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DL1 Dragons of Despair (1e)

DL1 Dragons of Despair (1e)


You stand on the road east of Solace, tired from five years of adventuring, from a fruitless search for lost clerical magic. You know the old proverb that claims "You must return to find what you left to seek," but the saying never really made sense. Soon, however, it will. For the world of Krynn is not the same: refugees stream out of the northernmost human lands, telling horrible tales. An invading...   [click here for more]
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DL13 Dragons of Truth (1e)

DL13 Dragons of Truth (1e)


The key to victory is at hand as the Heroes of Legend set out on their final quest! The port city of Kalaman seems as tranquil as a morning breeze. Yet on the horizon the terrible might of the Dragon Empire rushes unchecked, intent of the city's destruction. Poised now to meet them is the Army of Whitestone with its vaunted Solamnic Knights. The final conflict is at hand. Yet hidden knowledge has...   [click here for more]
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DL6 Dragons of Ice (1e)

DL6 Dragons of Ice (1e)


The Dragonlace saga continues! The refugees from Pax Tharkas are safe in the dwarven kingdom of Thorbardin. You are in the ancient port of Tarsis searching for ships to bear them out of the dragonarmy's reach. But nothing in silent Tarsis is as you expected. The sea receded in the Cataclysm; no ship will ever set sail from Tarsis again. Draconians openly roam the deserted city streets. A...   [click here for more]
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DL8 Dragons of War (1e)

DL8 Dragons of War (1e)


The Tower of the High Clerist pierces the cold sky. The chill wind blows snowy swirls across Solamnic Knights huddled on the battlements. This is their last stand. Behind the pass they guard sits the gleaming city of Palanthus. The war will be lost if the city falls to the Dragonarmy. All eyes strain south across the rolling plains of Solamnia. The Knights hear the distant thunder of a vast horde...   [click here for more]
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DLA2: Dragon Knight (2e)

DLA2: Dragon Knight (2e)


Someone or something is killing the Othlorx ('The Uninvolved') dragons of Taladas. Not only good dragons, but evil ones as well. Who or what would be so angered at these dragons as to slaughter them indiscriminately? To find out, The PCs must masquerade as dragon hunters and set out to destroy dragons. It's a dangerous game—if the dragons don't get you, your employers might! This quest will take...   [click here for more]
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DLA3 Dragon's Rest (2e)

DLA3 Dragon's Rest (2e)


Your heroes find themselves on a demi-planar island in the Ethereal void, where a mysterious god enlists their help in his scheme to stop Erestem (Takhisis). The heroes must journey through space and time to recover the powerful cindergemsand forge a weapon to destroy Erestem. If your heroes fail, Erestem's evil minions will invade Taladas and destroy the Orthlox (Uninvolved) dragons, which...   [click here for more]
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DLC2: Dragonlance Classics Volume II (2e)

DLC2: Dragonlance Classics Volume II (2e)


Note: Maps for this product have been added to the digital file. To receive the scanned maps, please purchase the digital version or digital + print combo. You hold in your hands the second in a series of all-in-one reprints of the epic adventures of the Dragonlance saga. This booklet comprises the adventures previously published as Dragons of Ice, Dragons of Light,...   [click here for more]
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DLC3: Dragonlance Classics Volume III (2e)

DLC3: Dragonlance Classics Volume III (2e)


This is the final installment in the Dragonlance Classics series, the dramatic conclusion to the entire 14-module Dragonlance saga. Within are the reprints of Dragons of Dreams, Dragons of Faith, Dragons of Truth, and Dragons of Triumph, fully updated to 2nd Edition AD&Drules. This 128-page book contains the maps, and descriptions that will take the Heroes of...   [click here for more]
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DLE1 In Search of Dragons (2e)

DLE1 In Search of Dragons (2e)


Good, Evil, Neutrality. These three forces exist in a delicate balance, a balance crucial to the harmony of all things. Now that harmony is threatened and all of Krynn is in jeopardy. For reasons unknown, the balance among Krynn's good, evil, and neutral dragons is shifting: A deadly affliction is killing off silver dragons, and no one has seen a bronze dragon in months. What's more, the people...   [click here for more]
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DLE2 Dragon Magic (2e)

DLE2 Dragon Magic (2e)


The Moons of Krynn are fading. The alignment forces of Good, Evil, and Neutrality are locked in conflict… and evil seems to be winning! The unnatural machinations of the treacherous Khardra—daughter of Takhisis herself!—have led to a crisis of cosmic proportions. The Heroes journey to the Cloud City Cirulon, heart of the Good Dragon races, there to meet the Astral Dragon himself. The nature...   [click here for more]
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DLE3 Dragon Keep (2e)

DLE3 Dragon Keep (2e)


The good dragons of Krynn need help. Recruited by the silver dragon Saramber, the player characters have joined ranks with the dragons and sought to solve the mystery behind the deaths of many silver and bronze dragons and passed the tests set out for them, earning the trust of these ancient creatures. But now, Saramber fears evil dragons have discovered the portal that could lead them to the dragons'...   [click here for more]
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DLQ1 Knight's Sword (2e)

DLQ1 Knight's Sword (2e)


Est Sularus oth Mithas: My Honor is My Life. For the young men who have gathered at the High Clerist's Tower, those words mean one thing: Knight of Solamnia. For some, knighthood is just around the corner. For others, there will be only failure and the shameful return home. Whatever the eventual outcome, all of the candidates bear those words in their hears. Eagerness and anticipation fill the...   [click here for more]
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DLQ2 Flint's Axe (2e)

DLQ2 Flint's Axe (2e)


Before the War of the Lance, Flint Fireforge returned to his place of birth, the dwarven town of Hillhome. There, he uncovered a fiendish plot and used his magical battle axe to stop evil dwarves from destroying his home. The axe was destroyed in Flint's final battle with the leader of the evil forces. Or was it? Now, rumors are circulating that Flint's axe has been seen around Hillhome. It is up...   [click here for more]
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DLS1 New Beginnings (2e)

DLS1 New Beginnings (2e)


It is a continent of raw beauty and wondrous magics—of marauding hordes and avenging champions—it is Taladas, the forgotten continent of Krynn first revealed in the best-selling Dragonlance supplement Time of the Dragon. Now, this incredible setting is brought to life and made ready for adventuring with New Beginnings. This essential adventure provides all the information...   [click here for more]
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DLS2 Tree Lords (2e)

DLS2 Tree Lords (2e)


If the Silvanesti are experiencing rebirth, the Kirath are the midwives. The time has come for the elves to reclaim their homelands, the lands warped and ruined by Lorac and the Orb of DragonkindThe Kirath, the elite scouts of the Silvanesti, are in the vanguard of the returning tribes. What they find is familiar, yet unfamiliar—landscapes twisted by magic, once-verdant lands now gray and...   [click here for more]
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DLS3 Oak Lords (2e)

DLS3 Oak Lords (2e)


Before the Cataclysm, the great Kith-Kanan and a band of brave elves separated from their Silvanesti brethren and founded the legendary realm of Qualinesti. Then, just prior to the War of the Lance, the fledgling kingdom toppled before evil dragon armies. Now the great war is over and new beginnings arise! The new Speaker of Suns, Porthios-Kanan, returns to Qualinesti with his people, but they find...   [click here for more]
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DLS4 Wild Elves (2e)

DLS4 Wild Elves (2e)


At long last, the Kagonesti elves are rising against their Silvanesti and Qualinesti masters. A prophet has come to deliver them from bondage; all of Southern Ergoth rings with the sounds of battle! The Kagonesti flee their arrogant cousins, heading toward a land of legend: The Valley of Perfect Silences. Here only Kagonesti are allowed; no longer will they suffer servitude and wrong. The Gate has...   [click here for more]
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DLT1 New Tales: The Land Reborn (2e)

DLT1 New Tales: The Land Reborn (2e)


The War of the Lance may be over, but the Heroes' jobs have only begun. Returen to the time just after the end of the War, when the land is healing and its peoples are struggling to rebuild their lives. Travel with Tika and Caramon in search of her father, Alleran Waylan. Help a group of kender track down an aging black dragon. Go with Riverwind and Goldmoon to reclaim the settlement of Que Shu. Or,...   [click here for more]
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Dragonlance - Book of Lairs (2e)

Dragonlance - Book of Lairs (2e)


At long last, adventures set in Ansalon that can be played in a single session. In the tradition of previous Books of Lairs products, the material in this booklet is designed to be inserted into existing Dragonlance campaigns, or played alone as an evening's entertainment. Most of the adventures have been designed for characters with levels averaging from 6 to 10; however, there are also suggestions...   [click here for more]
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Dragonlance Classics Volume I (2e)

Dragonlance Classics Volume I (2e)


Calling all Dragonlance saga heroes! At long last, the first four Dragonlance modules are back. Together for the first time, play the entire adventure of the first book of the Dragonlance saga! Starting from the Inn of the Last Home in Solace, journey throughout the lands of Ansalon and defy the evil that threatens to overwhelm and entire continent. Explore the Lost City of...   [click here for more]
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When Black Roses Bloom (2e)

When Black Roses Bloom (2e)


The nightbound realm of Sithicus is dying! The grey forested crags scarred by jagged rifts echo with the laments of the dying elven nation. But the lord of the land sits uncaring on his blackened throne in the charred castle of Negragaard, lost in ancient memories. Through his passion and hatred the nightmare haunted death knight, Lord Soth, permitted catastrophe to befall his native...   [click here for more]
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Chaos Spawn (2e/SAGA)

Chaos Spawn (2e/SAGA)


In the heat of an unnaturally warm summer, the Knights of Takhisis conquer nearly every inch of Ansalon, even the glorious city of Palanthas. Mere days later a messenger arrives in Palanthas bearing a dire missive: Something wiped out the Knights posted at the Tower of the High Clerist and now cuts a swath of destruction across the countryside! Chaos Spawn pits your heroes against one of Chaos's strongest...   [click here for more]
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DL15 Mists of Krynn (1e)

DL15 Mists of Krynn (1e)


Krynn - a vast, mysterious planet filled with wonder, beauty, and danger. The home of the best-selling Dragonlance adventures and novels, Krynn is the most popular fantasy role-playing world ever. The Mists of Krynn makes that world even more exciting for Advanced Dungeons and Dragons game players everywhere! Twelve different authors have combined to fill this book with advuntures, new NPCs, and...   [click here for more]
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DLA1 Dragon Dawn (2e)

DLA1 Dragon Dawn (2e)


Venture once more to the world of Krynn, but this time to the continent of Taladas, largely untouched by the war of the Lance. The dragons here are Othlorx, the Uninvolved, because they remain neutral in the struggle against the evil of Takhisis and her minions. Then why are they being systematically exterminated? Who wants all dragons on Taladas dead? Your heroes must set on a dangerous trek in...   [click here for more]
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Dragons of Autumn (3.5)

Dragons of Autumn (3.5)


Dragonlance® War of the Lance Campaign, Volume One Autumn settles on the plains of Abanasinia as rumors of war and strange creatures travel from northern lands. Friends meet in the tree-town of Solace after many years spent apart, hoping to reminisce about old times and adventures past. But the people of Ansalon need heroes, as the ancient gods have returned to the world, and brought...   [click here for more]
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Heroes Of Defiance (SAGA)

Heroes Of Defiance (SAGA)


The Unsung Heroes of Ansalon... No one knows their names. There are no Sturm Brightblades or Tanis Half-Elvens among them. Yet for as long as Good has struggled against Evil, they have fought alongside the heroes famed of song and story. They are the rogues, spies, diplomats, and scouts of Ansalon, the heroes whose coming goes unheralded and whose passing goes unnoticed. Although...   [click here for more]
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Heroes Of Hope (SAGA)

Heroes Of Hope (SAGA)


Discover the Power of the Mystics! The free peoples of Ansalon are pushed ever back by the might of the Great Dragons and their fell minions. A hero's best weapon in this ongoing struggle is the energy of life itself, the strength of the spirit--the magic of mysticism. Shapechangers, healers, necromancers, mentalists: Mystic heroes come in a broad array of character types and wield...   [click here for more]
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Heroes Of Sorcery (SAGA)

Heroes Of Sorcery (SAGA)


Primordial Power At Your Command! Sorcerers across Krynn struggle day and night to master the ancient forces that power modern sorcery. Heroes of Sorcery reveals for the first time the advances that have been made in spellcasting since the founding of the Academy of Sorcery. Uncover the secrets to permanent-duration spells, cooperative spellcasting, and combining schools of sorcery....   [click here for more]
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Rise of the Titans (2e/SAGA)

Rise of the Titans (2e/SAGA)


Evil Grows in the Heart of the Ogre Lands During the Age of Dreams, ogres were beautiful creatures who built fantastic cities and ruled over the greatest civilization on all of Krynn. They eventually fell prey to their own decadence--their culture collapsed into barbarism while the ogres themselves degenerated into their current repulsive forms. Recently, however, a new form of ogre has emerged. These...   [click here for more]
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Seeds of Chaos (2e/SAGA)

Seeds of Chaos (2e/SAGA)


"When the Storms of Chaos rage, even gods seek safe harbor." -- Augury readings in Palanthas, 383AC (Anonymous) Krynn swelters in the grip of unnatural heat--a summer so dry and scorching the very world seems ready to burst into flame. Across this baked landscape, Lord Ariakan's armies of Dark Knights sweep unchecked. Finally, the great city of Palanthas, the jewel in Ansalon's crown, awaits the onslaught...   [click here for more]
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Wings Of Fury (SAGA)

Wings Of Fury (SAGA)


Fly with the dragons of Ansalon! Within the long shadow of the dragon overlords' domains, villainous schemes approach fruition. Only a handful of courageous heroes dare to challenge these ruthless wyrms--and their success or failure will determine the future of Krynn. "Wings of Fury" provides a wealth of detail about the mightiest creatures of Krynn. The handbook within this box,...   [click here for more]
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