The ship plaguing the Northern Moonsea region, Merchant Lords’ Folly, is unable to hide anymore. Through coercion of their best fence, its current port and owners have been located. Now is the chance to strike out, and possibly acquire both the boat and its captains: The Teshwave Siblings.
This is a Tier 2 (APL 8) Adventurer's League legal adventure set near Melvaunt.
This module first... [click here for more]
As Faerûn recovers from the demon threat, a prominent leader goes missing. Is this a simple rescue mission, or is there more at stake?
This is a Tier 3 (APL 13) Adventurer's League legal adventure set in a small town near Yulash.
This module first premiered at TotalCon 2017.
PDF of the adventure
Fantasy Grounds module
PDF of the Adventurer's League certificate
The... [click here for more]
Elanil Elassidil’s successful recovery brings dire news, and only enough to raise the fears of all. On the urgent request of the factions, a covert raid party must be sent in to secure as much knowledge as possible, and destroy whatever schemes lie below. This is a Tier 3 (APL 13) Adventurer's League legal adventure set in a small town near Yulash.
This module first premiered at TotalCon... [click here for more]