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Stolen Voices

Stolen Voices


Stolen Voices Welcome to Ashbrook, where silence is golden! A beloved starlet has gone missing and was last seen traveling to Ashbrook. A group of adventurers are tasked with finding her before anyone can catch wind of the scandal. They quickly discover foul play is afoot in Ashbrook, and must bring to an end a sinister plot that’s been in play long before they...   [click here for more]
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Greenhouse of Nightmares [PLL-1]

Greenhouse of Nightmares [PLL-1]


The natural world is dying and Thymia Scarletscale has had enough. It's time to destroy civilization and pluck the humanoid parasites from the face of this world. And honestly, is she wrong? Will the players succeed in infiltrating Thymia's lair The Verdant Phronstistery and bring an end to her schemes? Or will Thymia & her team of yuan-ti research assistants create an army of monstrous insects...   [click here for more]
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Last March of the Tyrant Wyrm

Last March of the Tyrant Wyrm


“Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement.” --J.R.R. Tolkien  Can your party engineer the redemption of an ailing red dragon?  Faerun is counting on it…   A chance encounter with a fleeing, injured red dragon leads to a multi-day journey through...   [click here for more]
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Hard Hands - A Guide to Underground Blood Sports

Hard Hands - A Guide to Underground Blood Sports


In every plane of the multiverse, illegal fighting can be found: small outcrops of people willing to test their might outside of the governance of city spectacle. Exhibition fights in town square may entice a few, but in the dark corners of the city, where the rich and destitute meet on even ground, people pit themselves against one another in gruesome exchanges of violence. The...   [click here for more]
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Covenant of the Khybermarked

Covenant of the Khybermarked


Murder is no stranger to Sharn. When suspicions fall upon the wayward scion of a powerful house, the adventurers join a race to reveal the motives behind the madness. Is he the cause of the tragedy that befell his family, or is the tragedy the cause of the grisly turn of events? As the adventurers struggle to track down a killer, they forebodingly unveil a deeper evil driving his seeming madness.  ...   [click here for more]
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The Bookhounds of Eberron

The Bookhounds of Eberron


If knowledge is power, books are worth more than gold. Back alley deals. Whispered conversations at secluded inn tables. Handshakes and slit throats. Books and gold flow through the land like water. The Bookhounds of Eberron allows gamemasters and players to tell a variety of stories. The treasure the party seeks in dungeons or towering mansions is books. This PDF includes a description...   [click here for more]
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Eberron - Defense of First Tower

Eberron - Defense of First Tower


Eberron - Defense of First Tower An Adventure by Elven Tower In this level 4 adventure for the Eberron Campaign Setting. A group of adventurers travels to the well known but seldom explored thorp of First Tower, 27 miles north of Sharn, the City of Towers. The adventurers must solve a terrible event that happens on the House Orien lightning rail. But then will have some time to relax and...   [click here for more]
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Dramatic Chases

Dramatic Chases


From the creator of the Mithral Best Seller Companion System, this abstract system for handling chases makes running a chase scene fun, easy, and exciting! The Dungeon Master’s Guide presents a simple system for running chases, but that system largely relies on movement speed alone, and doesn’t present a lot of opportunities to create a fun and interesting scenario, nor for players to...   [click here for more]
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CCC-BWM-04-01 Thralls of Zuggtmoy: The Myconic Nidus

CCC-BWM-04-01 Thralls of Zuggtmoy: The Myconic Nidus


Under the Flooded Forest grows a toxic maze of magical fungi called the Nidus. From this horrid realm a cult has struck a terrible blow against the wood elves struggling to regrow the trees in the forsaken swamp of the Flooded Forest. The elves, on the brink of extinction, need the adventurers to navigate this deadly labyrinth and recover a precious object. But the tunnels here crawl with...   [click here for more]
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Trollskull Alley Noire [ENG/ITA]

Trollskull Alley Noire [ENG/ITA]


Someone threatens the detective Vincent Trench who drags the party into a story that includes intrigue, jealousy, theft and subterfuge in a series of deductive challenges to catch the culprit. T.A. Noire is a short adventure that will keep busy your players for 1-2 hours, there is no level requirements cause fights are not required to resolve the case. If the party has not met Vincent yet the DM...   [click here for more]
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The Hero of Ahun - I Walk Alone Ep. #1

The Hero of Ahun - I Walk Alone Ep. #1


A lone figure arrives from the desert. A desert hamlet that is no stranger to adventurers stricken by raiders seeking easy prey. Can one stand against many and become a hero of Ahun? An adventure designed for a single player with a DM. This is intended to be the first episode of an ongoing series. This module includes: 1. Color Maps 2. A pre-generated hero for quick play 3. New...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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Xen'drik Expeditions to Tomb of Annihilation

Xen'drik Expeditions to Tomb of Annihilation


Xen'drik Expedition to Tomb of Annihilation provides Game Masters with a series of encounters they can run as part of the expedition portion of the Tomb of Annihilation adventure in the Eberron Campaign Setting. Included in this PDF are the following: Recommendations on how to incorporate famous sites on the continent of Xen'drik into your campaign. Three new mini-adventures...   [click here for more]
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The Galley of Death

The Galley of Death


The Galley of Death This One-Shot Adventure Module contains:  The story for a single adventure Builds for three different enemies / monsters Builds for two kinds of friendly NPCs A table for rolling events for a ship caught in a storm A simple sketched map of a ship Several high detail maps to be used in an online tabletop such as Roll20 The Story The...   [click here for more]
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Saving Salvation: Eberron Salvage Mission Trilogy

Saving Salvation: Eberron Salvage Mission Trilogy


When the lightning rail stops coming to town, Salvation falls on hard times. Can you help the outpost survive and bring back the lightning rail? SAVING SALVATION is a collection of three adventures for 1st to 4th level characters. These adventures can be played as salvage missions as part of the Oracle of War campaign and D&D Adventurers League organized play in the...   [click here for more]
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Beyond the Basics

Beyond the Basics


Beyond the Basics is a companion book to the Dungeons & Dragons Basic Rules created by Wizards of the Coast and includes 76 encounters featuring some of D&D's most recognizable and beloved creatures across 237 pages. With encounters ranging from wrangling suits of animated armor sent out into the city to shout one-star reviews of a smithy that angered a petty enchantress, to rallying a community...   [click here for more]
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The Mark of Prophecy conversion

The Mark of Prophecy conversion


Thwart a Mastermind, Save The City! This classic Eberron adventure takes the PCs from The Last War to a day of rememberence in Sharn. When the heroes stick their nose where it doesn't belong, they accidentally create their worst enemy. The Mark of Prophecy was originally released in 2009 as a 4th edition adventure for 1st-level PCs. It was created for the Eberron Campaign Guide. This adventure coversion...   [click here for more]
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Hair of the Dog

Hair of the Dog


The lady of House Zulpair has received a threat to steal a priceless artifact from under her nose. The threat comes in the form of a letter signed by “Hair of the Dog,” a notable phantom thief who made their mark on Waterdeep nearly 300 years ago. Lady Zulpair hires the party to keep her valuables safe without disrupting any activity in the manor— for Hair of the Dog has vowed to strike on the...   [click here for more]
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GUN Mage A Sorcerous Origin

GUN Mage A Sorcerous Origin


Changes: 1.5 Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier. Fixed a few typos. Adjusted some language to better reflect the verbiage in the PHB. NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE! GUN MAGE The G.U.N Mage is a sorcerous origin, an archetype...   [click here for more]
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Dr. Malcontent and the Forces of E.V.I.L. | One Shot

Dr. Malcontent and the Forces of E.V.I.L. | One Shot


Now a Copper Best-Seller!! A Wandering Pilgrim Games Product For years, the Extremely Vile Intelligence League has terrorized the world. Now, after months of hunting and countless quests, you have found the hideout of E.V.I.L. and the lair of Dr. Malcontent. Will you be able to stop the unhinged Doctor in his own lab? Or will you find yourself overwhelmed and just another one of the Doctor’s immoral...   [click here for more]
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Arena of Champions - The Dagger Master: A Rogue Archetype

Arena of Champions - The Dagger Master: A Rogue Archetype


Pick your blade, any blade.  You have focused on the weapon of the trade for most rogues – the dagger. But while most rogues merely wield the dagger, you have mastered it. You have become especially adept at throwing these deadly weapons with pinpoint accuracy. Your bond to your daggers seems almost supernatural, as if they are a part of you rather than just tools. With Laura Renfrew's amzing...   [click here for more]
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CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot

CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot


Beyond the Nidus waits the inner sanctum where the heroes must confront Zuggtmoy’s zealot priest and his dark followers. The cult is preparing to use the Noctic Urn to lure a horrific entity to the Material Plane. The adventurers must stop them, or woe to all should they fail. A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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The Swamps of Blightmaw: A 5th-level One-Shot

The Swamps of Blightmaw: A 5th-level One-Shot


"Ain't nobody gone into them swamps and lived to tell the tale." "Really? Nobody?" "Well, a few. But they didn't much like what the found inside." In the vast, deadly Blightmaw Swamp, legends tell of a lost temple to a fallen goddess. Can players survive the harsh environment, discover the temple, and face the new god that has taken residence within? The Swamps of Blightmaw is...   [click here for more]
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Wyspa żywych trupów

Wyspa żywych trupów


ODKRYJ SEKRETY WYSPY ŻYWYCH TRUPÓW Bohaterowie graczy, w pogoni za złotem, magią i emocjonującymi przygodami, trafiają na tajemniczą, tropikalną wyspę. Ma być to samotnia błogosławionego pustelnika, jednak – jak to zwykle bywa – nic nie jest takim, jakim się początkowo wydaje. Na drużynę czeka cała horda nieumarłych, tropikalne...   [click here for more]
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RAVNICA: Crypt of Horrors

RAVNICA: Crypt of Horrors


A fast, combat-oriented adventure for four 4th-level Boros, Azorius and Selesnya characters! Take your sword, spell or bow and help the Azorius Senate to stop the wicked plans of Lyzolda, Blood Witch of the Cult of Rakdos! Tactical map included! ...   [click here for more]
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The Expeditionary - An Original Class

The Expeditionary - An Original Class


Time to Embark The world is vast, expansive, and uncharted. Sure, adventurers might be easy to hire: throw a map and some coin at them with a promise of fame and fortune, and that is usually enough to get the job done. However, there are those who devote their whole lives to being explorers, discoverers of the hidden truths of the place in which they live, and archivists of it all. These are expeditionaries,...   [click here for more]
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A Town Called Mud: The Haunted Mine

A Town Called Mud: The Haunted Mine


!!!Madcap March Sale!!! Half price for the month of March. A Six-guns & Sorcery Adventure for 4th level characters. If you're tired of the standard fantasy tropes, come on down and grab a sarsaparilla at the White Skink Saloon. Whet your whistle, play a game of cards, win a haunted mine! This short adventure of around 8-10 hours takes the player characters from the Town of Mud, out into the wilderness...   [click here for more]
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Knights of the Dark Night: a 10th-level Crime-Fighting One-Shot

Knights of the Dark Night: a 10th-level Crime-Fighting One-Shot


It's a grim night in the city of Rothun. A night filled with evildoers and criminals. Where chaos reigns and villains lurk around every corner. And only a few heroic protectors can keep their city safe.  In Knights of the Dark Night, several heroes with surprisingly similar tragic backstories have been protecting the city of...   [click here for more]
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Runa & Ulfgar's Compendium of Big Boss Epic Goblins

Runa & Ulfgar's Compendium of Big Boss Epic Goblins


(For a preview please click “Full-size Preview to see the full document in all its glory!) Runa & Ulfgar’s Compendium of Big Boss Epic Goblins is the perfect supplement for anyone to encounter goblins from levels 10 to 20 (and beyond). Each goblin encounter can be a one-shot adventure in itself, and perfect for placing within any setting, including the outer planes! From incredibly...   [click here for more]
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Breaking Waves

Breaking Waves


Breaking waves This One Shot Adventure Module contains: The story for a single maritime adventure - ideal for introducing D&D 5e to new players Builds for 2 new monsters and 1 new boss monster Builds for multiple tough NPCs A simple treasure riddle Detailed Maps of the mysterious ship called the "Selandia" A loot table for plundering a passenger ship Multiple social,...   [click here for more]
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RAVNICA: The Laboratory of Dr. Roalesk

RAVNICA: The Laboratory of Dr. Roalesk


A fast, combat-oriented adventure for four 5th-level Boros, Azorius and Simic characters! Take your sword, spell or mutated appendage and help the Simic Combine to stop the wicked plans of now-mad Roalesk, Apex Hybrid! Tactical map included! ...   [click here for more]
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CCC-GREY-01-01 A Rat's Tale

CCC-GREY-01-01 A Rat's Tale


When a collection of rare books disappears from a wealthy landlord’s vault, adventurers are dispatched to sleuth out the thief and bring the tomes back home. But perhaps some knowledge is better buried than claimed… A collection of four 1 hour adventures for Tier 1 Characters. Optimized for APL 3. In this series of short intro modules, the adventurers' hunt for the mysterious thief will...   [click here for more]
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The Lost Library of Meldorin

The Lost Library of Meldorin


The Lost Library of Meldorin Some things are lost for a reason The Archwizard Meldorin lived in the Sword Coast region 200 years ago. He was famous for his scholarship and explorations of other planes. He, his students, and his library disappeared mysteriously Ever since, people with an interest in the arcane arts have sought the Lost Library of Meldorin. Now someone has found its location and there...   [click here for more]
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The Harpers' Heist

The Harpers' Heist


The Harpers' Heist is a pulp fiction mashup of intrigue, burglary, and undead combat! Join the mysterious Harper organization to extract a spy marked for death, break into an impenetrable bank vault, and crush a cultist cell bent on purging the world in a flood of undead. This adventure is balanced for 4-5 players (APL 3). It includes 5 custom maps (Gridded, Non-gridded and DM versions of each)...   [click here for more]
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Bounty Hunt - Gnasher (5e)

Bounty Hunt - Gnasher (5e)


An adventure created to compliment any current town or city your group are in. This bounty hunt is a simple three to four hour adventure. The group will be incentivised to bring the bounty in alive, but the scenario is open ended enough that each time I have run it, each group has approached each part differently. ...   [click here for more]
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Cage The Dog of War

Cage The Dog of War


This adventure is for a Tier 3 party of 4. Featuring 3 NEW monster stat blocks 1 UNIQUE NPC stat block 3 NEW magical items And a UNIQUE time-sensitive mechanic. Dally for two long and you shall surely perish Cerberus, the mighty hound of hell, beloved pet to Hades and guardian to the gates of the Underworld,...   [click here for more]
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The Complete History of Runic Arms

The Complete History of Runic Arms


OVER 50 NEW MAGICAL WEAPONS AND ITEMS!! FULLY COMPATIBLE WITH MATTHEW MERCER'S GUNSLINGER ARCHETYPE!! Update Note: Based on feedback, I have added an unformatted three-page addendum, included with purchase but downloadable as a separate file to the main text. This addendum addresses possible solutions for reducing the burden of reloading runearms, especially the more esoteric models...   [click here for more]
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Eberron Backgrounds

Eberron Backgrounds


Jump-start your Eberron character with three new backgrounds! In this product you'll find three backgrounds: The dragonshard prospector, a knowledgeable and adventurous type who dives headfirst into dragonshard lore and lode alike. The manifest scion, born in a planar manifest zone and carrying a mysterious set of inherited traits as a result. The Mourning...   [click here for more]
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Eberron Strongholds

Eberron Strongholds


This supplement outlines how to adapt mobile stronghold benefits for characters who want to make an airship or lightning rail into viable strongholds, as well as stronghold benefits and potential followers for the Artificer class. This supplement is intended for use with MCDM’s Strongholds & Followers supplement and the Artificer class found in Eberron: Rising from the Last...   [click here for more]
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Calls to Adventure

Calls to Adventure


Your character has a class and a background. Your background is what you did before you became an adventurer, and your class is what you are now. What happened to make you go from a simple farmer to a heroic fighter, from an ambitious student to a mighty warlock? This supplement seeks to fill that gap with a Call to Adventure, that grant you mechanical effects based on whatever caused you to take up...   [click here for more]
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March of the Colossus

March of the Colossus


The Dragon Above presents… March of the Colossus An ancient power stirs beneath the jungles of Xen’drik. Will our heroes rise to the challenge? Or will they be crushed beneath the weight of a 400 ft. construct? March of the Colossus is a one-shot expedition designed to showcase the daring stunts and extraordinary magical talents expected from 14th-level player...   [click here for more]
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The Carnival of Dreams

The Carnival of Dreams


A shadowy carnival has been travelling from town to town never staying more than a few days. The colorful tent appears seemingly overnight and vanishes just as quickly. The troupe of performers promises a show to astound, amaze, and allow its patrons to revel in mysteries unbound. Only after the carnival has departed does anyone notice the empty homes and the missing persons. A 4-hour adventure for...   [click here for more]
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Voice of the Obsidian Idol

Voice of the Obsidian Idol


Adventures of the Wayfinder Foundation Voice of the Obsidian Idol! An Eberron adventure for 1st-level characters The death of a mysterious stranger on the streets of Fairhaven draws a band of adventurers into a tangled web of danger and intrigue. The winding path laid out before the heroes brings them into the orbit of the Wayfinder Foundation and...   [click here for more]
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Warlock Patron: The Lord of Blades

Warlock Patron: The Lord of Blades


You have been recruited into a select unit within the ranks of the Lord of Blades and have formed a pact with your tyrant ruler. For your undying devotion he has bestowed upon you godsends of both physical and magical might. As long as you remain in his service, your power will increase alongside his. The inverse is also true. Your ascension will parallel his own. This product offers...   [click here for more]
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RAVNICA: The Raiders of the Lost Relic

RAVNICA: The Raiders of the Lost Relic


A fast, combat-oriented adventure for four 3rd-level Dimir or Orzhov characters! Sneak or bash into the amazing Izzet Boilerworks to retrieve the fabulous Mizzium Transreliquiat for your masters! Tactical map included! ...   [click here for more]
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Legendary and Mythic Monsters

Legendary and Mythic Monsters


Alister Konezegel's Field Guide Lost Notes: Legendary & Mythic Monsters Within the pages of this field guide are several unthinkably powerful monsters with new traits, legendary actions, and lore that make them threatening and cinematic boss encounters for your adventures! Succumb to the tempting decadence offered by the King in Yellow; play games of truth and...   [click here for more]
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Scales of Power

Scales of Power


Scales of Power is a new pulp adventure for Eberron ideal for parties of at level 3 starting out in the Q'Barra jungle A standalone adventure , it's also an ideal start for a campaign,  and a great introduction in to the mysterious jungle frontier of Q'Barra. Embark on a journey to the town of Deepwater, Hope. An emerging settlement in Hope, Q'Barra. The mining town is brimming with potential amid...   [click here for more]
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Secrets of the Trade

Secrets of the Trade


A company comprised of excoriate artificers has been cutting in on House Cannith's business and using the house's proprietary designs. The house needs your party to break into the headquarters of the group and recover the design schematics and return them to their rightful owners. They'll need to be stealthy... or they can smash up the place. Their patron doesn't seem to mind how the job gets done,...   [click here for more]
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Ban'Na

Ban'Na


Just about thirty thousand pounds of bananas! Journey to a forgotten island off of Valenar's coast seeking a relic from ages past- a mysterious item crafted by dirge singers during the reign of the Empire of Dhakaan! Can the adventurers peel back the enigmas of the long-lost island, or will the denizens make a monkey out of them?  Ban'Na is an Eberron...   [click here for more]
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Felonious Factions: A Bestiary of Cruel Goblin NPCs

Felonious Factions: A Bestiary of Cruel Goblin NPCs


Welcome to Felonious Factions! Contained within these pages is a detailing of the cruel and bloodthirsty Legion of Ioha, a group of hobgoblins and giantkin led by a fearsome Oni general! The Legion contains many specialized units that work well together in tactical situations, which can be dangerous for an inexperienced party. This product is perfect for the GM looking for a tactically...   [click here for more]
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