Title |
Publisher ▼ |
Price |
This digital rulebook is accessible in any browser and integrated into Roll20.
Explore a wealth of peril and personalities for the world’s greatest roleplaying game.
When you're just starting out in the adventuring business, it might be nice to have a leg up. It can be a big help to have access to the powerful artifacts, expertise, and jobs that Acquisitions Incorporated (Acq Inc) has to offer... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Diabolical dangers await in this adventure for the world’s greatest roleplaying game.
Welcome to Baldur's Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
An anthology of seventeen mystery-themed adventures for the world’s greatest roleplaying game.
Candlekeep attracts scholars like a flame attracts moths. Historians, sages, and others who crave knowledge flock to this library fortress to peruse its vast collection of books, scribbled into which are the answers to the... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Unravel the mysteries of Ravenloft in this dread adventure for the world’s greatest roleplaying game.
Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns... [click here for more] |
Wizards of the Coast |
$24.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
March to war against the Dragon Armies in this adventure for the world’s greatest roleplaying game.
Takhisis the Dragon Queen has returned to the world of Krynn. Across the land, her armies of fanatical draconians wage a brutal war of conquest. As the Dragon Armies march on the unprepared nation of Solamnia, only... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Create your own Critical Role campaigns with this sourcebook for the world's greatest roleplaying game!
Explorer’s Guide to Wildemount provides everything you need to play Dungeons & Dragons on the continent of Wildemount (set within the world of Exandria)—a land of war, betrayal, and swashbuckling adventure.... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Explore the waves above and the fathoms below in these watery adventures for the world’s greatest roleplaying game.
Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game.
A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Click here to learn all about Rime of the Frostmaiden 2.0 here!
Feel the cold touch of death in this adventure for the world’s greatest roleplaying game.
In Icewind Dale, adventure is a dish best served cold.
Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
An anthology of thirteen stand-alone adventures set in wondrous lands for the world’s greatest roleplaying game.
Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
PLAN YOUR NEXT HEIST
A secretive organization called the Golden Vault seeks operatives to perpetrate dangerous heists. Adventurers can also complete the heists without the Golden Vault as their patron. These missions require careful planning and flawless execution, and the rewards are well worth the risk.
Keys from... [click here for more] |
Wizards of the Coast |
$29.99 $25.49
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Clash with the gods of Theros in this campaign sourcebook for the world’s greatest roleplaying game.
Legends walk the lands of Theros, a realm shaped by deities and the deeds of heroes. From the temples of omen-speaking oracles to the five realms of the Underworld, the champions of the gods vie for immortal favor and... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game!
The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Journey to the beloved town of Phandalin...
...where a malevolent cult threatens to overtake the region. Together with your party, solve mysteries and stamp out growing corruption as you uncover more about the peculiar happenings plaguing the town.
Discover what lurks below in this high-fantasy adventure that begins with... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
PLANESCAPE: ADVENTURES IN THE MULTIVERSE IS A WONDERFULLY OUTLANDISH ADVENTURE
Planar pandemonium is just a roll of the dice away in this weird and wonderful adventure.
EVERYTHING YOU LOVE ABOUT PLANESCAPE – AND MORE!
Return to the incredibly imaginative world of Planescape, where demons and angels sip tea together and... [click here for more] |
Wizards of the Coast |
$49.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Abolish an ancient evil threatening devastation in this adventure for the world’s greatest roleplaying game!
Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets... [click here for more] |
Wizards of the Coast |
$24.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
A thrilling space-based adventure setting for the world’s greatest roleplaying game.
Spelljammer: Adventures in Space presents the Astral Plane as a Dungeons & Dragons campaign setting unlike any other. Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility.... [click here for more] |
Wizards of the Coast |
$49.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Stand with or against the giants in this adventure for the world's greatest roleplaying game.
Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can, while stone giants have been scouring settlements that have been around forever.... [click here for more] |
Wizards of the Coast |
$24.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Rollicking campus adventures for the world’s greatest roleplaying game.
The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it’s up... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Welcome to the Sword Coast!
The Sword Coast is a region of Faerûn that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness that offers every explorer vast opportunity and simultaneously promises great danger.
While the Sword... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Dread tales told in the dead of night!
When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. Some of the yarns... [click here for more] |
Wizards of the Coast |
$24.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
A magical mixture of rules options for the world's greatest roleplaying game.
The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn’t want these treasured secrets scattered across... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
A wickedly whimsical adventure for the world’s greatest roleplaying game.
Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Dare to defy death in this adventure for the world’s greatest roleplaying game.
The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward... [click here for more] |
Wizards of the Coast |
$24.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Unleash the horrors of Ravenloft in this campaign sourcebook for the world's greatest roleplaying game.
Discover the mysteries of Ravenloft, mist-shrouded lands where infamous Darklords lurk among ageless vampires, zombie hordes, cosmic terrors, and worse. Then make your choice. Will you create your own Domains of Dread,... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
A fantastic treasure trove is yours for the taking in this adventure for the world's greatest roleplaying game.
Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Explore the mega-dungeon of Undermountain in this adventure for the world’s greatest roleplaying game.
In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinthine dungeon shunned by all but the most daring... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Save 15% by purchasing the D&D Player Bundle!
The D&D Player Bundle includes the Player's Handbook, Xanathar's Guide to Everything, and Tasha's Cauldron of Everything ready for your Roll20 game!
Explore a wealth of new rules options for both players and Dungeon... [click here for more] |
Wizards of the Coast |
$29.99
|
This special bundle product contains the following titles.
"4 Warlock Subclasses : Pact of the Archolemental" Regular price: $0.99 Bundle price: $0.38 Format: PDF
Warlock - Archoelementals Patrons
Archoelementals are powerful, unique elemental creatures, who often represent the Good and Evil sides of a given elemental energy. They are said to be among the... [click here for more] |
Dungeon Masters Guild |
$15.47 $5.95
|
Akryga's Guide to War
This supplement to the Dungeon Master's Guide for Fifth edition Dungeons and Dragons aims to increase the number of tools available to create an original battlefield setting with :
- New spells
- New siege weapons with different types of payload
- A high CR City wall Mimic
- standardized statistics for destructible objects
- battle solver system to resolve large scale conflicts... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This is the PDF. If you are looking for the module for the Fantasy Grounds VTT- CLICK HERE... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This special bundle product contains the following titles.
"Norse Mythology Bestiary" Regular price: $3.95 Bundle price: $3.10 Format: PDF
Norse gods and legendary creatures
This supplement is available in printer friendly version.
In this, title, you'll find full statblocks for tier 3/4 bosses from Norse mythology. featuring a bit of lore and description... [click here for more] |
Dungeon Masters Guild |
$11.90 $9.33
|
7 FREE (tips appreciated) pages of content made to add more flavor and dwarf-ness to your game! Includes 3 weapons, 10 spells, 5 feats, and 5 magic items all brand new! Guaranteed to grow your beard 2 feet overnight! From veteran dungeon master, TJ Brooks.
Disclaimer: Claims of beard growth may be greatly exaggerated! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Hidden Scrolls and Lost Grimoires
Hidden Scrolls & Lost Grimoires is a 40 page illustrated collection containing 135 original spells and 2 revised spells to widen your possibilities from character creation to combat, exploration and social encounters.
These are magical and divine secrets coming from everywhere and can cause anything from a smirk to a cataclysm. Surprise your players by introducing... [click here for more] |
Dungeon Masters Guild |
$9.95
|
- The Poisoner -
This flavorful supplement contains :
- Details of the poisoner subclass, in a thematic layout with illustrations.
- 12 new poisons usable in many ways thanks to your archetypes features.
- Customization options to fit your character, from ruthless assassin to charismatic deceiver.
- A printer friendly version.
Click on the title that interests you to open... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This special bundle product contains the following titles. "Sarayath's Magical Compendium I" Regular price: $2.95 Bundle price: $1.97 Format: PDF
A furnished magical gear supplement.
Sarayath's Magical Compendium contains a lot of possible ways to spice your games, please or traumatize your players, and enrich your world, thanks to items ranging from simple... [click here for more] |
Dungeon Masters Guild |
$5.90 $3.95
|
A furnished magical gear supplement.
Sarayath's Magical Compendium contains a lot of possible ways to spice your games, please or traumatize your players, and enrich your world, thanks to items ranging from simple loot to potential plot devices.
Over 40 entries, sorted by type and rarity with illustrations.
- 18 Wondrous Items,
- 12 Weapons, Armors & Shields,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The compendium is back, With 59 new items to give your players, Npcs and enemies new ways to play.
This illustrated supplement contains :
- 59 Items of all rarities
- 19 Wondrous items
- 19 Weapons
- 8 Armors & Shields
- 13 Consummables & Ammunitions
+ Treasure Rolling Tables with entries sorted by rarity
+... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Two years’ worth of treasure weighing you down? Not racing across rooftops as nimbly as you’d like? Unable to convince the gatekeeper that your massive, glowing backpack is totally unsuspicious? Consider these optional rules for taking a load off. Of course, no self-respecting adventurer just leaves their debatably gotten gains under the tavern bed, so also consider these storage rules for where... [click here for more] |
Dungeon Masters Guild |
$2.00
|
BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™!
Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Spetember is a Spell Hunter month! Each spell hunter will call for a caster to go that extra mile and earn those 8th and 9th level spells. Chef Special is all about earning Gate.
Dorna Forgewright, a powerful war cleric, has been laid low with the incarceration of her close friend. She seeks aid from her god and to that end seeks help finding a chef capible of making ambrosia.
Encounter... [click here for more] |
Dungeon Masters Guild |
FREE
|
1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now.
This number features a thrilling adventure module that takes players on a journey to save the missing elves of Greenfelds. With two new enemy statblocks and a unique magic item created exclusively for this module, players will face... [click here for more] |
Dungeon Masters Guild |
$0.50
|
This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
10 SENTIENT MAGIC ITEMS - VOLUME I
For only 10 cents each, this material includes 10 sentient magic items to add flavor and fun to your campaign. Ranging from a lawful good horn to give an attack option for Charisma based characters to a chaotic evil maul that demands you hunt down silver dragons, these weapons, spellcasting components, shields and accessories each have power,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
What is the name of the song that this bard is playing? Use this d100 list to randomly generate a song title and what the song might be about. This is useful for roleplaying situations and anyone who is thinking of playing a character who plays a musical instrument! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Books can be an important source of knowledge. They can contain needed or valuable information or clues, or they may have value as treasure. There are other books that are less valuable. They may be sensationalist, fabrications, dated or of dubious if any accuracy. This supplement has 100 less important books that can be added to flesh out a Ravenloft bookshelf, covering such as history, travel, myths... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Books can be an important source of knowledge. They can contain needed or valuable information or clues, or they may have value as treasure. There are other books that are less valuable. They may be sensationalist, fabrications, dated or of dubious if any accuracy. This supplement has 100 less important books that can be added to flesh out a Ravenloft bookshelf, covering such as history, travel, myths... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Books can be an important source of knowledge. They can contain needed or valuable information or clues, or they may have value as treasure. There are other books that are less valuable. They may be sensationalist, fabrications, dated or of dubious if any accuracy. This supplement has 100 less important books on or about the Rock of Bral that can be added to flesh out a bookshelf, covering such as... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Direquest presents: 100 Crystals & Gems!
Visually elevate your products with these handdrawn crystal and gem assests! This set includes 15 unique crystal designs with 7 vibrant color variations, for a grand total of 105 gems to fill your next product with!
Have an awkard blank spot that is begging to be adorned with the finest... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Sleeping no longer needs to be a boring subject for players and DMs! With this 1d100 list, you can add interesting and realistic dreams/nightmares to your game, fleshing out the players characters and adding a postitive or negative bonus to the player that can affect them throughout their day or night!
This pdf includes: -50 Dreams -50 Nightmares -Descriptions and Bonus per Dream/Nightmare... [click here for more] |
Dungeon Masters Guild |
$2.00
|