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I want to loot Auril the Frostmaiden!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Icewind Dale: Rime of the Frostmaiden, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these... [click here for more] |
Dungeon Masters Guild |
$3.95
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From the minds that brought you the best-selling Baba Lysaga's Nocturnes & Nightmares comes a new darkness for a new year...
Vecna's original manuscript has finally been unearthed. Its whispered secrets worm its way into the unwitting underground organization hell-bent on putting a stop to the Lich King once and for all. Will they succeed in their efforts or will their hubris become... [click here for more] |
Dungeon Masters Guild |
$19.99
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Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description!
Expand your Baldur's Gate: Descent into Avernus game with four new adventure locations, complete with plot hooks and NPCs, plus five new magic items all found in the holy city of Elturel! This supplement adds more challenges for characters of levels 5 to 6 who enter Avernus through... [click here for more] |
Dungeon Masters Guild |
$3.95
|
As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This be safe haven to all traders and customers. Keep your weapons... [click here for more] |
Dungeon Masters Guild |
$9.95
|
There's nothing quite like the lich.
Wielding powerful spells, imbued with undead energy, and virtually indestructible – the lich does it all. It is not without reason that the lich has risen to become one of Dungeons & Dragons players’ most feared adversaries, and a favourite among Dungeon Masters.
In this 36-page document, every facet of the lich’s undead existence is examined and... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Book of Shadows
The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain:
1 New Racial Option. No longer relegated to being an elven subrace, this version of the shadar-kai has its own unique flavor and powerful abilities.
4 New Archetypes. Perform in the shadows... [click here for more] |
Dungeon Masters Guild |
$2.99
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"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."
This PDF is designed for use with the officially released... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Maps, advice, & more for Rime of the Frostmaiden: Chapter 5
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
Things get real for the characters in Chapter... [click here for more] |
Dungeon Masters Guild |
$3.95
|
From the lead designer of the Honkonomicon
*
"Alongside the Godly Grimoire, a deck of unknown origin was also discovered. We called it "the deck of the divine mysteries", as each card seemed to recall the power of a deity included in the Grimoire. By drawing from the deck, we could bring into the world the best and the worst that each of these divine beings was... [click here for more] |
Dungeon Masters Guild |
$2.95
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What’s Behind Your Mask?
A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight.
The Book of House is a 5th Edition Supplement for Dungeons... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron?
Then A Guide to Candlekeep Mysteries has got your back!
This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Now Available for Fantasy Grounds!
In the spaces between realms, accessible only through cracks in the fabric of reality, creatures of unusual power roam in search of hosts--vestiges. Using this book, one might bind a vestige to their very soul, temporarily earning supernatural abilities beyond the norm--but beware the consequences, dear friend. You may find yourself a pawn... [click here for more] |
Dungeon Masters Guild |
$9.99
|
A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9.
CW: witches, ghosts, rats, mild body horror, death
In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and... [click here for more] |
Dungeon Masters Guild |
$3.95
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Deep in the Sands of Itzcala lies a ruin from a long forgotten age. No one alive today can recall its origins, but it is believed to predate even the first War of the Gods and the construction of the fabled ruins of Tewahca.
Tucked away in the Maztica Boxed Set which was written by Douglas Niles and released way back in 1991, there was a small section called “Other Points of Interest.”
In it,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Add exciting and flavorful weapons to your Curse of Strahd campaign!
Vestigial Appendages is magic weapon compendium to add 20 new magic weapons to your Curse of Strahd campaign (or any setting).
Each weapon is inspired by and based on one of the vestiges within the Amber Temple. They each have new abilities designed by PhantomTim and exquisite custom artwork by Lucy Lin (@LooceyLoo). ... [click here for more] |
Dungeon Masters Guild |
$3.00
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The Struggles of Stelmane A Battle of Minds Rages On
Set within Baldur's Gate, Duke Belynne Stelmane wards off a mental illithid assault trying to claim control of her body. The pieces are falling into place.
Explore the caverns beneath Baldur's Gate, confront the illithid threat, and discover the truth behind some of Baldur's Gate's greatest secrets.
A 2-4 hour Dungeons & Dragons... [click here for more] |
Dungeon Masters Guild |
$2.95
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"In the final days, the stars wilted upon the black vines of night as even the dead sprung forth to deliver us from His gaze.
When the skies darkened, only then did we behold His face, and all our wailing could not drown out his silence." - Author unknown
Silence has fallen... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Philosopher-Queen of Ysawis, Kazerabet, details her research on magic items, artifacts, and boons. This volume includes special features to make each item unique, 31 new items, and a collection of over a dozen other rewards.
Please send comments or corrections to: tom.of.vile.darkness@gmail.com
Note that the full preview is available. For futher exploration, see the other volumes of Kazerabet's... [click here for more] |
Dungeon Masters Guild |
$1.95
|
UPDATE: Fantasy Grounds version now available! click here
Plan on descending into Avernus?
With the Vile Magic in this book you will be able to:
Summon tortured souls from the hells to grab your victims!
Conjure the winds of Cania & unholy flames to inflict hellish pain on your foes! ... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Do you like ghost stories? Do you like eldritch mystery? Do you know who to trust? Do you trust your team? Do you have what it takes to descend into ancient darkness? If so, this one-shot adventure is for you. It can be used as part of the Strange Frontiers campaign, or as a stand-alone adventure. This is also intended to be a good introductory adventure for new players and new dungeon masters.... [click here for more] |
Dungeon Masters Guild |
$3.99
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Do your Dungeons and Dragons games lack beer that screams when you drink it and tattoo inks that hypnotize people? When your players see a unicorn, do they wonder what would happen if they ground up its horn and snorted it? When you see a vampire, do you wonder if you could drink something that would make your blood toxic to the undead? Do you ever ask yourself if there were alchemical birth control... [click here for more] |
Dungeon Masters Guild |
$4.95
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Give your players a deal with the devil with these 23 cursed magic items for DnD 5th Edition. With curses designed to be fun when revealing to your players and also to tempt them into keeping them, these magic items come with a kick that gives your players more options and choices as they learn how dangerous they are. With rarities ranging from Common to Legendary, these magic items are perfect for... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would control the gate. Ruxabar was the high cultist who completed the ritual but to his surprise nothing of what he expected came through the gate. Plague creatures,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
UPDATE: FANTASY GROUNDS VERSION NOW AVAILABLE! Click Here!
Check out the FREE Preview!
Weapons of the Multiverse is a collection of weapons from the most evil planes of existence! Unlike the traditional magic items found in the Dungeon Master's Guide, these weapon descriptions include their origin,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
STEAL FROM THE MASTER DEMONOLOGIST, IF YOU DARE...
The collection of magic items found within the pages of this tome contain untold power, but at what cost? Every item has been cursed by The Witch Queen herself. While your players are sure to enjoy finding this loot scattered throughout their adventures, Game Masters will take delight in secret as the curses and blights become known.
Iggwilv's... [click here for more] |
Dungeon Masters Guild |
$14.95
|
A malignancy festers outside the sleepy logging town of Arklin. One month ago, star-gazers from every corner of the realms watched as a streak of molten slag fell from the sky into the Merwin Woods outside the town. What was once viewed as a cosmic oddity now has the markings of a truly ill omen. Druids and wild men warn of something that has changed in the woods and the people of Arklin, who have... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant.... [click here for more] |
Dungeon Masters Guild |
$1.99
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After a glowing meteor fell into a frozen tundra, a scout team was quickly assembled to learn from the cosmic stone. Weeks later, the adventurers are hired to aid the scouts because they have gone silent. The members of the outpost are very ill and their leader has gone missing under the ice while investigating the meteor. Along with the ill scouts, an interesting family of three, with long, white... [click here for more] |
Dungeon Masters Guild |
$4.99
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Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series.
Content Warning: Spiders
The Nightmare Web of Adhe Wood
For 4-5 adventurers between 10th and 15th level, adaptable to lower tier play
Located in The Vast north of the Sea of Fallen Stars, Adhe Wood is a small but deadly place. Legends swirl... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Darkness in the Land of Fate: Kraken worshippers, death cults, giant four-armed horrors of the deep, and more await!
This supplement provides all you need to launch a nautically-themed campaign in the Land of Fate or a setting with a similar cultural background. Fully compatible with the core rules and the enhanced ship rules found in Ghosts of Saltmarsh, this book provides... [click here for more] |
Dungeon Masters Guild |
$3.95
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This book presents some valuable secrets and resources from the church of Lathander. Whether for those who just want to do good in their daily lives or who fight tirelessly to defeat all evil. Whenever the undead appear, there is a servant of Lathander to defeat them. Take advantage of all this knowledge to stop Vecna's quest for absolute power. Here lies the ruin of the undead.
We adventurers live... [click here for more] |
Dungeon Masters Guild |
$4.95
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Are you tired of finding the same boring +1 weapons over and over?
Have even the oathbow or the holy avenger lost their novelty?
Have you ever wished swords weren’t the only interesting magic weapons?
Search no further. The treasures of Toril are in your hands now.
This product contains 12 uncommon, 42 rare, 35 very rare, and 12 legendary... [click here for more] |
Dungeon Masters Guild |
$2.99
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Kardiff's Tattered Notes is a compendium of options for players and DMs that want something a bit outside of the norm. The book has options that span across campaign settings, from the mists of Ravenloft, to the high spires of Eberron, to the endless city of Ravnica, and to the magic-rich Faerun.
15+ New Race Options Subraces like Dreamsight Shifters and Scarecrow... [click here for more] |
Dungeon Masters Guild |
$3.95
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Animancy Press Featuring 100% Handmade Art
Magic Item Menagerie: Volume VIII from Animancy Press introduces 25 new magic items from the Animancy Press Catalogue including the Amulet of Stored Victories, the Arcane Adaptation Robe, the Beating Heart, and the Illusionist's Pendant, among others. Also included are two original Animancy Press spells and twenty pieces of art, many new! Please check out... [click here for more] |
Dungeon Masters Guild |
$4.99
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Halaster Blackcloak's twisted magic is seeping from Undermountain. Beasts and traps lie around every corner. Even if your body survives, your mind will be warped from the insanity within this pit.......
But what about the loot? Half of the fun in playing D&D is getting fun loot!
This guide contains individual loot tables for each monster introduced in the Dungeon of the Mad Mage module, along... [click here for more] |
Dungeon Masters Guild |
$1.99
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Are you tired of finding the same boring cloaks of protection and potions of healing over and over?
Have even the cube of force or Daern’s instant fortress lost their novelty?
Have you ever wished for a magic item that does something other than add another “plus”?
Search no further. The treasures of Toril are in your hands now.
This product contains 9 uncommon,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Animancy Press
The fifth installment of Magic Item Menagerie is here!
Packed with 25 premium magic items, 4 new spells, the Cambion Noble and the Swarm of Cats, Magic Item Menagerie Volume V continues where its predecessors left off! Please check out the rest of the Magic Item Menagerie titles including the best selling Magic Item Menagerie Vol I!
Haddri's Armor Alternatives: Volume - I | II... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Challenge your players with these Cursed Magic Items
The gauntlets of a tyrannical ogre death knight. A blade used to murder a unicorn. The helm of a warlock who reached too deeply into the Far Realm. Objects of ill omen arise from nefarious deeds.
Unlock over 65 unique magic items ranging from common to legendary.
Use the d100 cursed trinket table to quickly answer the question, "What... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The river Styx is the most underestimated yet powerful force within the nine hells and the abyss. Its very existence draws in the damned and the innocent alike, who forget to keep their promises and believe they are destined for an eternal paradise. In truth, however, many souls within the material plane are consumed by the void that flows through the dark nature of the next life.
This module is a... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series.
Vagrant in Wonderland
For 5 adventurers around 7th-level
Vagrant in Wonderland is a whimsical Alice-esque journey into the depths of Araumycos, the Great Fungus. The characters encounter Vagrant, an intrepid myconid scout living within Araumycos... [click here for more] |
Dungeon Masters Guild |
$4.95
|
... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Dalle menti che hanno creato il best-seller "Baba Lysaga's Nocturnes & Nightmares" arriva una nuova oscurità per il nuovo anno...
Il manoscritto originale di Vecna è stato finalmente portato alla luce. I suoi segreti del sussurrato si insinuano nell'inconsapevole organizzazione decisa a fermare il Re dei Lich una volta per tutte. Riusciranno nei loro sforzi o la loro arroganza sarà la loro rovina?... [click here for more] |
Dungeon Masters Guild |
$19.99
|
A quickly customizable magic item and monster for any campaign.
Shrouded in mystery, the Grimoire of Scarmarque is a text most scholars think a mere legend: but it very much exists, and so does the Beast that protects it, killing anyone who dares to read the dark secrets hidden within the fragments of fear that text holds.
Fragments of Fear is a supplement for... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Car'rara's Diary of the Lower Planes is a compendium focused on the Lower Planes setting and thematic that expands the options for players and dungeon masters presented in the D&D core rulebooks and supplements.
This sourcebook provides a plethora of new player options, including subclasses for every class, backgrounds, magic items, races, feats, and monsters!
Inside this massive... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Old Host -- Now for Fantasy Grounds Unity!
The Hunt is on, but are you the hunter or the prey?
The Old Host is an adventure in the Feywild for 3rd-5th level characters. It is part III of the bestselling The Grove of Cernunnos series, but can easily be run as a standalone adventure.
Conversion based on original product containing:
A wonderfully... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Looking to add a touch of terror to your Dungeons & Dragons campaigns? Look no further than the Spooky Compendium! This collection of magical items and equipment is perfect for adding a spooky atmosphere to your tabletop games.
In this supplement you will get 19 original spooky-themed items.
Bag of Tiny Horrors
Boneshaker
Crown of Shadows
Cunning Hat
Cursed... [click here for more] |
Dungeon Masters Guild |
$3.45
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here!
Weapons of the Multiverse is a collection of weapons from the most evil planes of existence! Unlike the traditional magic items found in the Dungeon Master's Guide, these weapon descriptions include their origin, so that the DMs can be inspired to create their own adventures... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Embark on a treacherous journey through the mysterious and dangerous lands of Krov with "Encounters in Krov," a thrilling supplement designed for the acclaimed campaign, Court of the Crimson King. Delve into the heart of this dark and enigmatic realm as you face new challenges, encounter formidable foes, and uncover hidden treasures.
Immerse yourself in the rich lore and vibrant atmosphere of Krov... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Deep in the furthest reaches of Multiverse lurks horrid, strange and unique creatures beyond our comprehension. Beings that abhor our very existence, or are simply far too alien to understand it. This Bestiary chronicles 5 of these beasts.
What this bestiary includes:
5 unique aberrations, complete with lore, statblocks and variants.
1 Core Monster reimagined as mythic beast (The Aboleth)
2 Subclasses... [click here for more] |
Dungeon Masters Guild |
$5.21
|