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5 Minute Workday Presents: Tactician Class

5 Minute Workday Presents: Tactician Class


5 Minute Workday Presents: Tactician Class A new class focused on tactical combat and teamwork  Inspired by the 4th Edition Warlord class, the tactician is a martial leader who uses masterty of combat, teamwork, and preperation to achieve victory. Tacticians are smart and knowledgable warriors, winning battles through intelligence as much as steel.  In addition to the base class are seven subclasses....   [click here for more]
Dungeon Masters Guild  $1.00

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A Cleric Comes to Town

A Cleric Comes to Town


An all-ages adventure for players of all experience levels! The townsfolk celebrate when a healer with legendary abilities comes to town. The wonderful Merric Lighthands can heal even the most extreme and permanent injuries and illnesses. Unfortunately for them, a visitor from Merric’s past arrives to tell the truth. Includes six pregenerated characters, NPC stat block, and a brand new magic...   [click here for more]
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Circus of the Stars

Circus of the Stars


A 4-hour adventure for 9th-10th level characters A sleepy lakeside village wreathed in fog, rumors of a lake monster, local disappearances, a band of assassins terrorizing the city, and a travelling circus sideshow that seems to be at the center of it all. “Come one, come all to the greatest show in the world! Step right up, ladies and lords, to see the wonders of the natural and unnatural...   [click here for more]
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War Sorcerer

War Sorcerer


The War Sorcerer is a homebrewed subclass, designed and tested to be used in any D&D setting at your table that uses 5th edition. The War Sorcerer answers the question of what happenes when your Glass Cannon becomes a Molotov, thrown into the heart of combat as well as raining down distruction from a distance. ...   [click here for more]
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20 Quick Dragonborn NPCs

20 Quick Dragonborn NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help! Twenty NPCs...   [click here for more]
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The Avian Escapade

The Avian Escapade


In this adventure, the player characters are hired to retrieve a specific magical item for a well-paying gentleman. They will perform a series of heists inspired by those of the movies – a mansion, a casino club, and a bank. A high-risk caper where things going wrong is part of the plan. This adventure contains a written module with numerous complete NPCs, three unique maps, and an assortment...   [click here for more]
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Safety Guaranteed

Safety Guaranteed


The adventuring party arrives at Emerald Forest Adventure Con where attendees can get autographs and portraits with celebrity adventurers like Volo, Elminster, and Drizzt or wander the Merchant Hall for their adventuring needs. However, the big talk of the convention is “Actual Dungeon” — a live dungeon crawl experience with none of the risk. Unfortunately, when the characters decide...   [click here for more]
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Den of Thieves (2e)

Den of Thieves (2e)


Watch your back! Who stalks the fog-shrouded alleys of the night? Who rules where the City Watch fears to tread? Enter the secret organized underground of thieves, pickpockets, cat burglars, upright men, and kingpins. This 96-page book includes eye-opening details about thieves' guilds, a complete underworld organization, new adventures, and magical items. Also included is a full-color poster...   [click here for more]
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The Eye Heist

The Eye Heist


Are you tired of the moral bounds of standard adventuring? Need a little bit of a mix-up and some chaos? Then this adventure is for you! Get ready for the ultimate magical heist to steal the worlds most precious gems! Embark on an adventure of chaos and theft where everyone has secrets and no one is safe in the Eye Heist! ...   [click here for more]
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Undead in Ashborne

Undead in Ashborne


A SLEEPY VILLAGE HAS BEEN ROCKED BY KIDNAPPINGS AND RUMORS OF UNDEAD. WHAT SECRETS DOES ASHBORNE’S OLD ASHANA MANSION HIDE? Undead in Ashborne is a short adventure for 7th level characters, filled with suspense, undead horrors, and fascinating puzzles to challenge your party. Ashborne is just a small, quiet village, tucked under a hill. But all is not well...   [click here for more]
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Hand Drawn City Maps - II

Hand Drawn City Maps - II


I have continued working on maps since my last publication, "Hand Drawn City Maps", and has now managed to gather together five new maps. In this publication you will find a short summary over the different maps, detailing things like estimated population, estimated sieze and a short descriptor describing what the different villages/cities etc. are producing or otherwise just what I thought...   [click here for more]
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Nanfield

Nanfield


Nanfield is an island village of over 50 NPCs with mysteries plaguing both its present and its past. It contains a unique ecosystem and economy and a ship full of friendly pirates that will invite you by for dinner after accidentally attacking your party. It can be inserted into any campaign as an interlude during a travel montage, as a one-shot encounter, or as the base of future adventures....   [click here for more]
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Chronomad: A playable race of time-vagabonds

Chronomad: A playable race of time-vagabonds


CHRONOMADS are a race native to the Plane of Time. Blurring and shifting through the Material Plane, they store up time for when they need it most. A race of secret knowledge and wandering minds, they can be found in nooks and crannies throughout the wolrd. A PLAYABLE RACE for those who want a flexible character, chronomads are an entirely original creation, ready for any...   [click here for more]
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A Feast and a Frozen Star

A Feast and a Frozen Star


As the winter snows blanket the valley beneath Tyrant’s Peak, a special trinket has gone missing. The great red dragon Tsana’s hoard has been raided by misguided adventurers, and her coveted Frozen Star has been taken as spoils. Not wanting to bring further misfortune to those living near her mountain lair, Tsana has enlisted the aid of Looker the beholder to track down her beloved trinket...   [click here for more]
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A Helping Hand

A Helping Hand


Dark energies gather in the small village of Vaardest! Having narrowly survived a recent goblin raid, life is returning to normal in the small hamlet of Vaardest. But when evil forces conspire to destroy the town, can heros rise to save the village? Or will Vaardest finally fall to darkness? A 2 to 4 hour for 1st level adventurers, "A Helping Hand" is the continuation of another adventure by Clinton...   [click here for more]
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The Temple of Bhaal

The Temple of Bhaal


Need a one-shot horror adventure new players?! THE TEMPLE OF BHAAL is a "one-shot" adventure designed to last a single session of about 3 or 4 hours, for 1st level characters. The adventure has a Gothic horror theme, and would be ideal as a game to run for fans of the macabre or for Halloween. The party investigates the disappearance of an order of clerics inside...   [click here for more]
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Old Gus' Thunderdome

Old Gus' Thunderdome


Can You Survive Old Gus' Thunderdome? Towns on the edge of the desert have been raided by a new mechanical menace. A creature with many eyes, jammed into a mechanical contraption, has led metal armies to pillage these small villages. Can a group of brave heroes seek out the hideout of this strange creature and put an end to his terror? This is a one-shot adventure for 4-5 10th level players....   [click here for more]
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20 Quick Goblin NPCs

20 Quick Goblin NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help! Twenty NPCs...   [click here for more]
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Dungeon Module J2 Palace of the Viper

Dungeon Module J2 Palace of the Viper


This adventure was written before I had a chance to read through Volo's Guide to Monsters and therefore does not contain any of the context written in that book. I may at some point add it in but it won't be any time soon. This module contains background information, referee’s notes, and a complete map. PALACE OF THE VIPER is from the Just Because(”J”) series; like...   [click here for more]
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Arclords Places - Animal Training & Beast Buy pet shop

Arclords Places - Animal Training & Beast Buy pet shop


Are your players always trying to tame random creatures with a single Animal Handling check to get a fully combat capable pet? The rules here provide a training progression for animal companions. In addition, it presents the pet shop named Beast Buy, which includes NPCs, animals for purchase broken up in tiers, and additional pet related services and equipment. Pay what you like my friends,...   [click here for more]
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Adventurers guide to Drake Peak

Adventurers guide to Drake Peak


Included in this 32 page PDF you will find An island chain to add to your world 8 unique and wonderous cities A dark faction New backgrounds A new playable race with four subraces Monsterous variant Enemy stat blocks. Any funds I recieve will go to helping my create...   [click here for more]
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Reef of Madness

Reef of Madness


Reef of madness puts a psychedelic and tropical spin on standard low-level fantasy adventures. A collection of 5 mini adventuers ready to be assembled into a short campaign for characters levels 1 to 3. Check out the complimentary character options companion for Reef of Madness. Named for the sapphire blue squid found in great number just off the coast, Bluesquid Village is an idyllic fishing...   [click here for more]
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Heroes of Hookholm 1: The Cave on the Foggy Hook

Heroes of Hookholm 1: The Cave on the Foggy Hook


The Cave on Foggy Hook is the first of three connected adventures in the village of Hookholm and is aimed at busy or first time Dungeon Masters. This adventure is designed for 3-5 1st level characters and can be played in a single 3-5 hour session excluding character creation. In this adventure the party will find themselves in Hookholm, a small coastal village rebuilding after a devastating storm...   [click here for more]
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The Witch Born (Half Hag)

The Witch Born (Half Hag)


The monstrous fey known as hags propagate by consuming human souls and giving birth to daughters fated to become hags themselves. But when they fail at this, and the spirits proves too strong, something new is created in the form of the haglings, or witch-born as they're called. When these girls grow, they discover the magic within them and set to wander the world and discover themselves. Witch-born...   [click here for more]
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A Map of the Heart

A Map of the Heart


Two merchant houses are fighting over possession of a mysterious and ancient staff. What secrets does the staff hold? And how does it relate to a ruby the size of a human heart buried in some long forgotten barbarian tomb? A six-hour adventure for four 6th level PCs. Includes 5th edition write-ups of bone rats, tomb mote, forsaken shell, stone guardian, the bone creature template, and the necromental...   [click here for more]
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Humble Beginnings

Humble Beginnings


Why write a backstory when you could play it? Get the premium prologue experience with Humble Beginnings, a five-session adventure following would-be adventurers across eight years. Using the Child class your party can build and learn about their character before they reach the first level in their class of choice gaining an extra, class appropriate feat for their troubles. Recent Update!...   [click here for more]
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Soul Render Class (5e)

Soul Render Class (5e)


The soul is a tricky thing to manipulate, with the greatest extent most folk will get being returning someone's soul to their body, questioning it through necromantic ritual, or binding it in service for all eternity. But for a precious few, the soul is something more; less an extension of the self and more an addition to it, able to manifest and manipulate the very essence of others for your benefit...   [click here for more]
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Humanlike Races

Humanlike Races


"In most Dungeons & Dragons settings, human societies dominate the much of the world, and human culture is the standard by which other cultures are described. Despite the ancient legacies and magical abilities of other races, it is humanity and its related races which seem poised to control the future." In this supplement, you will find 9 additional races which share a common,...   [click here for more]
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Tavern Inn

Tavern Inn


Best place to start any adventure. A nice cozy Tavern and/or Inn for your adventurers to meet up, sleep off a battle, or make some contacts with quest starting NPCs. Included: This map pack includes two versions of the map. One is fully populated and furnished with assets. The other is empty to decorate anyway you like. Two size version are included with each style map. 50x50 pixel...   [click here for more]
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City Map Pack

City Map Pack


Digital maps for your adventurers! Use these maps with your tabletop game or in your DMs Guild™ products. The City Map Pack contains three maps in 300 dpi .JPG format for digital use and in PDF format for easy printing on standard 8.5 x 11 inch paper. ...   [click here for more]
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The Truth of the Matter

The Truth of the Matter


A kid-friendly adventure for heroes of all ages and experience levels! When a well-intentioned but foolish apprentice pours a truth potion into the town well, things can quickly go awry. Can your heroes help the town sort out what’s happened, soothe the frustrated and perhaps too-honest townsfolk, and figure out how to fix it? And can they do it without jeopardizing the relationships and livelihoods...   [click here for more]
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A Wyvern's Return - Adventure

A Wyvern's Return - Adventure


An Adventure for 3-5 chracters level 3-5. Whilst spending time in Doorstep, the settlement that has grown up around the gates of Gauntlgrym, the town is attacked by an overwhelming force of orcs and you are pushed back into the city. You and your companions are offered an opportunity to escape the mountain through the trap laden, kobold infested, Red Wing Warrens and get help for the besieged city....   [click here for more]
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The Egg Hunt

The Egg Hunt


The Egg Hunt is an Easter-themed adventure with plenty of surprises in store! The quest was written for use with D&D 5th edition and made to fit into any campaign setting of the DM’s choosing. The encounters are set up for both a low level (1-4) and medium level (5-8) party of adventurers. This quest includes the following elements: Approximately 4 hours of gaming DM instructions...   [click here for more]
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190 Names for taverns and Inns.

190 Names for taverns and Inns.


Here is a list of tavern names for all the DMs that need a name on the fly! Enjoy! :) Check my other products here or click one of the images below! ...   [click here for more]
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The Harvest (A Horror Story)

The Harvest (A Horror Story)


ONE SHOT or ONE Session The small quaint village of Keasling is a farming town two weeks away from their first Harvest festival in 180 years. The adventure begins with the party arriving and discovering through experience and reports that things in Keasling are not quite right. Players must make connections, defeat horrific encounters and learn the reasons for these evil happenings. They will learn...   [click here for more]
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The Price of Bread Part 1

The Price of Bread Part 1


In this document, we go into the basics of economics, especially what society formed around. We talk about the basics of bread, meat, and cheese. In later supplements, we will discuss details such as more advanced goods, transporting these goods, and bringing it all together with a functioning economy and something to protect it. ...   [click here for more]
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The Vanguard - Fighter Archetype

The Vanguard - Fighter Archetype


Someone's got to be the first through the door. Someone has to find those booby traps. Someone's got to hold the line so the rogue can get into flanking position. And the Vanguard will be damned if they let anyone else take that risk. The Vanguard is the fighter who has trained to be the tip of the spear. They are medieval special forces; they go in first, break the enemy fast, and hold out...   [click here for more]
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Six-shooter – Part One: Firearms

Six-shooter – Part One: Firearms


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The first part introduces a system for running and generating...   [click here for more]
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Perilous Places: The King's Mercy

Perilous Places: The King's Mercy


** ALL OF THE AUTHOR'S PROFITS ARE BEING DONATED TO THE ALZHEIMER'S SOCIETY ** "The story of the surrounding area and the madness that infected it is great, and Baalham does a great job of populating his prison with hazards and encounters that ooze theme." "...let’s talk about the Despair Track... It’s also trivially easy to keep...   [click here for more]
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Sundry Class Options

Sundry Class Options


This collection of class options includes: The Way of the Unmastered, for the Monk - A nameless drifter who solves her problems with her trusty weapon of choice. The Oath of the People, for the Paladin - A paladin as much at home with revolution and heaing the sick as smiting evil. The Enforcer, for the Rogue - A rogue who relies on brute strength, dirty tricks, and sheer opportunism to get...   [click here for more]
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Everwell Rest - Map Pack Vol 2

Everwell Rest - Map Pack Vol 2


Everwell Rest -- Map Pack Vol 2. Continue your adventure in a new fantasy city, an oasis deep in the desert, ancient walls encircle a vibrant city that both lives off and worships the deep well that give it and the outlaying fertile lands life. Or create your own story with the fillable legend within. High resolution editable D&D cityscape map with optional location...   [click here for more]
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First Contact

First Contact


The PCs were supposed to meet Jaressa Glenill in the City of Pelarth, but she’s gone missing. What has happened to her and why is it that every stone they overturn just deepens the mystery? An investigative urban adventure for four 4th level characters. For 5th edition Dungeons and Dragons....   [click here for more]
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Descent Into Darkness

Descent Into Darkness


Deep in the north Svalich Woods in the forgotten cemetery of Marescu’s Vale—now known as the Vale of Tears—a ghost has a problem. Islana Marescu is the youngest daughter of Baron Liviaz Marescu. Islana is also a ghost who never died. Brave adventurers liberated her from the curse of a dark necromancer (see The Weeping Revenant for how your players can take part in that story),...   [click here for more]
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Mixed Martial Arts Guide For 5e (Feats Book and General Grappling System Revision)

Mixed Martial Arts Guide For 5e (Feats Book and General Grappling System Revision)


This is a feat book designed to make the art of grappling and unarmed fighting compare and compete well with other character options at the higher levels. It is a full revamp of the Grappling system for the 5th Edition. It is extremely accurate and gives great incentives for being an unarmed combatant, Monk, Pugalist, or even any other class! This feat book and system for integrating MMA into D&D...   [click here for more]
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Beastmen Race Creator (5e)

Beastmen Race Creator (5e)


Create Your Own Playable Race. This 22 page handbook includes the lore, flavor and rules for creating your own bestial race from the wilderness. With over 50 racial traits to choose from, the Beastmen Race Creator gives you all the tools you need to create a balanced and unique race for your campaigns. Included are 4 new fully detailed and finished...   [click here for more]
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Beholder, Beholderkin & Fungi Supplement (5e)

Beholder, Beholderkin & Fungi Supplement (5e)


Beholder, Beholderkin & Fungi Supplement (5e) The Waterdhavian Enquirer proudly presents the latest in xenozoological fieldwork on the subject of social beholders. Brought to you by a team of Faerûn's most intrepid explorers, keen-eyed journalists and fearsome editors, this feature article is targeted at the educated layperson, and will be suitable for use by adventuring professionals,...   [click here for more]
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Where There's Smoke

Where There's Smoke


The trade coster Commus is up to something big, and its rivals want to know what it is. The PCs must investigate the situation before things get too hot to handle. Where There's Smoke is a single session adventure for four to five 1st level characters. It is an urban adventure, taking place in a large town or small city. For 5th edition Dungeons and Dragons. The adventure also includes 5th edition...   [click here for more]
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Cavern of the Violator

Cavern of the Violator


When local farmer Jonas Cappa goes missing while hunting mushrooms and then reappears, hours later, naked and without any of his belongings, his wife goes to the party to investigate. Jonas claims to have fallen into a whole in the ground, but none can be found. What really happened to him and can it be stopped before things get worse? (Spoiler: they are probably going to get worse). A one-shot...   [click here for more]
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Ceremonial Wrestler (Barbarian Path)

Ceremonial Wrestler (Barbarian Path)


The Path of the Ceremonial Wrestler is a grappling-based subclass that gives you the option to not only shove, grapple, and pin your opponents but also put them into powerful submission holds that allow you to render them unconcious or deal consistent damage while also restricting their movement and attacking capabilities. This subclass is the third in my series of "hybrid" classes and serves as...   [click here for more]
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Skulky's Wagon of Useless Items

Skulky's Wagon of Useless Items


"Everyone, come and see my fantastic wares," a human shouts from the large window of his wagon, his wild sandy blonde hair tangling in the breeze. An innocent smile adorns his face, and his glass eye never quite matches his true eye's orientation. A tiefling leans against the cart, drifting off to sleep before a cat uses her as a spring board, bounding to the roof of the wagon. "Skulky's Unique Wares,...   [click here for more]
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