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Gulgo-13 | Eine Eberron Bergemission

Gulgo-13 | Eine Eberron Bergemission


"Jeder große Durchbruch kostet eine entsprechend große Zahl an Leben." — Gulgo der Abscheuliche Gulgo-13 ist ein Abenteuer von 4 bis 5 Stunden Länge, das für drei bis sieben Charaktere der 1. bis 5. Stufe konzipiert ist. Optimiert ist es für fünf Charaktere mit einem durchschnittlichen Gruppenlevel (APL) von 3. Um dieses Abenteuer zu bestreiten, benötigt man eine Ausgabe...   [click here for more]
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Squatters at Keystone Keep

Squatters at Keystone Keep


Squatters at Keystone Keep is an adventure is designed be dropped into your campaign with a minimum of effort. Rather than being a detailed, linear presentation, this booklet presents a location known as Keystone Keep, which can be inserted into any campaign setting. Game statistics and biographies for the Keep's inhabitants, as well as a number of story seeds are included in this...   [click here for more]
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The Hollow Marvel - A floating Airship

The Hollow Marvel - A floating Airship


The Hollow Marvel is an airship that moves around through the air and protects the work of a skilled artificer. If it fell into the wrong hands, it would mean trouble for the rest of the world. It is somewhere out there, cloaked, floating through the air and waiting for courageous adventurers to be found. The Hollow Marvel is an dungeon adventure module for D&D 5e. It is designed as a 3-5 hour...   [click here for more]
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Aundair Heroic Chronicle

Aundair Heroic Chronicle


The first in a series of articles adding the Heroic Chronicle system seen in Explorer's Guide to Wildemount to the nations of Eberron. This first instalment of the Eberron Heroic Chronicle series focuses on Aundair: a high magic fantasy land which is ideal for those who have focused their character on magic. Who will you be? More importantly: what will you do? Additionally, within you will find a...   [click here for more]
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House Orien Lightning Rail Network Map

House Orien Lightning Rail Network Map


Part of the Eberron campaign setting, this is a one page guide to the Lightning Rail run by House Orien. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ...   [click here for more]
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The Rule of 12: Subclasses

The Rule of 12: Subclasses


Rule of 12: Subclasses The Last War spawned many innovations in the art of battle and adventuerers blazing their own paths. I asked myself, "What archetypes are unfulfilled in D&D and what world would easily accept them?" I designed these subclassea and I knew just where they belonged. Whether in Eberron or another world of pulp action these subclasses will add new mechanics and open up new styles...   [click here for more]
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The Manor of House Hippocampi

The Manor of House Hippocampi


On the outskirts of Sharn, your party are hired to investigate the disappearance of a missing heir to an ill-fated merchant house. Upon entering the mansion, they get more than they bargained for as the occupants of the house weren't exactly what your adventurers had in mind! Features: Explore the manor of a cursed family Solve the mystery of the curse Ideal for a one-shot adventure, Convention...   [click here for more]
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Cerberus’ Lair - Torkhund’s Forge

Cerberus’ Lair - Torkhund’s Forge


Cerberus’ Lair Torkhund’s Forge 100 news uncommon and rare magic items, crafted by the blacksmith Torkhund into the forge of the Cerberus’ Lair, allow you to win the challenge that you must face in your adventures. The Cerberus’ Lair is an odd emporium, lead by three rummy merchants: Torkhund the blacksmith, Regal the inventor and Adohorn the spellcaster. In this first book you will find...   [click here for more]
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Warforge Ziggurat 2.0

Warforge Ziggurat 2.0


Warforge Ziggurat 2.0 A Roll 20 compatible adventure This is a 4-6-hour short adventure for three, 3-6 level players. The adventure takes place in Eberron, in the country of Breland. The story starts at a small outpost outside of Moonwatch on the Breland south coast. A dozen warforge have migrated to this area to set up a small community. The Warforge are constructing...   [click here for more]
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Roblins Ructious Rayguns

Roblins Ructious Rayguns


Twenty different rayguns, each with a unique illustration, and a new magical ranged weapon mechanic with modification options! Want to gear up your players or baddies with some serious arcane firepower? Artificer Roblin has got you covered with this catalogue! The Traveling Artificer Roblin is selling her latest invention in her traveling artificer workshop: rayguns! These magical...   [click here for more]
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Elaydren’s Magewright Primer

Elaydren’s Magewright Primer


House Cannith is proud to present Elaydren’s Magewright Primer, a comprehensive guide to the magic used in daily life throughout Khorvaire and around the world of Eberron. In this primer you’ll find: Additions to tool kits, new tool kits, and arcane foci Optional material components, converted for 5th Edition A host of common magic items that ease daily life New warforged...   [click here for more]
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New Character Creation Options [D&D 5e (2020)]

New Character Creation Options [D&D 5e (2020)]


New Character Creation Options [D&D 5e (2020)] New character creation options including a new point buy system, a method for creating mixed races and ability score customization, new language and skill proficiency versatility, a new background, and new feats. Artwork in Progress...   [click here for more]
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The Pocket Of Mushrooms

The Pocket Of Mushrooms


Welcome to the Pocket, a huge cavern, lost for ages and isolated the pocket become home to strange creatures. The Pocket is the only place to find the magical hollowed mushrooms, and you've been hired by the famous Chrome Guild to collect those unique mushrooms. Your short but dangerous journey in the darkness of the pocket is about to take a twist as another force is plotting to take control over...   [click here for more]
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The Stormcaller

The Stormcaller


The Stormcaller presents a brand new Ranger archetype for your Eberron campaigns! It also includes four new spells themed around the dangerous Thunder Sea. ...   [click here for more]
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House Cannith's Magical Marvels

House Cannith's Magical Marvels


House Cannith, the makers of the modern magical world, presents... House Cannith's Magical Marvels! 13 magic items for all consumers! Alchemical Cesti Candle Blade Cordoning Arrows Disaster Lantern Geyser Cannon Hustle Drum Impact Hammer Retaliation Armor Scroll of Paper Construct Sharn Climbing Gear Snuffer Three State Trident Wingblade Saber 3 Warforged Components! Arm...   [click here for more]
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EBERRON: Rising From The Last War - PREGENERATED CHARACTERS

EBERRON: Rising From The Last War - PREGENERATED CHARACTERS


Here you will find four pregenerated characters of 1st level for playing in Eberron: Rising From The Last War. The characters are created under D&D Adventurers league rules specifically to be introduced to novice players. In this package you will find the following four pregenerated characters: Warforged Fighter Kalashtar Nature Cleric Changeling Bard ...   [click here for more]
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The Artificer

The Artificer


Where the cleric and the wizard call for obscure powers to weave magical effects, the artificer uses patterns and science to obtain supernatural effects. A new structure for the Artificer class, with a special focus on magic items and alchemy. Three specializations follow this archetype: the Battlesmith, focusing on self empowering and elemental weapon assaults the Tinker,...   [click here for more]
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Ride the lightning - Eberron adventure - 13th moon shared campaign

Ride the lightning - Eberron adventure - 13th moon shared campaign


Welcome to Ride the Lightning, a multi-table adventure set in Eberron, written for the 13th moon shared campaign. This adventure is set in the Day of Mourning, in Cyre, and the characters will try to escape the catastrophic event that will annihilate the nation. This adventure is designed for one table of level 13 characters and some tables of three...   [click here for more]
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Artificer Specialist: Herbologist (UA Edition)

Artificer Specialist: Herbologist (UA Edition)


Heads Up: This is an older version of the subclass designed for the UA Artificer. You can find the latest version of this subclass HERE. *** The Herbologist is a new subclass for the most recent version of the revised Artificer. Herbologists are green-thumbed scientists often found...   [click here for more]
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The Manual of Exotic Materials II

The Manual of Exotic Materials II


The Manual of Exotic Materials II is the sequel to our first DMs Guild product, the Manual of Exotic Materials. Together, they are an expansion module for fantasy roleplaying designed to give the gear head player something to tweak. This volume includes a collection of new materials, weapons, armors, and even a few magic items, great for helping one sword and shield fighter differentiate themselves...   [click here for more]
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Kinshu’s Mystical Magic Items (Full Version

Kinshu’s Mystical Magic Items (Full Version


First thing: This is the full version that you have to pay for, but there is a pay what you want version of this. Description I have been sitting on this one too. I wanted to post it to DMsGuild a while ago, but I felt like it needed testing and I needed more practice homebrewing, after another year to year-and-a-half I present to you Kinshu's...   [click here for more]
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BT-01 The Branches of Time: The Harvest of War

BT-01 The Branches of Time: The Harvest of War


Somewhere on the front lines of the Last War, the inventor of the sentient warforged, Aaren d’Cannith, wanders the battlefields. Can a band of time travelers find Aaren in the branches of time before he vanishes from history and recover a secret that can save the warforged of the distant future? The Branches of Time is a time travel campaign set in the world...   [click here for more]
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WARFORGED!: The Interloper 2.0 - Day of Judication

WARFORGED!: The Interloper 2.0 - Day of Judication


Disguises and Deceit “We are so accustomed to disguise ourselves to others, that in the end, we become disguised to ourselves.”François de La Rochefoucauld The Interlopers From the Records of Ignys Byr, Leader of the Arbiters: When the Principle first told me of the Interlopers, I was disgusted. Even someone as twisted as the Lord of Blades would...   [click here for more]
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Holy Silver Flame

Holy Silver Flame


In this guide players can find a variety of options in order to create a character who follows the religion of Silver Flame from the world of Eberron. Contents: Page 1: Classes in Thrane - The role of classes in the Nation of Thrane Page 2: Background: The Knight Templar Page 3: Magewrights- Exorcist, Inquisitor, Priest Page 4:...   [click here for more]
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The Night Before

The Night Before


Who are you? How did you get here? What happened last night? The Night Before is a short adventure for 4-6 player characters, designed for level 2.  The players awake in a strange dungeon, with no memory of who they are or why they are there, and must uncover the secret of what happened the night before to lead them there.  This adventure was designed as a stand alone adventure,...   [click here for more]
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The Horse Watchers of Eberron

The Horse Watchers of Eberron


From the minds of Marco Michelutto, Maximilian Hart, and Marc Anderson come With this supplement, you won't have to brave the dangers of Eberron's Valenar in order to learn more about the elves that call it home. Step into the saddles of the Valaes Tairn elves and the Siyal Marrain (Horse Watchers) and find: - Two new subclasses: the Circle of the Horse Watcher for druids and...   [click here for more]
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The Adventuring Company Sheet

The Adventuring Company Sheet


This sheet is designed to be filled out and managed by players, to track their possessions as an "Adventuring Company". It allows PCs to track: Their monetary wealth Their treasure Important Company Equipment, with separate boxes for Torches and Healer's Kits Languages & Proficiencies within the Adventuring Company Their Food and Water Reserves...   [click here for more]
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Way of the Shackled Beast: Monastic Tradition of Eberron

Way of the Shackled Beast: Monastic Tradition of Eberron


Channel the beast within with this monastic tradition made by the shifters of Eberron! During the 50-year purge of lycanthropy by the Church of the Silver Flame, a shifter monk named Zev Jhaxos was wrongly accused and sentenced to months in an Aundarian purification camp. Scrawled into the walls of his cell was found the doctrine of his way. Monks of the Way of the Shackled Beast learn to manipulate...   [click here for more]
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This Baby Can Hold So Many Adventurers In It

This Baby Can Hold So Many Adventurers In It


The one stop shop for adding modern-style Vehicles to your game. This book has 20 vehicles statblocks and rules for using them in combat. just dont crash them the living spells that power them can be hazardous.  i make new content almost daily on my twitch channel https://www.twitch.tv/zoot_ ...   [click here for more]
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Path of the Wild Rider - Primal Path for Barbarians

Path of the Wild Rider - Primal Path for Barbarians


Path of the Wild Rider is a primal path for Barbarians that introduces riding to the rage machines. It is more than just about a riding barbarian horde, it is about the sacred bond that is formed between a rider and their mount. But it's also about charging head-first into battle with your battle axe raised above your head. Perfect for Halflings of the Talenta Plains! *wink* WILD...   [click here for more]
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Champions of Dust

Champions of Dust


The following document is intended to give players evil options linked to powers associated with Khyber the Progenitor Dragon. Overlords, Rakshasa, Night Hags and other foul horrors are the sources of these powers, along with Khyber associated planes such as Mabar. The character options here have strong links to the dark, and a character coming to terms with them should have a lot to work with as...   [click here for more]
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The Huntsman's Expanded Warlock Patrons

The Huntsman's Expanded Warlock Patrons


This document includes all of my homebrew Warlock Patrons. At present this includes the Archmage, Leviathan, Spirit Champion, Tormented Soul, and Supergenius Patrons. A student of the arcane studying under a prodigious mage might, during their term of scholarship, become that mage's Warlock. In other cases, a mighty Archmage might bestow a fragment of their power upon a number of servitors to better...   [click here for more]
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The Psychic Warlock: Overmind Patron and Pact of the Mind

The Psychic Warlock: Overmind Patron and Pact of the Mind


The Psychic Warlock contains a wealth of new psionic options for the warlock class. The Pact of the Mind is a new pact boon that grants your character a spark of psionic power, while the Overmind Otherworldly Patron option changes the entire dynamic of the warlock class by granting Psi points and allowing for myriad invocations that expand your repetoire of powers. The Psychic Warlock contains around...   [click here for more]
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Adam d'Cannith's Guide to Artificers

Adam d'Cannith's Guide to Artificers


A Deep Dive into Eberron's Iconic Artificer Class Explore the Artificer Class across the world of Eberron. Get inspiration for your next Artificer PCs, NPCs, heroes, and villains. If you have ever asked the question, "Can an Artificer really use Cook's Utensils as their focus?" then this is the book for you. Adam d'Cannith's Guide to Artificers offers the following: Character...   [click here for more]
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The Living Dead: A Guide to Vampires

The Living Dead: A Guide to Vampires


Dive deep into dark crypts and gloomy castles, exploring the domain of the vampire! The Living Dead: A Guide to Vampires contains new monsters, campaign ideas and a new race. Included are: Asanbosam: A tree-dwelling hunter that uses its hook-like feet to get the drop on its prey. Astral Vampire: A cosmic horror that proves undeath can exist anywhere. Augmented Vampire: Magic and technology...   [click here for more]
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Eberron Ecologies- The Eldeen Reaches

Eberron Ecologies- The Eldeen Reaches


"-and this is Eberron Ecologies" Written in the voice of Tasker d'Sivis, Eberron Ecologies (Part 1) is a tribute to the nature documentaries of the early 2000's. A guide to creatures: where they live, what they eat, and how they behave. this book aims to give players a complete guide to the wilderness of the Eldeen Reaches. Containing  24 Unique statblocks, including the Dragonhawk, a...   [click here for more]
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The Ethereal Stormcloud

The Ethereal Stormcloud


As adventurers mature and seek greater challenges, travel often becomes a matter of concern. The Ethereal Stormcloud is presented to offer a ready-to-use option for inclusion in your campaign, detailing a unique and powerful ship that the players may hire out to get virtually anywhere. Within these pages you will find statistics for the ship itself, the crew members, and details about the history and...   [click here for more]
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Calculated Collection 1

Calculated Collection 1


This compilation of Dungeon Master and Player resources are intended to be setting neutral, able to be dropped directly into any campaign. Calculated Collection 1 contains the following supplements, which were inspired by the Calculated Risks Twitch stream, running each Friday at 10 AM CST on the plasticageplays twitch channel. You can see...   [click here for more]
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Denizens of Droaam - New Player Options for 5e

Denizens of Droaam - New Player Options for 5e


Prepare to meet the Denizens of Droaam! Fully compatible with your Eberron campaign, and adaptable to any other setting, the Denizens of Droaam offers several new options for the player wishing to hail from the Nation of Monsters. Many new races and racial variants, including the Cairn Gargoyle, Gnoll Packmate, and Asviri Yuan-ti Pureblood variant! Three new subclasses that embrace the feel of...   [click here for more]
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The Ultimate Fighter Folio

The Ultimate Fighter Folio


The battle between the planes sees new archetypal heroes and villains arrive from across the multiverse! This is the second extended class book in The Ultimate Class Series. ____________________________________________________________________________________________________________________________________________________________ Join the fight with a new collection of fighter archetypes...   [click here for more]
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Barrow Bound: Eberron

Barrow Bound: Eberron


Barrow Bound: Eberron The reamins of an ancient hobgoblin daimyo frim the Dhakaani Empire has been discovered in a museum in Korranberg, and you have been dispatched by your clan leaders to recover his body. Upon doing so, you make your way back to the ceremonial barrow where he shall be laid to rest, only to be waylaid. Is it simply angry bandits looking to sell the corpse at a sideshow,...   [click here for more]
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Culinist (Artificer Specialization)

Culinist (Artificer Specialization)


Remastered for the official relase of the artificer class, the culinist is the archtypal chef, a culinary master designed to support an entire party of adventerers. The culinist utilizes spell-infused a spell-infused dish feature that allows them to destribute portions of food that allow spells to be used at a party member's leisure. Heal your allies, bolster your friends, and prepare artisinal...   [click here for more]
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Calculated Races

Calculated Races


Watch Episode 1 of the Calculated Risks Actual Play Stream via YouTube Below! Or visit http://www.drivethrurpg.com/product/228467/Calculated-Risks-Episode-1--The-Bloody-Bridge to download the MP3! Calculated Races is a selection of new races for inclusion in your Dungeons & Dragons campaign. The races contained in this supplement are...   [click here for more]
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Backgrounds of Eberron: Sharn

Backgrounds of Eberron: Sharn


Backgrounds of Eberron: Sharn introduces five new backgrounds designed to fit seamlessly into Eberron's urban environments. Found inside: -The Inquisitive, who lives to solve mysteries. -The Academic, who studies at one of Eberron's prestigious institutions of higher learning. -The Magewright, who melds magic and commerce. -The Refugee, who lives in the shadow of what's been lost. -The...   [click here for more]
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Languages of Eberron

Languages of Eberron


The 13th Age core book contains the lovely sentence, "if you really want [an epic tier linguist feat], you know what you want for it better than we do." This is my wholly self-indulgent attempt to bring some linguistic nerdery into the world of Eberron, here to give Eberron all the hushed conversations in foreign languages and the frantic attempts to translate ancient inscriptions of the genres on...   [click here for more]
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GLI OCCHI GEMELLI DI KHYBER

GLI OCCHI GEMELLI DI KHYBER


GLI OCCHI GEMELLI DI KHYBER - AVVENTURA IN ITALIANO! Un'avventura investigativa cappa e spada nella grande città di Sharn, a Eberron. Per personaggi di I livello. Durata prevista: 2 sessioni, per un totale di circa 8h di gioco. "Una bevuta tra amici e un omicidio, una caccia al tesoro dai vicoli dei bassifondi criminali alle torri della nobiltà di Sharn" Il Modulo comprende:...   [click here for more]
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A Turn of Events (5 maps+story)

A Turn of Events (5 maps+story)


A Turn of Events is a 1 shot story set in a small town. Players will explore the keep at the lord’s request to uncover the source of a late night ambush, where his wife and daughter have gone missing. This pack contains 5 grid maps 24x28 5 non grid maps 24x28 2 page short story character backgrounds and motives different possible outcomes PSD fle ...   [click here for more]
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Khorvaire Political Map

Khorvaire Political Map


A political map of Khorvaire from the Eberrron Campaign Setting. This product was made using Inkarnate, it is great for making quick maps for your campaign. ...   [click here for more]
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Summerfest Festivals with Comedian Bard

Summerfest Festivals with Comedian Bard


Your party arrives outside of the Dwarven mining town of Oresville just in time for the Oresville Mining Festival is underway. There are many games and contests abound, but none of them are as anticipated as the "Open Mah-Eek Night" where Bards who lack the musical prowess have traded for their Comedic performance. Think you have what it takes to win the grand prize? The Summerfest Festivals await!...   [click here for more]
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Out of Space and Time: An Eberron Adventure for 4 − 6 Characters Levels 1 − 4

Out of Space and Time: An Eberron Adventure for 4 − 6 Characters Levels 1 − 4


One day, in the Village of Turnkey, a Warforged like artifact stalks into town. The golem is clearly ancient, but much of its design is reminiscent of the House Arcanis Warforged. The key difference? The goblin script that wraps around the body of the immense figure. The strange golem stops feet outside of the village and becomes totally immobile. Can the adventurers solve the mystery behind this strange...   [click here for more]
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