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The Eldeen Ranger: Ranger Archetypes for Eberron

The Eldeen Ranger: Ranger Archetypes for Eberron


The Eldeen Ranger contains five new ranger subclasses for Eberron featuring the rangers of the Eldeen Reaches druidic sects. The Ashbound The Ashbound Avenger is a swift warrior who has abilities that aid them in striking out against sources of unnatural power.They are able to fight without armor and other trappings of civilization. The Children of Winter The...   [click here for more]
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Oath of the Aegis: A Swordmage Archetype for Paladins

Oath of the Aegis: A Swordmage Archetype for Paladins


Now completely revamped based on years of playtest input and research, Oath of the Aegis: A Swordmage Archetype for Paladins presents a unique paladin archetype and 17 new melee-oriented combat spells adapted from Forgotten Realms Archetypes II: Champions of Mystery and Unearthed Archetypes: Heroes for the Ages, and is now available for only...   [click here for more]
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The Corruption Under Stormheel

The Corruption Under Stormheel


Travelers are disappearing on the trade road between Aruldusk and Olath, north of Angwar Keep in the nation of Thrane. A domineering Captain of the Guard at Angwar Keep hires the adventurers to uncover the cause. But, if the heroes aren't careful, they may join the ranks of the missing. For just west of the trade route, in the fringes of The Burnt Wood, an alchemist is raising a giant from the dead....   [click here for more]
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Creation and Corruption

Creation and Corruption


The Starforged are beings from beyond the sky, imbued with celestial light, they and others of similar origin have innate powers over celestial light, and many of them can manipulate the light of creation that brought them into this world. The Light of Creation sorcerous Origin allows a sorcerer to create objects from nothing, and reform themselves with holy power. The Shadowforged are corrupted by...   [click here for more]
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Way of the Null: 5e Monk Subclass

Way of the Null: 5e Monk Subclass


100% of creator royalties are donated to nonprofit "Warm Ears, Warm Hearts"! "Yes, that should work." The Way of the Null subclass is inspired by Askiisoft's hit indie game Katana Zero. Slow down time and gain advantage over your opponents, just like Gamma Fifteen (aka ""The Dragon") and Zero did in the game! Some subclass features present: Dashing from enemy to enemy...   [click here for more]
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Mortificer - Artificer Specialization

Mortificer - Artificer Specialization


Not all artificers pursue the perfection of magic items and machinery but wish to gain mastery over life and death. These artificers attempt to incorporate necromancy into their magic and infusions, and raise a terrible undead as their servant and entourage. Morbid Fascination The Mortificer is a new specialization for the Artificer class presented in Eberron: Rising From the Last War that gives them...   [click here for more]
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Last Hiss

Last Hiss


Snake Nee'rok is transforming. Only Sora Teraza, one of the powerful Daughters of Sora Kell in Droaam, can help. Will he be able to get help in time or will the transformation take place before the adventurers' very eyes? ...   [click here for more]
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My Pet Fireball: Living Spell Subclasses and Creatures

My Pet Fireball: Living Spell Subclasses and Creatures


My Pet Fireball: Living Spell Subclasses and Statblocks. Have your own pet fireball with the Spell Shepherd Artificer, or turn into a Living Spell with the Spellborn Sorcerer. Note: This is a living Document Much like a Living Spell, this document has a life of its own, and will be periodically updated with new Living Spells. I’m currently planning...   [click here for more]
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The Lover's Potion: An Eberron Adventure

The Lover's Potion: An Eberron Adventure


Paulus and Diana are two apprentice alchemists who are secretly in love with each other. When a renowned knight threatens to get between them, Paulus resorts to drastic measures. Can you save Paulus, Diana, and the people of Arcanix from a giant mistake? THE LOVER'S POTION is an event-based adventure set in the small town of Arcanix. It is suitable for 1st or 2nd...   [click here for more]
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Eberron: Heroes of the Planes

Eberron: Heroes of the Planes


Thirteen planes enwrap the world of Eberron. The world is as influenced by the planes as it is by its own magic. Manifest zones dots the world, sometimes harvested for their magic properties but always affecting anything that lives within them. This planar influence leads to the rise of planar warriors, heroes that draw their power from the planes. Eberron: Heroes of the Planes presents...   [click here for more]
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WARFORGED!: The Prolyte - A New Subrace for Warforged

WARFORGED!: The Prolyte - A New Subrace for Warforged


From the Records of Ignys Byr, Leader of the Arbiters: The prolyte are true examples of the ideal worker. They have given up all they ever had to simply labor each day to help those who cannot manage the tasks given to them. The prolyte are often old veterans of the Last War who wish to forget what happened to them, to move on from the atrocities they have done.   The prolytes...   [click here for more]
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Rogue: The Boisterous

Rogue: The Boisterous


The dexterous stoneforged often find themselves failing in a key aspect of roguishness, going unseen. Stoneforged who still wished to be quick with their hands and with their wit establish a roguish tradition centered on being seen, and being distracting, allowing a rogue to focus attention of themselves, and often draw it from their allies.  As a Boisterous rogue, strike with a showman's pinash,...   [click here for more]
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Big Trouble in Little Karrnath

Big Trouble in Little Karrnath


This adventure is the third in a trilogy. Part 1, Dreams of Undeath, is pay what you want. The city of Thaliost, like the rest of Thrane, is ruled by of the CHURCH OF THE SILVER FLAME. The undead-revering faith of the BLOOD OF VOL, based in nearby Karrnath, has a substantial following in the city. Conflicts between followers of the two...   [click here for more]
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Monkey Wrenches

Monkey Wrenches


As iron is eaten away by rust, so the envious are consumed by their own passion. — Antisthenes The destruction of Cyre and creation of the Mournland marked the end of The Last War. Since then, a towering wall of mystic fog has covered what used to be the nation of Cyre. Those who have ventured inside and made it out have spoken of unusual beasts, wild warforged, and other strange occurences. Most...   [click here for more]
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Ruins of madness - Eberron adventure - 13th moon shared campaign

Ruins of madness - Eberron adventure - 13th moon shared campaign


Welcome to Ruins of madness, a D&D Eberron adventure, part 2 of 4 of the “Shadows of the fiend” story. This adventure takes places in a mysterious island where a strange population lives in secret and adventurers have landed after the crash of the airship Oceanus. Will the adventurers be able to come back home with the other people with them on the airship? A...   [click here for more]
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Warforged Workshop

Warforged Workshop


Expand your Eberron: Rising from the Last War Warforged with a mix-and-match set of Core and Integrated options that leave every Warforged PC feeling fresh and unique! ...   [click here for more]
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The Mark of Death

The Mark of Death


For nearly all of Khorvaire's living residents, there are twelve Dragonmarks. But a rare few know of a thirteenth Dragonmark that used to exist. The Mark of Death has long been considered the most mysterious and ominous of the established Dragonmarks for a variety of reasons -- not the least of which is the fact that it is believed extinct. But belief is not fact. And some things long-thought lost...   [click here for more]
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The Breath of Onyx

The Breath of Onyx


A Smuggling One-Shot for level 6 players War has been brewing inside the walls of Hastengate with Lord Kastenstaff taking the reins while his enemy, the rebel leader Gaston Brecken, has been hiding in the outskirts of the city looking to create a plan to wipe out the corrupt officials of Hastengate. He had sent out his loyal right hand woman, Tamara Grey, to venture out to the Claw...   [click here for more]
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Queen of Frozen Tears Patron: an Icewind Dale option for Warlocks

Queen of Frozen Tears Patron: an Icewind Dale option for Warlocks


Make a deal with Auril, the Frostmaiden herself, and venture trough icy land with the power of winter by your side. The Queen of Frozen Tears Patron makes your Warlock an agent of the winter wrath! ...   [click here for more]
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Estranged Tower

Estranged Tower


A wizard tower has been located in the Mournlands; this could be a great find. Now is a great time to adventure into the Mournlands and find this tower to salvage all you can. ...   [click here for more]
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Finding a Home

Finding a Home


Brought together by Kalli Alran the group is now established as a Salvage Crew.  While being a recognized Salvage Crew is fine and dandy, but no Salvage Crew is worth it’s salt without a base of operations.  This is the perfect time to establish this base since many new locations have been sighted in the Mournlands.  ...   [click here for more]
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Strange Artificers: the Necro-Alchemist

Strange Artificers: the Necro-Alchemist


This artificer class is perfect for a Halloween campaign! Focused around creating and controlling walking constructs made from dead flesh, this artificer has a wonderfully macabre flavor to it and is ideal if you want to play a Dr. Frankenstein style character! Your constructs, called scabs, can be customized with a number of options such as extra arms, a climbing speed, or even levitation! The archetype...   [click here for more]
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The Arcane Carriage

The Arcane Carriage


A magical carriage perfect for WATERDEEP: DRAGON HEIST or EBERRON A mystical carriage for use in high magic settings, heist adventures or spy campaigns. Packed with gizmos and utility the arcane carriage is sure to result in some epic moments and create fun role-playing opportunities at your table for players and DMs alike! Included Inside... A short guide on using the...   [click here for more]
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Gunslinger (5e Class)

Gunslinger (5e Class)


This title introduces a new class, the Gunslinger––a martial specialist with a powerful ranged weapon that they can customize as they journey and level up. Their "Duel at High Noon" feature allows them to enter a state of enhanced focus, akin to a Barbarian's "Rage", granting them advantage on Dexterity checks and saving throws, and allowing them to make attacks in retaliation to other...   [click here for more]
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Way of the Squared Circle - Monastic Tradition

Way of the Squared Circle - Monastic Tradition


Not every monk in the world desires the quiet path, especially those of the Way of the Squared Circle. Grapple based performance fighting takes decipline and showmanship and these monks have both! For 5E adventurers that truly want to buck the trend of traditional monks and walk the path of the luchadore and professional wrestler for fame and glory. From the PDF: "Monks of the Way of the Squared Circle...   [click here for more]
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Up in Silver Flames

Up in Silver Flames


This adventure is the second in a trilogy. Part 1, Dreams of Undeath is pay what you want. "Arson's not that much of a crime, right? The Church of the Silver Flame had it coming." Thaliost in Thrane is ruled by the theocracy of the SILVER FLAME. The undead-revering BLOOD OF VOL has a large following in the city as well. Conflicts between the...   [click here for more]
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Coach Kruzzlak's Guide to Sports

Coach Kruzzlak's Guide to Sports


10 Unique Sports Game Encounters to Thrill and Challenge Your Players! You don't have to be a "sports person" to enjoy these new d&d sports Coach Kruzzlak the orc is here to school you in the most harrowing challenges imaginable. Forget trap-riddled dungeons and ancient dragons, because your heroes haven't sweat until they've proven themselves in the field of organized sports. Each...   [click here for more]
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Candy Witch (Artificer Specialty)

Candy Witch (Artificer Specialty)


Technical Prowess Creates The Sweetest Treats In the distant past, Candy Witches used to build houses out of their confections. The Candy Witch would then watch as passing travelers succumbed to temptation and took a bite out of the house. By observing the traveler’s reaction to the candy, the Candy Witch would be able to hone their craft. However, this setup had many flaws. If a Candy Witch built...   [click here for more]
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Dragonmark Heirs I: An Eberron NPC Portfolio

Dragonmark Heirs I: An Eberron NPC Portfolio


Welcome to Dragonmark Heirs volume 1, an NPC portfolio for the 5th edition ruleset of Dungeons and Dragons. A trio of NPCs are presented here for integration in the world of Eberron, all tied to a different Dragonmarked house. They all have 3 stat blocks, for the NPCs to grow with your player characters. These are all exceptional individuals, and may serve as nemeses or potential short term allies....   [click here for more]
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The 13th moon - Eberron shared campaign

The 13th moon - Eberron shared campaign


The 13th moon is a framework for a shared campaign set in Eberron. This ruleset provides guidelines to create a character, being a DM and write adventures, with a new system to manage experience, items distribution and gold. - The 13th moon è un sistema di campagna condivisa ambientato su Eberron. Queste regole sono linee guida per...   [click here for more]
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Xorforged Mercenaries

Xorforged Mercenaries


From the creators of Xorforged comes a new appendix to the original bestiary, Xorforged mercenaries. Among the intelligent biomechanical creatures of the world, some are more sinister than others, augmenting their bodies to become killing machines, out for hire to the highest bidder.  In this book, you'll find 23 such mercenaries, as well as variant rules to make a Xorforged or Feyforged character...   [click here for more]
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Spells and Traditions

Spells and Traditions


This massive expansion of magic adds 31 new spells for all classes including the Artificer, options for Metamagic, Channel Divinity, and Invocations, as well as the all new Curse magic mecanic. Features mopile, pdf, and print-friendly versions. Now featuring a mobile-optimized pdf version as well! This file is specially formatted and heavily linked to allow for quick look-ups. I spent a long...   [click here for more]
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Psionic Permutations

Psionic Permutations


Psionic Permutations is designed to open your campaign to a wider array of storytelling devices and development paths. Within these pages you will find feats, subclasses, and character creation options for psionic characters. Psionic Permutations contains the following: Two options to insert psionic ability into the character creation process. Four new psionic subclasses....   [click here for more]
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Tides of danger - Eberron adventure - 13th moon shared campaign

Tides of danger - Eberron adventure - 13th moon shared campaign


Welcome to Tides of danger, a D&D Eberron adventure, part 4 of 4 of the “Shadows of the fiend” story. The adventure begins with the characters repairing their crashed airship and taking the route to home, filled with gold, new passengers and dangerous entities. The coasts of Khorvaire are on sight – are they near enough? A level 2 adventure for 5 characters...   [click here for more]
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Aberrant Tieflings

Aberrant Tieflings


Tieflings are traditionally demonic. However, Eberron isn't a very traditional place. While the great corrupting forces of the Forgotten Realms are the likes of Asmodeus and Orcus, Eberron is safely guarded from the influence of these evils by the work of Siberys, Eberron, and Khyber. No, Eberron isn't tainted by the wrath of fiends. Eberron is tainted by the will of Daelkyr. And thus, the aberrant...   [click here for more]
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The shadowflame altar - Eberron adventure - 13th moon shared campaign

The shadowflame altar - Eberron adventure - 13th moon shared campaign


Welcome to The shadowflame altar, a D&D Eberron adventure, part 3 of 4 of the “Shadows of the fiend” story. The adventure takes place in a mysterious temple, recently risen in the island of Durast, where the characters can find something to repair their ship and come back home – if they survive! Will the adventurers be able to save the people that was on the...   [click here for more]
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Guide of the Purged

Guide of the Purged


Spared from the desolated and gray lands of Dolurrh, some elves of the eradicated Vol House now wander without peace in the ethereal plane, stuck there with the torment of their violent death and unfinished dream of preserving elven's culture and immortality. These elves once were bearers of the Mark of the Death, the House Vol power that marked their death. Spirits of the Mark of Death make a bond...   [click here for more]
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Allies of Argonesson

Allies of Argonesson


Dragon Themed Character Options for the world of Eberron! Almost godlike in their might, the Dragons of Argonesson manipulate the strands of fate to their own ends. With this document, you can tap into that power like never before! Features a collection of subclasses and lore to integrate them into your setting. ...   [click here for more]
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Gunmancer

Gunmancer


The Gunmancer is a new Aritificer Specialist subclass that deals in firearms. They create a special six shooter (revolver) that they engrave sigils upon, to alter it or the ammunition fired from it. I have included 20 sigils that range in abilities from encasing the bullet in a elemental damage, increasing the firing range of the revoler, to even giving advantage to Charisma checks when the revolver...   [click here for more]
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Adventurers League Logsheet (Season 8)

Adventurers League Logsheet (Season 8)


A highly detailed 4-entry player logsheet intended for use with season 8 of the D&D Adventurers League program. Each logsheet comes double-sided, and has ample space to record up to 5 unlocked magic items per log entry, in addition to ample room to record Story Items, Purchases/Expenses, and Story Awards/Downtime Activities. By the creator of the original DM Logsheets for the D&D Adventurers...   [click here for more]
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Gulgo-13 | Eine Eberron Bergemission

Gulgo-13 | Eine Eberron Bergemission


"Jeder große Durchbruch kostet eine entsprechend große Zahl an Leben." — Gulgo der Abscheuliche Gulgo-13 ist ein Abenteuer von 4 bis 5 Stunden Länge, das für drei bis sieben Charaktere der 1. bis 5. Stufe konzipiert ist. Optimiert ist es für fünf Charaktere mit einem durchschnittlichen Gruppenlevel (APL) von 3. Um dieses Abenteuer zu bestreiten, benötigt man eine Ausgabe...   [click here for more]
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Aundair Heroic Chronicle

Aundair Heroic Chronicle


The first in a series of articles adding the Heroic Chronicle system seen in Explorer's Guide to Wildemount to the nations of Eberron. This first instalment of the Eberron Heroic Chronicle series focuses on Aundair: a high magic fantasy land which is ideal for those who have focused their character on magic. Who will you be? More importantly: what will you do? Additionally, within you will find a...   [click here for more]
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Glacier Dwarves - Subrace Option

Glacier Dwarves - Subrace Option


"As a glacier dwarf, you are native to the highest mountain peaks, where your kin dwell within massive ice packs. Glacier dwarves have a parcticularly fierce rivalry with frost giants, and their wars crack the ice for miles around. " Hailing from deep within Frostfell, glacier dwarves are some of the heartiest beasts around. Now you have the option to play as one! ...   [click here for more]
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Squatters at Keystone Keep

Squatters at Keystone Keep


Squatters at Keystone Keep is an adventure is designed be dropped into your campaign with a minimum of effort. Rather than being a detailed, linear presentation, this booklet presents a location known as Keystone Keep, which can be inserted into any campaign setting. Game statistics and biographies for the Keep's inhabitants, as well as a number of story seeds are included in this...   [click here for more]
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WARFORGED!: The Interloper - A New Subrace for Warforged

WARFORGED!: The Interloper - A New Subrace for Warforged


"Interlopers....a pox upon the name warforged. They serve the Lord of Blades willingly and totally, wearing the skins of other beings to blend in and exterminate those he deems dangerous. The only good Interloper is a dead Interloper." Arbiter Stoneskin, veteran of the Last War and the Ovek Station Offensive The first entry in the WARFORGED! series from Daylight Publications,...   [click here for more]
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The Rule of 12: Subclasses

The Rule of 12: Subclasses


Rule of 12: Subclasses The Last War spawned many innovations in the art of battle and adventuerers blazing their own paths. I asked myself, "What archetypes are unfulfilled in D&D and what world would easily accept them?" I designed these subclassea and I knew just where they belonged. Whether in Eberron or another world of pulp action these subclasses will add new mechanics and open up new styles...   [click here for more]
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New Character Creation Options [D&D 5e (2020)]

New Character Creation Options [D&D 5e (2020)]


New Character Creation Options [D&D 5e (2020)] New character creation options including a new point buy system, a method for creating mixed races and ability score customization, new language and skill proficiency versatility, a new background, and new feats. Artwork in Progress...   [click here for more]
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Unusual Living Spells

Unusual Living Spells


Update: I've found more than a feew issues with the statblocks! I'm updating the document, but it's going to take some time. The new PDF will likely have a new name, and effectively be a new title. However, anyone that pays for this version will get a coupon for the new one (when I figure out how to do that)...... According to most people, livings spells are only spawned from certain types of spells....   [click here for more]
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Cerberus’ Lair - Torkhund’s Forge

Cerberus’ Lair - Torkhund’s Forge


Cerberus’ Lair Torkhund’s Forge 100 news uncommon and rare magic items, crafted by the blacksmith Torkhund into the forge of the Cerberus’ Lair, allow you to win the challenge that you must face in your adventures. The Cerberus’ Lair is an odd emporium, lead by three rummy merchants: Torkhund the blacksmith, Regal the inventor and Adohorn the spellcaster. In this first book you will find...   [click here for more]
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Warforge Ziggurat 2.0

Warforge Ziggurat 2.0


Warforge Ziggurat 2.0 A Roll 20 compatible adventure This is a 4-6-hour short adventure for three, 3-6 level players. The adventure takes place in Eberron, in the country of Breland. The story starts at a small outpost outside of Moonwatch on the Breland south coast. A dozen warforge have migrated to this area to set up a small community. The Warforge are constructing...   [click here for more]
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