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This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation.
This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation... [click here for more] |
Dungeon Masters Guild |
$4.99
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"The writing, the artwork and the overall feeling of this adventure is absolute triple A quality!" - Mr. Tarrasque
We are ADAMANTINE Bestseller, thanks to you! The PDF & Print+PDF Bundle gets exclusive paper miniatures from TRASH MOB MINIS! PISCA AHLORSATH, LARISSA TEMERITY, THE TEMPEST BEAST, MURASA SEPRET & BREENA 'SCORCH' SIZZLEPOCK come with this adventure!*
More... [click here for more] |
Dungeon Masters Guild |
$2.95
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This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ... [click here for more] |
Dungeon Masters Guild |
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I want to loot Acererak!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tomb of Annihilation, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will... [click here for more] |
Dungeon Masters Guild |
$2.95
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Already bought one of these resources? Check out the FAQ below!
For the month of December, we will be donating all our profits from Tomb of Annihilation product sales to No Kid Hungry & Direct Relief
According to the USDA, more than 11 million children in the United States live in "food insecure" homes. That phrase may sound mild, but it means that... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Now a Platinum Best-Seller! A huge thanks to everyone for your support. Without you kind folks, the new subraces, variants and feats uncovered by Volo's journeys would remain undocumented.
_____________________________________________________________________________
Now available for Fantasy Grounds
_____________________________________________________________________________... [click here for more] |
Dungeon Masters Guild |
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"As the final blow is dealt, the tyrannical creature falls to the ground drifting in and out of consciousness. Its dream exacting revenge on the foul creatures that dared stand up to it becomes reality and a horrid form stands in front of you combining mouths, teeth and eyestalks on a fleshy foundation that roughly resembles the shape of a Beholder. With a raging growl, deathly rays fill the room."... [click here for more] |
Dungeon Masters Guild |
$4.95
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High above the dense jungles of Chult on a large plateau lies what’s left of the forgotten kingdom Mbala. These decrepit ruins holds dark secrets left uncovered. According to local legend, all that remains of Mbala is Nanny Pu'pu, a witch doctor with ancient magical powers. Old Nanny Pu’pu is secretly a hag who could prove to be an important ally to a group of heroes, or, if they are not useful... [click here for more] |
Dungeon Masters Guild |
$3.95
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It‘s time to take flight! Dive into Magdalenas Grovebright’s diary, curated and organized by the Baldurian Owl Archimedes Quill and meet subraces of the aarakocra and kenku.
• Choose from twelve aarakocra and kenku subraces* to play like the lively Feywild Hummingbird, the nomadic Delimbiyran Flamingo, the sinister Thayan Hoatzin, or the chill Icewind Penguin, all completely... [click here for more] |
Dungeon Masters Guild |
$7.95
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In the southwestern corner of Chult lies a ruined settlement called Shilku. The village has recently been re-inhabited by albino dwarves, fighting to survive in the wilds of Chult. The land is plagued with evil firenewts who bask in the volcanic region. As the dwarves seek to reclaim key locations to their heritage, an unseen force sews malice, giving power to the firenewts' cause.
This supplement... [click here for more] |
Dungeon Masters Guild |
$3.95
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Deep in the jungles of Chult lies a blighted swamp land called the Nsi Wastes. The sickness of the land spreads with the passing of every year and has begun to threaten the aarakocra of Kir Sabal. An evil lives in the ruins of Ras Nsi's fortress, which once stood on the backs of a dozen giant undead turtles and has spent the better part of a century sinking into the muck.
This supplement to Tomb... [click here for more] |
Dungeon Masters Guild |
$3.95
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 6: Omu
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
44 colorful maps, including battlemap variants for the encounters... [click here for more] |
Dungeon Masters Guild |
$4.95
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 1: Port Nyanzaru
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
10 colorful maps, including battlemap variants for Executioner's... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Malar's Throat sits precariously outside of the city walls of Port Nyanzaru. The poor living within this slum are under constant threat from floods and the undead denizens of the jungle of Chult. When the undead march upon the city, heroes must rise to protect the living, without falling themselves.
This supplement to Tomb of Annihilation expands on Malar's Throat in Port Nyanzaru. It is... [click here for more] |
Dungeon Masters Guild |
$1.99
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Bring Your Jungle Campaign to Life!
Six short adventures to supplement your exploration of the jungles of Chult!
These six fun adventures feature interesting challenges highlighting the dangers of the jungle. Each scenario is easy to drop into Tomb of Annihilation or any wilderness campaign.
Includes the following adventures:
Tavern Trouble - With a mysterious curse upon... [click here for more] |
Dungeon Masters Guild |
$4.99
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This 80-page supplement contains 38 encounters written by many of the Dungeon Masters Guild’s best-selling writers.
Encounters in the Savage Jungles includes 23 encounters / mini-adventures of various difficulty that can be used while the adventuring party braves the uncharted and savage jungles. It also includes 15 Quick Encounters,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 3: The Ruins of Mezro
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
31 colorful maps, including battlemap variants for... [click here for more] |
Dungeon Masters Guild |
$4.95
|

VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 2: Needle's Bones
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
23 colorful maps, including battlemap variants... [click here for more] |
Dungeon Masters Guild |
$4.95
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 5: Mbala
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
41 colorful maps, including battlemap variants for the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Thundering Lizard is an inn briefly described in Tomb of Annihilation. Other than its location in the Red Bazaar of Port Nyanzaru and its raucous nature, very little description of the establishment is provided.
This supplement is written for Dungeon Masters who want to know more about the Inn and whose players may appreciate an interesting backdrop and flavour (literal and... [click here for more] |
Dungeon Masters Guild |
$1.50
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 4: Wreck of the Narwhal
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
30 colorful maps, including battlemap... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Get your players into Chult today!
HD Color maps for both print and digital use with DDAL 07-01 "A City on the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation.
This pack includes:
Digital maps in JPG formatcreated for use on Roll20, FG et al, and include grids and gridless versions
Print maps at in PDF format and at 300dpi with 1 inch grids
Step... [click here for more] |
Dungeon Masters Guild |
$1.99
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What will your adventurers find in the Savage Wilderness? This supplement gives you a few ideas: a pet ochre jelly, a strange hotel, ritualistic trolls, a dying hippogriff, and many more. Most are written for a generic location and should fit well in any campaign setting. We've even included suggestions for Eberron!
This 116-page supplement contains 19... [click here for more] |
Dungeon Masters Guild |
$14.95
|
A revised Death Curse for an improved Tomb of Annihilation experience!
Change Tomb of Annihilation’s Death Curse into a mechanic that slowly grows over time, matching the progression of the adventure! The threat develops with your party, allowing them to enjoy Port Nyanzaru before they must race for the cure. New rules allow for resurrection, but at a challenging... [click here for more] |
Dungeon Masters Guild |
$1.95
|

For the month of December, we will be donating all our profits from Tomb of Annihilation product sales to No Kid Hungry.
According to the USDA, more than 11 million children in the United States live in "food insecure" homes. That phrase may sound mild, but it means that those households don't have enough food for every family member to lead a healthy life. And that... [click here for more] |
Dungeon Masters Guild |
$7.95
|
The Fate of the Multiverse hangs in the balance, in this adventure by James Patrick.
Developed during the Ashley Warren RPG Writers Workshop - Summer 2019.
Somewhere in the infinite Astral Plane, a dead god is stirring. Only the most powerful heroes of myth and legend, gathered from across the multiverse, can stop its cataclysmic rebirth.
The heroes will need to use every trick... [click here for more] |
Dungeon Masters Guild |
$4.95
|
With the recent release of Tomb of Annihilation, your players might be venturing into the harsh jungles soon. Use these jungle encounters to enhance your combat and roleplaying gameplay! This list features 100 jungle encounters that is essencial for anyone traveling to Chult (or any jungle) in the near future. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Journey to Chult - a Tomb of Annihilation DM's Resource.
Prepare yourself for your journey, travellers! The jungles of Chult are filled with history and hazards, ruins and poisons, beasts and horrors. Only those that work together can hope to see the shores of the Sword Coast once again. Many will be laid to rest along the path; their souls will belong to Ubtao, the Father of Dinosaurs, and if they're... [click here for more] |
Dungeon Masters Guild |
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"So coasts are places where things happen, not just a haunt of seabirds, and endless crashing surf. Which is why this book exists; to look more closely at the 'thin ribbon of adventure' (to quote the famous bard Mintiper) that is the Coast. Enjoy!" - Ed Greenwood (excerpt from Foreword)
"It’s easy to think of the adventures of the land and the adventures of the sea as being categorically different.... [click here for more] |
Dungeon Masters Guild |
$9.95
|
 The Philosopher-Queen of Ysawis, Kazerabet, details her research on magic items, artifacts, and boons. This volume includes special features to make each item unique, 31 new items, and a collection of over a dozen other rewards.
Please send comments or corrections to: tom.of.vile.darkness@gmail.com
Note that the full preview is available. For futher exploration, see the other volumes of Kazerabet's... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Tomb of Annihilation takes place in the uncharted peninsula of Chult. Little is known of this land but after scouring the ancient texts of 2e,3e and 4e some details of the dangers ahead have been uncovered.
This book is intended for DM's wanting to run adventures within Chult. It is the result of quite a bit of research on official WotC supplements so should align pretty closely with... [click here for more] |
Dungeon Masters Guild |
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Adventure Anthology - NOW AVAILABLE!!!: CLICK HERE TO GET YOUR COPY TODAY!
Over 200 pages of usable content
4 of DMsGuild's best-selling authors: Phil Beckwith, JVC Parry, Roland Morgen and Chris Bissette!
85 various external map images in high definition quality (great for your online play or large print-outs)
Printer-friendly... [click here for more] |
Dungeon Masters Guild |
$4.95
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Shepharding a party through several days of travel usually is boring for both the DM and players. Either nothing happens in a day, or there is a combat. This supplement is designed to make it easy for a DM to generate interesting and challenging jungle excursions for parties of all levels.
If you've purchased my product Jungles of Chult Factbook, be aware that there is some information in this... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Don't brave the jungles without it!
Ten DM's Guild creators team up to bring you 27 new subclasses, 101 spells, and 4 new races, along with many more new subraces, backgrounds, and more, designed to fit seamlessly into the Tomb of Annihilation storyline, as well as other 5th Edition D&D games set in the Forgotten Realms and beyond. Each new character option... [click here for more] |
Dungeon Masters Guild |
$14.95
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 4: Wreck of the Narwhal
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Behind every hero is a good sidekick, maybe even a few depending on how many heroes there are. The best sidekicks are people with their own story who just happen to be passing through the stories of the player characters.
The Friend Folio contains 20 sidekicks, that are built using the sidekick rules found in the Essentials Kit, and via Unearthed Arcana for levels higher than 6. They are made... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Six pregenerated characters! As used in PAX Australia 2017!
Designed for ease of use by new players and convention attendees, these character sheets provide a set of basic character types with everything you need to use them. Spell descriptions are included on a second page for the spellcasters, and instructions for advancing each character to 3rd level are provided.
The following... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 There are five unlabeled mining locations on the map of Chult provided in Tomb of Annihilation. This guide aims to flesh out these mines with interesting encounters and NPCs that can be placed into any adventure run in Chult. Use them as suggested or pepper them in wherever you see fit.
Includes the albino dwarf city of Geode Hollow and their magic-imbued gems, abandonded mines filled with... [click here for more] |
Dungeon Masters Guild |
$1.00
|
HD Color maps for both print and digital use with DDAL 07-03 "A Day at the Races"
This pack includes:
Digital maps created for use on Roll20, FG et al. Combat map includes grid and gridless version.
Print maps in PDF format and at 300dpi - combat map includes 1 inch grids.
Step by step instructions for quick map setup on Roll20 - the VTT transparent race map can be overlaid over... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome to Chult!
This product lists 20 random encounters/locations for a DM to use to add to any jungle/wilderness game, similar to Appendix B in Tomb of Annihilation. Encounters include:
Fantastic Locations
Strange Personalities
Magical Phenomena
and more!
Most of the encounters are non-combat encounters, and all are designed to fit easily and quickly into your game as stand-alone... [click here for more] |
Dungeon Masters Guild |
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From the creative team that brought you Animal Sidekicks:
Do you want to play Tomb of Annihilation, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your jungle campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Improve your Tomb of Annihilation campaign with this revision to a most exciting villain!
The encounter with Ras Nsi has the potential to reveal much of the adventure’s background and help players to fully appreciate the story. This supplement to the adventure is to help Dungeon Masters get the most out of this encounter.
This supplement includes a comprehensive background... [click here for more] |
Dungeon Masters Guild |
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Trinkets of the Undead Vol. 2 The Ancient Lich
This supplement introduces 100 new trinkets that you may find in a Liches Lair
The second in a series exploring the trinkets you might find in the lairs of undead creature.
The trinkets presented in this supplement are inspirited by gothic horror and the fantasy genre and will bring an additional layer of depth to... [click here for more] |
Dungeon Masters Guild |
$1.00
|
After the Time of Troubles and before the return of Netheril the art of necromancy flourished, and Kazerabet, Philosopher-Queen of Ysawis, wrote the definitive guide to necromancy. These pages contain 68 classic spells updated from earlier editions for use in your 5th Edition campaign, whether it is set in the Forgotten Realms or Ravenloft or beyond. You'll find benign or white necromancy spells like... [click here for more] |
Dungeon Masters Guild |
$3.95
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Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around!
Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists... [click here for more] |
Dungeon Masters Guild |
$0.59
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Monsters of the True World
Far to the west of Faerûn across the sea of Swords lies the mysterious land of Maztica. It was discovered, pillaged and then lost again to exile on the even stranger world of Abeir. Back once again, Maztica and its mysteries are ripe for discovery.
While there may be treasure aplenty to find, there are also horrors that are seen nowhere else on Toril.... [click here for more] |
Dungeon Masters Guild |
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A priestess of Umberlee plans to sacrifice the characters, the crew, and the innocent passengers aboard the Wave Reaver. They must survive her and the storm that follows. Death on the Water makes an adventure out of any trip over water, from Port Nyanzaru to the Snout of Omgar, or anywhere in between.
... [click here for more] |
Dungeon Masters Guild |
$1.00
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Deep within the caverns under your very feet lives an entire race of insectfolk who had disappeared for centuries, until now. A wall of their grand, secluded kingdom has just been knocked down by unknown forces, revealing them to the world above. Few scholars have found any remnants from the insectfolk's past, only small bits and pieces of folklore that were passed down and twisted by the generations... [click here for more] |
Dungeon Masters Guild |
$0.50
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Save 40% on this product through my 2017 Bundle!
"A nice supplemental adventure...provides some well written lore" - The Kind GM
A video review by DM Dango can be found here.
Updated to version 1.1: An example map for the final encounter, notes for running the adventure at levels 11-16 (with alternate statblock), additional text for various player decisions, additional art and editing!
It stalks... [click here for more] |
Dungeon Masters Guild |
$1.50
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In 1984, TSR published the module named “All That Glitters...” with the module code “UK6”. It was written by Jim Bambra, and illustrated by Brian Williams and Tim Sell. It consisted of a 32 page booklet and folding cover with maps.
This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters. It is intended... [click here for more] |
Dungeon Masters Guild |
$1.95
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