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Encounters in the Savage Jungles

Encounters in the Savage Jungles


This 80-page supplement contains 38 encounters written by many of the Dungeon Masters Guild’s best-selling writers. Encounters in the Savage Jungles includes 23 encounters / mini-adventures of various difficulty that can be used while the adventuring party braves the uncharted and savage jungles.  It also includes 15 Quick Encounters, and:...   [click here for more]
Dungeon Masters Guild  $15.95

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DDEX3-11 The Quest for Sporedome (5e)

DDEX3-11 The Quest for Sporedome (5e)


The Quest for Sporedome In the search for allies in the Underdark, you are called upon to travel through the recently opened Waydown sinkhole to find the lost myconid colony of Sporedome. It is said that they once cultivated a strain of mushrooms that could protect one from falling into madness. Can this be the cure for the rapidly spreading onslaught of insanity? A two-hour adventure for 5th-10th...   [click here for more]
Wizards of the Coast  $2.99

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The Secret of Skyhold Tower - Adventure

The Secret of Skyhold Tower - Adventure


"Our group loved it!" "Best one yet!" "Another winner!" For over a hundred years, Skyhold Tower has floated harmlessly above the lands of Faerun. But now it is plumeting toward the earth - directly at Neverwinter! Our heroes have been urgently recruited to enter the tower and avert disaster - but can they uncover the shocking secret of Skyhold Tower before it's too late? The Secret of Skyhold...   [click here for more]
Dungeon Masters Guild  $2.95

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DDAL10-06 The Fallen Star

DDAL10-06 The Fallen Star


As the last vestiges of Feral-Tongue’s legacy echo across Icewind Dale, an ominous sign makes itself known. A falling star far to the west heralds a new unknown. A goliath hunting party returns to Wyrmdoom Crag, speaking of a strange creature. Perhaps it may be the key to discovering the source of the mysterious light. Part Six of the Plague of Ancients Series of Adventures. A Four-Hour...   [click here for more]
D&D Adventurers League  $4.99

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Return to Icespire Hold

Return to Icespire Hold


Another threat to the safety of Phandalin has come to the attention of the mining settlement.  Daran Edermath and Sister Garaele are seeking adventurers that they believe can tackle this threat. Travel across the Sword Mountains and face the dangers that exist within that harsh environment. Meet Ardrek, the dragonborn priest that has taken up residence in the mountain fortress.  DO she and her...   [click here for more]
Dungeon Masters Guild  $4.50

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Hell Prisons

Hell Prisons


Welcome to an infernal dungeon run by fiends! The devils are trying to tip the scales of the Blood War by establishing soul conversion facilities. These terrifying prisons are used to torment souls with an intention of creating more powerful devils and filling the battlegrounds of Avernus with powerful soldiers. Only brave adventurers can disrupt this horrifying scheme. The supplement includes:...   [click here for more]
Dungeon Masters Guild  $4.95 $4.49

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Curse of Strahd: The Headless Horseman

Curse of Strahd: The Headless Horseman


In Barovia, a chilling tale of vengeance and dark magic awaits brave souls seeking the Tome of Strahd. In collaboration with Yellobyte Studios, we proudly offer a thrilling one-shot adventure that will keep your players on the edge of their seats as it slowly unfolds. When an ancient curse was awakened about a month ago,...   [click here for more]
Dungeon Masters Guild  $1.95

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Wyrmdoom Hunt - expanded maps and content for Rime of the Frostmaiden

Wyrmdoom Hunt - expanded maps and content for Rime of the Frostmaiden


The goliaths of Icewind Dale are a strong and proud people. When the monsters of the Spine of the World threaten their existence, will they set aside their differences together or fall into ruin in isolation. Perhaps a band of heroes can help make the difference, but when dragons are on the wing, nothing is certain. This supplement to Chapter 2 of Icewind Dale: Rime of the Frostmaiden provides:...   [click here for more]
Dungeon Masters Guild  $3.95

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Sea of Moving Ice, Gods of Fury - expanded maps and content for Rime of the Frostmaiden

Sea of Moving Ice, Gods of Fury - expanded maps and content for Rime of the Frostmaiden


Deep beneath the Sea of Moving Ice lies an ancient temple inhabited by wicked shark-like people known as sahuagin. When these sahuagin find the professor orb and drag it down to the frozen depths, there is little hope of ever seeing it again. Will heroes have what it takes to brave to bone-chilling waters of the Sea of Moving Ice to recover what was lost? This supplement...   [click here for more]
Dungeon Masters Guild  $3.95

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DDAL10-08 Volatile Thoughts

DDAL10-08 Volatile Thoughts


Just when you thought Realmspace-faring slavers were the worst thing that could cross your path, it quickly became apparent you were wrong—terrible things lurk in the depths of the long-dead Abeiran city of Xorvintroth. And when faced with countless, unfathomable horrors infesting an ancient city of a long-dead civilization from another world there’s only one solution . . . explosives. Part Eight...   [click here for more]
D&D Adventurers League  $4.99

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Heart of the Wild

Heart of the Wild


DARE TO UNEARTH THE SECRETS OF A LEGENDARY CURSE A group of adventurers is tasked to uncover the truth behind a mystery that lies deep within a forgotten sanctum, one protected by those who still practice the old teachings of Chultan magic. Failure may crush all hope for one of their allies, while success may also bring upon the wrath of an ancient order of zealots. Can the party solve...   [click here for more]
Dungeon Masters Guild  $3.95

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DDAL09-06 Infernal Insurgency

DDAL09-06 Infernal Insurgency


Fai Chen reveals that a draft of the Hellriders’ original attack plan might still exist, and it won’t be easy to get it. If you can recover these, it would be extremely helpful in your quest to locate their remains and free their spirits. It might very well be a suicide mission, though when you’re in Avernus, what isn’t? Fortunately, the wily merchant has just the plan for a group of heroes...   [click here for more]
D&D Adventurers League  $4.99

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Encounters At The Wayside Inn

Encounters At The Wayside Inn


The Wayside Inn sits at the corner of the High Road and the Triboar Trail. A handy stopping point for caravans and travellers making their way from Neverwinter to Waterdeep, Phandalin or Triboar. This pack provides you with detailed maps of the Wayside Inn and details of all the major characters that can be found there. Ten one-page encounters, all starting in the Wayside Inn, round out the pack...   [click here for more]
Dungeon Masters Guild  $9.95

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DDAL10-09 Recipe for Retribution

DDAL10-09 Recipe for Retribution


The plan is in motion, and you must scour the breadth and depth of Icewind Dale for the components an extraplanar stranger needs to create explosive devices powerful enough to bury the ancient Abeiran city of Xorvintroth and seal away the horrors residing within. Are you up to the challenge? Part Nine of the Plague of Ancients Series of Adventures. A Four-Hour Adventure for 5th through...   [click here for more]
D&D Adventurers League  $4.99

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I6 Ravenloft (1e)

I6 Ravenloft (1e)


Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his...   [click here for more]
Wizards of the Coast  $6.99

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Phandalin Filler Quests [With VTT Compatible Maps]

Phandalin Filler Quests [With VTT Compatible Maps]


Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Phandalin. This PDF is full of flavor text, character information, and more that will make your Phandelver adventures feel more tangible and interactive! by Olivia L. Dobbs Presenting: 5 Phandalin Filler Quests Using this resource, catered for...   [click here for more]
Dungeon Masters Guild  $2.99

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DDEX3-09 The Waydown (5e)

DDEX3-09 The Waydown (5e)


The Waydown The recent discovery of an entrance to the Underdark has set local leaders on edge. In a display of initiative, the First Lord of Hillsfar has ordered the construction of defensive structures surrounding what locals have begun to call "The Waydown." You have been charged with escorting an emissary back to his home in the Underdark without alerting the Red Plumes. A four-hour adventure...   [click here for more]
Wizards of the Coast  $3.99

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T1-4 Temple of Elemental Evil (1e)

T1-4 Temple of Elemental Evil (1e)


DISCLAIMER: The Print on Demand product contains typos and other errors that were contained in the original product. Until we find a copy available without those errors they will be reflected in any purchase of the  Print on Demand version of this title. A sinister force, long thought destroyed, stirs from the black hole that spawned it. Like an ebony darkness...   [click here for more]
Wizards of the Coast  $9.99

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Beneath Southkrypt

Beneath Southkrypt


The old dwarven fortress of Southkrypt has once more opened its doors to the world. In the process, the old silver mine beneath the fortress has become accessible once again. It has fallen upon you to explore the silver mine and to ensure that it is safe to start mining it. Travel beneath the Sword Mountains, into the depths of the old dwarven silver mine, learn the secrets of Southkrypt, and maybe...   [click here for more]
Dungeon Masters Guild  $4.95

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DDEX03-15 Szith Morcane Unbound (5e)

DDEX03-15 Szith Morcane Unbound (5e)


With allies gained from denizens of the Underdark, the former drown enclave of Szith Morcane is on the precipice of being retaken. During the battle for Szith Morcane, secrets of the drow community are revealed. What will you do with this knowledge, and how will it affect the outcome of the conflict? Designer: Robert Adducci Characters of Level 5-10 Playtime: 4 hours Also included in the purchase...   [click here for more]
Wizards of the Coast  $3.99

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Call from the Deep | Roll20 VTT

Call from the Deep | Roll20 VTT


Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
Dungeon Masters Guild  $59.99

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DDEX3-04 It's All in the Blood (5e)

DDEX3-04 It's All in the Blood (5e)


It's All in the Blood Rumors of faceless demonic creatures have been steadily rising in the Hillsfar region, and it is said that far below the surface of Faerun, nestled in the bowels of the underdark, ancient terrors are stirring. The imperiled drow of Szith Morcaine have extended an intriguing offer, but can the drow be trusted, and for how long?  An eight-hour adventure for 11th-16th level characters. ...   [click here for more]
Wizards of the Coast  $4.99

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DDEX3-03 The Occupation of Szith Morcane (5e)

DDEX3-03 The Occupation of Szith Morcane (5e)


The Occupation of Szith Morcane Agents of the fire giants of Maerimydra, a city in the Underdark, have overtaken the drow outpost of Szith Morcane. The factions seek out adventurers to free the outpost’s leaders for questioning on the giants’ activities. Can you extricate them before it’s too late? A four-hour adventure for 5th-10th level characters.  DDEX3-03 5E Also...   [click here for more]
Wizards of the Coast  $3.99

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The Witches of Westwater - An Investigation One Shot

The Witches of Westwater - An Investigation One Shot


Updated! With a new template, new art, and maps! If you've already purchased Witches of Westwater, simply redownload it to get the new content! Early one morning the party stumbles into Westwater, a small town that is holding a witch trial after some children began acting strangely. Three women have been accused of being witches. The town is split about their guilt and so decide...   [click here for more]
Dungeon Masters Guild  $2.95

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The Palace of Heart's Desire Improved

The Palace of Heart's Desire Improved


Enhance your Witchlight campaign with an improved and expanded Palace of Heart's Desire! In the heart of Prismeer there rises a fantastical fairytale castle, its broken spires wrapped by a magical beanstalk, its occupants frozen in time. This was the seat of power for Zybilna, Archfey of Prismeer, before her betrayal at the hands of the nefarious Hourglass Coven. This adventure...   [click here for more]
Dungeon Masters Guild  $14.99

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DDEX3-08 The Malady of Elventree (5e)

DDEX3-08 The Malady of Elventree (5e)


The Malady of Elventree An escaped duergar slave stumbles into the village of Elventree. With her she brings a malady that grips the small settlement in a bout of madness that seems unshakable. Can you find the source of the madness and save yourself and the village’s inhabitants? A four-hour adventure for 5th-10th level characters.  DDEX3-08 5E ...   [click here for more]
Wizards of the Coast  $3.99

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The Nutcracker, a retelling

The Nutcracker, a retelling


At the Royal Christmas Eve party, the Queen is kidnapped by the evil Mouse King, and our adventurers are sent to rescue her. Into the mouse-hole your adventurers will go, where it leads, no-one knows. A 2020 GOLD Best Seller. Wow, thank you all so much!! This is a Christmas themed mini-adventure based on the Classic story and ballet The Nutcracker. The Nutcracker is a classic Christmas...   [click here for more]
Dungeon Masters Guild  $6.22

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DDAL-DRW01 Breaking Umberlee's Resolve

DDAL-DRW01 Breaking Umberlee's Resolve


The search for a missing young woman kicks off a treacherous journey on the Sea of Fallen Stars. A Four to Six-Hour Adventure for Tier 2 Characters. Optimized for APL 8. A Dreams of the Red Wizards story - a season-agnostic series that exists outside the confines of the seasonal and hardcover adventures. This can be played alongside the Ghosts of Saltmarsh book. ...   [click here for more]
D&D Adventurers League  $4.99

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Real Housewives of Ravenloft

Real Housewives of Ravenloft


The Master of Ravenloft is having guests for dinner – and you are invited. He has a proposal for you, one that could be highly beneficial for all involved. Even if this puts you in the center of the drama of the Real Housewives of Ravenloft? Investigation, intrigue, and mystery with over 160 combinations of culprit.  Each of the four named bride receives a new stat block with legendary actions...   [click here for more]
Dungeon Masters Guild  $5.00

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DDAL09-05 Faces of Fortune: the Story of Fai Chen

DDAL09-05 Faces of Fortune: the Story of Fai Chen


Deep in hostile territory with the innocent girl Dara to protect, you will have to trust to the weapons of the enemy if you are to survive. Even with deceit as your shield and sabotage as your sword, luck is required to complete Dara’s holy mission. Thankfully Fai Chen knows to start your quest with the help of an old acquaintance… Mahadi, master of Mahadi’s Traveling Emporium. Part One of the...   [click here for more]
D&D Adventurers League  $4.99

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Tomb of Annihilation Expanded, Part 3: The Ruins of Mezro

Tomb of Annihilation Expanded, Part 3: The Ruins of Mezro


VeX & Grim Press Present Tomb of Annihilation Expanded Part 3: The Ruins of Mezro Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 31 colorful maps, including battlemap variants for...   [click here for more]
Dungeon Masters Guild  $4.95

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AE01-12 Lost in Dreams by Nausicaä Enriquez

AE01-12 Lost in Dreams by Nausicaä Enriquez


Can you navigate fairy-tale intrigues among fey and living nightmares without getting trapped in the tale? Fight your dreams in the twelfth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 7th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by...   [click here for more]
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Secrets of Cragmaw Caves

Secrets of Cragmaw Caves


The roads of the Sword Coast are once more unsafe for the average traveler. Caravans from Triboar and Neverwinter have been set upon by bandits. Having discovered that the bandits are based in Cragmaw Caves, the adventurers are tasked with eliminating the threat to trade on the High Roads and Triboar Trail. Travel the Sword Coast, revisiting the famous Cragmaw Caves, and deal with Merathion and her...   [click here for more]
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Blackjammer's Revenge

Blackjammer's Revenge


Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.  What's more is Captain Blackjammer himself, long thought vanquished, has returned- sailing the fiendish Banshee Queen's Revenge from the Depths of the Abyss to reclaim his cutlass and terrorize the living...   [click here for more]
Dungeon Masters Guild  $9.99 $6.99

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Murder at Moonveil Manor

Murder at Moonveil Manor


You walk across the cobblestone streets in the bustling city of Everhast, following the hastily scrawled map in your hands. Wandering past shouting vendors within the vibrant marketplace, you exit the wonderous trading city through one of its many archways; the street giving way to dirt roads overlooking rolling hills and lush forest. You didn't expect an invite from such a high ranking noble,...   [click here for more]
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The Summer Games: A Feywild Adventure

The Summer Games: A Feywild Adventure


There are many entrances to the Feywild, but none so grand as appearing before the throne of seelie fey, the Summer Court. The Summer Games, a bestselling mini-arc intended for 5th level characters, introduces a party to court intrigue in the Feywild, headed by Queen Titania with King Oberon at her side. In the tourney the party must navigate unknown dangers, asked...   [click here for more]
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DDAL08-11 Poisoned Words

DDAL08-11 Poisoned Words


Your search for Volo’s key in Skullport has you playing a dangerous game between The Xanathar Guild, Bregan D’aerthe, and the Zhentarim. In the Port of Shadow, how do you know who you can trust when lives are on the line? Part Two of the Skullport Shakedown Trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
D&D Adventurers League  $4.99

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Heisting Xanathar's Lair (maps, heist guidelines and DM's resources for Chapter 5: Spring Madness)

Heisting Xanathar's Lair (maps, heist guidelines and DM's resources for Chapter 5: Spring Madness)


Heisting Xanathar's Lair Dragon Heist. It's right there in the title. Heist. Not surprisingly, both you and your players likely expect that there'll be a heist – a daring theft from a dangerous location – in there somewhere. And while taking 500,000 gold dragons from the Vault of Dragons can technically be considered a heist, it's not exactly the sort of heist we've come to expect...   [click here for more]
Dungeon Masters Guild  $3.99

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AE01-11 A Heart in Mourning by Chad Justis & Aaron Killeen

AE01-11 A Heart in Mourning by Chad Justis & Aaron Killeen


Retrieve a lost artifact in the Mournland... if you have the heart for it. Battle through the eleventh adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 6th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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DDAL08-12 Xanathar's Wrath

DDAL08-12 Xanathar's Wrath


This couldn’t get worse. The key you are searching for has fallen into the hands of the eye tyrant of Skullport himself. Now you just need to rob Xanathar without getting disintegrated. Part Three of the Skullport Shakedown trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
D&D Adventurers League  $4.99

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Tome of Adventures

Tome of Adventures


M.T. Black, Tony Petrecca, Patrick E. Pullen and Jeff C. Stevens present The Tome of Adventures, a fantastic collection of twelve critically acclaimed 5th Edition Dungeons and Dragons modules. Within these 296 pages your heroes will fight the legendary Killer Kobolds, save Neverwinter from a plummeting wizard's tower, uncover the mysteries of Dragon's Breath Tavern, confront a powerful undead beholder...   [click here for more]
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Whispers in the Nsi Wastes - maps and extra content for Tomb of Annihilation

Whispers in the Nsi Wastes - maps and extra content for Tomb of Annihilation


Deep in the jungles of Chult lies a blighted swamp land called the Nsi Wastes. The sickness of the land spreads with the passing of every year and has begun to threaten the aarakocra of Kir Sabal. An evil lives in the ruins of Ras Nsi's fortress, which once stood on the backs of a dozen giant undead turtles and has spent the better part of a century sinking into the muck.  This supplement to Tomb...   [click here for more]
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The Secret of Karnov Mansion - Adventure

The Secret of Karnov Mansion - Adventure


"an inventive adventure that should give a good evening of entertainment for you and your players" "A fascinating premise for adventure, whioch truly captures the imagination!" What happens when you are invited to a dinner party at the Karnov Mansion during a full moon?  Certainly nothing good.  The wonderful dinner party, complete with excellent food, drink,...   [click here for more]
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Poop Bird Poop Fight

Poop Bird Poop Fight


One inauspicious day, an adventuring party found themselves encumbered with more treasure than they knew what to do with. After brief deliberation, the group buried their hoard in a remote grotto inhabited by water birds. It was only a matter of time until one of the resident scavengers exhumed a most unfortunate item. Armed with a headband of intellect and a stash of other equipment for the taking,...   [click here for more]
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The Eternal Boundary - The Caged Conversion

The Eternal Boundary - The Caged Conversion


The Eternal Boundary The Caged Conversion Requires the AD&D Planescape Adventure The Eternal Boundary, to play   by Igor Comunale Welcome to the Cage, friend. You'll want to watch your back in Sigil - it seems every cutter here's got a way to peel a clueless basher, and you're no exception. Besides, there's something happening...   [click here for more]
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AE01-13 Skyfall by Imogen Gingell, Patrick Dunning, Jarrod Taylor, and Ed Chivers

AE01-13 Skyfall by Imogen Gingell, Patrick Dunning, Jarrod Taylor, and Ed Chivers


The sky is falling!  Save Sharn from planar catastrophe in the epic thirteenth and final episode of the Across Eberron: Convergence Manifesto adventure path. This three-part adventure is designed for five 7th-level characters. Your party does not need to have played past episodes to enjoy Skyfall, though previous adventures (see below) with the Clifftop Guild will deepen...   [click here for more]
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Shall We Dance? - A Mini-game for the Strahd Dinner

Shall We Dance? - A Mini-game for the Strahd Dinner


Following dinner, Strahd invites the party to the ballroom for an evening’s entertainment. He rhapsodizes on the beauty of the dance, talking about the ancient traditions of his homeland, the gala balls of old Vallaki, and the joyous Prastronata of the Vistani… he inquires whether the party is familiar with the Barovian Waltz, insisting that they do him the honor of dancing with his...   [click here for more]
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AE01-09 Weathering the Storm by Jarrod Taylor

AE01-09 Weathering the Storm by Jarrod Taylor


Prove your salt and sail into the eye of the storm. The storm awaits in the ninth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure Summary:...   [click here for more]
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AE01-08 March of Madness by Andrew Bishkinskyi

AE01-08 March of Madness by Andrew Bishkinskyi


Sealed deep below the Shadow Marches lies a gateway to the realm of madness itself. It must be kept closed at any cost. Test your sanity with the eighth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's...   [click here for more]
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The Phandalin Witch Trials

The Phandalin Witch Trials


Act Fast! Be one of the first Exclusive 500 people to use This Link and Secure a MASSIVE Discount – Limited Time Offer! THE PHANDALIN WITCH TRIALS Dungeon Masters, prepare to plunge your players into the enigmatic abyss of "The Phandalin Witch Trials." Amidst the serenity of Phandalin, a sinister undercurrent surges as an eerie moonlight casts shadows upon a...   [click here for more]
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