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This adventure was written to run with my family during the festive period, it's been an exhausting and highly exciting journey. So I hope that by releasing this to the DM's Guild I can help out another DM who is searching for something to run with their friends and families during the holidays too!
The adventurers are called to the village of Pinecrest where all but one of the children have... [click here for more] |
Dungeon Masters Guild |
$2.95
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A one-shot adventure of dark fantasy, tragedy, and horror...
4-6 hour adventure for 3rd - 5th level characters.
24 pages of an elegant, easy to read PDF.
4 custom handouts that pair with the adventure.
2 custom monsters.
10+ trinkets and magic items for handing out to your players.
5 gorgeous free battle... [click here for more] |
Dungeon Masters Guild |
$3.95
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Travel in a frost-covered realm where you will
Solve puzzles & unlock the secrets of winter Engage in tactical encounters and level up! Meet Agh'Chu, the rebellious snow kobold Defend your village from Voroa, Maw of Winter
This adventure contains 25 challenges tailored for a single character, starting at level 1 and reaching level 3, including social... [click here for more] |
Dungeon Masters Guild |
$4.99
|
“I was instantly charmed by the first adventure, Roll for Inspiration…
These are strong adventures. They are well-written and formatted, and the maps are very good. Overall, I highly recommend this product. “
--Merric B. (creator of influential D&D blog 'Merric's Musings')
A collection of mini-adventures to be easily used in your campaigns,... [click here for more] |
Dungeon Masters Guild |
$4.95
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AN AMPHIBIOUS ADVENTURE, WITH A PLANAR TWIST!
After a narrow escape from a sahuagin attack, the characters find themselves stranded on a mysterious unmarked island. Upon closer examination the foliage appears to resemble life on the ocean floor, and small crabs scurry about. Atop the islands single massive peak is a fantastic castle.
Little do the characters know, the island itself... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Encounters in the Savage Arctic contains 6 short encounters, 8 short adventures, and a few new arctic creatures perfect for your Icewind Dale: Rime of the Frostmaiden or home campaign. Most of the adventures include scaling suggestions so they can be used with various character levels.
Survive a frozen ambush
Battle winter gnolls
Speak with Sloosh the Awakened Walrus
Meet... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The Tranquil foothills of the Sword Mountains are quickly plunged into chaos, as a series of earthquakes spread their way through the region. Adding to this danger, bands of vicious, flesh-eating monstrosities have clawed out of the shattered earth, attacking travellers and local residents. Rumours of wealth and riches have drawn the adventurers to the area; little do they know that it is not gold... [click here for more] |
Dungeon Masters Guild |
$2.95
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Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module L1 The Secret of Bone Hill. The original module, the Monster Manual, and the Dungeon Masters Guide are required to use this conversion guide. This 30-page conversion guide includes conversions of each location and encounter, maps, new monsters, and NPCs as well as new... [click here for more] |
Dungeon Masters Guild |
$2.95
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By itself, the table has more going on than a typical list of random encounters. It is arranged for easy reference during play, and designed to give uncommon results slightly more frequently than common ones, with the chance of a much more rare encounter ever-present. Along with potential enemies and allies, (though how the players navigate the various factions is up to them,) there are also entries... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Over a millennium ago, a clan of dark elves fled from the city of Menzoberranzan and its evil rulers. Though many lives were lost in the initial exodus, the large numbers of the renegade band ensured that they were more successful than any could have hoped. And yet, the drow that finally arrived into the surface world found themselves shunned at every turn. Just as their hope was beginning to wane,... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Praise for Ring Out, Wild Bells
"This is a great adventure for a stormy evening. Just get yourself and your players some hot chocolate, close the shutters and prepare for a good old fairy tale!" - Christian E., 5 stars
"Well written, edited and organized, Ring Out, Wild Bells is among the best the Guild has to offer! HIGHLY Recommended!" - Travis L., 5 stars... [click here for more] |
Dungeon Masters Guild |
$4.95
|
There is a mysterious cottage in the Harkwoods where time acts in reverse. At night it has a vibrant garden, lush with plant life and the sound of birds chirping all around, though none can be seen. There is a pattern to it there, a cadence. During the day, all the plants wither away and die around the home, and its cheerily painted façade loses its luster, holes appear in the boards and panes... [click here for more] |
Dungeon Masters Guild |
$2.99
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Sigurd's Sensational Side Quests is a collection of 5 fun, easy-to-run adventures for 1st to 4th level characters.
Designed to be run in a single 2-3 hour session, each adventure that can be dropped into a larger campaign as a quick way to add depth and variety to your game. Or they can be run as quick, fun one-shots.
Each Side Quest includes:
Adventure... [click here for more] |
Dungeon Masters Guild |
$3.50
|
"This pyramid was a delight to plan, design, and build! It was almost as fun as Icingdeath's chase dungeon! I cannot wait to bring the first test subjects to assess the effectiveness of this level. I hope I will not have many changes to make..." — Aenor Gleenwith
The Great Trial: Dunes is a 5e adventure that provides a challenging survival experience, taking... [click here for more] |
Dungeon Masters Guild |
$9.99
|
They say that the destination isn't the most important part, it's the journey! So, Adventures From Along the Road embodies this, with four unique adventures to encounter as the party ventures between locations!
These adventures are designed for a party of 4 to 6 adventurers between the 1st and 10th-level!
Adventures From Along the Road provides four one-shot experiences, each one with... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module X1 The Isle of Dread. The original module, the Monster Manual, and either Volo’s Guide to Monsters or Monsters of the Multiverse are required to use this conversion guide. Appendix A: Of Ships and the Sea in Ghosts of Saltmarsh may be helpful but is not required.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Thorn Hag, an ancient evil thought vanquished by the Elf Queen and her heroic companions many years ago, has arisen from the dead. A fey harp, created from the heart of the treant that perished in the battle, has gone missing from Satyrs' Glen and the Thorn Hag seems to be behind it. The PCs must track the missing harp through a warped and eerie wood and into an unseelie area of the Feywild to... [click here for more] |
Dungeon Masters Guild |
$3.95
|
You visit the peculiar village of Basht expecting a pleasant evening filled with good food and drink, and a chance to learn their strange customs and superstitions. Your evening is interrupted when you are asked to rescue their mayor. Their mayor? A goat that lives in the center of town. Why is he so vital, and why is this a job for adventurers?
A Two to Four-Hour Adventure for Tier 1 Characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
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A kid-friendly adventure for heroes of all ages and experience levels!
The adventurers are staying in town when it’s discovered that the mayor’s daughter has been kidnapped. Several witnesses saw a demonic horse stealing the girl away, and it’s all hands on deck to bring her back safe and sound. But the swamps nearby are a dangerous place and they’ll have to deal with the many creatures that... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This product contains 20 random encounters that could be in any early campaign setting levels 1 – 5, the first page contains the rules for random encounters and a D20 table that will allow you to easily pick an encounter as quickly as rolling a 1 on a D20.
This amazing product has been reviewed by what I consider to be the most important people I know
“Wow! These 20 random encounters will really... [click here for more] |
Dungeon Masters Guild |
$0.90
|
The Overgrown Shrine has been completely restyled! Download the new version now!
During a treasure hunt, the adventurers find themself in the front of a shrine in the middle of the forest. They will follow the hints hidden in the stained-glass windows to find the hidden access to the basement of the shrine. There lies a mysterious artifact free for the taking, but the strange plants covering... [click here for more] |
Dungeon Masters Guild |
$2.95
|
One of the best D&D adventures ever written, The Forge of Fury by Richard Baker can become the heart of an entire campaign, especially one focused on the first two tiers of play. This supplement provides additional material for a Dungeon Master eager to build her game on the story and the setting of the adventure. The sourcebook is divided in two main parts: the first deals with the town... [click here for more] |
Dungeon Masters Guild |
$1.50
|
This side trek encounter challenges the heroes to recover a precious item from the lair of an evil hag. Estimated play time - 2 hours.
This product contains a pair of encounters designed to challenge 4th level PCs. It also includes an extensive backstory, new monsters, and new magic items to add to your campaign. The encounters are easily adapted to almost any campaign setting.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Kobold King's Labyrinth
Can you solve the Labyrinth within 13 hours and get back what was stolen from you?
A 4-Hours of amazing Adventure for Tier 1 characters optimized for APL 3 taking place in the Feywild Domain of Delight, Labyrinth, where everything seems possible and nothing is what it seems.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Tales from the Frozen North
A chilling collection of encounters
******
Bring your chilling campaign to life with this companion supplement for Icewind Dale: Rime of the Frostmaiden!
Tales from the Frozen North presents 10 handcrafted encounters between 15 to 90 minutes in length for your adventures across the frozen wasteland.... [click here for more] |
Dungeon Masters Guild |
$5.99
|
There are star-crossed queer lovers who need to be reunited. There's a witch with an intelligent (and dangerous) talking soup, playful faerie dragons, singing spiders, and a powerful and capricious fey knight who'll let you have that sweet human back... if you're willing to trust him.
A one-shot adventure set in the Feywild, In the Name of Love is an adventure for 4th-6th level characters with a... [click here for more] |
Dungeon Masters Guild |
$2.95
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 2: Needle's Bones
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the module... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Adventurers are asked to investigate a meteor that has crashed a few miles out of the isolated village of Summer Springs. The village leaders are afraid to investigate themselves as there is a band of goblins who often and commonly raid and pillage.
It's the goblins who are having their pet pigs stolen and the meteor have made them giant goblins who want revenge. Players get to control giant goblins... [click here for more] |
Dungeon Masters Guild |
$2.00
|
An Adventure for Kids
The adventure takes place in a domain of benevolent deities, called Neverland. The domain is a playful reflection of the prime material world, but it is permeated with the power of the domain and strange creatures roam about. Fairy tale creatures are as normal here as cute monsters and a lot of things seem to make no sense for mature eyes.
This adventure is about a faerie that... [click here for more] |
Dungeon Masters Guild |
$2.00
|
NOW AVAILABLE IN HARDCOVER PREMIUM PRINT!!!
Dino-Wars: DUOLOGY
Selu needs its heroes, though it won't be easy. Are your players ready for the challenge?
This bundle collects the whole Dino-Wars story, with tons of Dino-Riding, Pirates, Battle, Role-play, Exploration and Survival - all set on the Chultan island of Selu.
The story arc in total will take players from level 3 through to level 5... [click here for more] |
Dungeon Masters Guild |
$5.45
|
Save 40% on this product through my 2017 Bundle!
The bullywugs have come to Chult!
Frog-Emperor Tadpool has led his people to the wonderful warmth of the jungle peninsula, and seeks to be part of the grung village of Dungrunglung. However, he'll need some impressive gifts if the grungs are going to let their poison-less cousins move in. The adventurers will assist the king's aide,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The heroes hurry to reclaim a treasured item that an evil hag has hidden away. The item they seek is well guarded by dangerous foes bent on destroying any that dare enter their domain. Estimated play time - 1 hour.
This product contains two combat encounters designed for 4th level PCs, an extensive backstory, new monsters, and new magic items. The encounters are easily adapted to... [click here for more] |
Dungeon Masters Guild |
$0.95
|
The Shrine of the Eternalith
The High Priest of the Temple of Solaris has unwittingly awakened an ancient power. The eldritch evil has compromised the divine protection on the local burial grounds, and the heroes find themselves in a life-and-death struggle against an undead force that threatens the town of Highpass. As they investigate the Temple and the necrotic-tainted catacombs... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Welcome to the module reimagined. Encounters created with the freedom to take the story wherever you need!
Synopsis
"Roots of Evil" is a thrilling D&D adventure that takes place in a small town situated outside a large wooded area. The adventure is divided into two parts. In part one, the town is under attack by a vile and nasty Green Hag who has corrupted the giant oak tree... [click here for more] |
Dungeon Masters Guild |
$0.99
|
A portal to the Feywild has been opened and now the Plane is reaching out to the Material Plane to consume it. Making it a part of its realm and changing everyting in it. The veil it produces keeps the two planes apart, for now. Everything it touches is changed for the better or the worse.
Who can stop it?
Who can close the portal and bring everything back to normal?
Or will the Feywild... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Wicked Encounters
Fountains, Pools & Wells
This supplement is a collection of unique and interesting water sources that you can add to your game as an encounter, side quest, one-shot, or longer adventure. Imagine the parched characters drinking the cool well water, only to be turned into a gelatinous cube, grow strange appendages, be granted a blessing or a curse, or simply fall asleep.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Deepwood Bandits
A Highpass Adventure
Bandit activity on the road to Highpass gets personal for the heroes when they prevent an attack on a local merchant's shipment. They agree to investigate further, discovering something darker than expected behind the bandit attacks. The heroes make an unlikely ally as they dig deeper into the mystery of the Deepwood Bandits.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The sweet village of Newtwater, green and joyous as ever, where the children frolic and the working folk come home to a hearty supper by the fireplace and the humble embrace of those dear to them. All is well with the world, until...
Timber creaks, nails pop loose from the walls and the room implodes in a storm of branches, splinters and tendril-like tree roots!
A Feast for the Forest is... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Head for the hills and put toys in your sandbox with this set of integrated random encounters! Filled with boons, pitfalls, and characters, rolling on this table can add interest to a journey or send the party off on a whole new direction.
Check out our other titles:
Forest Encounters Vol I
Grassland Encounters Volume 1 ... [click here for more] |
Dungeon Masters Guild |
$2.49
|
A Tower of Secrets...
Something strange lurks within the stony confines of an abandoned wizard’s tower.
The sole surviving member of a forlorn adventuring party is desperate to find out what happened to his friends and is willing to provide a generous reward to anybody willing to launch a second expedition.
Will the heroes uncover the secrets of the tower, or will they also... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A Collection of Adventures Inspired by European Folklore for 5th Edition Dungeons & Dragons
Walk inside fairytales, legends, and myths inspired by traditional stories and folklore and adapted for D&D by the creators of Monsters of the Old World, Artifacts of the Old World, and Heroes & Villains of the Old World.
This book was created by a multi-national... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Need a break from writing? Add enriching filler content with this set of location-agnostic, self-contained stories. This title is full of flavor text, character information, maps, and more that will make your worlds feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 6 More Location-Agnostic Filler Quests
Using this unofficial resource, catered for Lvl 1... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Drop-In Dungeons is a collection of five 1-2 hour scenarios for 1st-4th level characters that can be dropped-in to a larger campaign as a quick way to add depth and variety to your game. Or they can be run as a collection of fun one-shots.
Each Drop-In Dungeon includes:
A story hook designed to help set the mood and get the adventure going.
Maps - A dungeon master map... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Rumblings
A four-hour location-based monster hunt for characters level 1-3, inspired by your favorite monster movies.
A great introductory adventure for folks new to role-playing games!
Adventure Summary Our heroes are journeying through a pass over a mountain range where they come upon the isolated village of Seven Heavens, a small community of human and halfling ranchers beset... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The Jade Abyss
An Adventure by Elven Tower
This is a tier 2 (level 5-6) adventure about an underground tomb/prison from an earlier civilization. The place crawls with undead reanimated inmates that just recently found a way out of their resting place. A group of unfortunate city watch soldiers lost their lives when they stumbled upon the escaped armored undead. They come from a place where... [click here for more] |
Dungeon Masters Guild |
$1.45
|
A Halfling girl battling a rare disease that no magic can cure. A fruit, which has the power to heal and the power to corrupt, now guarded by mad siblings. A journey through a hostile forest, a trapped tower, and a dungeon to retrieve the fruit to heal the young girl. Will your heroes be triumphant, or will they perish while attempting to retrieve the mysterious fruit?
A four to six-hour adventure... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Egg Hunt is an Easter-themed adventure with plenty of surprises in store!
The quest was written for use with D&D 5th edition and made to fit into any campaign setting of the DM’s choosing. The encounters are set up for both a low level (1-4) and medium level (5-8) party of adventurers.
This quest includes the following elements:
Approximately 4 hours of gaming
DM instructions and... [click here for more] |
Dungeon Masters Guild |
$2.97
|
Many of the local lords had gathered for a peace moot. A perfect opportunity for the demon-possessed Aeldrith Forkbeard to murder them all in cold blood.
The PCs, attending the moot, must now flee for their lives. Harried by a Northlander warband, the party is forced to flee into the dreaded Witchwood. To reach the safety of the Kingdom of Marshes they must traverse the depths of the forest, avoiding... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Ghost Tribe of Orcs have been driven from their home under the Sword Mountains by some terrible evil and they now see Phandalin as their best option for a new home. The heroes, who are on their way to Phandalin for a much needed rest after their adventures in the Lost Mine, must make it to town in time to warn the inhabitants and help prepare for the orc attack.
Orcs to Phandalin is the first... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.60
|
Serpent Isle: The Expansion An Expansion for the Best-Selling Serpent Isle Campaign!
In a land that few have heard of, and fewer still have visited, lies untold adventure, treasure, and fame. This expansion to the best-selling Serpent Isle campaign includes new random encounters, cultures, locations, magic items, monsters, and dungeons!
The expansion gives characters the... [click here for more] |
Dungeon Masters Guild |
$9.95
|