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Call of the Crystal Chasm

Call of the Crystal Chasm


A 4-8 hour adventure designed for four or five 10th-level characters. The humble hamlet of Brackinstone is home to a small community of halflings dedicated to the goddess Yondalla. When a raiding force of bullywugs threatens the isolated settlement, the player characters are asked to intervene on Brackinstone's behalf. However, it soon becomes apparent that something sinister is...   [click here for more]
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CCC-QUAKE-01: Red War: Thayan Peace Keeper

CCC-QUAKE-01: Red War: Thayan Peace Keeper


During the Red War, you’ve been asked to deliver a mysterious wooden box labeled “Thayan Peace Keeper” to a group of legendary heroes inside Mulmaster. But the heroes never show up. A case of mistaken identity only further complicates what was supposed to be a simple mission—while the clock is ticking. Things get delightfully weird with this entertaining two-to-four-hour adventure...   [click here for more]
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The Four Aces Curiosity Shop

The Four Aces Curiosity Shop


The Four Aces Curiosity Shop Introducing the Four Aces Curiosity Shop, the newest addition to the Smiling Orc Campaign Drop-in Locations Series. This supplement offers a detailed three-story shop filled with magic and mystery, perfect for Dungeon Masters looking to enhance their 5th Edition campaigns. The supplement includes full-color maps of the shop's scroll and spellbook library,...   [click here for more]
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Wolf in Merchant's Clothing

Wolf in Merchant's Clothing


Not Everyone Is As They Seem Many moons ago, an ambitious family of merchants with new wealth sought to expand their reach. They quickly abutted Lord Alyx’s dominion. Alyx, a very territorial noble, wished nothing more than to maintain their keep. So, they did what any conniving aristocrat would do and tricked the family with a false trade deal. Instead of meeting their...   [click here for more]
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DC-PoA-CONMAR21 For My People

DC-PoA-CONMAR21 For My People


The favorite to win the speakership of Good Mead has reason to fear for the safety of her sister, whom she believes has been kidnapped to be exploited for her magical capabilities. She hires the party to bring her home. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Uses the Dungeoncraft seed A Dark Horse. ...   [click here for more]
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A Scandal In Sharn

A Scandal In Sharn


Iago d'Jorasco made a mistake twenty years ago. He thought he buried that secret, hid it behind a beautiful family and admirable job. However, he's worried that someone will soon reveal that secret, and he's taken drastic steps to preserve his idyllic life.  And someone hired the party to stop him and rescue a dinosaur.   Sharn Nights Detective Serial No. 1: A Scandal in Sharn...   [click here for more]
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Pretty Little Lairs

Pretty Little Lairs


What lurks in the spaces between? From ancient crypts to mysterious grottos, adventurers find themselves exploring exotic locations in search of wealth, glory and peril. No longer does travelling between quests have to be mundane or without challenge. “Pretty Little Lairs” contains 12 fully detailed side adventures for Tier 1 characters that Dungeon Masters can readily insert...   [click here for more]
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100 Nordic/Viking Encounters

100 Nordic/Viking Encounters


DNDSPEAK Proudly Presents:  100 NORDIC/VIKING ENCOUNTERS! One hundred different encounters for a nordic/viking campaign. ...   [click here for more]
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Druids of the Dawn - 1st Tier Adventure (5e)

Druids of the Dawn - 1st Tier Adventure (5e)


The Druids of the Dawn 1st Tier Adventure for Fifth Edition "The party’s arrival in the small druid camp had sent a stir amongst the people. At first fearful of the outsiders, Queen Raylieh of the Dawn will request upon them to do what their tribe cannot. Her daughter, Princess Mila of the Dawn, has been taken by a dispicable evil to it’s home, an abandoned manor deep within the forest. Along...   [click here for more]
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The Coven Creek Horror

The Coven Creek Horror


Granny could just eat you up... An outbreak of disease in the small village of Coven Creek is believed to be the work of an ancient Green Hag that swore revenge on the village's founder more than a century ago. Paranoia and superstition have given way to mob justice and mass hysteria as a shadow of fear covers the village and brings it's darkest secrets to the surface. But just out of sight, an even...   [click here for more]
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Scales of Power

Scales of Power


Scales of Power is a new pulp adventure for Eberron ideal for parties of at level 3 starting out in the Q'Barra jungle A standalone adventure , it's also an ideal start for a campaign,  and a great introduction in to the mysterious jungle frontier of Q'Barra. Embark on a journey to the town of Deepwater, Hope. An emerging settlement in Hope, Q'Barra. The mining town is brimming with potential amid...   [click here for more]
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The Witching Hour's Carnival

The Witching Hour's Carnival


Drawn to a giant striped tent in the middle of the woods by a mysterious melody, you find yourself within The Witching Hour’s Carnival. After being welcomed by an extravagant Githzarai, you learn more about the miracle worker and carnival creator, Granny Youth, as you witness everything that this inexplicable place has to show. Such as the many different games and vendors set up around the tent of...   [click here for more]
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Noble Pursuit

Noble Pursuit


Run some friends through The House of Lament and they're itching for a follow-up? Noble Pursuit is an adventure for third-level characters set in The House of Lament's Domain of Dread Borca. A student from a noble family has gone missing, causing nobles across the domain to pull their children from Ivliskova Finishing School. Adventurers are needed to help these students navigate...   [click here for more]
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Buried at Adder Bay

Buried at Adder Bay


A BODY HAS BEEN FOUND IN THE HARBOR Designed for an adventuring party of three to five 1st-level characters, Buried at Adder Bay is a Dungeons & Dragons murder mystery in the Eberron setting, centered in the frontier nation of Q'barra. The adventure begins with the discovery of a body in the harbor and ends with a confrontation with the culprit. By the end of the adventure the players...   [click here for more]
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Adventure High: Secret of the Ooze - 1st Tier Adventure (5e)

Adventure High: Secret of the Ooze - 1st Tier Adventure (5e)


Adventure High: The Secret of the Ooze "It is the night of the big school graduation dance! Excitement, fun, and hormone fueled tomfoolery is destined, but there is just one small problem. The party is stuck in detention! Things couldn’t be worse... or could they? Something strange has decended upon the halls of Adventure High. Something disgusting. Something...   [click here for more]
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Deadly Music Box

Deadly Music Box


Deadly music box is a 2-4 hour investigation one-shot for any level and number of players. Nevertheless, the adventure was developed with smaller parties in mind and is especially suitable for one player and one DM (DnD duet). The story revolves around a murder in a secluded gnomish community of crafters and creators. Players need to interview community members, uncover their secrets and discover...   [click here for more]
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Wolf of the South (5e)

Wolf of the South (5e)


Wolf of the South is a quick introductory adventure of a party of low level (1-4) characters that can be played in a single session as a standalone adventure or as a chapter of an epic adventure spanning multiple sessions. This adventure is designed for use as both a standalone module or as an element of any campaign. It takes great influence from the historical events of...   [click here for more]
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Some Nightmares Never End - A Hmong Folktale Horror Story: Episode I (The Dab Tsog)

Some Nightmares Never End - A Hmong Folktale Horror Story: Episode I (The Dab Tsog)


A string of unexplained deaths have plagued the small township of Elm Springs for years. Can the party get to the bottom of it, or will this living nightmare slip through their fingers like a dream? This adventure is inspired by the real-life events and folktales that in turn inspired the movie A Nightmare on Elm Street. Spooky and fun, this adventure is perfect for Halloween, but can easily...   [click here for more]
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CCC-NUKE-01-01 The Blighted Sun

CCC-NUKE-01-01 The Blighted Sun


The secluded settlement of Sunboughs has enjoyed prosperity within the Moonsea for centuries. A trade agreement is threatened when a fierce enemy strikes, seeking to destroy the elves and thwart their time-honored agreement! Who will come to their aid?  This adventure is set in the Cormanthor Forest.  A four-hour adventure for Tier One characters. ...   [click here for more]
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Escape from the Temple of Dawn

Escape from the Temple of Dawn


Can you escape  the Temple of Dawn? Adventurers! It is I, the renowned explorer Dungeon Delver Jim! You may have heard of me. I've recently uncovered an ancient calendar that points to a secret Yuan-Ti temple off the coast of Chult, and I need a daring group of adventurers like yourselves to go in first... I mean explore it with me. If you accept, there will be untold riches...   [click here for more]
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Dusk Tower

Dusk Tower


UPDATED VERSION WITH BRAND NEW ORIGINAL ART AND VTT READY MAPS ...   [click here for more]
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Berry Note (WBW-DC-BERRY-00)

Berry Note (WBW-DC-BERRY-00)


Is there anything more beautiful than Luskan (a city that belongs in the Lords Alliance) in late summer? It isn't unusual for folks to disappear in the City of Sails after all her harbor is known to many pirates enterprising sailors. Yet when an unusual number of resourceful individuals up and vanish, it seems there may be something or someone leading them astray. Characters are asked to accompany...   [click here for more]
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Of Serpents and Stone

Of Serpents and Stone


Synopsis Looking for an adventure shrouded in mystery and danger? Look no further than Of Serpents and Stone.  A temple hidden deep within a dense jungle, where only the trees hold the secrets of its past. Your journey will lead you to a grand stone door adorned with the emblem of snakes, the only entrance to the temple. Discover the fate of three ill-fated adventurers who have already...   [click here for more]
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Betrayal's Rondo

Betrayal's Rondo


For 25 years the county of Lachmere has been blessed with great prosperity, growing from a poor backwater to a major agricultural hub. To celebrate Lachmere’s success, the Duke is throwing a grand masquerade, and a group of exotic heroes are just what the festivities are missing. Guests are encouraged to eat, drink, and dance the night away – but a wise adventurer will keep their eyes open and...   [click here for more]
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DC-PoA-HARM-01-01 First Time for Everything

DC-PoA-HARM-01-01 First Time for Everything


Amidst Auril’s eternal darkness and growing unrest in the Ten Towns, adventurers delve into the frozen earth in pursuit of small-time thieves. But what started as a simple retrieval mission quickly escalates, as unexpected magic thwarts their pursuit. As shadows of the past coalesce and present threats leap into the looming future, adventurers fight against the ravages of time itself to catch yesterday’s...   [click here for more]
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Color in Light (WBW-DC-TST-01)

Color in Light (WBW-DC-TST-01)


Underneath the blue skies and bright yellow sun, a colorless village can be found. Music and color are lost in a small village near Kryptgarden forest and characters must travel to the Feywild to find answers.  A Two to Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8 CONTENT WARNING: Grief, trauma, loss  Maps included ...   [click here for more]
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The Roots of Corruption

The Roots of Corruption


A 6-10 hour adventure designed for 11th or 12th-level characters. Corruption grows in what used to be the Dayawlongon archipelago's most sacred island. When a wanted fugitive flees to the blighted holy land, the player characters are asked to chase after and apprehend the renegade. As the adventure unfolds, it soon becomes apparent that the roots of corruption run deep. This can...   [click here for more]
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The Book of All Ends

The Book of All Ends


"If you could read how you were going to die, wouldn't you want to know?!”   A book has appeared in the sleepy town of Evergrove containing cryptic verse that can apparently predict someone's death. Three townsfolk have died in horrible accidents already and the characters are recruited to help investigate. The Book of All Ends is an adventure for 3-4 3rd-level...   [click here for more]
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Task for the Tyrants

Task for the Tyrants


Task for the Tyrants is an intrigue and exploration adventure for a party of 6th level characters. It takes place in the city of Sharn (Eberron), but can be easily adapted to fit any large city in the Eberron setting. A simple reclamation job sends the characters racing across Sharn, from its steam-ridden depths to the operatic splendour of its tallest spires. The characters soon find themselves...   [click here for more]
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Arcane Moon

Arcane Moon


Arcane Moon is an introductory adventure inspired by 90s Magical Girl anime: drawing on Magic Knight Rayearth, Cardcaptor Sakura and Sailor Moon it's a story of love, friendship, treason and big villains. Arcane Moon is Magical Girl on Fantasy Land.   Content Warning: A lover's death. Spiders. Young love and the complications that come with it.   It has been three months since the Arcane...   [click here for more]
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Not in Our Right Minds - A Party Starter Adventure (Level 1)

Not in Our Right Minds - A Party Starter Adventure (Level 1)


Several patients at an asylum have begun to suspect that their warden is involved in a shadowy cult...can they make their escape before they fall prey to his evil plans? This is the second entry in a disconnected series, called Party Starters! We all know and love the 'start in a tavern' trope, but some DMs and players would like to mix things up. That's where this series comes in - to provide alternative...   [click here for more]
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Lake of Secrets

Lake of Secrets


Dive into a mystery in Lake of Secrets, a darker magic fantasy compatible with any setting. When the sovereign of a war-stricken kingdom goes missing, characters must brave the castle dungeons to find them. Death stalks the dungeon walls and dark deeds come to light as the characters uncover the story of a terrible sacrifice. Designed as a 3-4 hour adventure for 1-6 players of 3rd-5th...   [click here for more]
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Old Min's Swamp

Old Min's Swamp


A note tied to a roadsign leads the party to a small, swampy town that has seen better days. To stop the fog that has been halting the town's food growth, the party will have to venture in to the swamp and snuff out the source. This 1Sheet adventure can serve as a one-shot or a quick quest in your larger campaign. It can take anywhere from 2-4 hours and is meant for a 5th-7th level party (4-6p) playing...   [click here for more]
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Opowieści z Cormyru - Dzień Targowy

Opowieści z Cormyru - Dzień Targowy


Dochód ze sprzedaży materiałów Opowieści z Cormyru zostanie przeznaczony na utrzymanie serwera do rejestrowania rozgrywek, dodatkowe grafiki i kolejne scenariusze. O czym jest ta przygoda? Ta przygoda może być rozegrana jako jednostrzał, lub jako odskocznia od głównej kampanii. Bohaterowie odwiedzają targowisko w Suzail słynące z towarów najlepszej...   [click here for more]
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CCC-UCON03 The Straw Bears

CCC-UCON03 The Straw Bears


You return to the peculiar village of Basht for one of their unusual festivals: the procession of the Straw Bears. While there, you meet some old friends and are asked to escort the brave villagers into the woods to continue the party into the night. It should be perfectly safe, shouldn’t it? A Two to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. The Straw Bears originally debuted...   [click here for more]
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Good Country Dyin'

Good Country Dyin'


Welcome to the dark side of Faerûn. The Moonsea region, while known as the stomping grounds for many budding adventurers, holds dark secrets if you know just where to look. One of these is a seemingly abandoned farm on the edge of the Cormanthor Forest, just a little ways away from the city of Hillsfar. Dare you brave the dangers lurking within? Can you even trust your friends? Don't...   [click here for more]
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The House where no one lives

The House where no one lives


Welcome to "The House Where No One Lives," a thrilling Dungeons and Dragons 5E adventure that will test your party's courage and survival skills! In this haunted house adventure, your party will enter a mysterious, abandoned mansion that has been untouched for decades. Rumors say that the house is cursed, and no one has ever come out alive. Your group must uncover the secrets of the house and find...   [click here for more]
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Sassaya's Tomb

Sassaya's Tomb


Tomb Discovered!   News has got out about a tomb of unknown origin that has been found in the wilds. The explorer sent members of their expedition to alert the city authorities. That was two days ago, and there has been no sighting or word from them since.   This exciting 5th edition adventure contains:   4 levels of tomb-raiding action Challenges and encounters designed for low (1-4),...   [click here for more]
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B2 The Wizard Higgs

B2 The Wizard Higgs


From Cawood Publishing, makers of over 30 bestselling 5E products. A mind-bending adventure in which the players travel from a mysterious island to the dangerous Underdark! Our heroes must find a missing wizard named Higgs and come face-to-face with Hadron, the elder brain. The story begins with the heroes shipwrecked during a wicked storm. In searching for answers to the deepest of...   [click here for more]
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The Perfect Crime

The Perfect Crime


In the city of Waterdeep, the guildhall of the Financial Guild is known as one of the most secure places to keep money. Their fabled vault is one of the most secure ever made, nigh indestructible and requiring the assistance of the on-duty teller and both on-duty guards to open. These guards are hired from among the toughest heroes the Adventurer's Guild can provide, and are professionally trained...   [click here for more]
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A Prince's Death

A Prince's Death


A Prince's Death is a D&D 5th Edition adventure designed as a side adventure for Elemental Evil or any other Forgotten Realms campaigns. It can also be run as part of the Elemental War campaign. A Prince's Death takes the players into the High Forest to investigate the death of an elven prince. Their search pits them...   [click here for more]
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The Bog of Enoren Titchwillow - The Hag's Hexcrawls

The Bog of Enoren Titchwillow - The Hag's Hexcrawls


The Bog of Enoren Titchwillow is a 3-4 hour adventure for characters of levels 8-10. Enter the undead-infested bog of the night hag Enoren Titchwillow if you wish to unlock the secrets of forbidden lore, or discover the fate of a captured dragon! In these 20-pages of adventure you'll find: An amazing map of a terrifying swamp domain designed by Jennifer...   [click here for more]
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Path of Curiosities

Path of Curiosities


Step right up! This spooky carnival area is full of marvelous attractions, from high-flying aerial feats performed by a faerie dragon to the mysterious exhibit known only as The Creature. Have fun, but remember: buyer beware. This supplement can be used as a one-shot or an addition to your existing campaign.   What's inside? Inside, you’ll find a unique, separate...   [click here for more]
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Heart & Bone

Heart & Bone


A 1st-level one-shot adventure great for introducing new players to the game featuring undead, wizardly traps and an epic fight with a magical guardian! (Click on “Full-size Preview” to view the entire product before purchasing. I appreciate your support!) This adventure is designed to be a brief introduction to the game and has thus...   [click here for more]
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Opowieści z Cormyru - Spisek Oksylikwitowy

Opowieści z Cormyru - Spisek Oksylikwitowy


Dochód ze sprzedaży materiałów Opowieści z Cormyru zostanie przeznaczony na utrzymanie serwera do rejestrowania rozgrywek, dodatkowe grafiki i kolejne scenariusze. O czym jest ta przygoda? Po wydarzeniach w Lesie Hullack i zapoznaniu się z głównymi siłami politycznymi w kraju bohaterowie docierają do Suzail, gdzie ciemną nocą natrafiają na ślad spiskujących...   [click here for more]
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Angus' Guide to Amn

Angus' Guide to Amn


From Aurora's Clearing House, we present Angus MacGuinyss, most respected Minotaur authority on Faerun travel, as he and associates present to the world the wonders of Amn. Amn is a place of greed and opportunity and within these pages, you can read the sites and spectacle of the nation that Waukeen built. ...   [click here for more]
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The Secret of Havenfall Manor

The Secret of Havenfall Manor


Can be used as an "expansion" to Dragon of Icespire Peak (but not required). News of a manor just inside Neverwinter Forest is generating an assortment of unusual rumors... Tales speak of everything from a haunted Manor. A few have dared to investigate the Manor... but as soon as they approach, they're overcome by an eerie feeling that something is watching them... None have entered Havenfall...   [click here for more]
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CCC-MAG01-03 The Clock that Didn't Tick

CCC-MAG01-03 The Clock that Didn't Tick


Mystery in the Moonsea. Disappearing shipments, missing alchemists—and proven musical acts whose rehearsals sound terrible! Instead of showing off Thentia to potential trading partners and giving the locals something to celebrate, the pall over this year’s Magic and Gold Festival threatens to drive business to Melvaunt and give the locals a reason to riot. A Four-Hour Adventure for Tier 3 Characters....   [click here for more]
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The Mark of Prophecy conversion

The Mark of Prophecy conversion


Thwart a Mastermind, Save The City! This classic Eberron adventure takes the PCs from The Last War to a day of rememberence in Sharn. When the heroes stick their nose where it doesn't belong, they accidentally create their worst enemy. The Mark of Prophecy was originally released in 2009 as a 4th edition adventure for 1st-level PCs. It was created for the Eberron Campaign Guide. This adventure coversion...   [click here for more]
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100 Opening Words

100 Opening Words


100 OPENING WORDS From the minds of Matteo Ruggiero, Andrea Garrone and Matteo Airaghi comes the idea of distributing 100 narrative cues, which can be used by anyone to quickly set the start of their game sessions. Choose a track (or roll 1d100) and start developing! Being part of a community also means embellishing it, from time to time, giving...   [click here for more]
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