1.17

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40 Magic Items - Treasures of the Underdark (Fantasy Grounds)

40 Magic Items - Treasures of the Underdark (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. If you’re running a campaign or string of sessions in the Underdark, this supplement is probably a “must-have” - @RealmwarpM This epic supplement contains 40 new magical trinkets from everyone’s favorite drow-infested cave system, the Underdark! ... amazing...   [click here for more]
Dungeon Masters Guild  $5.95 $3.99

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50 Magic Items - Treasures of the Mad Mage (Fantasy Grounds)

50 Magic Items - Treasures of the Mad Mage (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Home to the Mad Mage, Halaster Blackcloak, the Undermountain is the most dangerous series of dungeons an adventurer is ever likely to encounter. This compendium contains 50 unique magic items inspired by the 23 floors that make up the Undermountain, and those who live in its depths. From the...   [click here for more]
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5E Automatic Effects - Dungeon Master's Guide (Fantasy Grounds)

5E Automatic Effects - Dungeon Master's Guide (Fantasy Grounds)


Instantly add effects for all items and spells found in the 5e Dungeon Master's Guide 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic items, spell scrolls...   [click here for more]
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5E Automatic Effects - Eberron Rising from the Last War (Fantasy Grounds)

5E Automatic Effects - Eberron Rising from the Last War (Fantasy Grounds)


Instantly add effects for all class features, racial traits, feats, items, and monster traits found in Eberron: Rising from the Last War 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell...   [click here for more]
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5E Automatic Effects - Elemental Evil Player's Companion (Fantasy Grounds)

5E Automatic Effects - Elemental Evil Player's Companion (Fantasy Grounds)


Instantly add effects for all spells, racial traits, and feats found in the 5e Elemental Evil Player's Companion 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment,...   [click here for more]
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5E Automatic Effects - Lost Mine of Phandelver (Fantasy Grounds)

5E Automatic Effects - Lost Mine of Phandelver (Fantasy Grounds)


Instantly add effects for all magic items, spells, NPCs, and monster traits and abilities found in 5e Lost Mine of Phandelver! 5eAE Adventure Effects are designed to enhance the GM experience for specific modules. Built on the foundation of 5eAE's core book effects, they also include unique effects for the magic items and NPCs which are specific to that adventure and aren't included...   [click here for more]
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5E Automatic Effects - Monster Manual (Fantasy Grounds)

5E Automatic Effects - Monster Manual (Fantasy Grounds)


Instantly add effects for all traits and abilities belonging to monsters found in the 5e Monster Manual! 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic items, spell scrolls...   [click here for more]
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5E Automatic Effects - Mordenkainen’s Tome of Foes (Fantasy Grounds)

5E Automatic Effects - Mordenkainen’s Tome of Foes (Fantasy Grounds)


Instantly add effects for all racial traits, feats, monster abilities and items found in the 5e Mordenkainen’s Tome of Foes! 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment,...   [click here for more]
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5E Automatic Effects - Player’s Handbook (Fantasy Grounds)

5E Automatic Effects - Player’s Handbook (Fantasy Grounds)


Instantly add effects for all items, spells, and class features found in the 5e Player’s Handbook 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic items,...   [click here for more]
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5E Automatic Effects - Sword Coast Adventurer’s Guide (Fantasy Grounds)

5E Automatic Effects - Sword Coast Adventurer’s Guide (Fantasy Grounds)


Instantly add effects for all spells, class features, racial traits, and feats found in the Sword Coast Adventurer's Guide 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your...   [click here for more]
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5E Automatic Effects - Tasha’s Cauldron of Everything (Fantasy Grounds)

5E Automatic Effects - Tasha’s Cauldron of Everything (Fantasy Grounds)


Instantly add effects for all items, spells, class features and feats found in the 5e Tasha’s Cauldron of Everything! 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic...   [click here for more]
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5E Automatic Effects - Van Richten's Guide to Ravenloft (Fantasy Grounds)

5E Automatic Effects - Van Richten's Guide to Ravenloft (Fantasy Grounds)


Instantly add effects for all class features, racial traits, items, and monsters found in 5e Van Richten’s Guide to Ravenloft! 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment,...   [click here for more]
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5E Automatic Effects - Volo's Guide to Monsters (Fantasy Grounds)

5E Automatic Effects - Volo's Guide to Monsters (Fantasy Grounds)


Instantly add effects for all racial traits, monster abilities, items and spells found in Volo’s Guide to Monsters! 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic items,...   [click here for more]
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5E Automatic Effects - Xanathar's Guide to Everything (Fantasy Grounds)

5E Automatic Effects - Xanathar's Guide to Everything (Fantasy Grounds)


Instantly add effects for all items, spells, and class features found in Xanathar's Guide to Everything 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic...   [click here for more]
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5E Character Stream Widget (Fantasy Grounds)

5E Character Stream Widget (Fantasy Grounds)


Are you tired of having to edit images of your player's stats every time before a stream? How much would you expect to pay to have that already done for you and dynamically pulled from Fantasy Grounds? 4 easy payments of $99.99? NO! One payment of $20, and you can use it in unlimited games of 5E, with unlimited numbers of players. Your job as a streaming DM of 5E games just got a LOT easier! No...   [click here for more]
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5e Combat Actions and Environmental Effects Coding

5e Combat Actions and Environmental Effects Coding


5E Combat Actions and Environmental Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for combat actions such as Dodge, Help, Hide, and Ready. It also has coding for environmental effects like Half Cover, Three-quarters Cover, Darkness, and Dim Light. All of which are drag and drop ready straight onto the Actions tab of...   [click here for more]
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5e Druid Wild Shapes - Quick Reference Guide (Fantasy Grounds)

5e Druid Wild Shapes - Quick Reference Guide (Fantasy Grounds)


A handy reference guide for shape-changing druids! Any campaign which has druids in it adds extra complexity for the DM to manage. That shouldn't keep you from using them or being scared to manage them. At the very least, you'll need creatures to represent the various animal forms that they can be shifted into. Druid Wild Shapes Quick Reference Guide provides those NPCs for you, as well as other reference...   [click here for more]
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5E Expert Classes

5E Expert Classes


This contains both the PDF and Fantasy Grounds module. Ever get tired of the same old 12 basic classes available in the base game?  If you've been playing a long time you might be looking for something challenging and new to liven up the game.  How about 18 new classes?  All in one super package, intended for players that have long mastered the old classes. These...   [click here for more]
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