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100 Magical Items (and Where to Find Them)

100 Magical Items (and Where to Find Them)


100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile....   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival of...   [click here for more]
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The Haunting of Valentyne Manor

The Haunting of Valentyne Manor


Enter a cycle of endless terror... Over seventy years ago Valentyne Manor bore witness to a horrible atrocity. A curse hangs over the site where a family was torn apart. Every hour their murders are played out by tormented spirits in a macabre exhibition. Can your heroes solve the manor's riddle or will they be doomed to join the ghostly procession? The Haunting of Valentyne Manor...   [click here for more]
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Warlock Patron - The Boundless Self

Warlock Patron - The Boundless Self


"You have entered into a unique pact – you have entered a pact with yourself. Or at least, another version of yourself. This version of you could be an echo of an alternate timeline, or a future version of yourself reaching into the past to grant your present self arcane abilities. The pact grants powers over reality itself and allows the warlock to alter the time and space that surrounds them. This...   [click here for more]
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Pigsaw

Pigsaw


From award-winning screenwriter Dale Zawada Pigsaw is a 2-4 hour horror one-shot adventure for five 9th-11th level characters. This adventure is inspired by the Saw series of films and it is suggested to tweak the encounter difficulty if your party is not levels 9-11. Adventure Summary The adventuring party awakes in a dungeon, their...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish...   [click here for more]
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A Night of Masks and Monsters (A Requiem of Wings #1)

A Night of Masks and Monsters (A Requiem of Wings #1)


An original one-shot adventure designed for 3-6 level 3 characters. A DMsGuild bestseller, downloaded more than 9,500 times and played by parties around the world. Newly redesigned and updated! Summary In the city of Ibrido, locals enjoy a life of splendor and frivolity. Every week, a lavish party is held at the Castel...   [click here for more]
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The Reliquary

The Reliquary


The Reliquary is a 2-4 hour dungeon for any level that will challenge your party's teamwork, compassion, and puzzle solving as they attempt to find the artifact hidden behind a challenge that only the truly good and heroic can best. Drawing from some of the best fantasy tropes, where great magic is hidden behind traps that only the selfless and good-of-heart can solve, the Reliquary will force your...   [click here for more]
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Murmur through the Cracks

Murmur through the Cracks


Murmur through the Cracks This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 4 new monsters Builds for multiple tough NPCs Detailed maps of the city of Samin and some key locations Ideas for special combat encounters and a final boss fight The Story Even a decade after...   [click here for more]
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On Her Majesty’s Pest Control Service

On Her Majesty’s Pest Control Service


On Her Majesty's Pest Control Service This One Shot Adventure Module contains: The story for a single adventure Tips on how to run a introduction session for new TTRPG players Builds for several new monsters Build and Background for a NPC Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story Like...   [click here for more]
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The Lost Adventurer

The Lost Adventurer


A festival in a friendly town is interrupted by the disappearance of the guest of honor. Where could they be, and who is the culprit? Is it the shady necromancer that stopped by town the other day? The fire bandits that have been tormenting the town? Or something far more mysterious and sinister? That's up for you to discover. The Lost Adventurer is a quest for beginner D&D 5e players and DMs....   [click here for more]
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Tempus Fugit

Tempus Fugit


Tempus Fugit This One Shot Adventure Module Contains: A story about a man succeeding in traveling back in time Instruction for a real life experiment with your players A difficult logic puzzle to solve A large and detailed map of a boarding school Backgrounds for several NPCs Some magical theories and much more! The Story The Ipsfort Manor School for Arcane...   [click here for more]
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Bound in Chains

Bound in Chains


Bound in Chains This One-Shot Adventure Module Contains: The story for a single adventure A map for a prison / monastery Builds for several NPCs Several prison break story ideas Five encounter maps for class-specific trials & puzzles Inspiration for a team-building encounter The Story Big cities and organized crime usually go hand...   [click here for more]
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The Untouchables of Sharn - Gli Intoccabili di Sharn

The Untouchables of Sharn - Gli Intoccabili di Sharn


This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,...   [click here for more]
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Be seen by Nobody

Be seen by Nobody


Be seen by Nobody This One Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters A rule set for fighting giant monsters for D&D 5e Inspiration for an action-puzzle boss encounter A rough map of an island The Story Far-off from any trade routes, in the middle of the ocean, lies a small island named...   [click here for more]
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Netherbroker: Α Roghish Archetype

Netherbroker: Α Roghish Archetype


Why should Lords of the Nine Hells, Alien Gods and Immortal Spirits of the Feywild prematurely gift their powers for free to pompous doofuses that ultimately hinder their masters' plans, when there are expert agents for hire available with instant profits? Warlocks step aside as there is a new kind of Rogue in town willing to sacrifice much more for the blessings of these...   [click here for more]
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The Circle's End

The Circle's End


The Circle's End This One Shot Adventure Module Contains: The story for a single adventure Several encounter maps Descriptions of two powerful magic items Several new monsters and a boss fight The Story Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies...   [click here for more]
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The Lake's Reflection

The Lake's Reflection


The Lake's Reflection This One Shot Adventure Module Contains: The story for a single adventure Several builds for enemy warrior NPCs Build for a new monster Inspiration for a puzzle bossfight Time-travel (optional) The Story The farmers of the continental mountain range of Isares aren’t much used to travellers. The surrounding landscape...   [click here for more]
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Weather the Storm

Weather the Storm


Weather the Storm This One Shot Adventure Module Contains: The story for a single adventure Builds for 2 new monsters A character build for a storm mage NPC (D&D 5e) New magic items A sketched map of a small mountain town Two encounter maps The Story Mankind has always been observing and trying to predict the weather. Indeed, every...   [click here for more]
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In Vino Augurium

In Vino Augurium


In Vino Augurium This One Shot Adventure Module Contains: The story for a single adventure A map for of a large estate A puzzle revolving around an assassination at a fancy party Character sheets for several NPCs (friends and enemies) The Story Of all the delicacies in the world, the Darlier Brandy must be one of the most exquisite there are. People call...   [click here for more]
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Don't Break your Pick

Don't Break your Pick


Don't break your Pick This One-Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters Detailed and high-resolution encounter maps (to be used e.g. in Roll20) A boss fight with unique lair actions Several hazards and ideas for a mining expedition The Story Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery....   [click here for more]
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See it through

See it through


See it through This One-Shot Adventure Module Contains: The story for a single adventure A map of a large villa on top of a cliff A build for a friendly NPC Cleric Stat block for a new deadly enemy Ideas for a home-alone style battle encounter The Story Perched on a cliff outside the fishing village of Dorma stands an old villa. It was...   [click here for more]
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The Towering Inferno

The Towering Inferno


The wizard opened a portal and jumped through it to escape.  You followed without hesitation.  Now, you find yourself in what looks like the top floor of the wizard's tower, he's nowhere to be seen, the portal has closed and it smells like the tower is on fire.  Your mission is not only to climb from the top floor of the tower to the bottom and get out with your lives before the fire takes you,...   [click here for more]
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The Feywild Exorcism

The Feywild Exorcism


Just in time for Halloween, we offer you a treat - a brief, compact quest that might transport your adventurers into the realm of trickery and deceit. Featuring the ever-known tropes of a cursed child, a scene of exorcism, the shady magics of the Feywild, a vengeful hag and, potentially, a band of drunken satyrs. This is a self-contained quest for all kinds of...   [click here for more]
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College of Puppetry - Bard Subclass

College of Puppetry - Bard Subclass


Manipulate all manner of creatures with this Bard College option for the world’s greatest roleplaying game. Bards of the College of Puppetry have historically been viewed as outcasts by bards of more traditional performing arts. Their artistry in both crafting and performing with puppets went underappreciated and even belittled by many theaters and performers, and many of its early practitioners...   [click here for more]
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Everybody's Hoppy Nowadays: Exploring the Battlefield Brewery

Everybody's Hoppy Nowadays: Exploring the Battlefield Brewery


What's going on at the Battlefield Brewery? Why has the Ale supply run dry? Can Dwarves be Hipster Brewers? And what is Microbrewing? Find the answers to some of these questions, and more as you explore The Battlefield Brewery in this fun supplement that can be slotted in to almost any adventure or campaign. This supplement is designed to be fun and flexible but with challenging encounters....   [click here for more]
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The Cube of Vanya

The Cube of Vanya


Inspired by the "Happy Fun Ball" from the web series Critical Role, The Cube of Vanya is a magical adventure through demi-planes created by an ancient wizard, now destabilized by a malevolent dragon. The adventurers find themselves trapped within a series of themed planes with no idea how they got there. Navigating these planes to find a means of escape, they uncover the secrets of the cube while...   [click here for more]
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Heart of a Hero

Heart of a Hero


Cullford’s acclaimed ranger has gone missing. Villagers blame the hag that lives in Rooks Wood, but the two had had a steady truce for years. All that remains is the ranger’s raven familiar, and it’s prepared to guide those willing towards its master’s last wish. A 3-hour adventure for 1st-4th level characters. ...   [click here for more]
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The Telepath 2.0 | An Aura Based Psychic Class

The Telepath 2.0 | An Aura Based Psychic Class


The Telepath is a psychic flavored class centered around the concept of using an "aura", a radius around them that allows them to use their psychic abilities. This book contains a remake of my first ever version of this class that is a lot more simplistic and easier to play. This book contains the following -The Pyrokinetic subclass that allows you to command psychic fire -The Clairvoyant...   [click here for more]
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Wizard Bonbon and The Castle of Sucre

Wizard Bonbon and The Castle of Sucre


This is a kid-friendly adventure created by Cameron Wright. I am providing this adventure for free. It should be suitable for kids of all ages that understand the rules of Dungeons and Dragons 5th edition. Any money that is donated will go into making future kid-friendly adventures as good as possible. ...   [click here for more]
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The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
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The Modron Maze

The Modron Maze


In a distant dimension of existence, a collective of Modrons run experimental tests to find the answer to one question: What draws adventurers to places known as "Dungeons"? Hijacking the travel of adventuring parties, these Modrons subject them to a series of tests in their artificially created dungeon. Deadly combat, logic puzzles, "moral" challenges, and a plot about a kidnapped "Maiden"...   [click here for more]
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Now that's a kick!

Now that's a kick!


Introduction: A group of adventurers meets up with Reder Dryselw, the townmaster of Pullum, whose wife Lyse Arcourt went missing. Reder suspects foul magic is at play. It is up to the adventurers to uncover the mystery behind Lyse's disappearance. The adventurers face a dungeon, a riddle, and an emotionally laden plot. This adventure has an emphasis on role, even though there are a couple of battles....   [click here for more]
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5E Creature Sky Bison

5E Creature Sky Bison


Reared and raised as trusted companions of the Air Genasi, these humble behemoths usually bond with a specific family as cubs. As they mature they take up the role of mount and/or pack animal. However, their humble nature is not to be underestimated when it comes to a fight. If these beast gets concerned, or if the people they see as their friends and/or family get threatened, they use their weight...   [click here for more]
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Murder on the Orien Express

Murder on the Orien Express


Inspired by Agatha Christie’s famous 1934 novel, of a recognisable name. A detective agency finds themselves aboard the lightning rail when a murder takes place, and it is up to them to find out who the culprit is. ...   [click here for more]
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Good Knight: A 1-Page Encounter

Good Knight: A 1-Page Encounter


June's 1-Page Encounter title, Good Knight, lets players engage in a game of cat and mouse across a city. Every night, starting at sundown, a figure has been breaking into homes, raiding taverns, and confronting the denizens of Slumberton and putting them to sleep. To date, nothing has been reported stolen but the winter months approach and they townfolk have things to do! You can find other fine...   [click here for more]
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Trespasses

Trespasses


The adventure includes a full DM's outline, 30 new creatures, a gazeteer for the Everfest in the Feywild, and rules for multiple mini-games. A missing person, a string of unsolved kidnappings, a powerful magical doorway, undead fey, a spore cult, and a kick-ass party in perpetual twilight on the border of the Feywild. Trespasses is an adventure about the damage caused by an insatiably curious and...   [click here for more]
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Dreamer

Dreamer


A human slave dreams of heroically freeing herself and her friends, and wakes up holding a magical hero's sword that she uses to slay her captors. A magical experiment gives an urchin the ability to lift objects with their mind. The cultists attempt to seize the urchin and suddenly they are lifted into the air and tossed around the room. A gnome shifts the dreams of a terrible necromancer to make...   [click here for more]
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The Inventor's Triumph

The Inventor's Triumph


An old Gnomish inventor, well-known for his developments to weaponized mechanics, retired to become a great toymaker in his twilight years. Years ago, the Gnome’s workshop closed its doors to the outside world and the townsfolk have not heard from him since. Rumors of a hidden masterpiece within the mansion has led adventuring groups to seek entrance, though few succeeded. Fewer escaped. These...   [click here for more]
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The Hourglass

The Hourglass


You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why. Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ...   [click here for more]
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Harbinger Class

Harbinger Class


THE HARBINGER! A New Homebrew Class has joined the fray! There are many things that allow Adventurers to push forward... but main driving force behind these seekers of fortune is Desire. To be rich, to be renowned, to save their loved ones, to save the world.   Or to bring it to ruin.   -Anonimous...   [click here for more]
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Paladin - Oath of the Abyss

Paladin - Oath of the Abyss


The night ist darkest just before the dawn. The Oath of the Abyss is a curse, a journey that leads to one of two possible destinations -- salvation or perdition. Paladins who follow this oath walk the thin line that separates light from dark, hope from desperation, and sanity from madness. Unlike other paladins, they are tempted by evil against their will. This lure often stems from places...   [click here for more]
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Ghosts of Ayeeye

Ghosts of Ayeeye


The children are missing from the town of Ayeeye nestled beneath a majestic mountain in the middle of the land. Your party's mission is to decypher the clues and solve the mystery. Mysterious priests, wandering ghosts and deathly guards are waiting. ...   [click here for more]
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Endless Ages: The Maw of Winter Chapter 1

Endless Ages: The Maw of Winter Chapter 1


Mercenaries, sell swords and adventurers from far and wide have answered the call of the merchant guilds of Avaros to venture to the town of Stonebridge the last outpost of civilization deep past the wilds of the Northern Great Forest, through the treacherous mountain passes of the Tin Hills to the borders of the mysterious White Wood. The people and the trade that flows through this last outpost must...   [click here for more]
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If only we could weave the bands connecting us

If only we could weave the bands connecting us


If only we could weave the Bands connecting us This One-Shot Adventure Module contains:  The story for a single adventure Build for a new monster Three builds for diverse NPC factions A complex social encounter puzzle for experienced players A simple sketched map of a nomad camp on the beach The Story Hidden by the wayside’s thicket, not appearing...   [click here for more]
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Cthulhu 5e Investigator Class

Cthulhu 5e Investigator Class


Utilizing the Dungeons and Dragons Fifth Edition ruleset, this class is for a campaign set in a Cthulhu modern horror setting. Investigating the madness of the eldritch horrors requires the skills of a true investigator. ...   [click here for more]
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The Island of Gol Ejikk

The Island of Gol Ejikk


This document is designed to provide inspiration for an adventure; some details are provided, but much is left fo you to define for yourself. ...   [click here for more]
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The College of the Dirge

The College of the Dirge


Tell me a tale of tragedy and woe, while your sorrowful words slow and sputter your enemies. With the College of the Dirge, your sad words and songs weigh heavy on your foes, making for an excellent and thematic debuff-focused bard college. In addition, this document comes with 5 exclusive magic items in keeping with the the gothic and somber themes of the Dirge Bard. These items can add a nice mournful...   [click here for more]
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Hijinks in Hihearth

Hijinks in Hihearth


Hijinks in Hihearth is the first adventure a larger campaign set in the Forgotten Realms mythos. Adventurers will find themselves caught up in the affairs of a small village under the protection of Lord several days travel away. This is a story of village life amid goblins, orcs, deception, and intrigue. Total play time is estimated at 5 hours. ...   [click here for more]
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The Last Papyrates

The Last Papyrates


Someone has been stealing all of the paper throughout the land, and the Papyrates are having none of it. That’s their job. And there is a market. Something fishy is going on… and four lowly wizarding clerks get swooped up in it all one night, to recover the magical paper they were meant to be guarding. ...   [click here for more]
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