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The Mechanical Mirage

The Mechanical Mirage


A rarely-used Forgotten Realms region, a clever dungeon design, and AAA artwork and presentation make A Mechanical Mirage an impressive adventure. — Roguewatson “Overall, The Mechanical Mirage is a very well-written and fun adventure with a nice story behind it. The fights are good, the characters feel alive and with their own personality, and there...   [click here for more]
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THE LIBRARY OF DENEIR

THE LIBRARY OF DENEIR


In the Library of Deneir, there is a door behind a bookshelf that is guarded by the Knowledge Clerics of Deneir, the god of writing. The door leads to a wondrous library which touches every bookshelf in the multiverse. Within the everchanging and expanding library exists every book which has ever been written as well as those which have yet to be written. Many seekers of knowledge venture into the...   [click here for more]
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Fhamzax Presents - Cursed Items Vol. 2

Fhamzax Presents - Cursed Items Vol. 2


IMPROVE YOUR ITEMS WITH UNIQUE CURSES! USE NEW ITEMS TO ADD MYSTERY TO YOUR GAME! RETURN THE FUN TO YOUR ADVENTURES! This product contains: 35 Curses for Items. The long awaited second volume brings curses to finally affect even the weakest of the weak items! Xanathar, that odd ball with eyes, offered us dozens of common magical items. But now is the time to angle them out of...   [click here for more]
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Villains Reforged: Storm King's Thunder

Villains Reforged: Storm King's Thunder


"The giant problem just got more giant-er..." This compendium provides game statistics for six enemies that appear in Storm King's Thunder as well as five custom magic weapons for the giant warlords. The featured creatures have been reinterpreted with new stat blocks that offer a dynamic challenge with a more contemporary, action-oriented design. Stat blocks include: Imryth, Doom of the...   [click here for more]
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Books Of The Realms Volume VIII Menzoberranzan

Books Of The Realms Volume VIII Menzoberranzan


In this volume, we go deep within the Underdark! Learn the secrets of the drow, mindflayers and other Underdark denizens as you are granted access to thier ancient libraries of knowledge! Who knows.. there may be a magic item or two lurking within the pages! Learn of the darkest secrets that are found only deep within Faerun by picking this supplement today! B. Wraven Wright has ghostwritten over...   [click here for more]
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The Sunless Citadel: Background Hooks

The Sunless Citadel: Background Hooks


For a small town to the North, Oakhurst is an unassuming place for all the dark secrets it holds. Kobolds and goblins war for dominance in the dark. Magic fruit appears that can cure as easily as it can curse. Tall tales of dragon cults and vampires pass from person to person. And all the while, people of all sorts disappear into thin air, never to return. It's up to your party to dig up the mystery...   [click here for more]
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Temple of the Sphinx Queen

Temple of the Sphinx Queen


Buried in the desert sands of Mulhorand, near the city of Mishtan, lies an ancient stone statue of a sphinx queen. After a fierce sandstorm reveals a huge tablet etched with hieroglyphs between the statue’s paws, the PCs must translate the strange writing to find the secret entrance into the Temple of the Sphinx Queen. The conclusion offers three optional endings for DMs to choose from...   [click here for more]
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Treacherous Trinkets

Treacherous Trinkets


Relics, profit, and gastronomy abound in this Dungeons and Dragons adventure! Have you ever wondered what can happen if you pile together the spoils of a lifetime of adventuring in a cellar? Harold Shale did just that and used them to create a fake, supposedly safe dungeon, the Undermaze. Our heroes will soon be able to answer that question! While enjoying an ale at Harold's...   [click here for more]
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Desecration of Morninglow Tower (DDV02)

Desecration of Morninglow Tower (DDV02)


An adventure for four to seven 2nd-level characters Morninglow Tower’s priest is offering Shou Lung Trade Bars as a reward for stopping whoever or whatever is desecrating the bodies laid to rest in the catacombs beneath Daggerford. While battling the catacomb's dangers, the party has the opportunity to discover three magic items and a small treasure hoard of coins and gems. This module also...   [click here for more]
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Maze Of The Undead

Maze Of The Undead


Can you survive the nightmare of the Maze of The Undead? The adventurers awake to find themselves trapped in a dark, magical maze. Monsters, traps, and magic hide around every corner. Will they discover the truth of the Maze of the Undead? This maze-crawl is a one-shot for 1 to 4 players at 3rd-5th level but can be modified to fit any party. Playtime is about...   [click here for more]
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Old Owl Well - The Twighlight Cluster

Old Owl Well - The Twighlight Cluster


The Lost Mines of Phandelver adventure for the Forgotten Realms introduced the Old Owl Well as a side-quest. This short adventure is designed for four characters of 6th - 7th level (total levels should equal at least 25) and expands on that location. It is fourteen pages long and details the Netherese ruins buried below the Old Owl Well, providing additional lore, five monster stat blocks, a powerful...   [click here for more]
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Fhamzax Presents - Cursed Items Vol. 3

Fhamzax Presents - Cursed Items Vol. 3


IMPROVE YOUR ITEMS WITH UNIQUE CURSES! USE NEW ITEMS TO ADD MYSTERY TO YOUR GAME! RETURN THE FUN TO YOUR ADVENTURES! This product contains: 19 Curses for Items. Ah, yes unburied from long forgotten ruins. Bigby has found the rune-engraved magical items of the giants. And so, shall I enhance them as is custom! 3 Trick Items. With Bigby be able to find a meager amount...   [click here for more]
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Les Souterrains de la Mort

Les Souterrains de la Mort


Quelque chose de maléfique dévore les âmes des vivants à Chult, mais avant que les personnages n’affrontent les horreurs de La Tombe de l’Annihilation, ils doivent d’abord découvrir l’origine de la malédiction mortelle en explorant la tour d’une liche dans les Bois-Manteaux. Cette aventure préliminaire est conçue pour un groupe de quatre à six personnages de niveau 1, qui...   [click here for more]
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Classic Modules Today: UK7 Dark Clouds Gather (5e)

Classic Modules Today: UK7 Dark Clouds Gather (5e)


In 1985, TSR published the module named "Dark Clouds Gather" with the module code "UK7". It was written by Jim Bambra and Phil Gallagher, and illustrated by Brian Williams. It consisted of a 28 page booklet with 4 page pullout section and folding cover with maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters. It is...   [click here for more]
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The Prison of Lord Jhakiz: A Player Primer Adventure

The Prison of Lord Jhakiz: A Player Primer Adventure


During the Glorious Revolution, the genie warlords commanding Calimshan were overthrown--but their legacy remains. A ruin deep in the Calim Desert has been uncovered, and adventurers are needed to venture into its depths! Beyond the traps and creatures inside, the mighty efreeti Lord Jhakiz is awakening. Will the adventurers be able to survive the Prison of Lord Jhakiz? The Prison of Lord Jhakiz...   [click here for more]
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WBW-DC-ZODIAC-02 Udder Chaos, The Holy Cowspiracy

WBW-DC-ZODIAC-02 Udder Chaos, The Holy Cowspiracy


Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune. Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac. Journey to the Domain of Delight, Samsara and explore the mystery of the Honey Milk Village. The denizens of Samsara have lost contact with the village of Honey Milk, adventurers are hired...   [click here for more]
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Adventure: The Dreaded Tunnels of Ruxabar

Adventure: The Dreaded Tunnels of Ruxabar


The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would control the gate. Ruxabar was the high cultist who completed the ritual but to his surprise nothing of what he expected came through the gate. Plague creatures,...   [click here for more]
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Doom at Duskgate

Doom at Duskgate


SUPERNATURAL TERROR AND TOMB-RAIDING THRILLS COLLIDE IN THIS ADVENTURE FOR D&D 5E. An ancient crypt on a hillside necropolis. A powerful relic that’s fallen into sinister hands. A missing explorer who’s slowly losing her mind. And a race against time with the fate of an entire village hanging in the balance. Treat your players to a cinematic, undead-infested dungeon...   [click here for more]
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DotMM Companion 8: Slitherswamp

DotMM Companion 8: Slitherswamp


The Dungeon of the Mad Mage picks up where it left off with the squalor that is Slitherswamp! In this chapter, you'll find: DM Notes. Quick notes to launch into session as soon as possible. Out from Under the Rod. A three-act event overseeing the adventurers falling prey to the nagas' rod of rulership,...   [click here for more]
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It's a Long Way to the Bottom

It's a Long Way to the Bottom


It’s a dangerous time to be in Waterdeep. An evil sorcerer is kidnapping people off of the streets, but the city watch can’t prove it. A powerful corporation intervenes. A mysterious farm with an even more mysterious cavern underneath. What is Nevelar, the mad sorcerer, digging for down there? It’s a Long Way to the Bottom is designed as a one-shot adventure for 9th to 11th...   [click here for more]
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Stormwreck Isle 004: Expanded Observatory

Stormwreck Isle 004: Expanded Observatory


Stormwreck 004: Expanded Observatory is an alternative ending set of encounters for the climax to the Stormwreck Isle starter box set published by Wizards of the Coast.  It takes away the initial encounter with Sparkrender and expands upon the second encounter when he is performing the ritual.  The module is designed for 4th level PCs and contains all the information needed to include monster...   [click here for more]
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Dungeon of the Mad Mage: Room Descriptions

Dungeon of the Mad Mage: Room Descriptions


Unleash the Secrets of the Dungeon of the Mad Mage with this Essential Companion Guide. Explore the iconic depths of this legendary dungeon and enrich your gaming experience with meticulously crafted room descriptions, filling the gaps left by the original adventure. Immerse your players in the atmospheric details, unravel mysteries, and encounter unimaginable horrors. Whether you're a seasoned GM...   [click here for more]
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Tides of Winter

Tides of Winter


The Ceaseless Blizzard marks the northern border of the Far North, Icewind Dale. Yonder side lies the Real North – a land known by its luckless inhabitants as Norþastr. The polar winter whose end was promised with the events of Rime of the Frostmaiden persists – and deepens. For two years now, cloud has denied all life below the golden light of the sun, the silver light of the moon,...   [click here for more]
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Stormwreck Isle 001:  Box Set Modified

Stormwreck Isle 001: Box Set Modified


Stormwreck Isle 001 provides an expanded look at the newest box set released by Wizards of the Coast.  This adventure provides an alternate introduction with a shipwreck and encounters to retrieve goods to bring to the expanded village on the island.  There are new NPCs to interact with and cool magic items to be found.   This module provides everything you need to run in conjunction...   [click here for more]
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Sea of Blood

Sea of Blood


Dante Coldharbour, undead scourge of the sword coast, has taken to the sea in his ship "The Maiden's Neck" once again. Awakened from his long slumber by an accidental run in with Zhentarim slave traders who most graciously offered their blood, Captain Coldharbour has mercilessly slaughtered any foe who has come against him. Every crew he murders adds to his undead fleet and brings him one step closer...   [click here for more]
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The Master of Pages

The Master of Pages


Welcome to Candlekeep, home of the world's largest collecton of books--and a very serious problem. A section of the library is transforming... but into what? Heroes are needed to venture forth into a new magical reality to save the library and the people trapped within! This one-shot adventure is designed for level 5 characters. Enter different genres of stories come to life! Battle through Adventure,...   [click here for more]
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Orcs of Icespire Peak 01 - Orcs of Dwarven Excavation

Orcs of Icespire Peak 01 - Orcs of Dwarven Excavation


This is an expansion of the “Lost Mine of Phandelver” and “Dragon of Icespire Peak” Original Products, and notably of the “Umbrage Hill” and “Dwarven excavation” encounters of the latter. It provides a new background and a narrative useful to merge them and give the overall plot a new twist. This is a 4-hour adventure for 4 1st level characters. ...   [click here for more]
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The Price of Freedom

The Price of Freedom


A powerful new narcotic is making its way through the Spine of the World. Behind it is a secret that could change everything! Explore a lost city and discover the secrets hidden by the gods themselves. (TW: some drug use and the possibility for player characters to use drugs) Purchase includes: A Tier 2 (levels 5-10) adventure designed as a one-shot dungeon crawl A new monster and complete stat...   [click here for more]
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Waterdeep: Dragon Heist - Fall Escape

Waterdeep: Dragon Heist - Fall Escape


As the air grows cooler and the days grow shorter, the city of Waterdeep comes together to celebrate their courageous protectors on Brightswords Day. The City Watch puts on mock battles in a show of strength, the Navy proudly parades their ships through the harbor, and even the Griffon Cavalry riders race their mounts through the air. A simple tournament lasts the entire day, inviting recruits...   [click here for more]
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DC-PoA-CONMAR-02 Put That Thing Right Back

DC-PoA-CONMAR-02 Put That Thing Right Back


THE LONG AWAITED SEQUAL (or beginning) TO DC-PoA-CONMAR-01 SOMETHING SINISTER IS FINALLY HERE! An ancient artifact is too dangerous to keep around. It needs to be stored securely for all eternity. Do you dare to put it away? Join a crazy ride across the ice of Frozenfar and dwelve into an ancient structure, with secrets and surprises galore! A Four-Hour RP-heavy Adventure for Tier...   [click here for more]
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Stormwreck Isle 003: Expanded Hot Springs Havoc

Stormwreck Isle 003: Expanded Hot Springs Havoc


Stormwreck 003: Expanded Hot Springs Havoc is a small module that expands on the Hot Springs Havoc encounter found in the Stormwreck Isle starter box set published by Wizards of the Coast.  It takes the single encounter and adds to it making a night of gaming that adds clues to further adventure on the island.   The module is designed for 3rd level PCs and contains all the information needed...   [click here for more]
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The Rats in the Cellar

The Rats in the Cellar


Something's Rattling in the Walls! Prepare for a unique adventure that puts a twist on the traditional rat extermination quest! Nestled in the heart of the saffron trade city of Ormpur, a seemingly simple task awaits. Dive into the shambles, meet a desperate job broker, and embark on an assignment that's anything but ordinary. Tailored for newcomers and veterans alike, this scenario offers a...   [click here for more]
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White Plume Mountain - Reimagined

White Plume Mountain - Reimagined


White Plume Mountain - Reimagined Enter the laboratory of a mad genius! White Plume Mountain, originally published in 1979 for the first edition of D&D, was the story of an evil wizard's dungeon housed within the underlying strata of one of the world's greatest natural wonders - a steam-belching volcanic mountaintop rumored to be haunted by demons, devils, and ghosts....   [click here for more]
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The City that Waits 5e Conversion

The City that Waits 5e Conversion


The City that Waits is a chapter of the module Return to the Tomb of Horrors, a 2e adventure that has a lot of exciting and challenging elements to it. You can find the adventure for 2e on DriveThruRPG. I have gone through this part of the adventure and converted it to fifth edition of the world’s oldest and most popular roleplaying game. In addition to room, spell, and monster conversions, I have...   [click here for more]
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Le Catacombe di Santa Tyra

Le Catacombe di Santa Tyra


Non riesci a visualizzare correttamente questa pagina? Passa alla versione desktop. Un'avventura di Adventures of Bogo tradotta da Cruor Games AVVENTURA Santa Tyra fu una famosa servitrice di Kelemvor: quando si scoprì che le catacombe, in cui riposano le sue spoglie e dove è situato il suo altare, erano state consacrate dalla...   [click here for more]
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Into the Underdark - Part 3 They Call It A Mine

Into the Underdark - Part 3 They Call It A Mine


Chase a choldrith trying to incite a war! Detour through an abandoned dwarven mine when your path is blocked by a cave in! Fight through dangerous beasts to get back on the choldrith's tail. In this 6-8 hour adventure for 4-5 characters of 3rd level, explore an old dwarven mine and fight through a hive of dangerous beasts to get back on the trail of the choldrith your group has been pursing. Includes:...   [click here for more]
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Into the Underdark - Part 1 A Family Affair

Into the Underdark - Part 1 A Family Affair


The nephew of a once famous adventurer decides to make a name for himself and bites off more than he can chew. Expecting to scare off a few goblins, the lad quickly finds himself in way over his head. Short on options, and worried for his nephew’s life, he needs your help.  Travel to the ruins of Dhonin's Lookout atop Standiac Hill to find and rescue the young adventurer.  Uncover a plot that...   [click here for more]
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DotMM Companion 15: The Obstacle Course

DotMM Companion 15: The Obstacle Course


The DotMM Companion continues on to Level 15, the Obstacle Course—the most perfect level of Undermountain. Having been locked in a demiplane for three months by the Mad Mage, the party is offered to chance to save the city of Waterdeep from Mecha-Halaster! This supplement includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl...   [click here for more]
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Orcs of Icespire Peak 02 - Orcs of Triboar Trail

Orcs of Icespire Peak 02 - Orcs of Triboar Trail


This is a complementary adventure for the “Lost Mine of Phandelver” & “Dragon of Icespire Peak” Original Products, and notably for the “Butterskull Ranch” encounter of the latter, although one new location is provided too. This modules’ purpose is to leave a bed of breadcrumbs which allow the players to find one of the entrances to the long forgotten Khundrukar Complex from another...   [click here for more]
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Books Of The Realms Volume VI Zhentil Keep

Books Of The Realms Volume VI Zhentil Keep


In this volume, we go inside the libraries of those that would do evil across the realms! As they chronicle their evil deeds, secrets, and sources of power, you can be sure to find something valuable and maybe dangerous within these tomes! Make your D&D world more vivid by picking this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers...   [click here for more]
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Dinos of Darkness (Chult) - Dino-Wars vol 2

Dinos of Darkness (Chult) - Dino-Wars vol 2


Dinos of Darkness A Dino-Wars adventure - vol 2 Written by Ashley Warren (DMs Guild Adept) and Phil Beckwith (P.B. Publishing) Survive the jungle, protect the ride dinosaurs into battle against evil dino-riding pirate, & save the three tribes of the Island of Selu from volcanic disaster! A survival based, 6-8 hour Dinosaur & Pirate themed adventure, designed for characters...   [click here for more]
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DotMM Companion 10: Muiral's Gauntlet

DotMM Companion 10: Muiral's Gauntlet


The DotMM Companion thunders back to life! As our adventurers descend to Muiral's Gauntlet, they must finally face House Auvryndar, their perpetual heels throughout Undermountain. Likewise, the Gauntlet's master roams these halls with his dead, desperate to hold onto what he has left. This supplement includes: DM Notes. Notes including but not limited to...   [click here for more]
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Paper Minis of Phandelver (Starter Set - Lost Mine of Phandelver)

Paper Minis of Phandelver (Starter Set - Lost Mine of Phandelver)


All the minis you need to play Lost Mine of Phandelver. Print out each page onto half-letter or A5 card, score and fold along the line and glue, then cut out with scissors or a craft knife. (All pages are 5" x 8" so set your printing software to this exact size if you can for best results!) ...   [click here for more]
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Tomb of the Raven Queen - One-Shot Adventure

Tomb of the Raven Queen - One-Shot Adventure


...   [click here for more]
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The Frozen Forge

The Frozen Forge


Panic in the town of Loudwater is palpable. Midsummer and Shieldmeet are only days away, and for unknown reasons cold has begun to leech the life out of farms near the Southwood threatening the local farming economy. To make matters worse, no one that has entered the Southwood in the last tenday has returned. Can the heroes unravel the mystery of the missing people and bring an end to the unnatural...   [click here for more]
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GUARDIANS OF THE WHISPERING ROSE

GUARDIANS OF THE WHISPERING ROSE


An adverture for a party of 4-5 Level 1 Characters, Guardians of the Whispering Rose has the party protecting the target of threats and attacks, and then investigating to find and eliminate the threat. Great for beginner characters has a small dungeon... role playing and investigating.  ...   [click here for more]
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The Night Barony of Erlkazar

The Night Barony of Erlkazar


The Baronies of Erlkazar, once a prosperous region of pastoral tranquility, is now a land of nightmares and dread. Bandit armies plague the region, terrorizing the populace and surrounding countries of Calimshan, Tethyr, Amn, and Turmish. Though these threats are terrifying enough, it is nothing compared to what awaits the people of Erlkazar at night. In caves, tombs, and subterranean communities...   [click here for more]
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Classic Modules Today: C1 The Hidden Shrine of Tamoachan (5e)

Classic Modules Today: C1 The Hidden Shrine of Tamoachan (5e)


In 1980, TSR published the module named “The Hidden Shrine of Tamoachan” with the module code “C1”. It was written by Harold Johnson and Jeff R, Leason, and illustrated by Jeff Dee, Gregory K. Fleming, David S. LaForce, Erol Otus, and David C. Sutherland III. It consisted of a 32 page booklet, 8 page illustration booklet, and tri-fold cover containing maps. "The Hidden Shrine of Tamoachan"...   [click here for more]
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THE SPECTRAL PROCESSION

THE SPECTRAL PROCESSION


An adverture for a party of 4-5 Level 2 Characters. Your party must solve the mystery behind the nightly ghost parade taking place through the City of Crimmor. A great one shot adventure. ...   [click here for more]
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Books Of The Realms Volume VII Mithril Hall

Books Of The Realms Volume VII Mithril Hall


In this volume, we go deep within the ancient knowledge repositories of dwarvenkind! Learn the secrets of the anvil chronicled through the centuries, a recipie for the darkest most richest dwarven ale, or maybe how to make a magic item or two by picking this supplement today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted...   [click here for more]
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