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The Siege of Stillbend (Boss Fight: Issue #2)

The Siege of Stillbend (Boss Fight: Issue #2)


The second issue of Boss Fight! tells of the struggle between the Northern town of Stillbend and the hobgoblin army led by Doknar, the Proud. The characters must defeat the army in several choke points to raise the town’s morale and take the fight to Doknar himself! “Boss Fight!” is a series of monthly short one-shot adventures that each feature a new and unique boss monster. Every installment...   [click here for more]
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A-Z One Page Adventures "A" Collected Edition

A-Z One Page Adventures "A" Collected Edition


These 6 short adventures feature each monster starting with "A" from the Monster manual: The Tower of Winds, featuring Aarakocra (Levels 3-5), Azoth's Well, featuring Aboleth (Levels 5-7), The Angels of Lysander, featuring Angels (Levels 10-12, The Haunting of Ft. Selune, featuring Animated Objects (Levels 1-3), The Taking of Entenest, featuring Ankhegs (Levels 4-6) and The Fires Beneath...   [click here for more]
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Hiroko's Lost Ronin (A level 5-7 adventure featuring Bugbears)

Hiroko's Lost Ronin (A level 5-7 adventure featuring Bugbears)


A peace treaty is soon to be signed between the human and goblinoid empires. Before it is signed, a hobgoblin Daimyo, Hiroko, comes to the party with a problem. A group of her bugbear shock troops have gone rogue. They have rejected the peace deal and are raiding human farmers. Hiroko asks the party to hunt them down, destroying them or bringing them to justice. This is the thirteenth in the A to...   [click here for more]
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Bard College of Body Art

Bard College of Body Art

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Freeing Sparklegem Delve (A level 4-6 adventure featuring the Behir)

Freeing Sparklegem Delve (A level 4-6 adventure featuring the Behir)


A vole comes up to the party carrying a note and a map. It is a message from a group of gnomish miners trapped in the Sparklegem Delve mine by a Behir. They beg the party's help in escaping the creature's siege, but first, those trapped in the mine's deepest tunnels must be rescued. Note that this adventure benefits a party with a focus on non-combat skills and problem solving. It will be extremely...   [click here for more]
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You, Meat in a Tavern

You, Meat in a Tavern


For ten years, the Red Hen Inn has sat at the edge of the city, just outside the wall. They've provided rooms for a reasonable fee, a thick, heady ale, and a decent menu of regional foods. But hidden in the overly large walls and corridors of this seemingly cheery tavern is a murder machine. ...   [click here for more]
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Winged Hussars

Winged Hussars


The Winged Hussars are an elite mercenary band famed for their griffon mounts and code of honour. If you need the best, the Winged Hussars are who you hire. This supplement introduces the Hussars as an affiliation that can be used by players and DMs. It is an extract from the larger supplement Affiliations. If you enjoy this material, please take a look at the full supplement. https://www.dmsguild.com/product/319178/Affiliations...   [click here for more]
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Fishy Kissin

Fishy Kissin


The fourth in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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College of Dropouts

College of Dropouts


Gone are the days of being pressured to be a real-life performer to play your Bard at the highest level. With this subclass, anyone can roleplay a Bard, regardless of paltry things like talent! Not everyone is cut out to be an artist. As a Bard of the College of Dropouts, your distinct lack of talent is exactly what you try to leverage on the battlefield. Gaining bonus spells indicitave...   [click here for more]
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Fighter: Swordsage

Fighter: Swordsage


Master the weapon, discipline the mind, sharpen the soul. “Most fighters of renown become such through dedication to their craft, but I find that Swordsages set themselves apart with their attitudes regarding that dedication. For many warriors, skill with weaponry is a means to an end, but for Swordsages, the skill itself is the end they have in mind. A Swordsage is a true artist,...   [click here for more]
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Gunslinger Class for 5e v1.2

Gunslinger Class for 5e v1.2


This class add-on for Dungeons and Dragons 5th edition introduces the Gunslinger, a potent long range combatant who prefers the use of cunning maneuvers and deadly firearms. This complete 5th edition class includes 3 subclasses to fit your preferred playstyle. The Enforcer A close quarters gun fighter that mitigates the gunslingers inherent weaknesses at close range. The...   [click here for more]
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Simians of the Mists

Simians of the Mists


Welcome six new playable races of warrior monkeys into your fifth edition game and explore an ephemeral rainforest known as The Mists! Simians of the Mists is fully illustrated with original, unique, and immersive art to stoke your imagination and fuel creativity in your game. Jump into your next adventure with one of these exciting and new balanced options: -Chimpanzee -Gorilla -Spider...   [click here for more]
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A Deadly Pact at Gloomhaze Lamptower

A Deadly Pact at Gloomhaze Lamptower


The shipping lanes south of Candlekeep have been disrupted.  Unknown to anyone, an incredible alliance between a terran and a waterfolk tribe has caused the lamp at Gloomhaze Point lamptower to be extinguished.  Merchant ships are being wrecked and plundered. The story unfolds in the nation of Amn.  Adventurers will face a formidable kobold tribe that knows how to maximize its tactics, its smaller-than-human...   [click here for more]
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Forgotten Mythos

Forgotten Mythos


Forgotten Mythos provides FIVE brand new and exciting subclasses for your fifth edition game. Meet the: Horolomechanist - An artificer specialization that allows the player to craft and create clockwork friends. College of Dramaturgy - A bard college that allows the player to summon the two enchanted masks of Thalia and Melpomene to aid their friends...   [click here for more]
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Voyage of the Dog-Treader

Voyage of the Dog-Treader


Join an expedition into the Spine of the world on the back of an experimental war-sled. This adventure is designed for four to six 5th -7th level characters. ...   [click here for more]
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The Wreck of the Edmund Fitzgerald

The Wreck of the Edmund Fitzgerald


The Edmund Fitzgerald is the largest ship in water, but being large does not make her immune to the Dread Transplanar Pirate Organu Belrock. Avoid the depths in this riotous adventure where your friends are just as bizarre as your enemies and not everything is what it appears to be. Enjoy sharing a beer with an eccentric bard while gambling away your hard earnings in the mess hall - Just make sure...   [click here for more]
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Swampwater Rivals

Swampwater Rivals


The third in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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The Scroll of Paths Less Travelled

The Scroll of Paths Less Travelled


A collection of options for the more specialised minded monks. Inside you wil find; - Brawler, a more passionate and pompus fist fighter. - Geisha, a master of social grace and wise counsel. - Mystic, a meditative healer and team supporter. - Ninja, an unparalelled infiltrator and assassin. - Wayfarer, a wandering martial arts master seeking new lands. ...   [click here for more]
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Corsairs of The Pneumean Expanse

Corsairs of The Pneumean Expanse


Corsairs of The Pneumean Expanse is a short sea-based adventure for a party of Tier 2 adventurers. The adventure pits the party against mindflayers, an aboleth, and even the ability to mount aquatic creatures! Hunt down the planar-slavers alongside a gith raiding party, travelling from coast to cove in their endeavors. ...   [click here for more]
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Sound and Fury

Sound and Fury


A collection of Barbarian paths for the more diverse Barbarian. inside you will find; - Beastlord, a pack master who beats beasts into submission. - Bombast, a warrior whos battlelust is infectious. - Whirling Dervish, a savage and beautiful dancer. - Wendigo, a stealth ambusher who terrifies their foes. - Spellrager, a rage fueled magic user. ...   [click here for more]
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Double-Crossed

Double-Crossed


The thirteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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The Razor's Edge

The Razor's Edge


Barbers, harpies, and flab giants collide in this short adventure designed to have something for everyone! If you like your stories a bit weird, this one's for you. A 5th Edition adventure for 5th-level characters, set in a setting-neutral urban sprawl. The adventure includes original art and a detailed map. ...   [click here for more]
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Fusilist (Artificer Specialist)

Fusilist (Artificer Specialist)


Designed for the new 2019 draft of the Artificer, the Fusilist is the Thunder-Cannon-wielding Gunsmith ported from the older renditions of the Artificer. With the Fusilist, you will notice updated mechanics that allow the class to be more openly used with firearms other than just the Thunder Cannon as well as a retention of the classic feel that made the Gunsmith a unique and fun class. With the...   [click here for more]
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Lightning Bruiser: Shocking Feral Brute Barbarian Path

Lightning Bruiser: Shocking Feral Brute Barbarian Path


There are barbarians who carry the spark of lightning in their blood. Whether they were blessed by divine powers, or by some mysterious fluke of nature, they can weave lightning both within and out of their bodies in order to destroy their foes. They must be wary to keep the storm inside of them under control, for their tendency to react with all the brashness of a lightning storm could easily harm...   [click here for more]
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Princess Sachi's Siege (A level 5-7 adventure featuring Carrion Crawlers)

Princess Sachi's Siege (A level 5-7 adventure featuring Carrion Crawlers)


The War of the Mortal Thrones drags on and the party has signed on to serve as mercenaries for the forces of the Pheonix Dynasty. Lord Kenshin, the commander of a fortress above a valley devastated by war tells the party of a desperately needed cache of supplies hidden below a castle razed in the first days of the conflict. The catch is that he has already sent a team in after the supplies, an elite...   [click here for more]
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War Sorcerer

War Sorcerer


The War Sorcerer is a homebrewed subclass, designed and tested to be used in any D&D setting at your table that uses 5th edition. The War Sorcerer answers the question of what happenes when your Glass Cannon becomes a Molotov, thrown into the heart of combat as well as raining down distruction from a distance. ...   [click here for more]
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Bard College: College of Metal (Musical Archetype 1)

Bard College: College of Metal (Musical Archetype 1)


Do you like metal? As the player of any trumpet knows, metal has resonant qualities that can be useful musically. Bards of the College of Metal take this a step further by insisting that any metal can be made resonant if you play (or scream) loud enough. Tapping into the elemental properties of metal, these bards can conduct electricity through a special axe-lute to enhance their attacks, and the...   [click here for more]
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Brute Revised (Fighter Archetype)

Brute Revised (Fighter Archetype)


My version of the UA Brute fighter archetype revised to be more unique and flavor-esque as well as to differentiate it from the Champion. Instead of an additional fighting style, my revised brute gets a "Ferocious Fighting Style" that enhances their original fighting style selected at level 1 and makes it more brutal. Additionally, instead of the Survivor feature, this brute gets "Merciless Mutilation"...   [click here for more]
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The Brawler class for D&D5E

The Brawler class for D&D5E


The Brawler class is a homemade new class for people looking to punch things without having to be wrapped up as a martial artist. While sharing the unarmed similarities the Monk has, that is where the familiarity ends. This is no re-branded work. It isn't even a hybrid of a Monk & Barbarian. The Brawler sports an entirely new resource mechanic called Momentum that must be built from scratch in...   [click here for more]
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Tower of the Star Giants

Tower of the Star Giants


On a distant moon an ancient monolith stands looming over the barren rocks, long forgotten by history. Built by an extinct race of giants and visisted by a horrible tragedy centuries ago, this tower has stood silent and anonymous. Unknown to anyone, a prisoner awaits at the top, deperate for rescue, for company... for salvation. Tower of the Star Giants is an adventure for a party of 4 to 6 PCs of...   [click here for more]
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Le Trame degli Eroi

Le Trame degli Eroi


Le Trame degli Eroi è un piccolo complemento per Eberron che vi guiderà nella creazione di personaggi più interessanti e coerenti con questa vasta ambientazione. Al suo interno troverai: Una pagina dedicata ai riferimenti e alle tematiche base di Eberron per entrare meglio nell'atmosfera 2 pagine di inquadramento...   [click here for more]
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Broath of Brotherhood

Broath of Brotherhood


Broath of Brotherhood Paladins get their powers by being a really good guy. Seriously. They're the sort of person you'd want as your beer pong partner, as your wingman out at the bar, or to grab a beer with after a rough day. In combat, Paladins of the Broath of Brotherhood fill a niche by increasing the party's action economy by maximizing the utility of their reactions. Outside of combat, they...   [click here for more]
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Trapped on Bulette Rock (A level 3-4 adventure featuring Bulettes)

Trapped on Bulette Rock (A level 3-4 adventure featuring Bulettes)


The party leads a wagon train of settlers and their herd of bison across a desert waste. In the distance is a rocky mesa when the group is attacked by a pair of bulettes. The herd scatters and the settlers run for the rock, where the party must figure out how to survive and eventually escape from the burrowing terrors that stalk them. This is the fourteenth in the A to Z One-Page series, featuring...   [click here for more]
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The Obtuse Sylibus

The Obtuse Sylibus


A collection of options for the more creative Bard players. Inside you will find; - Dirge Caller, hastening their enemies on their path to the grave. - Impressario, a crowd working con man and life of the party - Narrator, a support bard without equal - Pun Bard, a ludicrous linguist who dominates the battlefield with pun power - Sapeopologist, weaponising the study of culture to create the ultimate...   [click here for more]
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Surviving Subterfuge

Surviving Subterfuge


The eighth in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Barbarian: Path of the Dragonheart

Barbarian: Path of the Dragonheart


SHARE A DRAGON'S LEGENDARY POWER THROUGH A BOND WITH ITS SOUL. “The power of a dragon is so lauded that many secrets kept by dragonkind can be easily learned in a tavern’s common room. One secret that is well kept, however, is that their power can be gifted, or even stolen. I can understand why dragons share this magic so infrequently and cover up the deed when they can, for...   [click here for more]
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Lower Dura Dossier Vol. I: Assets of the Sharn Watch

Lower Dura Dossier Vol. I: Assets of the Sharn Watch


Danger lurks around every corner in Eberron. Are you brave enough to face the challenges? This product offers players the five new class options for use while adventuring in Sharn, along with the rest of Eberron: Barbarian Path of the Unbound Champion - barbarians who fight best when unrestrained by armor. Ranger Archetype: the Seeker - rangers who see all...   [click here for more]
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Dancing in the Moonlight

Dancing in the Moonlight


The mist surrounds us and I am eternally grateful for it, but it saddens me when that beautiful mist chooses to fade, the forest devours it and we are destined to suffer days or even weeks of gross boredom. STUPID FOG, I HOPE THE LIGHT WOULD RETURN TO THIS PLANE, AND SO YOU WOULD KNOW THE PAIN OF RETREAT AND DISSIPATE... damn you, whimsical fog; you frustrate my desire to spit on the face of some stranger...   [click here for more]
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Sunwarped Peaks: An Elemental 5e Adventure

Sunwarped Peaks: An Elemental 5e Adventure


Try to Find Some Shade Sunwarped Peaks places a group of adventures in the path of a dangerous warlock who does the bidding of a deadly Patron known as the Prime Star. Duergan, the warlock in question, has begun a complex ritual in the mountains bordering the small village of Jartan's Shade. Massive mirrors and lenses twist light into unnatural portals that have created a gateway...   [click here for more]
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The Ruinous Islands

The Ruinous Islands


From the pages of The Lonely Scroll Adventure Contest: Saltmarsh, Tim Bannock brings you this adventure of island-hopping peril, dangerous boss fights, and legendary magical artifacts! Face sea-based hazards as you explore three islands teeming with deadly monsters. Face terrifying guardians as you recover three magical artifacts of planar power to unlock an even greater treasure! Featuring...   [click here for more]
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Monastic Tradition: Planar Guardian

Monastic Tradition: Planar Guardian


Perhaps the most rare and mysterious monastic tradition, the Planar Guardians train in potent arts that allow them to defend the Prime Material from those who would conquer it. Monks of this tradition know much about all that is extraplanar and learn techniques to overcome the defenses of extraplanar creatures, create some of their own, find portals, move quickly through...   [click here for more]
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Mysterious Stranger Warlock Patron

Mysterious Stranger Warlock Patron


Find here a warlock patron inspired by the Pyramid Himself, a being of eldritch horror with a fascination for firearms. The Mysterious Stranger, an entity of unknown origin, a wanderer and gunslinger. You have met them, and for reasons unknowable they have entered a contract with you, providing you the means of enacting your own kind of justice: The secret of firearms, and the crafting of Spellbullets....   [click here for more]
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Vigilante

Vigilante


I am discontinuing support for this item. Instead, simply use the "Faceless" Background from Baldur's Gate: Descent Into Avernius. A Vigilante is a master of Dual Identities, a Social Identity for mixing with polite society and a Vigilante Identity for performing dark deeds in the shadows. Version 2.1 is a Feat, version 3.0 is a Class. ...   [click here for more]
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The Way of the Iron Grip (Grappling Monk Subclass)

The Way of the Iron Grip (Grappling Monk Subclass)


This is a subclass for the monk that specializes in using the grapple action found on page 195 of the players handbook. It is built not only with the capability of grappling well but also has special martial arts-inspired moves exclusive to this subclass. As a new contributor to the guild, please feel free to comment with critiques and comments ...   [click here for more]
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Blood of the North - The College of Mimicry: A New Bardic College

Blood of the North - The College of Mimicry: A New Bardic College


The Finest of Mimics “The mimicry of passion is the most intolerable of all poses.” ― Oscar Wilde, Reviews They of Many Faces Those who ascribe to the college of mimicry are among the trickiest of bards. Using the magic of Loki, these bards distort themselves, their voices, and others to confuse and confound people. This can be a fun parlor trick for some, or an effective...   [click here for more]
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WE-1: Red Dawn

WE-1: Red Dawn


The year is 1019 YK, and the world is ending. Twenty-three years ago, the nations that were once Galifar signed the Treaty of Thronehold and ended the Last War.  Now, the drums of war rumble once again.  The peace that lasted a generation is threatened, and Eberron may go to war once again. As a member of the Scions of the Second Dawn, a secretive order dedicated to studying...   [click here for more]
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Brawler (Homebrew Class)

Brawler (Homebrew Class)


The second installment in my run of "hybrid" classes for 5e D&D. The brawler is a standalone "battler-style" class that specializes in versatility. This versatility comes in the form of the brawler's "flexible fighting" feature that allows it to temporarily tap into feats in the heat of battle, allowing them to adapt themselves to most situations. Fairly tanky with strong damage output, the brawler...   [click here for more]
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Being Neighborly

Being Neighborly


The seventh in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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PRIMAL - Beastfolk: A Race Option for Dungeons and Dragons 5E

PRIMAL - Beastfolk: A Race Option for Dungeons and Dragons 5E


THE BEASTFOLK: Within the heart of these proud and savage tribals beats the fury of a lion! These elusive and wild-men of the jungle use their natural ablities to blend-in with their rainforest homes, making them dealy hunters and fearsome opponents. Welcome to PRIMAL! A series of race options for D&D 5E that entail the mighty heroes and ancient evils of the...   [click here for more]
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The Tomb of Teyacan

The Tomb of Teyacan


The Tomb of Teyacan is a pure pulp-fantasy experience, in which the player characters seek to liberate as much treasure as possible from the tomb of an ancient sorcerer-king. It is a dungeon crawl in the classic style, where caution and cunning and guts are just as, if not more important than combat prowess. In addition to the riddles, traps, and monstrous denizens which will test an adventurer's mettle,...   [click here for more]
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