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Xanathar's Guide to Everything offers a variety of common magic items "likely to amuse players and provide fun roleplaying opportunities". This document offers another 15 common, 9 uncommon, and 1 rare items that the DM can add to its campaign.
Includes:
Amulet of Protection from Spiders, Animated Portrait, Earring of Grooming, Everburning Smell... [click here for more] |
Dungeon Masters Guild |
$0.50
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The origins of the Shopkeeper are lost in time and legend. It is said that the Shopkeeper will appear when necessary and provide items, commodities and information, for a price, even if you are in the most inhospitable place in the world. Deep within an ice-covered cavern, or in an arid desert, or in the heart of a volcano, or even under the sea, adventurers in need of the Shopkeeper’s special services,... [click here for more] |
Dungeon Masters Guild |
$1.00
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Why settle for what your momma gave ya? In these pages, you'll unearth the secrets of flesh grafting, the powerful (and unsettling) art worked by fleshwarpers. Stick a flumph scent gland under your arms. Replace your guts with an otyugh's. Stick some antennae on your head, or a tentacle in your chest. Get brand new bones!
As a DM, you can use these to flavor your monsters and NPC's. As a player,... [click here for more] |
Dungeon Masters Guild |
$1.50
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Kardiff's Tattered Notes is a compendium of options for players and DMs that want something a bit outside of the norm. The book has options that span across campaign settings, from the mists of Ravenloft, to the high spires of Eberron, to the endless city of Ravnica, and to the magic-rich Faerun.
15+ New Race Options Subraces like Dreamsight Shifters and Scarecrow... [click here for more] |
Dungeon Masters Guild |
$3.95
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Innovation requires experimentation and there will always be those who seek to push the boundaries of scientific and moral understanding. A combination of healer and mad scientist; many of those who have been saved by a Macabre Surgeon shiver at the memory of their unorthodox methods and try not to think about the hulking Promethean that shadowed their steps.
Author's Note: This... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The battle between the planes sees new archetypal heroes and villains arrive from across the multiverse! This is the second extended class book in The Ultimate Class Series.
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Join the fight with a new collection of fighter archetypes... [click here for more] |
Dungeon Masters Guild |
$4.95
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Cerberus’ Lair
Torkhund’s Forge
100 news uncommon and rare magic items, crafted by the blacksmith Torkhund into the forge of the Cerberus’ Lair, allow you to win the challenge that you must face in your adventures.
The Cerberus’ Lair is an odd emporium, lead by three rummy merchants: Torkhund the blacksmith, Regal the inventor and Adohorn the spellcaster.
In this first book you will find... [click here for more] |
Dungeon Masters Guild |
$3.95
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For many centuries, warrior traditions have existed on the edge, their disciples roaming the world undistinct from ordinary fighters, but carrying secrets that many would kill to have a chance to discover, and many died trying to learn. Now, these secrets are finally at hand, to transform your campaign!
The Warrior, first volume in our Unsung Heroes series, will give your stories a different color... [click here for more] |
Dungeon Masters Guild |
$4.95 $3.47
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