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"Crime's False Promises" is a D&D 5th Edition adventure ideal for new players to get familiar with the basics of the game. The adventure contains 4 pages of content through 4 main scenes, and 4 maps. It is expected to provide about 5-6 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 3, and gives an introduction to fighting, role play, skill challenges and mysteries.
The... [click here for more] |
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From award-winning screenwriter Dale Zawada
Potions 11 is a 4-5 hour one-shot adventure for five 4th-5th level characters. The adventurers will be tasked with planning and executing a magical heist. Will they be sneaky or use brute force? Probably a violent mix of the two. This adventure is perfect for DMs looking to fill a shorter session or injecting some light humor after an intense... [click here for more] |
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After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders'... [click here for more] |
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"In Your Parents' Embrace" is a D&D 5th Edition interactive novel featuring a memory sequence as kids, reliving the past upon receiving news bad news. The adventure contains 5 pages of content through 6 main scenes, 2 battle maps, 2 handouts and 4 character sheets for the kids to play. It is expected to provide about 3 hours of play time with active roleplay for a party of 4 adventurers.
The... [click here for more] |
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"Heading to Silverymoon? It's a lovely city, gem of the north, they call it. Even still, can be tricky to get around. Got a pamphlet here that should help ya."
Silverymoon is one of the most beautiful cities in the Northern Sword Coast, sitting on the River Rauvin east of Neverwinter. This is a pre-filled version of my Complete City Sheet (already available on DMsguild) with a custom... [click here for more] |
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Free entertainment during pandemic times.
In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit.
Heist on Cassalanter Villa
A one-shot conversion for Waterdeep: Dragon Heist
The Black Viper is recruiting a team of thieves for her greatest heist yet: emptying the Cassalanter vault right under its owners' noses,... [click here for more] |
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"Best to read up a bit if you're heading to Candlekeep. The seekers there aren't the most forthcoming with directions. Here, this should help."
Candlekeep's Great Library has one of the most comprehensive collections of knowledge in all of Faerun, making it a key stop for adventurers in search of greater insight. This is a pre-filled version of my Complete City Sheet (already available... [click here for more] |
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CITY OF EYES
Subtitle: everyone can shut up and leave me alone now, it's finally finished
City of Eyes is a Ravenloft adventure in 13 parts, taking place in the thoroughly horrible city of Elysium, a ghastly urban sprawl where it never stops raining and streetlamps flicker in winding streets filled with secrets.
- This adventure is for characters of 15th-20th level,... [click here for more] |
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Detailed isometric map of Yartar in both JPG (ZIP) and PDF formats. The map is based upon information in Volo's Guide to the North, Storm King's Thunder, Princes of the Apocalypse, and Tyrrany of Dragons.
Includes the following high resolution (2048x1536) maps:
- Yartar, Day (Generic / Unlabelled)
- Yartar, Day (Forgotten Realms Labels)
- Yartar, Night (Generic / Unlabelled)
- Yartar, Day... [click here for more] |
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The settlement character sheet allows you to create settlements for your world using a quick and intuitive system derived from the classic D&D 5e character sheet. Learn how to use the traditional ability scores and proficiency system in a new way to create new and inique settlements for your world!
Includes a 2 page pdf rule document explaining how to use the character sheet as well as printable... [click here for more] |
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This is the 5th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters.
Each encounter includes a history/background for the encounter, a map, and monster stats.
The companion ZIP file contains JPEG versions of the maps (with and without grid), Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and PDFs... [click here for more] |
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Refugees from Mulmaster have flooded the rough-and-tumble town of Ylraphon. Poverty, shortages, overcrowding, and an unnatural heatwave have tempers running high. When a series of mysterious crimes erupt, the people are desperate for someone to blame. Can you find the connection and the culprit, or will the angry mob deal its own form of justice?
A 4-hour D&D Adventurers League adventure for... [click here for more] |
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My first Eberron published work!
The city is divided up into its numerous wards, and each ward has a table of random events to roll on. Encounters range from the simple and straightforward (players noticing a missing poster) to the more humorous (goblins poorly disguised as blind beggar children) to the kind of circumstances that truly test your players (such as the players finding a jeweled spear... [click here for more] |
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This product is intended for both players and Dungeon Masters to lay out the rules and additional considerations for lockpicking, as well as to provide additional items such as mundane and magical locks, lockpicking tools, and spell options. The following sections are included:
The Rules. This is a summary of the official rules (Rules as Written), unofficial rules (Rules as Intended),... [click here for more] |
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Featured here is a set of full colour maps to add to the adventure found in Eberron Rising from the last War
Each map comes in both gridded and grid-less form and in three different file types to suit every play style and letting you focus on your game.
Included are:
- Cog Carnival - Lift to under Sharn - Daask Excavation Site - Mithral Tower - Sharn City Street - Sky... [click here for more] |
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4 MORE FIREARM SUBCLASSES!!!
Provided in this mini-book are gun-wielding subclasses for the:
PALADIN
SORCERER
DRUID
MONK
Check out ARMED TO THE TEETH 1 right here -
https://www.dmsguild.com/product/397237/Firearm-Subclasses?affiliate_rem=3238659
These are designed to integrate into your... [click here for more] |
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Added all carts as PNG files.
This is an 8 page collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train.
All maps are including a 1" grid ready for print and use with miniatures or tokens. All maps are also available with no grid, as a seperate pdf file.
The maps include:
- Engine cart - Kaboos cart - Economy and high class booth... [click here for more] |
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DISCLAIMER: We do not endorse any form of (illegal) gambling in real life. Please, use this supplement responsibly and keep the bets in-game.
20 minigames to incorporate in taverns, festivals, noblehouses or farmhouses and bring your world to life — or make your party go broke!
Many a time during a campaign, your party might run up to a tavern or maybe... [click here for more] |
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"Daggerford's a lively little castle town. Living in the shadow of Waterdeep, you'd think they'd get passed by. But quite the opposite, even got this guide for folks visiting."
Daggerford is a small castle town that, nevertheless, sees a lot of traffic from nearby Waterdeep. This makes it comparatively quiet, but still lively enough to keep a party of adventurers from getting bored. This... [click here for more] |
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Character Focused Random Events for Towns is the sequel to the bestselling title Character Focused Random Events for the City. This bookmarked PDF holds 420 Random Events for players in any Dungeons & Dragons Fifth Edition campaign.
As characters explore the world, random events can happen in towns they pass through or stay in for a time. These events are... [click here for more] |
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10/11/2019: Mining and Smithing Update
New Metals!
Brand new metals to smelt and smith with! Use them to create new and powerful weapons and armors.
New Metal Effects!
Every new metal comes with unique properties when smithed into equipment.
Set Effects!
Set effects bring an entirely new dynamic to the game. These occur when... [click here for more] |
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An Adventure for Levels 1 to 3.
Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena.
In this adventure, the players will need to:
survive harsh prison conditions, including the rivalry between prisoner factions: human, orc, goblin and... [click here for more] |
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The grand opening of the Dragon's Hoard invites allcomers to its tables. From the pillars of society, to the grunts of the working men, all have been invited to Mr. Bigsby's new casino, backed by the loot from his adventuring days. Bigsby is no fool however, and knowing the enemies he's made to get to the top he's decided to opt for some unconventional security staff. The challenge set by the stone... [click here for more] |
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R1: The Road to Rel leads to Rel, which is detailed in this adventure. Having arrived the PCs can meet the locals, do some shopping, and engage in random or planned violence. Rel is intended to be the PCs’ base of operations for the R series adventures that follow, but the town can be used on its own in almost any campaign.
While this adventure is focused on role playing and does... [click here for more] |
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Adaption of the phaerimms for 5th edition.
The phaerimms were wholly evil aberrations, bent on the destruction of all life - devourers of magic, who laid low the Netherese Empire and caused the desolation of the Anauroch desert. This pack includes statblocks for all seven stages in the lifecycle of the phaerimm, as well as a sample of some of the lore around these terrible... [click here for more] |
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DNDSPEAK Proudly Presents: 100 URBAN ENCOUNTERS!
One hundred different situations that your players can encounter while in a busy city street. ... [click here for more] |
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A Christmas one-shot adventure, ideally for four level 5 characters, but easily adjusted for more or fewer. Includes guidance advice on scaling encounters for different numbers of players. ... [click here for more] |
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If you're creating new characters for Waterdeep: Dragon Heist, consider these three new backgrounds for use with your character. If you're a DM planning on running the adventure, there's a new faction as well: The Heralds. Across Faerûn, they consider it their job to record and police the noble family lines and their heraldry.
While you're at it, check out our other titles!
Variant... [click here for more] |
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This is the 6th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters.
Each encounter includes a history/background for the encounter, a map, and monster stats.
The companion ZIP file contains JPEG versions of the maps (with and without grid), Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and ... [click here for more] |
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This guide will help you create an entire city from a blank slate. The city generator contains a series of tables, word banks, and fillable outlines to help inspire your city's appearance, map, culture, districts, and factions, with a printfriendly summary at the end of the guide to take inventory of all your choices. ... [click here for more] |
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This is a collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train.
All maps are provided as png files, with or without grid, and as an object, ready for use in roll20 or other online platforms.
The maps include:
- Engine cart - Kaboos cart - Booth cart - Dining cart - First class cart - Standard passenger cart - Budget passenger... [click here for more] |
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In Death House, the optional mini-adventure presented as Appendix B: Death House in Curse of Strahd, as well as a free introductory adventure on the Wizards of the Coast website, there is a cult which is described as chanting particular phrases over and over again (see Areas 35 and 38).
This product contains 4 short audio tracks in mp3 format, one for each phrase the cult chants.... [click here for more] |
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Let the Fun Begin!
One of the most exciting parts of a faire or festival is the games. Games of chance, games of skill, and all manner in between serve to delight and entertain attendees. And if the owners of the faire can pocket a little extra coin, then all the better.
Inside you will find a dozen games, some encounter hooks for faires, and a fortune-telling system to make your festivals feel... [click here for more] |
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Samurai, a new playable class, a melee class that while on its journey will follow one of three paths. From the armor clad honor bound samurai, to a disgraced ronnin fighting and robbing travelers day to day for his food, to a samurai who has stumbled upon a cursed weapon that binds itself to its new wielder, granting him power with dark magic. These are just some of what could happen when you play... [click here for more] |
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This is the fourth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R3: Rukel Manor. Just as the PCs are settling in, undead threaten the town. While the initial outbreaks... [click here for more] |
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DNDSPEAK Proudly Presents: 100 MURDER MYSTERY PLOT HOOKS!
One hundred plot hooks to help you run your own whodunits. ... [click here for more] |
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The Mottled Donkey
When Elthar Yrbrock’s mottled donkey statuette gets stolen, he hires the characters to retrieve it for him. Elthar knows the statuette will change hands in an inn called 'the Trencherman'. This large alehouse caters to the scum of Baldur’s Gate.
It’s not easy to search for a small statue in the mayhem of brawls, fires, and shady events. The characters face dangerous people... [click here for more] |
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The Industrialist, a class for 5e D&D.
As seen on - Best of DM's Guild - May by LootTheRoom & Episode 204 - Going Last podcast PLEASE: Be sure to leave a review, if you like the class! It really helps us.
Have you ever wanted to play a non-magical class that feels magical in nature? Well, you've come to the right place!... [click here for more] |
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Leilon: City of Adventure is a module designed to aid you, the DM, with over 40 pages describing the ruined town as it stands today and also provides 4 adventures for character levels 3 to 8. The module is broken down into chapters. The first describes a farm converted into a small keep outside the ruined town that is used as a staging base for adventuring parties and provides several NPCs with... [click here for more] |
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the moral compass
In this adventure, the party is hired by the nobles of Rustwater to deal with a group of bandits, a seemingly generic quest. However, they soon discover that some things are not what they seem and the fate of this poor town is in their hands. This adventure offers a thrilling twist on the classic tale of good vs. evil, challenging players to weigh their moral compass... [click here for more] |
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There is a rogue enchanter at work in Waterdeep. Help the Watchful Order of Magists and Protectors hunt them down, or perhaps strike a deal with the scofflaw mage.
Unlicensed Enchantment is an investigation themed adventure, designed to be played as part of Waterdeep: Dragon Heist, but can also be run during any adventure set in the City of Splendors. It can be used as a bonus mission for... [click here for more] |
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Start as tavern bouncers. End up on the Astral Plane. All in one crazy night in Waterdeep.
Waterdeep: Tavern Defense is a one-shot adventure for 3rd-level characters.
The party has been hired for a simple mission: make sure the Slumbering Prince tavern doesn't get wrecked during the rowdy Midsummer Festival. And what better motivation than 200gp per person for a single night... [click here for more] |
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Inspired by the hit Pokémon video game.
Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 1st Generation of games, for a total of 174 magic items!
There’s also an accompanying... [click here for more] |
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This is a 5e character sheet done in tribal and aboriginal art styles, with emphasis on neolithic glyphs - it's appropriate for Tomb of Annihilation, your half-orc barbarian, your tribal mystic, and other, similar characters. Now includes a spell sheet! ... [click here for more] |
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This supplement makes it easy to generate a new inn or tavern no matter where your players are or what they want their lifestyle expenses to be.
8 Categories for Inns and Taverns
Poor
Modest
Comfortable
Wealthy
Aristocratic
Shady
Dockside
Roadside
Each Tavern page offers a price and description as well as:
20 Name Adjectives
20 Name Nouns
20 Patron Names
20 Surroundings
20 Random Events and Adventure... [click here for more] |
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Inspired by the hit Pokémon video game.
Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 3rd Generation of games, for a total of 137 magic items!
There’s also an accompanying... [click here for more] |
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Inspired by the hit Pokémon video game.
Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 2nd Generation of games, for a total of 107 magic items!
There’s also an accompanying... [click here for more] |
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Want to play a Battle Smith artificer with a little more flexibility? Look no further! Steel Defender Variants provides three new options for your arcano-mechanical companion, allowing you to change your partner's strengths at the end of every long rest.
If you enjoy this, follow my freshly-minted Twitter account (@dice_dork_imi) and check out my Eberron-based adventure released on December... [click here for more] |
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A detailed summary of the mechanics of feudalism as relevant for D&D campaigns of varying political complexity. Everything from the various methods of gaining a title to the obligations those titles require of players are discussed. Also included is a summary of the economics of a fief to determine how much gold the lands will earn or cost the characters as they maintain their new noble status.... [click here for more] |
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A 2-4 hour Ravnica adventure for 5th-10th level characters (optimized for 8th level).
A Gruul raiding party steals a powerful Izzet magical device, putting all of Precinct Four in danger. If the ignorant Gruul raiders accidentally trigger the device during their drunken Rauk-Chauv revelry, it will vaporize the entire precinct. Can a small group of heroes enter the rubblebelt of the... [click here for more] |
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