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Player Primer: Icewind Dale

Player Primer: Icewind Dale


Discover the wonders of Faerûn’s frozen tundra with Player Primer: Icewind Dale! This supplement contains all the information DMs and players will need to jump into a Dungeons & Dragons adventure set in Icewind Dale including: Life in Icewind Dale Important story events Regions and settlements of Icewind Dale Factions of Icewind Dale New & adapted backgrounds A Character...   [click here for more]
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Player's Companion

Player's Companion


"To say I'm a fan of what MT Black writes and motivates in others would be an understatement, as would simply saying 'He's done it again!' I can speak from experience when I say that working closely with a ton of designers, on a project with no upfront payment, is a daunting task. Yet, the Player's Companion is a superb achievement in page count alone, never mind the ingenuity of many of the...   [click here for more]
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Balduran's Guide to Kingdom Building

Balduran's Guide to Kingdom Building


"....this is crazy good! The presentation is superb! This is a full supplement book. Pretty hefty." -Anthony J. "I’m very impressed with the thoroughness and level of detail, the variation with the adventures, the insane amount of content in all the tables. I’ve never done any extensive “management” type things at the table, but this product gets me excited to put it...   [click here for more]
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City and Wild

City and Wild


What is City and Wild? This supplement was created to give more options for playing in the cities, new rules for surviving in the wild and a whole section for collecting materials and crafting items with them. What's inside? This 89-page document is divided in 3 parts. Part 1 - The City You will find new equipment and magic items, several tables for stores, a modular building/base...   [click here for more]
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Malar: The Beastlord Compendium

Malar: The Beastlord Compendium


"Gather the faithful. The time has come for a Great Hunt." The Forgotten Realms god of the hunt is feral, wild, and vicious: Malar is the dark side of nature. The civilized people of Faerûn might pray to Malar out of fear or before hunting. But they also forbid worshiping him and loathe his followers, considering them savage murderers. Assembled from the vast collection of knowledge...   [click here for more]
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Player Primer: Moonshae Isles

Player Primer: Moonshae Isles


Across the Sea of Swords, the mysterious and myth-shrouded Moonshae Isles lie. Faerie courts hide in mystic forests and tribal kings battle lycanthropes and the bloody vampire queen. All this and more is waiting to be discovered in Player Primer: Moonshae Isles! This supplement includes everything a DM and players need to start and run and campaign set in the Moonshae Isles, including: Life in Moonshae...   [click here for more]
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Player Primer: Calimshan

Player Primer: Calimshan


Calimshan! The most ancient human civilization in the Forgotten Realms. A land of wonder, magic, and wealth. People from across the world travel seeking their fortunes in Calimshan, only to meet their end in the treacherous Calim Desert. Devious pashas vie for power while the remnants of genie warlords lurk in the sands. All this and more await you in Calimshan! This supplement contains everything...   [click here for more]
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Gwaeron Windstrom and Rangers of the North

Gwaeron Windstrom and Rangers of the North


The Forgotten Realms god of the tracking and rangers leads by example rather than words. He provides guidance to rangers and speaks on behalf of the goddess of the forest. Assembled from the vast collection of knowledge contained within Candlekeep’s Great Library— along with all-new information—Gwaeron Windstrom and Rangers of the North details everything there is to know...   [click here for more]
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Codex of the Infinite Planes Vol 16 Beastlands

Codex of the Infinite Planes Vol 16 Beastlands


Codex of the Infinite Planes Volume 16: Wilderness of the Beastlands Open these pages and learn about the animalistic plane in the multiverse, the Wilderness of the Beastlands! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack...   [click here for more]
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Player Primer: Tethyr

Player Primer: Tethyr


Tethyr is a land of nobility and intrigue. Seated at the bottom of the Sword Coast, Tethyr serves as the gateway to mighty Calimshan. The Wealdath Forest sits in the heart of the country, hiding ancient magics. Ghosts haunt the city-state of Velen while mysterious ruins lie beneath some of the largest cities in Faerûn. Discover all this and more in Player Primer: Tethyr! This supplement contains...   [click here for more]
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Codex of the Infinite Planes Vol 13 Arborea

Codex of the Infinite Planes Vol 13 Arborea


Codex of the Infinite Planes Volume 13: Olympian Glades of Arborea Revel in the passionate secrets of the Olympian Glades of Arborea! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and...   [click here for more]
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Guia do Montolio para Sobreviver nos Ermos

Guia do Montolio para Sobreviver nos Ermos


No Guia do Montolio para Sobreviver nos Ermos você encontra novas regras e mecânicas para o pilar de exploração da quinta edição de Dungeons & Dragons.  Chega de fazer as viagens passarem rápido ou simplesmente dizer que os personagens chegaram ao seu destino. Faça os desafios de encontrar água, comida e carregar peso realmente importem. Neste material você encontra: Quartos de...   [click here for more]
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Goodbarrel's Ultimate Guide to Cooking

Goodbarrel's Ultimate Guide to Cooking


Note from Author: Thank you for all of your support! Goodbarrel's Ultimate Guide to Cooking has reached Best Seller Copper status! To celebrate we have updated the guide to include FIVE NEW RECIPES! All new systems for finding and gathering dairy and eggs using the Animal Handling skill and MORE!  ------- Have you ever wanted to really put the cooking utensils to good use in D&D 5e? Do you have...   [click here for more]
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Raiders of the Lost Tomb: Chult Adventurer’s Guide

Raiders of the Lost Tomb: Chult Adventurer’s Guide


Don't brave the jungles without it! Ten DM's Guild creators team up to bring you 27 new subclasses, 101 spells, and 4 new races,  along with many more new subraces, backgrounds, and more, designed to fit seamlessly into the Tomb of Annihilation storyline, as well as other 5th Edition D&D games set in the Forgotten Realms and beyond. Each new character option...   [click here for more]
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Beast Master Bestiary

Beast Master Bestiary


A frog that can heal, a goat that can rage, a literal black widow assassin, a raven that serves the Raven Queen. These unusual beasts are...classy. A menagerie of 34 beast stat blocks for use in your game: Beast companions for your beast master ranger, strange and challenging beast encounters, and party pets. Inspiration for this product came from two...   [click here for more]
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Khyber Khronicle Volume #08

Khyber Khronicle Volume #08


Within this volume includes: Desert Treasures Halflings of the Talenta Plains Mirages Suggested products available on the DM's Guild: If you enjoy this adventure, please check out other DM's Guild titles by the Mount Ogden Gaming Company, and please share your opinion with a rating and/or review! ...   [click here for more]
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Fulvano's Guide to the Wilds

Fulvano's Guide to the Wilds


Beyond the walls and roads of civilization, the old places of the world still reign. Vast, untamed wilderness stretches in all directions, promising untold adventure and danger for those willing to traverse it. Fulvano's Guide to the Wilds contains expanded rules and content for wilderness survival and exploration. It builds on the foundations found in the Player's Handbook and Dungeon...   [click here for more]
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Aurora's Whole Realms Christmas Catalogue

Aurora's Whole Realms Christmas Catalogue


Welcome to Aurora’s Whole Realms Emporium, the greatest shop in the multiverse. Need the perfect gift for the barbarian, bard, cleric, druid, fighter, monk, ranger, rogue, sorcerer, warlock, or wizard in your party? Look no further. Celebrate the season with Aurora’s Whole Realms Christmas Catalogue, celebrating the festive day known in some crystal spheres as Christmas! Aurora...   [click here for more]
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Ascent to the Radiant Summit

Ascent to the Radiant Summit


Check out this guide to find out the potential glory and rewards that await you after you make the treacherous climb. First, we have a new Paladin Oath in the form of the Solari. Your character will dedicate themselves to the belief that the sun is the true source of all life and deserves to be revered and honored. Next are several creatures that call the peaks home. ranging from the from the massive...   [click here for more]
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Elemental Paladin Oaths - A 5th Edition Paladin Oath Collection

Elemental Paladin Oaths - A 5th Edition Paladin Oath Collection


Elemental Paladin Oaths Want a paladin who wields his anger like an inferno? One who is cold and collected? Look no further! These Oaths mix the elements with their emotional counter part to create fun combat and role play moments for your paladin. Oath of the Enduring Stone - Paladins of this order swear to never flee, to endure even the most terrifying threats with stalwart faith....   [click here for more]
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Adventurer’s Guide to Fey Magic

Adventurer’s Guide to Fey Magic


An introductory guide featuring advice, treasure, charms, and other rewards. The homes of the fey—in the Feywild or in enchanted regions of the mortal world—offer power and danger for local heroes and intrepid interlopers alike. Many seek their fortunes there for good reason. Any adventurer might quest for the otherworldly power of the fey courts, or even aspire to become an...   [click here for more]
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Chultan Hexcrawl

Chultan Hexcrawl


The hexcrawl is a Dungeons and Dragons classic. The Tomb of Annihilation adventure book comes with a gorgeous foldout map of Chult with empty hexes ready to be filled in by the adventuring party. This guide aims to streamline and expand the rules found in Tomb of Annihilation by passing a majority of the dice rolling to the players as they decide what they want to do each day while...   [click here for more]
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Red Gold

Red Gold


On the world’s first offshore rig Captain Seaslick and his crew are drilling for dragon essence - a rare and valuable substance often called Red Gold. They’re about to be filthy rich, but not everyone’s happy for them. Dragon cultists have infiltrated the rig and are trying to steal a stash of the precious essence for their rites. In their eagerness they’ve magically sped...   [click here for more]
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Animal Folk Tales of Icewind Dale

Animal Folk Tales of Icewind Dale


Folk tales as told by the Reghed Nomads of the Elk Tribe. Ten folk tales told from the perspective of the Elk Tribe. Each folk tale represents one of the animals of Icewind Dale. These animals in these stories are the focus of the shamanistic rituals of the Reghed people. The animals themselves represent the ancestor spirits. The stories show how important the ancestor spirits are to the people...   [click here for more]
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Hero's Journey: Travel Rules for 5e

Hero's Journey: Travel Rules for 5e


The Three pillars of D&D are Combat, Social interaction, and Exploration! Supplement your D&D 5e game with this optional ruleset to enhance your groups adventures in between locations! Featuring easy to understand rules for traveling through different terrain, a suggested outline for a typical adventuring day, rules for getting lost on a journey, as well as some sample encounters for different...   [click here for more]
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Six-shooter – Part Three: World Building & Character Creation Guidelines

Six-shooter – Part Three: World Building & Character Creation Guidelines


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. This third part goes into more detail describing the setting....   [click here for more]
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Additional Totem Spirits

Additional Totem Spirits


Bring more primal fury to your Totem warriors with these additional animal spirits! In this small expansion, seven new totems have been added into the list of spirits that your Barbarian can use, each one granting you the powers of the sea, the jungle, and the plains. You can choose now from the nimble ape, the stubborn bull, the mighty elephant, the charismatic lion, the sturdy rhinoceros, the bloodthirsty...   [click here for more]
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Jasper's Journal: Ursafolk, New Playable Race

Jasper's Journal: Ursafolk, New Playable Race


THE FIRST 100 COPIES WILL BE FREE AND THEN THE PRICE GOES TO $0.99, SO DOWNLOAD NOW AND TELL YOUR FRIENDS! Jasper is a scientist and a researcher who has spent his entire life scouring the Forgotten Realms to learn everything about everything. This is entry #411 of his Journal. It contains a new playable race for players to be used in Dungeons and Dragons 5th edition. The Ursafolk have 5 SUBRACES...   [click here for more]
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World of Ravia - Innune Campaign Setting

World of Ravia - Innune Campaign Setting


Welcome to the continent of Innune, a place where a brutal tyrant has conquered most of the known lands, and those untouched, are ruled by ancient dragon demi-gods and horrifying Lich-King's from another reality. The world that the players find themselves in is one that finds itself at the peak of a great upheaval of the world order, a being calling themselves The Primarch has finally reached his...   [click here for more]
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The Practice: Fantasy Alchemy & Herbalism

The Practice: Fantasy Alchemy & Herbalism


Updated 9/16/19 The Practice is a complex fantasy alchemy and herbalism system for 5e. There are alchemists and herbalists, but a practitioner needs to be both, combining their skill sets in order to master drawing magical properties out of latent ingredients. All of the included rules are built upon a new crafting system, designed to be approachable and intuitive. Instead of basing the amount of...   [click here for more]
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The Lycanthrope/Werewolf DnD 5e Class

The Lycanthrope/Werewolf DnD 5e Class


UPDATE: Updated to Version 2.0** as of 4/19/2019 You can see the changelog at the end of the class PDF. This is a DnD 5th edition Player Character class I made, specifically designed for those who want to  become a Werewolf (From level 1 onward). This class is not particular for multiclassing, or obtaining your Lycanthrope later in your travels as a player, but intented for those who want their...   [click here for more]
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Werewolf of Selûne - Developable Character Option

Werewolf of Selûne - Developable Character Option


Lurking through the foggy night, with huge hands, wide fangs and hairy body the wolf-like abomination sees you. As it slowly creeps up to you, you are sure that it will be the last thing you see on this plane. A loud howling emits from the way too big mouth of the creature as you realise that it wears a newly crafted plate armor, engraved with seven blueish stars. The abomination towers...   [click here for more]
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Tales of Thelanis, Vol 1: "The Child and the Guardian" (5e)

Tales of Thelanis, Vol 1: "The Child and the Guardian" (5e)


"Tales of Thelanis" is a multi-volume series focusing on Thelanis, the Eberron plane of fey and stories! Explore new lands, meet a variety of powerful archfey, and become part of the faerie tale! In this volume, we explore the Burning Grove, an ever-burning forest torched by the tides of war. On one end of the grove, the Green Giant tends to a sanctuary for beasts...   [click here for more]
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Chiroptera - A Bat Inspired Player Race

Chiroptera - A Bat Inspired Player Race


Chiroptera are an all-new playable race for Dungeons and Dragons Fifth Edition, inspired by forest-dwelling fruit bats. Included within are details about Chiroptera villages, their unique social structure and their physiology, along with a complete guide to their racial traits and in-game mechanics. Enjoy discovering the unseen with your echolocation, surviving falls with your gliding wingspan and...   [click here for more]
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The Castorin Kit

The Castorin Kit


Of the many animal-folk that have crossed from the Feywild into the material plane, none are quite as hardworking as the beaver-folk known in the common tongue as the Castorin. From their communal lodges, many Castorin devote their lives to woodcraft, either as lumberjacks, tree planters, log drivers, or traders.  With The Castorin Kit, players and dungeon masters can bring the Castorin...   [click here for more]
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Forgotten Races

Forgotten Races


Are you bored with the stock races? Having trouble finding new options that tickle your fancy? Why not try checking out Forgotten Races, a selection of seven new race options specifically made to spice up your next campaign. Included in this document you will find five all-new races, including: - Dinoborn - Kithodians - Ogrekin...   [click here for more]
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Rystalmyth: the last elven city (new location along the Sword Coast

Rystalmyth: the last elven city (new location along the Sword Coast


Rystalmyth is the last elven city to the eastern side of the Sword Coast in the dense thickets of the forest. Explore its rich history and geography in this mini-supplement. This does not include classes or races, its a new campaign location along the Sword Coast. From Your Resident Fiend, Noah Van Til ...   [click here for more]
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Weretiger of Silvanus- Developable Character Option

Weretiger of Silvanus- Developable Character Option


Sitting by the campfire you listen to the tales of the weird traveler. They describe how they've wandered through every desert, climbed every mountain and hunted in every jungle and forest. Through significant detail and a nature that just screams honesty you begin to believe the stranger all of their fantastic tales. As the night becomes morning and more light falls upon the stranger you...   [click here for more]
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Spirit Guardian - A Ranger Class Archetype / Conclave

Spirit Guardian - A Ranger Class Archetype / Conclave


"There is a certain magic that can be felt in nature, an aura that flows through the trees, seeps through the ground, and brings life to everything it touches. There are old tales that spirits coalesce and form from this magic, taking the shape of the very animals that thrive in the wilderness it imbues. Often these 'Spirits of Nature' watch and maintain a semblance of balance, occasionally taking...   [click here for more]
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Totem of the Vulture - Option For Totem Warrior Barbarians

Totem of the Vulture - Option For Totem Warrior Barbarians


Totem of the Vulture Animal Spirit Extension for the Path of the Totem Warrior Barbarian Class The Path of the Totem Warrior focuses on the spiritual journey of the barbarian as they take unto themselves the natural instinctive power of the spirit animal. The proud spirits of the most majestic animals of the wilds lend the brave Totem Warrior unique abilities, augmenting the...   [click here for more]
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Gazpacho’s Book of Adventures, Jobs, Items and Evil Deeds

Gazpacho’s Book of Adventures, Jobs, Items and Evil Deeds


Welcome to Gazpacho’s book of Adventures, Jobs, Items and Evil Deeds (205 in fact). This book is for adventurers and Dungeon Masters alike. It will help sow the seeds for a really great adventure and the stories that you will undoubtedly tell each other afterwards. Using this book is simple. It is split into four sections: the first (and much larger section) is comprised of adventure hooks...   [click here for more]
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Ranger Archetype - The Beast Lord

Ranger Archetype - The Beast Lord


Players: An archetype for the ranger that grants you an animal companion that acts as an extension of your body. This creature is no mere beast of the wilds but a reliable companion for life. DMs: Worry not about things like number of bodies in combat, or action economy. The archetype provided relies on the character, not the beast. Why choose this over the beastmaster? Because the beastmaster...   [click here for more]
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Artificer Specialist: Herbologist

Artificer Specialist: Herbologist


The Herbologist is a new subclass for the Artificer focused on exploration, mutation and botanical magic. Herbologists are green-thumbed scientists often found breeding bizarre botanical beasts in arcane greenhouse or traveling the world in search of exotic specimins. Manipulate flora with the magic of artifice! Grow a Wandering Plant companion! ...   [click here for more]
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Volo's Guide to Speedwell Abbey

Volo's Guide to Speedwell Abbey


Esteemed author and explorer Volothamp Geddarm, author of such delightful travel guides as "Volo's Guide to Cormyr", "Volo's Guide to Waterdeep", and many others, returns with the first in a series of mini-guides to places of interest in the Realms. In this short but detail-packed chapbook, he visits Speedwell Abbey, a religious community near Arabel in Cormyr. Includes a new background, the Monastery...   [click here for more]
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Circle of the Warden Druid Subclass 5E

Circle of the Warden Druid Subclass 5E


You have committed yourself to fighting those who stand in opposition to the purity of mature and its dominance of the wild places of the world. Wardens seek out any who would pervert, corrupt, or destroy natural forces, places, and beings and focus on combat as a means to thwart their efforts and defeat them. They view any undead as particularly worthy of destruction. Wardens are trained in martial...   [click here for more]
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Wennen - The Lunar Rabbit People

Wennen - The Lunar Rabbit People


Wenna “... and her glow became form. She descended from the heavens with a soft foot upon the ground. She bounded over and through the hills to accomplish the task She set upon her. But amidst the joy of finding herself traveling across the hills she lost sight of her mission. Unable to reach the Goddess and unable to recall her divine directive, She set about to make her home amongst the hills....   [click here for more]
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Sacred Alliances — A Manifesto of Natural Harmony Supplement em português

Sacred Alliances — A Manifesto of Natural Harmony Supplement em português


Looking for the English version?. O terceiro de uma série de suplementos para Sacred Alliances, Um Guia de Devoção para D&D 5E! No suplemento você encontrará: - História do Manifesto da Harmonia Natural; - Bases de Operações do Manifesto nas Terras Centrais: Templo Casa da Fartura dedicado...   [click here for more]
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Bardic Origins

Bardic Origins


A tool for players and DMs to create diverse character backstories for bards and other musical characters. Three, setting-neutral communities of origin for bards and other musical characters. Includes setting descriptions, histories, standout features, and NPCs, as well as notes on how to flavor your character with influences from their earlier lives. The Storied Bastion...   [click here for more]
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Companion Guide to the Nether Mountains

Companion Guide to the Nether Mountains


The Nether Mountains  A intriguing region, often overlooked in the Forgotten Realms. This guide covers important and factual Locations, Current History, Lore & Typical Encounters. Also included within this document are different shops, temples, factions and points of interest, players and DM's may want to use or explore.  If you enjoyed this guide, please check out my campaign...   [click here for more]
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El tronco de ceniza

El tronco de ceniza


El tronco de ceniza Canción de invierno 2021 Sinopsis Durante los días de más profundo invierno, las familias de Winterbreak se reúnen para celebrar la llegada del nuevo año. Lathánder honra estos encuentros haciendo entrega de pequeños juguetes a los niños a través de una especial y caracterítsica festividad. Sin embargo, el demonio Sauletars ha conseguido...   [click here for more]
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