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A dangerous delve into an undead who-dun-it!
Someone, or something, is stealing bodies from the temple crypt. The priest suspects it’s two of her seven acolytes and has asked you to solve the mystery then deal with the threat!
This four-hour adventure is playable with any number of players up to seventy-two total party levels as each combat encounter explains how to scale the... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Harpers' Heist is a pulp fiction mashup of intrigue, burglary, and undead combat!
Join the mysterious Harper organization to extract a spy marked for death, break into an impenetrable bank vault, and crush a cultist cell bent on purging the world in a flood of undead.
This adventure is balanced for 4-5 players (APL 3). It includes 5 custom maps (Gridded, Non-gridded and DM versions of each)... [click here for more] |
Dungeon Masters Guild |
$2.99
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An adventure for four to seven 1st-level characters
A mysterious letter summons the characters to a deepnight meeting in Cryer's End, a tiny wine-making hamlet located one mile north of Daggerford. The party's exploration of the hamlet leads to the disruption of a burglary at the homestead of a missing Daggerford guildmaster.
Explore a campaign-specific version of Daggerford... [click here for more] |
Dungeon Masters Guild |
$1.99
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A mysterious package, a forgotten guild, a lost heir, and an undergoing conspiracy. Unfold Neverwinter’s dark past in this urban-intrigue D&D 5th edition adventure. The characters are called to guard a mysterious package that arrives the city at night. A well-planned robbery and the fact that this package was ordered by Lord Dagult Neverember himself alerts them that, this is not going to be... [click here for more] |
Dungeon Masters Guild |
$2.00
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After a long day of travel, you stop for a rest on the side of the road near a grove. Just as you set your pack down and take a seat on a rock, an unusually large fox darts out of the bushes, grabs your bag in its jaws, and sprints off into the trees. It's so fast you've no chance to react. Having only just sat down you've had little rest, but now you must give chase or lose your gear.
A... [click here for more] |
Dungeon Masters Guild |
$4.95
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WELCOME TO THE REAP!
Reeve Dunder Chorley has an offer you can’t refuse - perform at his village fete in exchange for a small fortune! Visit picturesque Brindlebury and dive into country life! Judge pumpkins, show off your skills, fight Elder gods…
Smashing Pumpkins! is a 5th Edition Dungeons and Dragons Adventure for a party of Level... [click here for more] |
Dungeon Masters Guild |
$7.95
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Fey Day comes but once a year, a day of revelry and fun as the veil between our world and the Feywild grows thinner than ever. There are extravagant parties all across the city of Waterdeep, with people dressed in fantastical costumes and alcohol flowing freely. And of course, the carnival is in town!
But unfortunately this year you'll be missing it. While the carnival parades all throughout... [click here for more] |
Dungeon Masters Guild |
$1.95
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Welcome to the Inquisition! In this series, the party belongs to an elite team of investigators, and are known throughout the kingdom as the Inquisitors.
This team is tasked with curious cases beyond the means of everyday guards, and are often trusted by the nobility to settle sensitive matters.
Such is true for tonight, as the Inquisition receives a letter proclaiming that Lady Alice Dabria has... [click here for more] |
Dungeon Masters Guild |
$2.95
|
An adventure for four to seven 5th-level characters
A desperate search for a missing Daggerford guildmaster leads characters to the legendary Ruins of Hastarl beneath the town of Secomber. Explore a rare map of Secomber inspired by Wizards and TSR publications dating back to the 1990s. Visit fourteen locations, including the legendary Seven-Stringed Harp, The Singing Sprite, and the tower... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Lawful Disorder:
Frozen Victims Unit
A serial killer is stalking the unsavory citizens of Baldur's Gate and freezing them solid! Discover who or what is responsible for these chilling crimes and unravel the killer's twisted motivations in this adventure for Baldur's Gate: Descent into Avernus!
A 3-5 hour Dungeons & Dragons 5th Edition adventure for... [click here for more] |
Dungeon Masters Guild |
$2.95
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n this combination of a mystery adventure and downtime event for characters of 1st-10th level, PCs can compete in seven different competitions and win seven unique magic items. Includes an appendix of magic items, 14 original illustrations, and an original map. The rules of the events can be applied to jousts, melees, archery contests, spellcasting duels, horse races, eating contests, and duels of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Charm: "Hey, I’m Charm—your friendly guide satyr on this jolly jaunt through the Domains of Delight! You say you've been to the Feywild before? Well, I can guarantee you haven't seen domains such as these—strap in! We'll have so much fun together—so many different people to meet and magical places to explore!"
Chance: "And I'm Chance, your grumpy... [click here for more] |
Dungeon Masters Guild |
$14.95
|
The Celestial Job is a planar adventure for a party of 3rd level characters and can be played in approximately four hours. The adventure takes players from their home world to the city of Sigil and across the multiverse, entangling them in the politics of the Outer Planes!
The players are asked by an agent of the Lady of Pain to steal... [click here for more] |
Dungeon Masters Guild |
$0.99
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A small, isolated town in the midst of turmoil...rumors of strange children in the night...raided farms and homes...and something else, biding its time, lurking beneath it all.
"Children of the Hills" is a short investigative adventure for 4-6 characters of levels 3rd to 4th level. It can be placed into any setting as an excellent launching point for an extended campaign.
In this adventure... [click here for more] |
Dungeon Masters Guild |
$0.50
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An adventure for four to seven 5th-level characters
After a green hag arranges the kidnapping of a pregnant woman from Secomber, the town’s alchemist assembles a fabled charm to help the characters find her. First, the characters must hunt down the items required to build the charm, then they must trudge across the High Moor to Mishka's Warren, lair of the savage Urshani hobgoblin tribe... [click here for more] |
Dungeon Masters Guild |
$1.99
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LIVE THE EXCITING LIFE OF AN ADVENTURER!
FREE TRAINING PROVIDED!
WANT TO KNOW MORE?
New posters advertising free training for adventurers have appeared around the town of Melvaunt. Is this just a training facility or something more sinister? The only way to find out is to go!
A 2- to 4-Hour adventure for 1st to 4th level characters, with 1-hr options for new players.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Space Dragon Trilogy
Welcome to Giantkiller, a Wildspace system that serves as a breeding ground for all sorts of dragons! Rook, leader of the militaristic gem dragons, is enraged at their most recent mate and threatening to invade their mate's home, the Moonsea. Can you figure out what is making dragons on The Faultline so emotional before they go to war?
A Four-Hour adventure for Tier 3... [click here for more] |
Dungeon Masters Guild |
$4.99
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An ancient dwarven ruin near Hillsfar has been attracting the attention of Thayans and elemental cultist. Now Alanax, the only good Thayan wizard, has requested your help to explore this ruin. What mysteries are held within these old dwarven walls?
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Part 1: CCC-BWM-07-01 The Beast Beneath
https://www.dmsguild.com/product/309754/CCCBWM00701-The-Best-Beneath?affiliate_rem=878642... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The dawn of the final day arrives: The Red War looms on the horizon, and nothing can stop what is to come. But in those early hours before carnage begins, a group of adventurers are tasked with a covert operation to remove sensitive information left behind by the factions and sow subterfuge. Will internal and external influences keep them from completing their missions? A 4-6 Hour Adventure for Tier... [click here for more] |
Dungeon Masters Guild |
$4.99
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New Remastered Version with a cleaned-up PDF, DungeonDraft maps, and art by PastelVui
A soul lays trapped in a self-inflicted magic puzzle. With a little help from the puzzle's designer, they might be freed, or the whole thing might just explode...
Can the players survive the Puzzle House's designer's pinball dungeon and convince him to help them?
Will the players be able to dismantle... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Dust & Devils - A Harrowing Western Adventure
Under the employment of local lawman, Sheriff Westwood, a group of good-for-nothin' criminals must band together to take down a man known only as the Dread Conductor! Destroying villages, reaping souls and a minor gambling problem are among the plethora of crimes this mysterious villain has comitted. Meet numerous interesting characters, defeat terrifying... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Discover the hidden wonders of Ormpetarr and the Vilhon Reach through the eyes of renowned half-elf bard Valan De Gaelin in this exhaustive travel guide!
What's Inside?
Countless Plothooks: Navigate the twists and turns of Ormpetarr's streets and the mysteries of the Vilhon Reach. Perfect for novice and veteran Dungeon Masters alike, Valan provides an abundance... [click here for more] |
Dungeon Masters Guild |
$1.99
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A former sailor requests your help to retrieve their heirloom. You surely wouldn’t let down a friendly soul in need, right? Even if it calls for you to risk your lives, right?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Water, alcohol, deceit, more water
Now with proper VTT friendly maps as well for use with FoundryVTT, Roll20, Fantasy... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Candlekeep has recently discovered a region of mysterious floating islands near the Tears of Selûne’s airspace. How such a place had remained unknown before will be up to your expedition to venture forth.
Part 1 of The Last Rays of Dawn duology
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 11-16.
CONTENT WARNING: Body horror, madness, hints of claustrophobia,... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The party gathers for a joyous occasion, a wedding, only for it to be interrupted by an attempted assassination. Following the clues, the party does the only reasonable thing: it goes to Avernus.
THE CEREMONY IS A 11TH-16TH LEVEL (TIER 3) adventure for four to six characters. The Ceremony is a short adventure that features the marriage of two of the adventurers. It is intended to be completed in one... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Love Bites
Love Bugs are terrorizing the city of Port Nyanzaru! (You don't need the Tomb of Annihilation hardcover to run this adventure. A map of the city would be helpful, but isn't needed.) Can your players put an end to the infestation and help a kenku find love? Love Bites has something for everyone—a tale of unrequited love, a dinosaur chase, intrigue, and a fiendish plot!
This adventure... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A 2-hour investigation for Tier 1 characters Tensions are high on the Rock of Bral. Someone wants the Rock to be bathed in blood, and the Red Masks need you to prevent it. Time is of the essence. The public hearing is tonight! Bad Omen contains a mix of combat, exploration and social encounters, requiring players to use their wits to succeed. A collaboration between Arthur Marques... [click here for more] |
Dungeon Masters Guild |
$3.99
|
An adventure for four to seven 3rd-level characters
The recluse wild elves in the Laughing Hollow have seized a cultist smuggling humanoid remains up the River Shining. The Wild Elf King, Melandrach, originally introduced in N5 Under Illefarn (1e), believes that whatever this new cult is up to threatens the entirety of the vale. The king wishes to turn the cultist over for questioning.... [click here for more] |
Dungeon Masters Guild |
$1.99
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Uncover the secrets hidden within the Temple of the Goddess! A 3-4-hour one-shot adventure for 3 to 5 players at 4th level.
Navigate the Astral Plane, solve puzzles and riddles, and explore the body of a dead goddess.
The body of a former goddess of magic, Mystryl, floats lost in the Astral Plane, an otherworldly realm known as the Gods’ Graveyard. Forgotten in Faerûn to all but her most devoted... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Could the stories be true?
Delve deep into the untamed wilds of the Svalich Woods in search of answers, riches, and madness. Hunt the legendary beasts that stalk the land, or hear the tales told around the tavern's hearth. But for those who wish to discover the truth, only an expedition underneath those accursed boughs can reveal it.
Cryptids
Barovian Folk Tales contains five new legendary... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Vampires of the
Night Masks
The Night Masks, vampires with an agenda
of dominion, updated to 5th edition
“As for oblivion, well, we can wait a little while for that.”
- Anne Rice
A guide to the Night Masks
by Igor Comunale
& Claudia Zanni
The Night Masks vampires were defeated... [click here for more] |
Dungeon Masters Guild |
$2.99
|
An adventure for four to seven 2nd-level characters
Morninglow Tower’s priest is offering Shou Lung Trade Bars as a reward for stopping whoever or whatever is desecrating the bodies laid to rest in the catacombs beneath Daggerford. While battling the catacomb's dangers, the party has the opportunity to discover three magic items and a small treasure hoard of coins and gems. This module also... [click here for more] |
Dungeon Masters Guild |
$1.99
|
New Remastered Version with a cleaned-up PDF, DungeonDraft maps, and art by PastelVui
A family was murdered in their own home, and the murderers were never caught. Can somebody find the truth and bring a grieving soul peace?
The Investigation of Toecap's Tragedy is an Investigation style adventure for a party of four 1st level characters that will take them to level 3. There are... [click here for more] |
Dungeon Masters Guild |
$4.99
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The "Beasts and Stuff" document for the Lands of Eska, set in the Forgotten Realms, enriches the region with diverse creatures and environmental features, ranging from plants like the Moamoa Trees and Springer Cacti to various fey, dragons, and aberrations like the Seraphina Nightshade and Riven Shadow Dragonspawn. Each entry provides detailed descriptions, stats for D&D 5E gameplay, including... [click here for more] |
Dungeon Masters Guild |
$3.00
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Eska is a Homebrewed supplement for 5th Edition Dungeons & Dragons, located in the Forgotten Realms setting. This is a comprehensive guide that transports players to the lands of Eska, an unknown Island continent shrouded in secrecy. This setting is characterized by its rich history of titans, giants, and dragons, and the remnants of their battles scattered across the land. The document details... [click here for more] |
Dungeon Masters Guild |
$7.00
|
An adventure for four to seven 3rd-level characters
All of the silver in Daggerford has gone missing. The characters are directed to the Silver Flood Inn—whose owners might just know where to find the precious element. The adventure leads them first to the legendary Sword Hills and then deep into a lost mine.
In additon to a classic crawl through the Underdark, this module contains an optional... [click here for more] |
Dungeon Masters Guild |
$1.99
|
An adventure for four to seven 6th-level characters
The black dragon, Sjachmalsvir, has terrorized Delimbiyr Vale for far too long. In this epic conclusion to the Decimation of Delimbiyr Vale campaign, the characters trek into Lizard Marsh for a final showdown with the infamous dragon Sjachmalsvir, also known as "Shadow of Evil, Thoss Fyurnen, the Chosen... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Shadow of the Circus is a one-shot adventure, meant to be played by a 6th-level party!
--
Shorttly after the ringmaster of the circus was murdered, a mysterious figure was spotted on the shows. Called the Shadow, it was sabotaging the performances. Can the party discover what is going on on the Circus?
Besides the adventure, you will find six new statblocks and two new magical itens! There... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
During the Glorious Revolution, the genie warlords commanding Calimshan were overthrown--but their legacy remains. A ruin deep in the Calim Desert has been uncovered, and adventurers are needed to venture into its depths! Beyond the traps and creatures inside, the mighty efreeti Lord Jhakiz is awakening. Will the adventurers be able to survive the Prison of Lord Jhakiz?
The Prison of Lord Jhakiz... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
Journey to the Domain of Delight, Samsara and explore the mystery of the Honey Milk Village.
The denizens of Samsara have lost contact with the village of Honey Milk, adventurers are hired... [click here for more] |
Dungeon Masters Guild |
$4.99
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HONEYBEE MAYHEM
Rumors say that a mysterious monster appeared in Honeybrew town. The monster wanders around the town and spreads terror, and finally, two young dwarves got hurt by the beast. Can adventurers protect the village from this monster?
A Two -Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CCC contents form Goblin-Latte Con Seoul, Korea.
It includes both... [click here for more] |
Dungeon Masters Guild |
$6.99
|
“All of us have our Static—our self-loathing, our anxieties, our grief. For some of us, though, it’s much stronger. It’s not something you can just wish away.”
An adventure optimized for four 3rd-level characters, i’ve been examines our relationships with mental health: the difficulty of vocalizing its reality, the importance of help and community, and the often... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Someone wants Landon Rigolo dead, and they have a poetic plan for vengeance. Thwart a theatrical assassination in the City of Splendors.
Your adventurers are tasked with protecting the bard Landon Rigolo from harm while working to apprehend a would-be assassin and their patron. Love’s Fickle Arrow can be run as part of Waterdeep: Dragon Heist, or adapted for any... [click here for more] |
Dungeon Masters Guild |
$4.49
|
The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would control the gate. Ruxabar was the high cultist who completed the ritual but to his surprise nothing of what he expected came through the gate. Plague creatures,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Discounted! 300 is a magical number – just ask the Spartans! In celebration of hitting 300 downloads on my free adventure, Basilisk Isle, all my other adventures are discounted to just 300 pennies. Try out a new adventure and save some money too. Thanks for your support.
Summary: In the Mysteries of Lyrandar Lighthouse, Tier 1 PCs come together... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Welcome to an adventure in the Spies Below the Moonsea series of Underdark adventures! This adventure can be played as entirely stand-alone.
Content Warning: This adventure deals with the worshippers of a god of death. Some of these personages revere death, dying, and becoming undead. While these beliefs are fictional and are portrayed as evil, they... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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An adventure for four to seven 4th-level characters
Members of Daggerford’s Watermen’s Guild have spotted giant rats in the town’s new sewer system. A long-time resident of Delimbiyr Vale named Sir Darfin Floshin suspects the rats are corrupt, shapeshifted guildmasters hiding from the justice that is due them.
In addition to a classic dungeon crawl through the sewers, this module contains... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A Ravenloft adventure module for four to six adventurers of levels 1-7
Based on the Lamordia lore presented in Van Richten’s Guide to Ravenloft, pgs. 138-143
Hey you! You liked Curse of Strahd right? Of course you did, most folks did. You probably went and bought Van Richten’s Guide to Ravenloft when that came out to learn about the other domains right? So did... [click here for more] |
Dungeon Masters Guild |
$4.99
|
What good is a king without a city to rule over? What happens when everyone in a city disappears, gone without a trace?
This is the state in which an adventuring party, your characters, finds Sheol in; a city devoid of all life forms, claimed by Hegemon, a Wraith that used to be its king.
Explore the empty city! Be mindful of the thieves' guilds! Find your way to the portal... [click here for more] |
Dungeon Masters Guild |
$2.95
|
When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone...
Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D.
Setting neutral, easy to slide into any campaign, especially settings with ports... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|