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From the best-selling authors of The Dark Archetypes & Tome of Poisons
Our world is shrouded by a veil. A veil that protects us from the wickedness of the unknown and the horrors of the incomprehensible. Devils and gods, demons and tricksters, the holy and the unholy, they are everywhere around us, unseen by mortals. But the veil grows thinner and the nights grow darker. They walk among us... [click here for more] |
Dungeon Masters Guild |
$14.95
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* WOW! We've reached 1,300 downloads and received another metal coin: Best Platinum Seller! Thanks to all of you! Please don't forget to leave a message and a few stars after reading.*
SOLO ADVENTURER'S GUIDE - LEGENDARY CHARACTERS
The first rules expansion for the Solo Adventurer's Guide, Legendary Characters provides guidelines... [click here for more] |
Dungeon Masters Guild |
$1.99
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A collection of creatures inspired by European folklore for 5th edition Dungeons & Dragons
Terrible monsters and valorous allies. Mischievous tricksters and sage advisors. Include in your games these new creatures coming directly from the European myths and legends.
This book was created by a multi-national team of writers, artists, and editors, originating from nearly... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Everyone makes mistakes, and when you’re playing with the very fabric of the universe, sometimes those mistakes have surprising, harmful, or spectacular consequences.
Tired of rolling on the same-old table of 50 magical effects from the Player's Handbook? This table provides 100 brand-new effects that can be used as sorcerers’ wild magic surges, hazardous effects of casting in an area that crackles... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Core 5e Knowledge - Quick Reference PDF
A one-page quick reference PDF with useful rules and information for a smooth session! Ideal for both players and dungeon masters.
❓ Do you or your players often forget how Spell DC is calculated? ❓ Or maybe what happens at each exhaustion level? This quick reference pdf includes all the core knowledge... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Ghostfire Gaming presents Dark Fantasy Artificer Subclasses.
Featuring the Machine Cultist and the Artificer Reanimator, these are two brand new Subclasses.
All profits of this PDF go to Beyond Blue's fight against mental health challenges like Depression and Anxiety. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Upon entering a seemingly innocuous tavern, players quickly realize it’s not the refuge they expected. The innkeeper and his ‘daughter,’ the serving girl, are not what they seem. Beneath their facades lie malevolent beings with a taste for their guests. Facing both mental and physical trials, the players must outwit these monsters before they become the evening’s special.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
DnD Actions - Quick Reference PDF
A one-page handout with all 5e Actions one can take during combat! Ideal for both players and dungeon masters.
❓ Does combat take ages? ❓ Do you often forget what actions you can take during combat? ❓ Do you forget how the "Grapple" action works? This quick reference pdf will make your life easier and will speed up combat.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I want to loot all the treasure!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Keys From the Golden Vault, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$2.45
|
From the author of the Meus Pergaminhos website,
and one of the authors of The Black Feather.
MORALE CHECK
An Old-School Rule
Adapted to D&D 5E
Morale: the amount of confidence felt by a person or group of people, especially when in a dangerous or... [click here for more] |
Dungeon Masters Guild |
$2.25
|
Ships & Crews
This supplementary material is taken from the Call from the Deep Campaign. It contains all the information you need to populate the oceans with ships and crews be they pirate, merchant, naval, or otherwise. The supplement starts with a brief primer on running naval combat, is followed by statistics for ships, and... [click here for more] |
Dungeon Masters Guild |
$0.95
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Trials of Wit and Might is a comprehensive guide that introduces the concept of Skill Challenges to your games, allowing you to immerse yourselves in daring escapades, realistic survival scenarios, suspenseful missions and thrilling social interactions. With Trials of Wit and Might, we aim to provide you with a whole new experience of collaborative storytelling... [click here for more] |
Dungeon Masters Guild |
$9.95
|
A nautical themed add-on the bestselling Ancestral Weapons with new upgrades, traits, personalities, and NPC's
A captains rapier, having cut down countless pirates terrorizing trade routes, the obsidian maul wielded by a monster hunter, or a sahuagin leaders trident that glows with imbued power. These are the weapons of the sea.
Ancestral Weapons are powerful heirlooms gifted through the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Open your Mind's Eye with
The Korranberg Chronicle - Psion's Primer
A Complete Psionics System
Within this book's pages, you'll find all you need to play psionic characters and create psionic campaigns:
3 Brand new psionic classes: the Empath, the Icon, and the Psion
9 Psionic subclasses, including three for Player's Handbook classes: the Mystic, the Occultist,... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The Digger’s Union is Recruiting New Members
The Digger’s Union – snidely referred to as the Grave Diggers’ Union by its detractors – is an organization of treasure hunters and adventurers with close ties to Morgrave University. An independent adventuring guild, the Diggers’ Union is a place to gain experience and explore the world of Eberron while wealthy patrons from... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Forest Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. There is also a separate Fantasy Grounds Version.
Encounters for adventures and campaigns in terrain of sylvan woodlands, ancient forest and enchanted fey woods.
Includes d8+d12 tables for ...
Using... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Create Legendary Moments at Any Level!
Legendary actions are one of the best features of Dungeons & Dragons fifth edition—but why limit yourself to just a few legendary monsters? This supplement offers legendary action options for low-level monsters to keep your players on their toes.
What's Inside?
This supplement is ready... [click here for more] |
Dungeon Masters Guild |
$4.95
|
VOLUME IV: ELEMENTALS NOW OUT AND ALREADY A COPPER BEST SELLER! https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals
"Magic has long been used to create. It is no surprise that beings with the ability to do so have used their powers to breathe life into strange creatures that don't seem naturally possible. I mean, come on- an owlbear?" - Magus Darion Forgana... [click here for more] |
Dungeon Masters Guild |
$1.00
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Strixhaven Relationships Reworked!
Want enhanced rules for NPC Relationships? How about cliques, enhanced NPC character information, and epic Relationship Encounters?
In Bonus’ How To Make Friends and Prestidigitate People you’ll find a framework and supplemental options designed to help you role-play the NPCs at Strixhaven University. you can find out what motivated NPC students to join Strixhaven,... [click here for more] |
Dungeon Masters Guild |
$4.95
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ADD THE LAST DARK ARCHETYPE TO YOUR COLLECTION
(CLICK HERE to get it for 50% OFF if you have already purchased The Dark Archetypes)
Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game.
The Dark Archetypes... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The Lovers' Handbook is a DM-facing guide for constructing love interests and writing romance into your plots. It contains 30 pages jampacked with over 20,000 words of content, including advice on player comfort levels and consent, magic items, charts for the creation of romantic gifts, and more.
More works by Ashley May...
Festivals, Feasts & Fairs... [click here for more] |
Dungeon Masters Guild |
$3.95
|
From the lead designer of the Honkonomicon
The goosish powers are back!
None will ever be the same after a close encounter with geese.
This is also true for the land itself: when a strong goosish power takes roots in a certain region, havonk will certainly unfold soon.
Scream with honkorror with:
20 unique randhonk effects, designed to deliver chaos... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Play D&D with as few as two people with this supplement to the sidekick rules introduced in the Essentials Kit boxed set!
The official rules for sidekicks in Dungeons and Dragons 5th Edition first appear in appendix A of the Essentials Kit Rulebook and are designed to allow the game to be played with as few as two people: the Dungeon Master and a single... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Now Available on Fantasy Grounds!
The elvish student only half-believed the stories she’d been told until she investigated herself. A secret shop of magical wares that wanders from room to room under the very noses of the deans and professors? It seemed like the sort of story seniors would tell first-years to watch them run around like headless chickens looking for it. Nonetheless, she... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Glory? Majesty? You don't know the dark of it! Discover the multiverse! Enter infinite universes of infinite variety, worlds beyond the prime-material settings of the AD&D game. Explore Sigil, the City of Doors, filled with portals to every layer of every plane. All you need is the right key, including. . .
A Player's Guide to the Planes: A 32-page primer that introduces DMs... [click here for more] |
Wizards of the Coast |
$14.99 $10.49
|
A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires.
Changes:
V.1.4.2 - Minor... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Witchlight Carnival is a realm of colour, magic and mayhem: it’s also very difficult for a Dungeon Master to prepare for every experience your players may have, and deliver a satisfying game!
This supplement has been designed to give you, the DM, the easiest possible time running the adventure by providing everything you need to run a game without any additional prep, as well as improving the... [click here for more] |
Dungeon Masters Guild |
$10.00
|
DM Screen Inserts
V1.1, updated 30/06/2017.
This is intended to provide replacement content for the inside surfaces of your official Wizards of the Coast DM Screen. The printed sheets can be trimmed to fit over the existing panels, making better use of the space and minimising distractions.
Instructions
Select the PDF that matches your local paper size (Letter or A4) and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Tired of heroes demolishing your dreadlords? Bored of barbarians brushing aside your BBEG?
Sick of those meddling kids ruining your zoning plans?
Revolutionize your game with this collection of 28 villainous NPCs, from small fry to world-ender, eight of which include maps and details of their lairs. Sinister side-quests, terrifying overlords, bounties, one-shots and more... [click here for more] |
Dungeon Masters Guild |
$9.95
|
"[..] this tome is accurate and insightful, so I recommend it highly.." - Ed Greenwood (excerpt from Foreword)
"You see, I hadn’t found much literature written about the Underdark to this point. Most of what I’d read focused on places like Menzoberranzan, the drow capital, or spoke of mysterious lost locales that they assumed had sunk into the underground. I could not believe that a land... [click here for more] |
Dungeon Masters Guild |
$9.95
|
WELCOME TO THE NINE HELLS! STAY FOR A WHILE WITH THIS COMPANION SUPPLEMENT FOR BALDUR’S GATE: DESCENT INTO AVERNUS™!
The D&D Adventurer’s League Admins bring you a wealth of fun to add to your DDAL and home games. In this supplement you will find:
Over 70 random encounters across all nine layers of the Hells for use in expanding any adventure that takes place in the Nine... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Grab our special release offer! 'Heart of the Homestead' is now just $2.99, down from $9.99, for a limited time. Elevate your D&D sessions at this unbeatable price. Act fast—this deal won't last!
Embark on a journey of creativity and resilience with 'Heart of the Homestead,' your essential guide to integrating the spirit of homesteading into your Dungeons & Dragons... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Ah! The exciting world of Spellcrafting! With this spell creation system, you have the power to unleash your creativity and imagination to design balanced spells that are perfectly tailored to your character's needs and style of play.
There is no spell you can't create and properly balance with our system! You will be able to customize various aspects of your spell,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Book of Shadows
The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain:
1 New Racial Option. No longer relegated to being an elven subrace, this version of the shadar-kai has its own unique flavor and powerful abilities.
4 New Archetypes. Perform in the shadows... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The definitive compendium of magic weapons for 5E Dungeons & Dragons
Nybor's Tome of Enchanted Weapons provides you with 33 new and unique weapons, a quick and easy-to-use system for creating magic items, and enhanced enchanting rules!
Find short descriptions of each chapter, full page previews, and examples of magic items below.
A... [click here for more] |
Dungeon Masters Guild |
$7.95
|
If you like airships, why not check out Izzy's entire collection! Available now!
An Airship for Any Campaign
Airships are almost always synonymous with adventure. Be it a swashbuckling adventure above the clouds, a daring get-away from the evil forces of the Ogre-Witch, or simply a means to travel to the Devil-King's palace on Dinosaur Island, airships are not simply a vehicle... [click here for more] |
Dungeon Masters Guild |
$4.99
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All proceeds from selling this supplement will go towards people in need in Ukraine. More information can be found below.
We've fleshed out Barovia so you won't have to!
Unlock the secrets of the iconic village of Barovia with our "Guide to the village of Barovia"! This supplemental guide features a highly detailed color map and detailed descriptions of each of the houses that can be explored... [click here for more] |
Dungeon Masters Guild |
$3.54
|
UNLEASH YOUR POTENTIAL
Here's what people have to say about Planeswalkers of Ravnica:
"Willett brings the idea of the Planeswalker (and the different colors) to D&D campaigns. You may think this is a simple fan made class, but it’s not. It’s actually a custom background which means that pretty much any character can use it." GeekTyrant.com
https://geektyrant.com/news/make-your-dungeons-amp-dragons-character-a-planeswalker-in-planeswalkers-of-ravnica... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Coastal Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes
Encounters for adventures and campaigns in terrain of coasts, beaches, shipwrecks, cliffs and Saltmarsh.
Includes d8+d12 tables for ...
Using Coastal Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Fantasy Grounds version now live! Get it here!
5 stars from DM Dango!
DM Dango reviews MLN on his YouTube channel - https://bit.ly/2zo4wkV - copy and paste the link into a new window.
Welcome
to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got, and remained lost in Barovia until it ended up among the possessions of... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Swamp Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of dank swamps, misty marshes, treacherous bogs, lizardfolk, bullywugs and Saltmarsh.
Includes d8+d12 tables for ...
Swamp Encounter Tables (Encounters... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Arctic Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes
Encounters for adventures and campaigns in terrain of winter, arctic, tundra, the frostfell and Icewind Dale.
Includes d8+d12 tables for ...
Using Arctic Encounters (Dice to Use, Ways... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters.
It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters).
Below is a short description of what you will find within each part of the... [click here for more] |
Dungeon Masters Guild |
$29.99
|
Mountain Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of stormy mountains, snowy peaks, giants, griffons, narrow passes and ancient crags.
Includes d8+d12 tables for ...
Using Mountain Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The 1st Edition Player's Handbook is back!
No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more.
Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more.
Character Level Statistics.
Equipment... [click here for more] |
Wizards of the Coast |
$9.99
|
Magical tattoos are a means of applying castable magical spells and abilities directly onto the skin of a creature. These tattoos utilize magical inks created by spellcasters, much in the same way as spell scrolls are crafted. Although the tattooist must train for many years to learn how to apply these magical inks, they do not need to be spellcasters themselves, although an understanding of the magical... [click here for more] |
Dungeon Masters Guild |
$1.99
|
An original one-shot adventure for 3-6 level 7 characters.
O winged beings, do you hear?
The voice of the forest, the trees that sing
Where river rushes over weir —
Where blue and green pour into spring —
Awaiting you is ancient starlight
Evermorning, evernight
SUMMARY:
There is a legend of an... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Playing Dead is a complete ruleset for starting (or continuing) your journey as an undead, including new thematic options for class features, subclasses, spells, magic items, and transcending the limits of undeath itself.
A 100-page player’s companion for keeping that favorite character of yours going, even after that unfortunate moment when you forgot to check for traps.
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The High Magic Sourcebook introduces all-new mechanics for high magic, epic spells, circle magic, and spellsinging, to make the magic system for fifth edition Dungeons & Dragons more chaotic and powerful than ever before. Marshal unimaginable energy with cooperative spellcasting and feed an empire—or erase your enemies from existence.
New subclasses and a slew of new spells,... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Welcome to the Ravenloft Bestiary. This book contains more than three hundred monsters of all types, sizes and challenge ratings from the Ravenloft™ campaign setting for use with the Dungeons & Dragons™ 5th Edition Rules. With this book, there will be no shortage of monsters in any of your horror campaigns!
The Ravenloft Bestiary contains more than 300... [click here for more] |
Dungeon Masters Guild |
$9.99
|