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 Newest Community Created Titles in This Section
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Echoes in Chult: A Pulp Jungle Horror Story

Echoes in Chult: A Pulp Jungle Horror Story


Deep in the jungles of Chult lies a forgotten temple, containing an even more forgotten evil.  It leaves dried out husks, and desiccated corpses in its wake. Trade still goes on, crossing the jungle out of necessity, but caravans have been lost and the nightmare is only beginning. Will escort a merchant caravan to its destination safely? Is there even safety to be found?  A Tier 2 adventure for...   [click here for more]
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Edgeslinger - Roguish Archetype

Edgeslinger - Roguish Archetype


In the crowded taverns and narrow alleys of a city, there is no room to draw a sword or knock an arrow when danger strikes. Which it frequently does in the urban arena. So, it is the wise ruffian who trusts their life to a dagger. Silent, swift, and most notably, cheap, it is the ideal weapon for metropolitan combat. Some rogues take their mastery of the dagger to greater heights—and distances....   [click here for more]
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Egg Hunt on The Isle of Teeth

Egg Hunt on The Isle of Teeth


EGG HUNT ON THE ISLE OF TEETH - AN "EAST-STAR" QUEST ON DAIKAIJU ISLAND A monstrous 300+ page Easter flavored adventure inspired by classic monster movies such as Alien, Predator, King Kong, and Godzilla (with a dash of Seven Samurai, Dune, Pirates of The Caribbean, and some obligatory cosmic horror from the Cthulhu mythos, thrown in for extra spice), set upon a remote island populated...   [click here for more]
Dungeon Masters Guild  $15.00

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EGW: Showrunners Guide

EGW: Showrunners Guide


Welcome to the Extreme Guardian Wargaming League! Setting neutral and designed to accommodate characters of any level, EGW: Showrunners Guide puts the Dungeon Master in the Showrunners chair and provides content for characters in-between adventures. This gives them the necessary tools to quickly design encounter based sessions for their players. With this guide, the party can enter...   [click here for more]
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Eldritch Metamorphosis - Sorcerous Origin

Eldritch Metamorphosis - Sorcerous Origin


The potential to command sorcery is not always given by Fate... Sorcerers carry the ability to cast spells internally. Raw sorcery flows through their veins. Most of the time, this ability is rare and who is granted the ability is decided by chance. In a world where the very fabric of the universe can be manipulated, there are those who seek to control this chance. ...but sometimes taken by those...   [click here for more]
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Elemental Cults of Water, Earth, Fire, and Air [BUNDLE]

Elemental Cults of Water, Earth, Fire, and Air [BUNDLE]


This special bundle product contains the following titles. A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide Regular price: $2.99 Bundle price: $2.39 Format: Multiple Formats Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence...   [click here for more]
Dungeon Masters Guild  $14.96 $11.96

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Elemental Engineer Specialist for Artificers

Elemental Engineer Specialist for Artificers


A new artificer specialist option for 5th edition Dungeons & Dragons. Elemental Engineers wield a powerful and dangerous elemental cannon that unleashes blasts of cold, fire, or lightning. As they grow stronger, these artificers can imbue arms and armour with elemental power. Elementals are notoriously unstable and difficult to control. It would take a brave or foolish individual...   [click here for more]
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Embers of the Last War [BUNDLE]

Embers of the Last War [BUNDLE]


This special bundle product contains the following titles. DDAL-ELW00 What's Past is Prologue Regular price: $4.99 Bundle price: $2.99 Format: PDF This product has been updated to with error fixes and clarifications. Thank you all for your feedback and to our new editor, Ashley Michaela "Navigator" Lawson. What's Past is Prologue is legal for D&D Adventurers...   [click here for more]
Dungeon Masters Guild  $66.83 $40.83

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Enforcer of Secrets

Enforcer of Secrets


The Enforcer of Secrets Kingdoms, Guilds, and Corporations all have secrets. When someone is spreading their secrets, they bring in the Enforcer of Secrets to put the cork back in the bottle. Needless to say, this should be considered a work of satire. An Accessory for Any Campaign Setting Product includes: Character Background: Does you PC have...   [click here for more]
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Enta Spinwhistle's Guide to Sharn

Enta Spinwhistle's Guide to Sharn


Enta Spinwhistle, the spunky Gnomish reporter for The Breland Voice, is in fact a researcher for the Zil Trust. She spent four years intensively researching and mapping the Lower and Middle Wards of Sharn, and the uppermost levels of The Depths. Her report is a series of highly detailed maps of Sharn at 1:5000 scale, with descriptions of locations not found in other published works. Pietro...   [click here for more]
Dungeon Masters Guild  $8.00

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Epic Level Collection (The God Trials) [BUNDLE]

Epic Level Collection (The God Trials) [BUNDLE]


Note: If you're viewing this on mobile, be sure to open the menu in the upper left, selecting the 'Desktop Version' option in the drop-down list! The mobile version of this site is broken and won't let you click through bundle links to view individual product pages. This special bundle product contains the following titles. Bloodlust's Call - An Epic Level One-Shot...   [click here for more]
Dungeon Masters Guild  $14.75 $12.49

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Escape from Toril (SJ-DC-ASLM-01)

Escape from Toril (SJ-DC-ASLM-01)


Escape from Toril A Spelljammer Adventure: Part 1 of the Asylum Trilogy   This adventure answers the question of what happens on Toril, including what other heroes are doing, while the hardcover Spelljammer adventure Light of Xaryxis takes place. Toril is being torn apart by the Astral Elves’ crystal growths and the planet’s mightiest factions are helpless to stop...   [click here for more]
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Escape of Zareet the Cruel

Escape of Zareet the Cruel


Zareet the Cruel, an evil wizard, has escaped while being transported to prison. The airship he was being held in has crashed on a remote island, with you in it. Can you re-capture him before it’s too late! A 3-6-hour one-shot adventure for 5th-6th level characters. Digital maps suitable for printing or use on a VTT have been included. ...   [click here for more]
Dungeon Masters Guild  $2.00 $1.00

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Eternal hunter - Ranger Archetype

Eternal hunter - Ranger Archetype


Eternal Hunter Be ready to play a new ranger subclass. Created from Halo VI, the subclass of the 'eternal hunter merges the various myths of the wild hunt and unites them into one, also uses you a tool to summon fallen comrades from past wars. Highlights - Being able to choose which comrade to summon from 4 possible types. ...   [click here for more]
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Evil & Lesser Evil

Evil & Lesser Evil


EVIL & LESSER EVIL Fast and Exciting adventure for group of 2 - 5 adventurers level 1 - 7 (customizable). For 2-5 game hours. This adventure can be easily integrated into your current campaign or played as a one-shot. The module is designed to give players an interesting role-playing experience with a moral dilemma at the end of the adventure. Translation from Russian...   [click here for more]
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Exciting Tales of Adventure #1: Rescue in the Vexing Crypt

Exciting Tales of Adventure #1: Rescue in the Vexing Crypt


The original Exciting Tales of Adventure issue #1! Summary"Vexing puzzles await you in the Crypt!" A single session adventure in the depths of a dungeon where surprises lurk at every turn. I designed this adventure as a non-combat, trap and puzzle dungeon.   This short adventure is designed to be able to be either a standalone adventure or dropped into any...   [click here for more]
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Exciting Tales of Adventure #2: The Charlatan's Loss

Exciting Tales of Adventure #2: The Charlatan's Loss


Featuring a new author!  Summary: A meeting of chance races into the woods! After a chance encounter with a huckster, they find that an amulet has gone missing.  Can the players recover the missing amulet or is it lost for all eternity? This adventure module can be used as the end of your Session 0 to introduce the characters after they've been created.  This short adventure is...   [click here for more]
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Exciting Tales of Adventure #3: The Sirensong Pool

Exciting Tales of Adventure #3: The Sirensong Pool


A new Exciting Tale of Adventure which includes a new creature!  Summary: "A holy favor in return for divine blessing! Coming across a forest shrine to a moon goddess the local friar asks the characters to go to a pool to collect some water. There they meet a lovely woman of the water who demands entertainment. This short encounter is designed to designed to be dropped into any...   [click here for more]
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Exciting Tales of Adventure #4: The Night's Entertainment

Exciting Tales of Adventure #4: The Night's Entertainment


An all new Exciting Tales of Adventure issue! Featured in a stream by Mighty Misfit Menagerie. SummaryThe shadow of a seance threatens kind community!  As the characters come to a popular crossroads there is a small circus setting up for a performance, hoping to attract attention before heading into more civilized lands. Unfortunately their sage manages to contact...   [click here for more]
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Exciting Tales of Adventure #5: Ambush at the Gates

Exciting Tales of Adventure #5: Ambush at the Gates


An all new Exciting Tales of Adventure issue! Summary"Wailing Warriors Whisked off to Wilderness Wasp World  Can the adventurers find the mind of the hive and free the townsfolk harrassed by a malevolence beyond the maze?" This short adventure is designed to be able to be either a standalone adventure or dropped into any campaign as a random travel encounter. ...   [click here for more]
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Exciting Tales of Adventure #6: The Six Fingered Hand

Exciting Tales of Adventure #6: The Six Fingered Hand


An all new Exciting Tales of Adventure issue! Summary""Stone Secrets Skirmish Stalwart Swashbucklers!" As the adventurers fall under the spell of a mysterious green weasel they descend into history to find the remains of a despot left too long undisturbed. This short adventure is designed to be able to be either a standalone adventure or dropped into any campaign...   [click here for more]
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Executioner's Run

Executioner's Run


Executioner's Run is an adventure that is meant to be used when one or more of the characters commit a serious crime in Port Nyanzaru. It is custom that serious criminals are taken, in groups of six, to Executioner's Run in the Old City. Here the accused face a gauntlet of jungle creatures and traps, and those who climb the knotted rope on the other side of the pit are given their freedom as well as...   [click here for more]
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Expanded Giff

Expanded Giff


Giff are a spacefaring race of mercenaries with a love for strict hierarchy and a healthy fondness for firearms and explosives. In this supplement you will find 8 new statblocks for including Giff in your games of Spelljammer, including the fierce Primal Giff (what some cultures might call a "Hippopotamus"). ...   [click here for more]
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Expanded Hobgoblins

Expanded Hobgoblins


Hobgoblins are the brutally disciplined cousins of bugbears and goblins, using rigid hierarchy and battle tactics to destroy their foes. In this supplement, you will find: 9 all-new hobgoblin statblocks, from CR 1/2 to CR 9 Guides on how to use each statblock to its full effect, including both tactics and strategy Example encounters to use as inspiration or drop directly into your campaigns ...   [click here for more]
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Extraordinary Warrior's Feat Vault

Extraordinary Warrior's Feat Vault


I think it's something we've all longed for at our desks for the warrior classes to engage in more colorful action. With this little work, I aimed to increase the colors of the tables. I think it will open your mind more if you examine the sample pages or previews below rather than me talking about things. Thank you all in advance and I wish you a pleasant time at your tables. ...   [click here for more]
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Faeful Night At The Greenheart

Faeful Night At The Greenheart


An enchanting adventure for 4-5 characters of 1st or 2nd level! The Greenheart inn lies at the edge of the High Forest. When the party decides to check in for the night, they are surprised by a very welcoming and charitable innkeeper: lodging is free, and all guests are welcome to join the evening's feast. This must be the party's luck day...right? As the adventure unfolds, our heroes...   [click here for more]
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Fall of Dragonspear

Fall of Dragonspear


The great castle of Dragonspear has fallen!! The vile mage Ithtaerus Cassalia has called three vicious dragons to the once great palace of the hero Daeros Dragonspear to claim his hoard.  You have been contacted by the Lord Protector to ride to Dragonspear Castle and break the siege or at least bring as many of them down as you can.  In return, all the loot you can carry out of that place, and...   [click here for more]
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Fallen Immortal Character Background

Fallen Immortal Character Background


You were timeless. To wield vast, unknowable power and walk the hallways of the gods was your birthright. You know what it is to have mortals beg for your favor and then to grant it—or not—according to your whim. But all that was taken from you; your godhead lost or stripped away by your divine peers. Perhaps you were cast down as punishment for a crime or a lesson to teach you humility. Maybe...   [click here for more]
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Fallows Tree - A Short Adventure (Levels 1-3)

Fallows Tree - A Short Adventure (Levels 1-3)


Fallows Tree is a narrative driven adventure for characters level 1-3 that involves the players  saving a dying dryad that entrusts the players with delivering her life force in the form of an acorn to a tree deep in a magic forest. The only problem is, the magic forest isn't exactly close by, and there are many things that wish to do harm to not just the players, but the Dryad as well. This one-shot...   [click here for more]
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February 2023 Collection (The God Trials) [BUNDLE]

February 2023 Collection (The God Trials) [BUNDLE]


Note: If you're viewing this on mobile, be sure to open the menu in the upper left, selecting the 'Desktop Version' option in the drop-down list! The mobile version of this site is broken and won't let you click through bundle links to view individual product pages. This special bundle product contains the following titles. Shall Have No Lord But Ruin - A Party...   [click here for more]
Dungeon Masters Guild  $11.80 $9.99

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Felonious Factions: A Bestiary of Cruel Goblin NPCs

Felonious Factions: A Bestiary of Cruel Goblin NPCs


Welcome to Felonious Factions! Contained within these pages is a detailing of the cruel and bloodthirsty Legion of Ioha, a group of hobgoblins and giantkin led by a fearsome Oni general! The Legion contains many specialized units that work well together in tactical situations, which can be dangerous for an inexperienced party. This product is perfect for the GM looking for a tactically...   [click here for more]
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Fenndoor: An Adventure in Winterspace

Fenndoor: An Adventure in Winterspace


This book contains three elements woven into an exciting LIGHT OF XARYXIS tie-in adventure for characters level 5 and up (with Tier II Dungeoncraft Adventure support). March to war beside the bearfolk and their giant space hamster howdah, covering all three Pillars of Roleplay: Exploration, Social Interaction and Combat. ELEMENT 1: THE BATTLE OF FENNDOOR; a 4+ Hour...   [click here for more]
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Ferryman - Ranger Archetype (Janbrewery)

Ferryman - Ranger Archetype (Janbrewery)


A bit of fun for January. Prompts by Akkator006. For January 4th you can grap the Ferryman!  For the rangers who yearn to for a supernatural twist to their weapon wielding wanderer! ...   [click here for more]
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Feudal Japanese NPCs

Feudal Japanese NPCs


An assortment of NPCs suitable for a campaign set in East Asia or inspired by Japanese fantasy. ...   [click here for more]
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Fifth Edition Expanded-Martial Arts [BUNDLE]

Fifth Edition Expanded-Martial Arts [BUNDLE]


This special bundle product contains the following titles. Mixed Martial Arts Guide For 5e (Feats Book and General Grappling System Revision) Regular price: $1.00 Bundle price: $0.00 Format: PDF This is a feat book designed to make the art of grappling and unarmed fighting compare and compete well with other character options at the higher levels. It is a full...   [click here for more]
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Fighter Archetype: Forlorn Hope

Fighter Archetype: Forlorn Hope


The archetypical Forlorn Hope is a swaggering warrior who goes into battle expecting or perhaps even looking for death. To these doomed fighters, being the first ones in and the last ones out of combat is a bloody badge of honor. Forlorn Hope often dress colorfully and live extravagantly, always aware that each day could be their last. Landsknechts, Enfants Perduts, and Banzai soldiers all reflect...   [click here for more]
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Fighter Archetype: Shikensu Warrior

Fighter Archetype: Shikensu Warrior


If you want a Fighter that does more than just hit it with your sword, the Shikensu Warrior will make you want to hit it some more.  Each successful hit builds Flow and Flow can be spent to execute Finishers.  These powerful abilities are balanced to be used every round, but you can swap Finishers as easily as drawing a different weapon. Be warned, a single missed attack loses any Flow you have saved,...   [click here for more]
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Fighter Subclass: Gladiator

Fighter Subclass: Gladiator


Introducing the Fighter Subclass: Gladiator! With the gladiator, you'll have the power to captivate your audience while striking fear into your enemies. This subclass will allow you to channel your inner performer, utilizing showy maneuvers to temporarily incapacitate your targets and even stun them. But it's not just about the performance; as a gladiator, you'll also have unparalleled...   [click here for more]
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Fighter Subclass: The Osteokinetic

Fighter Subclass: The Osteokinetic


Why should we not wield them like a sword, these humble bones of ours? ...   [click here for more]
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Fighter Subclass: The Sword Saint

Fighter Subclass: The Sword Saint


A sword would not fear, so she was not frightened. A sword would not burn, so she stood unscorched. A sword might break, but her soul has grown beyond shattering.  ...   [click here for more]
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Fighter-Barrier Knight

Fighter-Barrier Knight


Barrier Knights are walking tanks bringing the mighty walls of fortresses with them wherever they go. They have mastered a form of abjuration magic that allows them to form barriers that protect themselves and allies while blinding enemies. Mechanically you can create a barrier around you an action that blocks all ranged damage. At later levels your barrier provides  temporary hit points and a damage...   [click here for more]
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Fighter-Corsair

Fighter-Corsair


Do you wish to take to the high seas? Do you want to live a life of adventure? Than you should become a Corsair fighter. Venturing across the waves with fire and steel they are adventures through and through. Masters of the rigging and a firearm they are unparalleled seafares and unmatched warriors on the waves. MEchanically you cannot be knocked prone and have a climbing speed. At later levels you...   [click here for more]
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Fighter-Counter Warrior

Fighter-Counter Warrior


Waiting for the perfect moment. The misplaced strike, the flawed footstep, the overconfident charge these are all opputunities to the Counter Warrior. A Counter Warrior knows that he who strikes first does not always strike last and that the perfcet counter stroke can be more desicive than even the most powerful blow. Mechanically you can add your proficiency bonus to your AC and make reaction attacks...   [click here for more]
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Fighter-Doom Slayer

Fighter-Doom Slayer


This subclass was inspired by a buddy of mine who loves the games. The Doomslayer is more a force of nature than a being powering through enimes with a frightning level of competence when cometing acts of violence. Mechanically you can wield additonally weapons, move faster than other creatures, and use your Slayer points to stun enemies, deal extra damage and heal from the deaths of your foes. ...   [click here for more]
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Fighter-Dragoon

Fighter-Dragoon


This fighter subclass was inspired by a friend asking me to make it. Followed by a bunch of research. Do you want to storm onto the battlefield? Turn into a blur of fire and steel? Then the dragoon is for you. Become a master of the gun and blade seamlessly mixing the two and dealing death to your enemies before they know what hit them. Mechanically you gain access to firearms, can fire them without...   [click here for more]
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Fighter-Elitist

Fighter-Elitist


This Figther Archetype was inspired by every snobby charecter in fiction. Elitist fighters are the best at everything or at least they believe they are. They only every take the besy jobs for the wealthist cliants. Mechanically they get expertise, can add extra damage to their choosen weapons, and create an aura that stops creatures in their tracks. Thier ultimate ability reduces incoming damage and...   [click here for more]
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Fighter-Flame Warrior

Fighter-Flame Warrior


This fighter subclass was inspired by me wanting to use the phrase Cooking with Gas for an ability and asking three of my friends which class should have a fire subclass. One said fighter, one said monk, and one said ranger. Mechanically the Flame Warrior can buff their attacks with extra fire damage and inflict lingering damage on enemy creatures. At later levels you can heal from your flames and...   [click here for more]
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Fighter-Gladiator

Fighter-Gladiator


Gladiators fight for two things: the thrill of the fight and the roar of the crowd. They learn and use a variety of fighting techniques for the entertainment of the crowd and can turn any misstep into a triumph. Mechanically you gain a second fighting style and can gain stacks of glory when landing successful hits. You can use this stack of glory to turn a miss into a hit. At higher levels you gain...   [click here for more]
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Fighter-Hoplite

Fighter-Hoplite


This fighter subclass was inspired by the warriors of history. Hoplites are soilders first and foremost and work best when fighting together. Mechanically the hoplite gains both offensive and defensive buffs from being in close quarters with allies, can use polearms more effectively and can conjure up a phalenix at higher levels. ...   [click here for more]
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Fighter-Olympian

Fighter-Olympian


Olympian fighters are the lords and ladies of the the throw. They can turn any thrown weapon into a deadly tool that burn, freeze, restrain, or knock a target out. If you've every wanter to take out an entire room with a boomerang or hurl a barrage of exploding knives then the Olympian is for you. Mechanically you Gain a bunch of trick throws that inable you to control the battlefield and destrpy...   [click here for more]
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