Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















ContentThemeLanguages
DMsGuild   Remove Search Term
Aquatic   Remove Search Term
English   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Community DMsGuild, Aquatic, English
pixel_trans.gif
pixel_trans.gif
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Politics of the Shadow Marches

Politics of the Shadow Marches


This to-the-point supplement expands on the internal politics of the Shadow Marches, a nation in the Eberron campaign setting. Topics include the orcish mindset, the environment, the tribes and clans, House Tharashk, and Zarash'ak the City of Stilts. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
The Malady Codex III: Diseases of the Sea

The Malady Codex III: Diseases of the Sea


This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people....   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Lights Out at the Nightwatch Lighthouse

Lights Out at the Nightwatch Lighthouse


The small coastal town of Pinepass spends its days in relative peace until the nearby lighthouse stops shining. Nobody knows what could be the cause but with reports of one ship already wrecked along the shores it won't be much longer before others follow. Travel across open ocean to reach the Nightwatch Lighthouse and reignite the flames above while also investigating...   [click here for more]
Dungeon Masters Guild  $1.75

Add to Dungeon Masters Guild Order  
Sea Encounters - Random Encounter Tables

Sea Encounters - Random Encounter Tables


      Sea Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns in terrain of seas and ships, island reefs and volcanic archipelagos, pirates and sea monsters. Includes d8+d12 tables for ... Using Sea...   [click here for more]
Dungeon Masters Guild  $5.00

Add to Dungeon Masters Guild Order  
Beastfolk, an Original Race for D&D 5e

Beastfolk, an Original Race for D&D 5e


Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Baelorn's Bargain Bin Volume 3

Baelorn's Bargain Bin Volume 3


Step right up, adventurers, to the latest installment of Baelorn's Bargain Bin! Explore a cornucopia of curiosities, where the arcane meets the unexpected. There's a magic item for everyone upon these shelves! But remember, dear patrons, in the realm of bargains, not all that glimmers is gold. Baelorn's wares may come with quirks and quandaries you never knew you needed. Find the balance between price...   [click here for more]
Dungeon Masters Guild  $1.49

Add to Dungeon Masters Guild Order  
200 Sea Noncombat Encounters - Random Tables

200 Sea Noncombat Encounters - Random Tables


  200 Non-Combat Encounter Prompts for the Sea Tables visible in Previews under the product image.  Non-Combat Encounters for sea adventures and any visit to beach, ocean or isle. Meet seafarers at the docks, seagulls on the coast and a dryad in the sky. Get shipwrecked on an island, talk to creatures under the sea and meet wondrous ships on the ocean. Includes d20 tables for ... Ports...   [click here for more]
Dungeon Masters Guild  $3.00

Add to Dungeon Masters Guild Order  
Sea of Moving Ice, Gods of Fury - expanded maps and content for Rime of the Frostmaiden

Sea of Moving Ice, Gods of Fury - expanded maps and content for Rime of the Frostmaiden


Deep beneath the Sea of Moving Ice lies an ancient temple inhabited by wicked shark-like people known as sahuagin. When these sahuagin find the professor orb and drag it down to the frozen depths, there is little hope of ever seeing it again. Will heroes have what it takes to brave to bone-chilling waters of the Sea of Moving Ice to recover what was lost? This supplement...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Call from the Deep | Roll20 VTT

Call from the Deep | Roll20 VTT


Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
Dungeon Masters Guild  $59.99

Add to Dungeon Masters Guild Order  
Treasures of the Sea

Treasures of the Sea


A treasure trove of items for seafaring adventurers Adventures on — or even under! — the high seas present Dungeon Masters and players alike with opportunities to explore an alien world without venturing too far from home. This collection of sea-themed magic items is equal parts conversion from Stormwrack, a supplement for the 3rd edition of Dungeons & Dragons, and original...   [click here for more]
Dungeon Masters Guild  $3.45

Add to Dungeon Masters Guild Order  
The Korranberg Chronicle: Xen'drik Advisory

The Korranberg Chronicle: Xen'drik Advisory


Continue Your Adventures in Eberron with: The Korranberg Chronicle - Xen'drik Advisory! Focusing on threats adventurers will find in the mysterious Shattered Land of Xen'drik, the second offering from The Korranberg Chronicle, Xen'drik Advisory is a nearly 40-page Eberron bestiary of even more villains, monsters, and creatures! Want more from The Korranberg...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Beyond Icespire Peak: Storm Lord's Wrath DM's Guide

Beyond Icespire Peak: Storm Lord's Wrath DM's Guide


Your Beyond Icespire Peak campaign, set in Leilon, a seaside town just 20 miles west of Phandalin, just got a lot easier to run. This guide contains: A visual flowchart of the entire campaign; A page detailing the villainous plans and ultimate goals of the main villains Ularan Mortus and Fheralai Stormsworn, and giving you the big picture of the campaign; Double-page adventure spreads for each...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
One-Shot: The Lair of Auntie Ethel

One-Shot: The Lair of Auntie Ethel


A series of disappearances from nearby beaches has led to a dark panic descending on a small village. What’s taking the people? Are they safe? Only adventurers can help. If you’re not a DM, look no further! A One-Shot Adventure The Lair of Auntie Ethel is an original adventure set in the worlds of Dungeons & Dragons. It is meant for use with D&D’s fifth edition...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
AE01-09 Weathering the Storm by Jarrod Taylor

AE01-09 Weathering the Storm by Jarrod Taylor


Prove your salt and sail into the eye of the storm. The storm awaits in the ninth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure Summary:...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Call from the Deep: Races & Feats

Call from the Deep: Races & Feats


Races & Feats This supplementary material is taken from the Call from the Deep Campaign. It contains four new aquatic races and 11 new nautical feats for your campaigns. These races and feats work best when used in a seafaring adventure or campaign, and could be difficult to play in a more terrestrial setting. All of the options presented should...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Expanded Sailing

Expanded Sailing


Expanded Sailing Ship Options & Upgrades Developing on the list of ships in the Dungeon Master's Handbook and drawing inspirition from other editions, this supplement provides simple rules for the inclusion of well-known sailing ship styles from the age of sail in your campaign. Want to give your pirate players a brig with a realistic crew and armament size? Sorted. Want your party to face off...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Legendary Hunts: Coastal Encounters

Legendary Hunts: Coastal Encounters


Legendary Hunts: Coastal Encounters is a titanic tome of mythical foes and coastal critters, brimming with a vast array of magical items, custom art, harvest tables, plot hooks, and yes, more monster hunts! "Tales? There are no tales boy. Only lies, uttered by those seeking cheap admiration. You see, you can always tell whether a sailor's speaking...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
One-Shot: Sullied Waters

One-Shot: Sullied Waters


A town of sea elves has been ruled over by a democratic council for centuries. It has been a place of peace — but now someone has killed a member of the council. To complicate matters, the murdered is undoubtedly someone else on the council. It’s up to the adventurers to figure out who the killer is and stop whatever nefarious plans they’re brewing. A One-Shot Adventure Sullied Waters is...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Assault on Hellmaw Island

Assault on Hellmaw Island


"... incredibly engaging... masterfully weaves together all three pillars of the D&D experience for a truly enjoyable story!" "It was a great adventure, for sure!" "A lot of fun... A great read... Really enjoyed it!" "These adventures keep getting better and better!" Hellmaw Island is a place of legend, a hidden fortress protecting the greatest treasures in the world. Rumour says it is guarded...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Grandmother Crookbesom's Book of Hags

Grandmother Crookbesom's Book of Hags


Hags. Is there any more perfect monster in the D&D canon? They’re clever, they’re wicked, and above all they’re social creatures - for all their love of isolation. They’re ageless and malicious, schemers who pull the strings of creatures around them for their own cruel whims. They’re also larger-than-life personalities who make brilliantly memorable NPCs: the kind of antagonists your...   [click here for more]
Dungeon Masters Guild  $6.95

Add to Dungeon Masters Guild Order  
Call from the Deep: Monsters & Magic Items

Call from the Deep: Monsters & Magic Items


Monsters & Magic Items This supplementary material is taken from the Call from the Deep Campaign. It contains 25 horrifying new creatures you might meet beneath the waves, or in the lairs of illithid villains, as well as 10 new magic items that seafaring adventurers should not go without! The mix of monsters and items here hints at the nature...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
They Came from the Deep [PLL-2]

They Came from the Deep [PLL-2]


Taag'thrith, a powerful illithilich, desires to assimilate all knowledge. Taag'thrith plans to unleash a 10th level spell that will grant it just that-at the cost of all sentient life on the Material Plane. Will the heroes be able to traverse the dangerous corpse of a dead God, find Taag'thrith's aqueous lair, & pit their foes against one another in order to destroy the foul lich once and for all?...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Saltmarsh Ship Stats Sheet

Saltmarsh Ship Stats Sheet


In the adventure, Ghosts of Saltmarsh, new mechanics for ships have been introduced. This sheet makes it easy for your players to keep track of all their ships stats. Designed on a piece of driftwood, this immersive sheet is just the thing your players need to maintain their crew and ship. Designed to be used with the mechanics in Ghosts of Saltmarsh. Please follow my facebook page to stay updated...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Treasures of the Deep

Treasures of the Deep


Forgotten shipwrecks. Underwater caverns. Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans. Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Encounters on the Savage Seas II

Encounters on the Savage Seas II


Take the characters adventuring on the savage seas! Encounters on the Savage Seas II contains 16 mini-adventures and includes NPCs, locations, new creatures, and magic items to add to your nautical adventures. We’ve even included scaling suggestions so they can be used with different party levels. Encounter a Living Storm Race in the Aqua500 Search the...   [click here for more]
Dungeon Masters Guild  $18.95

Add to Dungeon Masters Guild Order  
Theros Bestiarium - 72 New Monsters for your Theros Campaign

Theros Bestiarium - 72 New Monsters for your Theros Campaign


The quintessential Theros bestiary, as featured on geeknative.com. Now with 72 monsters, allies, and foes! This bestiary is packed to the brim with new creatures from Theros, inspired by Magic: The Gathering cards and Classical Mythology, ranging from Challenge Ratings 0 to 29, including one new mythic encounter. Everything from heroic warriors of the poleis to monstrous foes to powerful nyxborn...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Odyssey Anthology Volume I: In Callaphe's Wake

Odyssey Anthology Volume I: In Callaphe's Wake


Take to the wine-dark seas of Theros with Odyssey Anthology Volume I: In Callaphe's Wake. Taking inspiration from the Odyssey and other Greek myths and Greek-myth-inspired media, the Odyssey Anthology provides everything an adventure will need to plot a course across the Theran seas like the legendary seafarer Callaphe, upon oceans dotted with islands rife with myth and mystery, each with their...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Relics of The Great Old Ones

Relics of The Great Old Ones


The Great Old Ones are older than time, always hungering and yearning for power. In the blink of an eye they could shatter reality and turn their followers into a meaty ooze. The items held within are not for the faint of heart, sound of mind, or those that wish to sleep without incessant nightmares. ...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Izzy's DM Guide: Airships and Adventure!

Izzy's DM Guide: Airships and Adventure!


It's here! We can assume that by now: you've gotten your airships, you've learned the rules to engage them, and you have even learned to build your own. You may be excited to know that the best is yet to come! With this book as your companion, you are now well equipped to implement all of this expertise into your campaigns, and bridge the gap between player wants, and the DM's narratives. This book...   [click here for more]
Dungeon Masters Guild  $7.50

Add to Dungeon Masters Guild Order  
Shipwrecked! Part Three: Attack on the Sunken Citadel

Shipwrecked! Part Three: Attack on the Sunken Citadel


The adventure continues! An interactive narrative solo adventure for level 3 characters. Part 1 now Available! Part 2 now available! Part 3 now available! Part 4 now available! Part 5 now available! New class for solo play now available! Summary: The council of elders asks that you defeat the...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Encounters in Saltmarsh

Encounters in Saltmarsh


Written by Jack Duncan, Encounters in Saltmatsh is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Ghosts of Saltmarsh. Some of the encounters are alternate versions of events presented in the official module, accompanying revamped, official maps in color for a better VTT experience....   [click here for more]
Dungeon Masters Guild  $7.99

Add to Dungeon Masters Guild Order  
Bloodied & Bruised – Ghosts of Saltmarsh

Bloodied & Bruised – Ghosts of Saltmarsh


New Combat Actions for the Creatures in Ghosts of Saltmarsh The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Kappa, A Folklore Race of Aquatic Troublemakers

Kappa, A Folklore Race of Aquatic Troublemakers


From the rich culture of Japanese folktales comes PLAYABLE KAPPA! Heavily inspired and built upon actual, researched, Japanese folklore, this book provides you with a brand new, balanced race of mischief-making aquatic yokai!  This turtle-like race adds a cultural spice to any role with their mastery of medicine, sumo, and inhuman strength and regeneration! ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Waterdeep 5e Fantasy Grounds Module: All things Waterdeep in one module

Waterdeep 5e Fantasy Grounds Module: All things Waterdeep in one module


The Waterdeep Fantasy Grounds module is the most comprehensive module on Waterdeep for Fantasy Grounds Classic and Unity. The module adapts and updates information about Waterdeep (NPCs, Locations, and Organizations) from AD&D, 3.5E, and 4E books into one module for Dungeons and Dragons 5th Edition. The module organizes and connects the information from all of these materials to save Dungeon Masters...   [click here for more]
Dungeon Masters Guild  $14.99

Add to Dungeon Masters Guild Order  
Citizens of Saltmarsh

Citizens of Saltmarsh


Explore Saltmarsh like it's 1981 all over again! The original U series of adventures were legendary, so much so that Wizards of the Coast has brought it back with the new Ghosts of Saltmarsh hardcover. Return to where it all began with these 20 pregenerated characters straight out of the original module! Each one has been carefully updated for 5th edition as a playable character using the same rules...   [click here for more]
Dungeon Masters Guild  $2.49

Add to Dungeon Masters Guild Order  
The Brazen Pegasus-A Seafaring Adventure to Chult

The Brazen Pegasus-A Seafaring Adventure to Chult


An adventure for 2nd-level characters for your Tomb of Annihilation campaign as they travel from Baldur’s Gate to Chult. This adventure is intended to be used as an alternative to Syndra Silvane teleporting the characters to Chult. Even though Syndra knows the Harbor Ward of Port Nyanzaru well enough, she does not want to risk a mishap or teleporting off target. In the interest of time though,...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Codex of the Infinite Planes Vol 02 Plane of Water

Codex of the Infinite Planes Vol 02 Plane of Water


Codex of the Infinite Planes Volume 2: Plane of Water The secrets of the Plane of Water... dredged up at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about one of the...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Shipboard Encounters

Shipboard Encounters


Shipboard Encounters Fill in your adventure with amazing shipborne encounters.  This random encounters supplement provides hundreds of encounter variations (over 1,000 possible permutations) for your ocean going voyage. This also includes: 13 New Creatures: Algae Amalgam, Brine Ooze, False Jellyfish, Hammerhead Turtle, Oil Sludge, Rum Barrel...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Encounters on the Savage Seas III FREE

Encounters on the Savage Seas III FREE


Encounters on the Savage Seas III FREE When you purchase this product, 25% of your donation goes to the RPG Creators Relief Fund - a charitable organization founded to provide financial assistance to tabletop roleplaying game creators suffering hardship due to medical emergencies, natural disasters, and other catastrophic situations. Expand your library of nautical and coastal encounters...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
100 Non-Combat Random Encounters (Coastal)

100 Non-Combat Random Encounters (Coastal)


Whether on a ship or walking along the beach, the coast is a space where two worlds intersect - and one that comes up in a lot of different situations and games. These encounters remain reasonably climate-neutral, although parrots may not be found in all biomes. Overall, they aim to tap into the deep mystery of the sea, without requiring a combat map and minis. Enjoy! Dungeons and Djinn: Wish fulfillment...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Blood, Salt & Bones

Blood, Salt & Bones


Meet some of the high sea's strangest ships and their salty crews Looking for the Fantasy Grounds module? Find it here. Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow in these ships' wakes!...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
SMUGGLERS, SECRETS & STORMWRECK ISLE - Prologue to the Dragons of Stormwreck Isle

SMUGGLERS, SECRETS & STORMWRECK ISLE - Prologue to the Dragons of Stormwreck Isle


Smugglers, Secrets & Stormwreck Isle. Prologue to the Dragons of Stormwreck Isle.Smugglers, Secrets & Stormwreck Isle’ is a gripping mini adventure that serves as a thrilling prologue to the Dragons of Stormwreck Isle campaign. It’s designed for Level 1-4 characters using the D&D 5e rule set. It provides a comprehensive introduction...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Backgrounds of Faerûn: The Underwater Nations

Backgrounds of Faerûn: The Underwater Nations


Inside you'll find resources to help you roleplay many of the aquatic and amphibious races from many of the regions in the Forgotten Realms.      - Underwater Rules Reminder     - 9 New Races     - 2 Tortle Subraces     - 5 Grippli Variants     - 9 Race Backgrounds     - 7 Aquatic Armor Variants     - 6 New Poisons This supplement is standalone, but works with the entire "Backgrounds...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Isle of the Oracles - Tier 1 Adventure Site

Isle of the Oracles - Tier 1 Adventure Site


      Tables for Quests, Rumors, Locations, Encounters and Treasures on Isle of the Oracles Tables visible in Previews under the product image. Tier One (Levels 1-4) supporting themes of Cats, Sea, Sky and Temple. An adventure area as standalone module or in campaign involving sea, prophecy, islands, Theros or starting adventurers. Includes d20 tables for ... Introducing the Isle (overview...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Odyssey Anthology Volume III: In Arixmethes' Clutches

Odyssey Anthology Volume III: In Arixmethes' Clutches


Odyssey Anthology Volume III: In Arixmethes’ Clutches includes 10 Ancient-Greek-themed island adventures for Theros, plus rules to randomly roll dozens of krakens, random encounters for the Theran seas, and a CR 30 Mythic encounter with Arixmethes the island-kraken! "This is the third edition of the most original, inspiring and ridiculously useful anthology series. Whether, you’re...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Odyssey Anthology Volume II: At Thassa's Mercy

Odyssey Anthology Volume II: At Thassa's Mercy


Return to the wine-dark seas of Theros with Odyssey Anthology Volume II: At Thassa's Mercy.  Taking inspiration from the Odyssey and other Greek myths and Greek-myth-inspired media, the Odyssey Anthology provides everything an adventure will need to plot a course across the Theran seas like the legendary seafarer Callaphe, upon oceans dotted with islands rife with myth and mystery, each with their...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
You need these Maps ! - Stock Pack

You need these Maps ! - Stock Pack


Make your module or product look better with good quality maps, this is a Stock art pack with 19 locations in different illustration variations. There's a total of 50 Image files. Use them commercially or in your own home games. You Need These Maps !!! All illustrations can be previewed in the PDF preview, but all files come in jpg high-resolution format, (individual...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
The Hydromancer's Spellbook

The Hydromancer's Spellbook


Hose down your enemies with a flood of water themed spells for every level! Use a pressurized stream of water to cut through enemies and objects with Jet Cutter! Blast your foes into the air with Scalding Geyser! Turn potions or poisons into wide range sprays with Atomize Liquid! All this and more awaits you in the soggy...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Displaying 51 to 100 (of 1399 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number