Title |
Publisher |
Price |
The Eberron Player's Guide presents the film noir world of Eberron from the point of view of the adventurer exploring it.
This product includes everything a player needs to create their character for a D&D campaign in the Eberron setting, including new feats, new character powers, new paragon paths and epic destinies, and even a new 4th edition version of a classic Eberron class: the Artificer.... [click here for more] |
Wizards of the Coast |
$9.99
|
Hello Davide,
thanks for [...] your great reuse!
- Ryan King
Project Coordinator, Open Access Initiative
... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 12 battle maps covering all combat areas in parts 14-16 of the fifth storyline of Oracle of War, Engines of War.
The maps cover -
Part 14: From Dust
Part 15: Dream Eater
Part 16:... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The sequel of a bestseller supplement! Now focused on 'artistic' items!
Did you always wonder what sort of things can be bought in a Phiarlan enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items:
Sound Suppressor
Antenna Helmet
Ceramic... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The weird case of Zephyr Godefroy is a single-session 5E scenario set in Eberron, suitable for four 2nd-level PCs. The characters investigate about professor Zephyr Godefroy, a Morgrave University teacher, who suddenly took a sabbatical period and consequently decided not to leave his apartment anymore.
This fast adventure set in Sharn includes a complete map with the related key and makes... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Eberron - Defense of First Tower
An Adventure by Elven Tower
In this level 4 adventure for the Eberron Campaign Setting. A group of adventurers travels to the well known but seldom explored thorp of First Tower, 27 miles north of Sharn, the City of Towers. The adventurers must solve a terrible event that happens on the House Orien lightning rail. But then will have some time to relax and... [click here for more] |
Dungeon Masters Guild |
$3.95
|
From the industrious Dao to the terrifying Dybbuk, the fourth volume of Naturalist's Guide to Eberron provides more of the monster flavour and optional material components the series is known for, as well as a new item template. Visit with Rhen, Ardiane, Fortunine and Immok as they search and research creatures across the length and breadth of Eberron. ... [click here for more] |
Dungeon Masters Guild |
$4.50
|
The fourth in a series of articles adding the Heroic Chronicle system seen in Explorer's Guide to Wildemount to the nations of Eberron. This instalment of the Eberron Heroic Chronicle series focuses on the dark, foreboding nation of Karrnath. Where most other nations of Khorvaire have easily seen benefits, the grim Karrnathi are used to strict laws, bitter weather, and necromancy. Undead wander the... [click here for more] |
Dungeon Masters Guild |
$1.25
|
The third installment of my Eberron Heroic Chronicle series, the Cyre Heroic Chronicle allows you to fill out your character’s backstory from the nation of Cyre by adapting the Heroic Chronicle system seen in Explorer’s Guide to Wildemount. Cyre is a ruined nation with a history of the arts, entertainment, and culture. Now, everything has been lost and each Cyran has to make their own way in the... [click here for more] |
Dungeon Masters Guild |
$1.25
|
When Was THAT Invented?
Smoke & Thunder is a bestselling series of guides to the more advanced weapons and technologies that might be found in some D&D settings. From the Late Middle Ages to the Modern Day, and from the Day After Tomorrow to the Distant Stars, Smoke & Thunder volumes 1 and 2 cover weapons, armor, gear, and character options with a focus on firearms, artillery, and explosives.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Shadow Soars Above
Off the Rails thrusts adventurers into a sudden and unexpected conflict when the board a lightning rail train system. Part of the way through their journey a magical airship flies overhead and pirates burst into the luxury train. They are after a powerful magical artifact being transported to a distant museum and will stop at nothing to obtain it. Can the adventurers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The final chronicle of the Five Nations chronicles of Eberron!
This chronicle enables you to create a character in minutes. Create a character from the land of the Silver Flame to strike fear in the hearts of fiends and evildoers! ... [click here for more] |
Dungeon Masters Guild |
$1.25
|
The Dragon Above presents: Warlocks of Eberron: Pacts of the Dragons
Explore a more enigmatic form of pact magic by coming to an understanding with the Progenitor Wyrms, Eberron’s three mythical aspects of Creation!
This supplement introduces three Otherworldly Patrons tailored specifically for your Eberron campaign:
Siberys, the Dragon Above: manipulate... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Corpsecrafters are artificers bent towards necromancy. Each creates its own guardian blaspheme, customized with unique abilities. This volume presents all you need to add a touch of necromancy to any artificer, plus the corpsecrafter specialization, the embalmer's tools, a few spells, and NPC stats as well.
Please send comments or corrections to: tom.of.vile.darkness@gmail.com
Note that the full... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 4 battle maps covering all combat areas in part 5 of Oracle of War, A Century of Ashes.
All maps are high res and perfectly reproduced from the detailed descriptions in A Century of... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards,... [click here for more] |
Dungeon Masters Guild |
$7.50
|
Any sufficiently advanced technology is indistinguishable from magic- Arthur C. Clarke
Artifice is woven into the very fabric of Eberron, and now it can be woven into your campaign as well! This book contains 8 new artificer subclasses
Arcane Saboteur
Delver
Jetstep
Wordsmith
Minimancer
Strongarm
Grenadier
Spell Scavenger
As well as new spells and infusions for the artificer class!
"This is a seriously... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Delving even further in to the Lost Vaults, Scribe the Kenku Wizard has finally reached the depths of the Vaults!
He has discovered powerful artifacts and even items from different planes!
His efforts to catalogue these items will further his research in ways he can’t imagine!
The Lost Vaults 3 is a Dungeons and Dragons 5th edition supplement of over 400 items... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The best way to slay a dragon is in a Mech.
Once thought to be limited to science fiction, mechs can now be part of your DUNGEONS & DRAGONS game! Using magic and steam technologies, this supplement brings these mechanized suits of armor to life.
Within the pages of this supplement you will find rules for creating and upgrading mechs, and for piloting them in combat. Light, Medium, and Heavy... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Explore a World of Magic and Mystery
This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen’drik and the gleaming glaciers of the Frostfell. See... [click here for more] |
Wizards of the Coast |
$9.99
|
Animancy Press Featuring 100% Handmade Art
Magic Item Menagerie: Volume VIII from Animancy Press introduces 25 new magic items from the Animancy Press Catalogue including the Amulet of Stored Victories, the Arcane Adaptation Robe, the Beating Heart, and the Illusionist's Pendant, among others. Also included are two original Animancy Press spells and twenty pieces of art, many new! Please check out... [click here for more] |
Dungeon Masters Guild |
$4.99
|
What is the name of the song that this bard is playing? Use this d100 list to randomly generate a song title and what the song might be about. This is useful for roleplaying situations and anyone who is thinking of playing a character who plays a musical instrument! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Animancy Press
Newly expanded and revised skills, spell list, tools, and feats: The Deckmage, Apprentice Deck Wizard, or Ship's Magewright is a background for seafaring spellcasters! Gain access to background spells and ritual casting from your background spells list. Comes complete with expanded skill and tool options, an expanded spell list from the previous version and new background spells as... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Discounted! 300 is a magical number – just ask the Spartans! In celebration of hitting 300 downloads on my free adventure, Basilisk Isle, all my other adventures are discounted to just 300 pennies. Try out a new adventure and save some money too. Thanks for your support.
Summary: In the Mysteries of Lyrandar Lighthouse, Tier 1 PCs come together... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 9 battle maps covering all combat areas in Epic 3 of Oracle of War, The Rising City, with fully lit day and night versions of each.
All maps are perfectly reproduced from the detailed... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Astrology of The Realms New mechanics inspired by the Egyptian, Welsh, and Western zodiacs—as well as new, specialized zodiacs for Eberron and Faerun.
Inside of Astrology of the Realms, you will find everything you need to introduce astrology into your campaigns for that extra layer of depth and character customization. Each zodiac has tips for adapting them to... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The long-awaited third instalment of the Naturalist's Guide to Eberron series includes every Creature under C in Guild-legal sourcebooks, from the Guildmaster's Guide to Ravnica's Cackler to the classic Monster Manual Cyclops. Highlights include Planeshift Ixalan's Chupacabra, the Copper Dragon,... [click here for more] |
Dungeon Masters Guild |
$4.50
|
The Feywild is a magical storybook land where nothing is ever as it seems. Use this list to generate one hundred different mystical encounters your players will experience while exploring the Feywild. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"The included adventure is one of intrigue and secrets, with the surrounding city having a lot of plot hooks and potential for low-level campaigns." - Roll4 Network
The Adamantine City of Tarondir is a 5e module that consists of a plug-and-play city setting accompanied by a 4th-level urban adventure. Tarondir... [click here for more] |
Dungeon Masters Guild |
$12.99
|
A bustling crossroads that sits like a thrumming heart at the center of a network of roads, rivers, and conductor stones. A factory town that rings with song as the influence of an industrious archfey spills over into the mortal world. A tense borderland where contrasts grind up against one another, resulting in sparks that would put the lightning rail to shame. Starilaskur is all of this and more.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 5 battle maps covering all combat areas in Epic 2 of Oracle of War, Rolling Thunder.
All maps are perfectly reproduced from the detailed descriptions in Rolling Thunder.
300 dpi resolution... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Discounted! 300 is a magical number – just ask the Spartans! In celebration of hitting 300 downloads on my free adventure, Basilisk Isle, all my other adventures are discounted to just 300 pennies. Try out a new adventure and save some money too. Thanks for your support.
Troubles are brewing in Talenta
In the ocean of grass, noir intrigue and politics seethe... [click here for more] |
Dungeon Masters Guild |
$3.00
|
A Trove of Magical Lore for Spellcasters and Artificers
Magic suffuses the world of Eberron, enriching it with power. Dragons were the first to master magic, but over time it has evolved to serve the needs of countless others, from the giants of Xen'drik and the elves of Aerenal to the citizens of modern Khorvaire. Whether you choose to explore the magic of the present age or delve into the... [click here for more] |
Wizards of the Coast |
$14.99
|
Explore various locations in the Eberron campaign setting! Learn about their cultures, quirks, and history to gain new insight and inspiration into what characters you can make, along with new mechanics to flesh out those character’s history and prowess.
With 19 Origins, 138 Sub-Origins, and 3 new monstrous races there’s no shortage of ways to make your ideal character for one of the most unique... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Tatters of the Titan Scroll
Tier 1 Eberron Adventure
Sharn, City of Towers, hides secrets aplenty amidst its wonders and splendor, and sometimes those secrets crawl back to the surface. A strange summons sends a party of heroes on the search for remnants of a stone-like scroll broken up long ago, but others also seek the prize. Finding the Titan Scroll puts the characters in the path of danger, action,... [click here for more] |
Dungeon Masters Guild |
$2.99
|
After an expedition into the Mournland reveals that it may be safe to approach the Glowing Chasm, adventurers are tasked with braving the twisted horrors of the Mournland in search of banners from 6 Brelish platoons who never returned from war. But it seems like the Mournland itself has different plans for the heroes. Will it even let them leave?
The Banners of Breland is an Eberron... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This is a duet style game for one player and one DM and estimated gameplay is 4 to 6 hours for one character of 6th level.
In Warforged or Warforged Unknown, the character wakes up to their memory cell missing and a friendly mechanical hound attentively following them around. The character travels through the Imistil Forest and the foothills of Eberron is search of their memory cell...before... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 3 battle maps covering all combat areas in Epic 4 of Oracle of War, The Last War, with fully lit day and night versions of each.
All maps are perfectly reproduced from the detailed... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Animancy Press
Featuring 100% Handmade Art
Magic is an everpresent staple of our fantasy worlds and many in them are assumed to be magical practitioners, so why not have backgrounds representing this feature of gameplay? Included are five magewright backgrounds complete with spell lists from cantrips to 5th level spells, optional background feats, and new background spells.
Does your character come... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The xorforged are lost relics of a bygone war between the giants and drow of Xen’Drik and Quori of Dal Quor, a war that raged in the physical and planar worlds. Records recovered from lost Xor vaults deep within the bowels of Xen’Drik – close to the Dragon Below – and stored in the Halls of Ion by the Arbiters are all that remain of these creatures.
Rumored to have been mutant hybrids of daelkyr,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A simple Eberron supplement designed to help you introduce the dragonmarked houses and their businesses to your players naturally. Each House section contains guild information, NPCs, and encounters, some of which include maps and stat block suggestions.
If you enjoy the product, please review! And if you have any questions, let me know! ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
A Crimson Carol a Holidanger Adventure and an Eberron Salvage Mission
Ebon’ezar ir’Scrüge, a mean and heartless corpse dealer, has decided to shed the last of his humanity by becoming an everlasting lich. His sole employee, the warforged Ratchet, is afraid of being sacked if his boss become a tireless undead creature capable of working without rest. The adventurers... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This is a blank map of the country/territory of the Mournlands with the following versions:
White or parchment background:
blank map
blank map with mountains
blank map with roads
blank map with roads and mountains
with hexagonal grid
with hexagonal grid and mountains
with hexagonal grid and roads
with hexagonal grid, roads and mountains
Tools used for these maps:
GIMP, Wonderdraft sample... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Eberron Oracle of War EB-04 The Third Protocol DM Supplement for Adventurers League DDAL-EB-04
Are you running Eberron Oracle of War? Lead your players through Salvation in the fourth module, The Third Protocol, with this set of 4K resolution battle maps.
Spoilers (players, stop reading now):
"Third Protocol Activated"!? Will your party stop the Third Protocol... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Clockwork Horror is a new Warlock Patron choice for Dungeons & Dragons 5th edition.
---
Hello and salutations, friend!
Are you feeling run down? Can’t keep up with the day-to-day demands of modern society? Were you injured in a recent Great War? Well, then perhaps you’d consider making a pact with a Clockwork Horror Patron near you.
Imagine being able to move with the greatest of... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Sharn II, Council of Roaches
This is the second installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 3 to 7. This adventure showcases the versatility of urban adventures in Sharn.
The adventure takes a party of characters from the lowest... [click here for more] |
Dungeon Masters Guild |
$7.50
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Sharn III, City of Monsters
This is the third installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 5 to 9. This adventure showcases the versatility of urban adventures in Sharn.
The adventure takes a party of characters to the lowest warren... [click here for more] |
Dungeon Masters Guild |
$7.50
|
OPEN UP THE DOSSIERS!
Gather intel for mysterious spy handler "Trusted Friend" in this collection of dungeon adventures set in Sharn! These dungeons can be run as a campaign using the framework of missions for espionage agency, The Trust, or as stand-alone dungeons.
This supplement is perfect for any Sharn-based campaign in need of highly-detailed dungeon maps, with rich story... [click here for more] |
Dungeon Masters Guild |
$9.99
|
In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron.
Minions of Vulkoor... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This is a module for use with the Fantasy grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Want to discover the incredible world of Eberron? You won't even need a DM...
5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries... [click here for more] |
Dungeon Masters Guild |
$13.95
|