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Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel

Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel


82 maps for Planescape: Turn of Fortune's Wheel available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files   I have tried to make maps that are: Complete. Every location in the campaign that...   [click here for more]
Dungeon Masters Guild  $8.99

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Tessa Presents 90 Maps for Descent into Avernus

Tessa Presents 90 Maps for Descent into Avernus


90 maps for Baldur's Gate: Descent into Avernus available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files   I have tried to make maps that are: Complete. Every location in the campaign that...   [click here for more]
Dungeon Masters Guild  $9.99

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Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel (Roll20)

Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel (Roll20)


Full‑size Preview Roll20 version ONLY.   A Roll20 Game Addon with 82 maps for your Planescape: Turn of Fortune's Wheel campaign. Includes maps for Sigil, Outland, Automata, Curst, Excelsior, Faunel, Glorium, Rigus, Sylvania, Dendradis, and the Spire. No official maps are reproduced in this package except for variations of the Walking Castle. The light layer is built in for applicable maps. ...   [click here for more]
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Izzy's Airships a la Carte: Build your own Airship!

Izzy's Airships a la Carte: Build your own Airship!


If you like airships, why not check out Izzy's entire collection! Available now! That's right folks! Izzy’s Airships À la Carte is finally here! This standalone, fully illustrated airship guide can at long last be yours! Custom Airships, Built to Order Are you tired of gazing longingly at the airship entry at the DMG, while wishing for something with a more personal...   [click here for more]
Dungeon Masters Guild  $7.95

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Candlekeep Mysteries: The Joy of Extradimensional Spaces DM Resources Pack

Candlekeep Mysteries: The Joy of Extradimensional Spaces DM Resources Pack


The Joy of Extradimensional Spaces (Candlekeep Mysteries 1) GM Resources Pack Includes battlemaps for Fistandia's Mansion & a Candlekeep study Contents: A PDF of resources for DMs, with set dressing, NPCs and other original material that adds colour and detail to your Candlekeep Mysteries adventure. Packed full of original content...   [click here for more]
Dungeon Masters Guild  $6.50

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Planescape: Sigil Map Pack

Planescape: Sigil Map Pack


...   [click here for more]
Dungeon Masters Guild  $6.00

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To Wake The Leviathan

To Wake The Leviathan


A RACE AGAINST TIME THROUGH THE RAVAGES OF THE BLOOD WAR Across the infinite layers of the Lower Planes, a band of heroes desperately hunts for the whereabouts of an ancient weapon — one that could very well turn the tide of the eternal Blood War.    With the help of the archmage Mordenkainen, these adventurers must stop the great Leviathan from falling into fiendish hands....   [click here for more]
Dungeon Masters Guild  $3.95

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Exploring Eberron Roll20

Exploring Eberron Roll20


Please note: This title contains the Roll20 VTT package only. For the Exploring Eberron PDF and Roll20 BUNDLE, please go here. Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to...   [click here for more]
Dungeon Masters Guild  $29.95

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Tessa Presents 90 Maps for Descent into Avernus (Roll 20)

Tessa Presents 90 Maps for Descent into Avernus (Roll 20)


Full‑size Preview   Roll20 version ONLY.   A Roll20 Game Addon with 90 maps for your Baldur's Gate: Descent into Avernus campaign. Includes maps for A Tale of Two Cities, Elturel Has Fallen, Avernus, Sword of Zariel, Arkhan’s Tower, Zariel’s Flying Fortress, a 96x20 Endgame Gauntlet, 7 locations from the Baldur’s Gate Gazetteer, and alternatives to the official maps from the campaign book....   [click here for more]
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Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?...   [click here for more]
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Tessa Presents 45 Maps for Spelljammer and Light of Xaryxis (Roll20)

Tessa Presents 45 Maps for Spelljammer and Light of Xaryxis (Roll20)


Full‑size Preview   Roll20 version ONLY.   A Roll20 Game Addon with 45 Maps for Spelljammer and Light of Xaryxis including 17 maps for your Light of Xaryxis campaign 9 Wildspace and  Astral Sea maps 19 ship maps with full deck plans   Also included is 57 ship deck PNGs 19 ship PNGs at 1 inch scale and ⅒ inch ship scale, with and without weapons 11 tokens for siege weapons,...   [click here for more]
Dungeon Masters Guild  $4.99

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I Find That Familiar (WBW-DC-FDC-03)

I Find That Familiar (WBW-DC-FDC-03)


2022 ENNIE GOLD AWARDEE FOR BEST ORGANIZED PLAY ADVENTURE! A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The...   [click here for more]
Dungeon Masters Guild  $7.95

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Shore Leave | Roll20 VTT

Shore Leave | Roll20 VTT


This product is a Roll20 AddOn adventure. For the PDF version, click HERE.  A 4 hour adventure on the high seas and in the Shadowfell optimised for 8th level characters A dangerous fugitive is on the run from the Lords Alliance and the Order of the Gauntlet. As the net closes in on the fugitive, the heroes are deputized by the order and boards a departing ship to flush out the...   [click here for more]
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The Wild Beyond the Witchlight: Prismeer Art Pack

The Wild Beyond the Witchlight: Prismeer Art Pack


Calling all wanderers of the Witchlight Carnival and pathfinders of Prismeer! Get eighteen landscapes from Hither, Thither, and Yon all at once in this combo pack! For convenience and value, this pack contains the combined content of the following three art packs: The Wild Beyond the Witchlight: Hither Landscapes Art Pack - Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com) The Wild Beyond...   [click here for more]
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Witchlight Carnival Expanded | Roll20

Witchlight Carnival Expanded | Roll20


Come one, come all, to the wondrous Witchlight Carnival! Fleeting as a faerie’s kiss, the Witchlight Carnival comes to town but once in a moonbeam, bringing with it magic and mystery before disappearing to distant lands. Astonishing shows and incredible performances await our guests! Spare some coin, don some wings, and experience the extravaganza!  A Wild Beyond the Witchlight Expansion...   [click here for more]
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Hither Adventure Bundle for the Wild Beyond the Witchlight | Roll20

Hither Adventure Bundle for the Wild Beyond the Witchlight | Roll20


Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seemlessly into the story. These adventures include content for Chapter 2: Hither of the Wild Beyond the Witchlight complete with: 3 Exciting Adventures: Inside Slanty Tower, The Watcher's Pool (new location), and Within Brigands' Tollway. 2 Dungeon Maps for...   [click here for more]
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Thither Adventure Bundle for the Wild Beyond the Witchlight | Roll20

Thither Adventure Bundle for the Wild Beyond the Witchlight | Roll20


Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 3: Thither of the Wild Beyond the Witchlight complete with: 3 Exciting Adventures: The Cloistered Cove (new location), The Floating Isles (new location), and Forgetting Fablerise (expands...   [click here for more]
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CCC-ODFC02-02 Palace of the Efreeti

CCC-ODFC02-02 Palace of the Efreeti


A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so. Now updated to Version 2.0, with improved, full-color maps! A four-hour adventure for 5th - 10th level characters. This...   [click here for more]
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Yon Adventure Bundle for the Wild Beyond the Witchlight | Roll20

Yon Adventure Bundle for the Wild Beyond the Witchlight | Roll20


Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 4: Yon of the Wild Beyond the Witchlight complete with: 3 Exciting Adventures: Astronomer's Throne (expanded location), Korred Clans (new locations), and Mill in the Mist (new location). 1...   [click here for more]
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Izzy's Fantasy Grounds and Maps for Airships!

Izzy's Fantasy Grounds and Maps for Airships!


Izzy's Fantasy Grounds comes with a fully featured reference manual including all three of Izzy's Airships manuals in one module. Thats right! All THREE of the Izzy's books are available in Fantasy Grounds Format! Unique library links with functioning fantasy grounds objects for ease of use. Multiple airship NPC blocks and equipment table entries that can be instantly integrated into any 5th edition...   [click here for more]
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CCC-GAD01-02 Red War: Black Phoenix

CCC-GAD01-02 Red War: Black Phoenix


The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's...   [click here for more]
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Planescape: Metropolis | Roll20

Planescape: Metropolis | Roll20


This is the Roll20 VTT version of Planescape: Metropolis. The PDF + Print on Demand can be found here. From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes... This short adventure is intended as a 4-8 hour side quest for 5th-6th level characters engaged...   [click here for more]
Dungeon Masters Guild  $14.99

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Realm of the Pumpkin King

Realm of the Pumpkin King


Become Your Fears It’s Last Harvest Eve in Woodswick, when the unseelie fey come to play with mortals, and demand their tithe of souls. The celebration is nothing but a fun tradition for the locals, but not for its orphanage. For the last four years, a child has gone missing on each eve, and the antsy matron is at her wit's end to stop the fey’s kidnappings. That is, if the...   [click here for more]
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Exploring Eberron (Fantasy Grounds)

Exploring Eberron (Fantasy Grounds)


  This title contains the Fantasy Grounds file only. For the Exploring Eberron PDF and hardcover, please go here. For the Exploring Eberron Digital BUNDLE (PDF and MOD), please go here. For the Exploring Eberron Print and Virtual BUNDLE (hardcover and MOD), please go here. Join Eberron setting creator Keith Baker in...   [click here for more]
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Warriors of the New World - A Greek Subclass Compilation | Roll20 VTT Compendium

Warriors of the New World - A Greek Subclass Compilation | Roll20 VTT Compendium


This project is the combination of DMs Guild titles from David Serrano including Backgrounds of the New World and thirteen subclasses, listed below. The original PDF version of this product can be found here. Backgrounds of the New World! Venture forth into adventure with this new resource! This book has 23 pages in which you will find 14 backgrounds for Player Characters to use...   [click here for more]
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The Blackstaff's Book of 1000 Spells (Fantasy Grounds)

The Blackstaff's Book of 1000 Spells (Fantasy Grounds)


The Blackstaff’s Book of 1,000 Spells, the largest compilation of 5E spells ever released, over 300 pages, is now available for Fantasy Grounds! The creators behind such titles as Elminster's Guide to Magic, the Player's Companion, and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really grand content!...   [click here for more]
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Creatures of the Abyss (Fantasy Grounds)

Creatures of the Abyss (Fantasy Grounds)


Hellish new creatures have been unleashed from the layers of the Abyss and the Nine Hells in this tome of fiends! This sourcebook contains over 80 statblocks for new creatures with balanced stats, art, tokens, and lore ready to invade your devilish campaigns and oneshot adventures. The main aim of this product is to provide more interesting options for demons,...   [click here for more]
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[Roll20] Wayfarer's Log: The Art of War (SJ-DC-FAUX-04)

[Roll20] Wayfarer's Log: The Art of War (SJ-DC-FAUX-04)


Now Fully Converted for Roll20! If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Complete Series, to get all the adventures + fully-prepared Roll20 lobbies at a great price today.) Wayfarer's Log: The Art of War When an extravagant...   [click here for more]
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You Are My Sunshine (SJ-DC-ETA) - Roll20

You Are My Sunshine (SJ-DC-ETA) - Roll20


Tier 3 [4-Hour Spelljammer Dungeoncraft] The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse. Can you prevent impact? You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16. Get the PDF! Inside you’ll...   [click here for more]
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Artifacts of Avernus - 50 Magic Items for Your Descent (Fantasy Grounds)

Artifacts of Avernus - 50 Magic Items for Your Descent (Fantasy Grounds)


Now for Fantasy Grounds! Artifacts of Avernus includes 50 original magical items that adventurers might find in the Nine Hells. Arranged around devilish contracts, the Blood War, and the bureaucracy of the Hells, these items offer insight into how devils live and operate and will give your players engaging tools with which to traverse Hell. Examples include: The Disc of Legion. A...   [click here for more]
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The Rotted Heart Map Pack

The Rotted Heart Map Pack


The Rotted Heart Map Pack This product is a full-color recreation map pack of the Rotted heart and Ghoriliath's Study. This Dungeon is featured in the Adventures League adventure The Riddle of the Raven Queen. It is located on the border of the Raven Queen's domain within the Shadowfell. It is a place of evil and foulness. If you plan on running this adventure this is a must-have...   [click here for more]
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Planescape: Adventures in the Multiverse | Roll20

Planescape: Adventures in the Multiverse | Roll20


This digital rulebook is accessible in any browser and integrated into Roll20. PLANESCAPE: ADVENTURES IN THE MULTIVERSE IS A WONDERFULLY OUTLANDISH ADVENTURE Planar pandemonium is just a roll of the dice away in this weird and wonderful adventure. EVERYTHING YOU LOVE ABOUT PLANESCAPE – AND MORE! Return to the incredibly imaginative world of Planescape, where demons and angels sip tea together and...   [click here for more]
Wizards of the Coast  $49.99

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Through the Veil: Tales of the Feywild (Fantasy Grounds)

Through the Veil: Tales of the Feywild (Fantasy Grounds)


Now for Fantasy Grounds! Through the Veil: Tales of the Feywild Are you ready to journey into the Feywild?   Send your adventurers on a journey into the mysterious Feywild! Through the Veil: Tales of the Feywild presents ten original Feywild-themed adventures designed for Dungeons & Dragons 5th...   [click here for more]
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Monster Hunts: Avernus (Fantasy Grounds)

Monster Hunts: Avernus (Fantasy Grounds)


The amazing myraid of bounties, rumors, missions and side quests known as Monster Hunts: Avernus. Now for Fantasy Grounds!   Get those axes ready, it's time for even more Monster Hunts! Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches...   [click here for more]
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Mordenkainen Presents: Monsters of the Multiverse | Roll20 VTT

Mordenkainen Presents: Monsters of the Multiverse | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. A bestiary of wondrous friends and foes for the world’s greatest roleplaying game. Compiling and updating monsters that originally appeared in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes, this book presents friends and foes for any D&D campaign, many of them accompanied by...   [click here for more]
Wizards of the Coast  $29.99

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Deeper Descent into Avernus (Fantasy Grounds)

Deeper Descent into Avernus (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in...   [click here for more]
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Mighty Wings (SJ-DC-TRIDEN-MW) - Fantasy Grounds

Mighty Wings (SJ-DC-TRIDEN-MW) - Fantasy Grounds


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Tier 1 [4-Hour Spelljammer Dungeoncraft] Mighty Wings Academy has identified you to be in the top 1% of spelljammer candidates and invited you to join the advanced spelljammer airship program. Master Astral Combat Maneuvers, fly 100x faster than the average...   [click here for more]
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Moloch's Revenge

Moloch's Revenge


An off-target teleport alerts adventurers to a fight between Moloch the Archdevil and the dreaded Cult of Glasya.  The race is on--can the adventurers track down the secrets the cult is hiding from Moloch before he does? Moloch's Revenge is a single-session adventure for four to six characters of levels 14 to 16.  It is a stand-alone adventure but Volume 3 of the Great White North trilogy. ...   [click here for more]
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Spelljammer Academy : Simulation Chamber One Shot

Spelljammer Academy : Simulation Chamber One Shot


Looking for a 5e Spelljammer one shot? How about something that can easily roll into a campaign if your players decide to keep meeting up? This gore soaked level one Spelljammer module is ready, waiting, and now for the first time is available in Roll20 format. This module can be run as a stand alone ONE SHOT or as a PRELUDE to the official Spelljammer Academy adventure. When a group of Spelljammer...   [click here for more]
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Witchlight Carnival Expanded - Fantasy Grounds

Witchlight Carnival Expanded - Fantasy Grounds


Now for Fantasy Grounds! Come one, come all, to the wondrous Witchlight Carnival! Fleeting as a faerie’s kiss, the Witchlight Carnival comes to town but once in a moonbeam, bringing with it magic and mystery before disappearing to distant lands. Astonishing shows and incredible performances await our guests! Spare some coin, don some wings, and experience the extravaganza!  A...   [click here for more]
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Baldur's Gate: Descent into Avernus | Roll20 VTT

Baldur's Gate: Descent into Avernus | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Diabolical dangers await in this adventure for the world’s greatest roleplaying game. Welcome to Baldur's Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning...   [click here for more]
Wizards of the Coast  $29.99

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Hellscapes - 6 maps - jpg/mp4 & Fantasy Grounds .mod

Hellscapes - 6 maps - jpg/mp4 & Fantasy Grounds .mod


HELLSCAPES BATTLEMAPS Sending your players to hell? These maps should do the trick!  There are six maps in total.  Some featuring lava rivers, some the river Styx (these could be good maps in Avernus) and some a large dragon like skeleton.  All animated for systems that accept .mp4s.  Static maps with FX in Fantasy Grounds...   [click here for more]
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Kit Gryloc's Guide to Myths and Monsters - A Greek Bestiary (Fantasy Grounds)

Kit Gryloc's Guide to Myths and Monsters - A Greek Bestiary (Fantasy Grounds)


Welcome the dangers of Greek Mythology! Now available for Fantasy Grounds Unity! Kit Gryloc's Guide to Myths and monsters contains 114 pages of content for your games of D&D 5E. You will find a great number of creatures adapted directly from Greek myth, as well as several original creatures inspired by aspects of it. This book is not meant to be a historical representation of...   [click here for more]
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D&D Adventurers League Season 9 - 12 The Breath of Life | Roll20 VTT

D&D Adventurers League Season 9 - 12 The Breath of Life | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Carry out an infernal heist in this adventure for the world’s greatest roleplaying game. An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara...   [click here for more]
Wizards of the Coast  $9.99 $4.99

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Blood War Bestiary (Fantasy Grounds)

Blood War Bestiary (Fantasy Grounds)


The Lower Planes teem with twisted creatures just waiting to be set loose, now in Fantasy Grounds! In this supplement you will find the following: 5 Villains 2 Lairs 57 monsters, ranging from CR 1/2 to CR 20 Lore on disease in the Blood War as well as a new disease, Hellish Fever. Everything comes with accompanying lore and original art designed to tell the story of each entry....   [click here for more]
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Magic of the Blood War (Fantasy Grounds)

Magic of the Blood War (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. When Demons and Devil clash in the eternal conflict of the blood war, the magic that they use is unlike any found in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggot and cause your, ancient...   [click here for more]
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Players Guide to the Blood War Vol. 1 (Fantasy Grounds)

Players Guide to the Blood War Vol. 1 (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Darkness is rising. Armies of Demons and Devils clash in an unending conflict that threatens to destroy the whole of the material plane. But what side will you choose, will you side with the forces of evil seeking to conqueror everything in existence or will you choose the armies of light and...   [click here for more]
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Codex of the Infinite Planes - Volume 06 - Astral Plane (Fantasy Grounds)

Codex of the Infinite Planes - Volume 06 - Astral Plane (Fantasy Grounds)


Codex of the Infinite Planes Volume 6: Astral Plane Now available for Fantasy Grounds Unity! The secrets of the Astral Plane ... extracted at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing...   [click here for more]
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Lost in Shadow ((Fantasy Grounds))

Lost in Shadow ((Fantasy Grounds))


Now for Fantasy Grounds! Experience Lost Mine of Phandelver like you never have before, from another plane! This alternate starter campaign takes you to all the familiar locations of the Lost Mine of Phandelver adventure from the other side of the veil. Some places look the same, some very different. The entire plane is trying to strip you...   [click here for more]
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Astral Combat Maneuvers (Fantasy Grounds)

Astral Combat Maneuvers (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Fulfill your need for speed! Astral Combat Maneuvers (ACM) provides two new elements to ship combat for your Spelljammer campaign: a new airship, and rules for dynamic ship combat. With ACM, ship combat will feel more like regular initiative where each character's...   [click here for more]
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