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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System

The Armorer’s Handbook: Equipment Upgrade and Rune Magic System


The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting. This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1 covers nonmagical upgrades, which approximate...   [click here for more]
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Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e

Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e


Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask? Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of those stories, pick up any copy of “Hamund’s Harrowing Histories I-XXXV”)....   [click here for more]
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Monstrous Races

Monstrous Races


Whether you’re playing an all-monster party or just want to play a monstrous race in an otherwise normal party, this document presents rules for playing every creature in the Monster Manual, new feats and backgrounds for monstrous characters, analysis of officially published races, highly detailed rules for building your own races, new rules for tiny races, and rules for templates for player...   [click here for more]
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Level 0 Adventures

Level 0 Adventures


Level 0 Adventures Heroes are not born, they are made. Before your characters were fighters, barbarians, sorcerers or warlocks, they probably had much more in common with the average person on the street. Your wizard was not born with a spellbook in their hands and they did not master the arcane overnight, there was a point before they could even really call themselves a wizard, what was that like?...   [click here for more]
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The NPC Handbook

The NPC Handbook


The NPC Handbook Over 10 Quadrillion NPC Combinations Create unique characters to use in your campaign in seconds, with only a few dice rolls "Very handy tool. Makes it really easy to come up with unique characters on the fly." "Who would have thought that a PayWhatYouWant product could solve all my NPC issues. Thank you for creating this one for the community."...   [click here for more]
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Wild Magic for Every Class

Wild Magic for Every Class


Shouldn't every single player character have a way to introduce dynamic magical chaos into their playstyle? Wild Magic for Every Class is a new feat and accompanying set of Wild Magic Surges that answer this question: “BY VIOLET LIGHTNING, YES!” Included in this PDF, you'll discover 700 new surges spread over 14 tables - one for each core class in Dungeons...   [click here for more]
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Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D

Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D


Craft legendary weapons and armor! Ghesh's Guide to Making Things is a crafting and modification system designed to complement the 5th Edition rulesystem. The kobold inventor, Ghesh Fizzlebang, is an enigmatic character of some renown, known for his rather explosive ways of improving the equipment of his fellow adventurers. Though his background may cause some raised eyebrows as to...   [click here for more]
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Mordenkainen's Candlekeep Collectibles

Mordenkainen's Candlekeep Collectibles


“What could possibly harm us here? This place is a fortress, and guarded beyond measure.”                                                                                                             ~Gorion's Ward Included in Mordenkainen's Candlekeep Collectibles: Introduction on...   [click here for more]
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Larloch's Lexicon of Lichdom – legendary liches, lich lore and lichy loot for 5E

Larloch's Lexicon of Lichdom – legendary liches, lich lore and lichy loot for 5E


There's nothing quite like the lich. Wielding powerful spells, imbued with undead energy, and virtually indestructible – the lich does it all. It is not without reason that the lich has risen to become one of Dungeons & Dragons players’ most feared adversaries, and a favourite among Dungeon Masters. In this 36-page document, every facet of the lich’s undead existence is examined and...   [click here for more]
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The Adventurer's Domestic Handbook

The Adventurer's Domestic Handbook


The Adventurer’s Domestic Handbook (5e) Unique Mechanics for Relationships, Business, and Homesteading Click here for a 32 page preview. The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items, 20 marriage ceremonies,...   [click here for more]
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Juiblexian Race - Slimes Just Want to Adventure

Juiblexian Race - Slimes Just Want to Adventure


Behold the Juiblexian, a race of sentient oozes inspired your favorite oozes and slimes such as gelatinous cubes, black puddings, the oblex (Mordenkainen's Tome of Foes), and even living spells from Eberron. You get three subraces and four racial feats: Corrosive - inspired by gelatinous cubes, this juiblexian is cursed...   [click here for more]
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Unearthed Archetypes: Heroes for the Ages

Unearthed Archetypes: Heroes for the Ages


Now updated with new and revised content! With 14* new class archetypes, 7 human racial variants, 7 age categories for characters, 85+ new magic spells and more, Unearthed Archetypes: Heroes for the Ages contains everything you need to play classic fantasy tropes including... Human bloodlines of mythic origin or supernatural power (for playing characters similar...   [click here for more]
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Monstrous Races 2

Monstrous Races 2


The sequel to Monstrous Races, Monstrous Races 2 presents player options to play every monster in Volo's Guide to Monsters. Volo's Guide to Monsters includes both new monsters and variations on existing monsters, so Monstrous Races 2 includes new monstrous races and a variety of new options for monstrous races published in the original Monstrous Races. What is in this document? 49 playable races...   [click here for more]
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Tasha's Hideous Leftovers

Tasha's Hideous Leftovers


Too Weird for the Core Books! Do you need more twisted magic in your game? Ever yearned for a mimic that lives on your finger? Barbarians who act like paladins? Or maybe you just lie awake at night thinking about what creatures in Faerun lay eggs? Well, your (weirdly specific) wishes are granted in this anthology of cutting-room floor content from prolific DM's Guild creators! Inside, you will find:...   [click here for more]
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Volo's Complete Subrace Handbook (Over 50 Subraces)

Volo's Complete Subrace Handbook (Over 50 Subraces)


Now a Platinum Best-Seller! A huge thanks to everyone for your support. Without you kind folks, the new subraces, variants and feats uncovered by Volo's journeys would remain undocumented. _____________________________________________________________________________ Now available for Fantasy Grounds _____________________________________________________________________________...   [click here for more]
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Daerdan's Class Feats

Daerdan's Class Feats


One Hundred and One Feats to Further Distinguish Your PC! Now on Fantasy Grounds! "A wonderful little gem of a supplement that expands on character development even further with a ton of new creative feats. If you're looking to give your players more individuality and options, both in and out of combat, this is a must have. Brilliant work! - Vall Syrene Daerdan's Class...   [click here for more]
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DM Options: Monster Talents (5E)

DM Options: Monster Talents (5E)


The Fantasy Grounds version can be found here. "This product is bar none, one of my favorite non-adventure supplements. This is a must have 5 star product!" - CritAcademy "A definite boon for dungeon masters who are tired of players always predicting what monsters are capable of." - AndrewR "......   [click here for more]
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Circle of the Void - Druid Subclass

Circle of the Void - Druid Subclass


A Druid Subclass option for the worlds greatest roleplaying game. Commune with otherworldly entities and logic-defying spaces in the dark reaches, such as the Far Realm. Take on new adventures with Void Form, Warped Senses, Spacial Anomalies, and cast your enemies beyond the stars. ...   [click here for more]
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The Hanu

The Hanu


Mighty Chimpion Heroes! Playable Monkeys! Looking to play a race of simian humanoids to dish out some serious monkey business? Want to play a race that was created by a trickster god who expected a barrel of monkeys to figure out it's chaotic will? Want to get your hands on an array of magic spells that'll make your foe's go bananas? ...Wanna reject humanity and return to...   [click here for more]
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Fundamental Feats

Fundamental Feats


VeX & Grim Press Present Fundamental Feats A new philosophy and rule for feats in *5th Edition Dungeons and Dragons* as well as a whole heap of new and old feats reworked for the world's greatest roleplaying game! What is it? A new rule for feats that makes them integral to 5th edition player characters without breaking the game! Twenty-eight NEW and revitalized feats to expand...   [click here for more]
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Lutrinian Race - An otter kind of race

Lutrinian Race - An otter kind of race


The Lutrinian are part of the Uncharted Waters bundle grab them with other great aquatic races and coastal adventures! Or grab the Anthropomorphic Races bundle! Presented here is the Lutrinian race! A race of playful tricksters, based on one the cutest of animals: the otters! With their 3 subraces and 2 exclusives feats, the river,...   [click here for more]
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Tasha's Heavy Crockpot of Bits and Bobs

Tasha's Heavy Crockpot of Bits and Bobs


Tasha's Heavy Crockpot of Bits and Bobs It's a little late, the water needed time to boil Welcome to HeavyWaiteGaming's first supplement. This is a creation by a number of new writers in the TTRPG scene who've chosen this project to be the stepping stone to building their portfolios. It's our first foray into the world of writing a supplement of this magnitude for DMsGuild...   [click here for more]
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The Complete Martialist Handbook

The Complete Martialist Handbook


Packed inside this handbook you’ll find new player options for your barbarian, fighter, ranger, and rogue characters! The Complete Marialist Handbook includes: 4 Barbarian paths: Path of the Rune Sage, Path of the Skinchanger, Path of the Sylvan Warden, Path of the War Chief 4 Fighter archetypes: Combat Medic, Crusader, Gladiator,...   [click here for more]
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Character Options: Talents (5e)

Character Options: Talents (5e)


Talents are extraordinary aspects of a character’s abilities, background, personality, physique, proficiencies, and features. They are similar to, but not always as powerful as, standard Feats. They are bonus 'perks' that improve your current existing abilities, slightly or temporarily shift game mechanics into your favor, provide you with a new capability, or build your character’s background...   [click here for more]
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Codex of Volatile Alchemy

Codex of Volatile Alchemy


The Codex of Volatile Alchemy contains the formulae for several alchemical weapons that can be created using alchemist’s supplies.  These include biological, chemical, and pyrotechnic weapons.  The book itself serves as a player aid, and features a new magic item, a new feat, and 40 alchemical items. ...   [click here for more]
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Star Signs: Children of the Stars

Star Signs: Children of the Stars


Welcome to the first chapter of the Eren Chronicles! Star Signs: Children of the Stars features a supplementary system to the lore and core rules of Dungeons & Dragons 5e, focusing on aspects relative to the power of the stars and the cosmic essence derived from the various planes of existence. Through its pages, you will delve deep into the mysteries of the...   [click here for more]
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Fantasy Grounds 5E Effects Coding - Feats

Fantasy Grounds 5E Effects Coding - Feats


Fantasy Grounds 5E Feats Effects Coding This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for feats for the PC sheet Actions tab in drag and drop...   [click here for more]
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The Envie

The Envie


Playable Gatorfolk! Did you want to play a large lizardfolk with more of an affinity to alligators or crocodiles? Want to play a race of unstoppable force but only when they get around to wanting to be? Want to play a race that not only have large amounts of strength but can also let you play as a Large category size creature? ...Want it to be Flat $@!# Friday, everyday?...   [click here for more]
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Feats Don’t Fail Me Now

Feats Don’t Fail Me Now


Stay weird, D&D. Does your fighter have a Heart of Fur? Is there more to your warforged than meets the eye? Does your rogue think dual wielding is for chumps? Then this is the D&D supplement for you, my friend.  Feats Don’t Fail Me Now is a collection of the greatest feats ever created for your not-entirely-serious 5e game. Features Over...   [click here for more]
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Character Options: Talents II (5e)

Character Options: Talents II (5e)


Character Options: Talents II is the follow up to the best selling Character Options: Talents. It has over 270 talents that will cover archetypes, classes, races, skills, and even feats from Xanathar's Guide to Everything/Unearthed Arcana series, Sword Coast Adventurer's Guide, Elemental Evil Player's Companion, the Dungeon Master's Guide, and the Player's Handbook! It covers the following new races:...   [click here for more]
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Expanded Racial Feats

Expanded Racial Feats


As featured on D&D Beyond, this supplement introduces additional feats that allow you to explore your character’s race further. These feats are each associated with a race from sources outside the Player’s Handbook, as summarized in the Racial Feats table below. As with the feats found in Xanathar’s Guide to Everything, using these racial feats means that your...   [click here for more]
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The Serpent Scrolls

The Serpent Scrolls


Playable Naga and Loads of New Serpent Themed Player Options! Have you ever thought Yuan-Ti Pureblood just wasn't enough snake for your liking? Did you want a race that was able to slither, bite, coil or even hug it's way to victory? Did you want snake-like options for other races or even for some of your class options? ...Wanna play as sneaple?...   [click here for more]
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Sylgar's Guide to Everything Else

Sylgar's Guide to Everything Else


Insights and Options from the other side of the fishbowl. Take a deep dive into a myriad of options for players and DM's alike, including: 40 new subclasses 3 new prestige classes 25 new spells 19 new feats You'll also get new options for highly customizable races and character backgrounds, group spellcasting, crafting with exotic materials, and building unique and exciting dungeon monsters...   [click here for more]
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Birds of Paradise

Birds of Paradise


It‘s time to take flight! Dive into Magdalenas Grovebright’s diary, curated and organized by the Baldurian Owl Archimedes Quill and meet subraces of the aarakocra and kenku. • Choose from twelve aarakocra and kenku subraces* to play like the lively Feywild Hummingbird, the nomadic Delimbiyran Flamingo, the sinister Thayan Hoatzin, or the chill Icewind Penguin, all completely...   [click here for more]
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Waterdeep: A Tail of Two Fishies

Waterdeep: A Tail of Two Fishies


This is the PDF version. The Fantasy Grounds version is here. This product has been updated to version 1.2 with some fixes and additions (see full changelog below). Waterdeep: A Tail of Two Fishies is a comedic heist adventure to steal the Xanathar's goldfish Sylgar from right under the beholder's eyes. This is a five-hour adventure for 1st to 4th level characters....   [click here for more]
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The Ahsu

The Ahsu


Dungeons and Bogans, Playable Kangaroos Looking to play a race of marsupials who command front line combat with unarmed strikes? Want to leap across the battle field with ease? Want to have a list of additional racial features that even if you cast magic, you still throw punches at your target? ...Wanna be Kangaroo Jack? Then the Ahsu might just be what you're looking for!...   [click here for more]
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Homebrew Combat House Rules

Homebrew Combat House Rules


Homebrew rules in Dungeons and Dragons are all about getting the feel that you are looking for in your game. Do your players want to play in hard mode? Do they want to feel epic? Are they trying to make complicated battle plans and coordinated, dynamic movements? The 5e rules as written (RAW) will sometimes need adjustments to get the perfect playstyle at your table, and I’m here to help you do just...   [click here for more]
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Guildbook of the Watchful Order

Guildbook of the Watchful Order


New! Improved! Version 2 uploaded 31 December 2018! The Guildbook now contains: An all-new Wizard subclass An all-new Waterdeep background Lore on Waterdeep magic portals 12 new spells! Arcane spellcasters resident in the City of Waterdeep are strongly encouraged to join the Watchful Order of Magists and Protectors, founded more than a century ago...   [click here for more]
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5th Reforged - Stage Two

5th Reforged - Stage Two


The Forge Burns Bright! Welcome back to 5th Reforged! Just like its predecessor (find it here), this supplement contains a number of alternative rules, new system additions, and new character options. As always, the goal of this project is to help D&D play to its strengths as a game of heroic adventure, power fantasy, and having fun with your friends, and to slowly help it move past some...   [click here for more]
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Wilderness Survival Guide

Wilderness Survival Guide


In this supplement you will find some extra rules for harvesting creatures, collecting minerals and a simple alchemy system for brewing potions and bombs, new equipment for surviving in the wilderness, a few magic items and more. For DMs, you will find a section with various guidelines and survival considerations and some environmental hazards! Contents: Harvesting creatures:...   [click here for more]
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Catastrophic Pawsibilities

Catastrophic Pawsibilities


4 New Feline Player Races and 60+ Additional Racial Features! Ever wanted to have just abit more whimsy in your purrfect Tabaxi? Have you ever wanted to dip into some more monstrous flavored traits for your campaigns? Have you thought Displacer Beasts were a really cool monster and wanted to get in on that action for your character somehow? ...ever wanted to buckshot your...   [click here for more]
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Larloch's Vault - Magic of Netheril

Larloch's Vault - Magic of Netheril


Magic of Ancient Netheril! Larloch is the last remaining Arcanist-King of long-departed Netheril, heir to the mighty magics which ruled that ancient empire. Larloch was, in his prime some 2,000 years ago, one of the foremost arcanists of ancient Netheril. He was one of the supremely powerful arch-mages who felt able to challenge the gods; though Larloch declined to join Karsus in his Folly,...   [click here for more]
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Enriched Feats D&D 5e

Enriched Feats D&D 5e


Enriched Feats offers 184 new and tweaked feats to Dungeons & Dragons 5th edition for groups that desire more from the variant feat rule.  This resource offers powerful and varied feats to allow players to fully realize their ideal character. All official and core 5th edition feats are included while several of them have been reworked to offer players greater incentive to choose...   [click here for more]
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Alchemy: Defined, Refined, and Usable

Alchemy: Defined, Refined, and Usable


Alchemy is the most arcane of traditions, from the study of the fire to the creation of gold it all begins in the labs of the alchemist.The creation of elixirs is only beginning when a character starts down the path of alchemy. Alchemists can create unheard of materials stronger than steel, oils that alter the fabric of reality, and mundane items with quasi magical properties. With 46 new alchemical...   [click here for more]
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The Wandslinger's Guide for Eberron

The Wandslinger's Guide for Eberron


The Wandslingers of Khorvaire “Wandslinger” is a broad term used throughout Khorvaire. It represents any arcane spellcaster who chooses to use a wand as their primary arcane focus. A wandslinger could be a Korrenberg city guard standing at the ready with a fire bolt and shield, or it could be an accomplished artificer studying the secrets of these oft-used magical implements. In The...   [click here for more]
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Epic Level Characters level 21-40

Epic Level Characters level 21-40


Hey I don't know where to put this.  Making a work based off of my work is considered a derivative work or something like that.  It is considered copyright infringement unless you ask for permission first and I give it.  Just FYI.  There is a proper order that you should do things like this which is being muddled by people on you tube thinking that everything is fair use(which I'm not getting into...   [click here for more]
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Daerdan's Class Feats | Volume II

Daerdan's Class Feats | Volume II


One Hundred and Three Feats to Further Distinguish Your PC! Daerdan's Class Feats returns for its second volume, providing another 103 class-specific feats to flesh out your character. Average. Each class is represented with at least five feats, with an average of eight per class. Some require a character to be of a specific subclass, whereas others...   [click here for more]
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Musical Subclasses: Way of Harmony

Musical Subclasses: Way of Harmony


“Let us go singing as far as we go: the road will be less tedious. ” - Virgil The monk Way of Harmony is for those who want to bring people together through the magic of singing! Learn to conjure ethereal melodies to support your allies with additional bonus actions, help people communicate, heal others by spending time together, and let your soul sing in transcendant...   [click here for more]
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Tome of Warfare

Tome of Warfare


Tome of Warfare is a supplement for 5th Edition Dungeons and Dragons that provides additional options for players and Dungeon Masters alike, each centered around the concept of warfare. Within its pages, you'll find: 23 new subclasses: 3 Primal Paths, 1 Bard College, 13 Martial Archetypes (including favorites such as the Gladiator, Swordsage, and Warblade), 1 Monastic Tradition, 3 Ranger Archetypes,...   [click here for more]
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Call from the Deep: Races & Feats

Call from the Deep: Races & Feats


Races & Feats This supplementary material is taken from the Call from the Deep Campaign. It contains four new aquatic races and 11 new nautical feats for your campaigns. These races and feats work best when used in a seafaring adventure or campaign, and could be difficult to play in a more terrestrial setting. All of the options presented should...   [click here for more]
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