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Anthology: Comprehensive Equipment

Anthology: Comprehensive Equipment


ANTHOLOGY NOTE: This page includes an anthology of 4 products from Wraith Wright Productions. The included books are the COMPREHENSIVE EQUIPMENT MANUAL, the EXPANDED WEALTH MANUAL, the manual of MAGIC ITEM MANAGEMENT, and the ANIMAL HANDLERS MANUAL. This content is now available in a bundle wherein...   [click here for more]
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Spelljammer Shipyard: Build and Customize Your Own Spelljammers

Spelljammer Shipyard: Build and Customize Your Own Spelljammers


Spelljammer Shipyard The engineer wiped her forehead and slid out from beneath the engine, sliding her miniature welding torch back into her belt. The last journey had a helluva toll on the ship, and each part of the engine needed a careful examination. If she did her job well, the ship would be flying better than ever; if not, they would probably get halfway out of the atmosphere before the entire...   [click here for more]
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Lost Ships: Rediscovered (80+ Classic Spelljammer Ships)

Lost Ships: Rediscovered (80+ Classic Spelljammer Ships)


What's Inside Lost Ships: Rediscovered? 5th edition stats for the Angelship, Arrow Ship, Barge of Ptah, Battle Dolphin, Blade, Bloatfly, Bolaship, Cargo Barge, Catamaran, Clipper, Corbina, Cuttle Command, Deathglory, Doombat, Dragonfly, Dragonship, Drakkar, Dwarven Citadel, Eagle Ship, Eelship, Elvish Armada, Flitter, Flying Pyramid, Giff Ironclad, Hummingbird, Hunter-Killer,...   [click here for more]
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The Complete Martialist Handbook

The Complete Martialist Handbook


Packed inside this handbook you’ll find new player options for your barbarian, fighter, ranger, and rogue characters! The Complete Marialist Handbook includes: 4 Barbarian paths: Path of the Rune Sage, Path of the Skinchanger, Path of the Sylvan Warden, Path of the War Chief 4 Fighter archetypes: Combat Medic, Crusader, Gladiator,...   [click here for more]
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Izzy's Airships a la Carte: Build your own Airship!

Izzy's Airships a la Carte: Build your own Airship!


If you like airships, why not check out Izzy's entire collection! Available now! That's right folks! Izzy’s Airships À la Carte is finally here! This standalone, fully illustrated airship guide can at long last be yours! Custom Airships, Built to Order Are you tired of gazing longingly at the airship entry at the DMG, while wishing for something with a more personal...   [click here for more]
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Politics of the Lhazaar Principalities

Politics of the Lhazaar Principalities


Welcome to the Lhazaar Principalities, a rugged nation of pirates and privateers. This comprehensive supplement expands on the internal politics of the Lhazaar Principalities, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes farther in depth than previous entries in the series at almost three times the content, an original...   [click here for more]
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Construct Compendium

Construct Compendium


THE COMPLETE GUIDE TO ALL THINGS MECHANICAL AND CONSTRUCTED Hot off the forge, the Construct Compendium is your go-to source for information on the constructs, machines, robots and sentient objects of the world. This 74 page manual include: FOUR NEW RACES including the mechanically altered Ascended, the alchemically animated Kemlings,...   [click here for more]
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A Space Hamster's Guide to Spelljammer

A Space Hamster's Guide to Spelljammer


Set sail on the Astral sea with this collection of supplementary rules for the Spelljammer campaign setting! This manual contains options for ship combat, special ship equipment and magic items, and customizable Hamsters! Additional features of this doccument include: A collection of changes to make ship combat more interactive and interesting, all of which are completely compatible with the normal...   [click here for more]
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Journey Around The Radiant Citadel

Journey Around The Radiant Citadel


While the writers of The Radiant Citadel dedicated themselves wholeheartedly to crafting captivating narratives and intricate lore for the 13 modules encompassing this book, they regrettably neglected to infuse the Citadel itself with substance. Undeniably, the Citadel boasts stunning visual aesthetics, yet its purpose seems limited solely to serving as a conduit for reaching one of the founding civilizations....   [click here for more]
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Fillable Magic Item Card

Fillable Magic Item Card


Hey Adventurers! I comeback with the new improved Printable Magic Item Card. Not like in my previous product, this new product offer you a bigger, easier to read card. Just put the item name, rarity, type, and any other things. Print it and there you go! Your player's eyes will filled with joy and happiness when you give them this card! ENJOY! ...   [click here for more]
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Expanded Sailing

Expanded Sailing


Expanded Sailing Ship Options & Upgrades Developing on the list of ships in the Dungeon Master's Handbook and drawing inspirition from other editions, this supplement provides simple rules for the inclusion of well-known sailing ship styles from the age of sail in your campaign. Want to give your pirate players a brig with a realistic crew and armament size? Sorted. Want your party to face off...   [click here for more]
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Masque of the Red Death Player's Guide

Masque of the Red Death Player's Guide


Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide! NOTE:...   [click here for more]
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Crafting and Companions, a 5e Crafting Supplement

Crafting and Companions, a 5e Crafting Supplement


           Enjoy Crafting & Companions? Try these titles from the same designer: Follow Gregory and Daniel on Socials Twitter: @gwritespretty Bluesky: @gwunders Facebook: @gregory Twitter: @SeedofYee Tiktok: @SeedofYee Instagram: @SeedofYee ...   [click here for more]
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Three Factions of Waterdeep: Bregan D'aerthe, Gray Hands, and Xanathar Guild

Three Factions of Waterdeep: Bregan D'aerthe, Gray Hands, and Xanathar Guild


Bregan D'aerthe, Gray Hands, Xanathar Guild...these three factions play a significant role in Waterdeep: Dragon Heist. This document expands and integrates those faction rules and benefits into one cohesive resource for playable factions, further detailing various ranks and their associated perks. The writer took a similar approach to the publication Guide to the Five Factions. It...   [click here for more]
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Ships of the Silver Thread: 3 New Spelljammer Ships

Ships of the Silver Thread: 3 New Spelljammer Ships


Across the eternal reaches of the Astral Sea, spelljammers ply their trades, travelling between crystal spheres and heavenly realms. Presented here are three new Spelljamming ships for your campaigns: Kobold Trap Junk: A ship held together with rope and hope, the Kobold Trap Junk is designed to charge an enemy ship and ensnare it before coming under Kobold attack. Dwarven...   [click here for more]
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Fire & Fury: Modern Firearms Guide

Fire & Fury: Modern Firearms Guide


Welcome to our D&D 5e supplement that brings the power and excitement of modern weaponry to your tabletop role-playing adventures. Are you a fan of high-stakes espionage, gritty urban warfare or post-apocalyptic survival? Then this supplement is designed to enhance your Dungeons and Dragons experience with the inclusion of firearms. Within its pages, you...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 2

The Voidfarer's Guide to the Verse: Vol 2


Don't Panic! Voidfarers' Guide to the 'Verse Vol. 2 has more atomic power for Player Characters, including: 15 Playable Races: Species of the Sector Scalvs - small anthropomorphic molerat-men handy with salvaged technology; 3 subspecies: Desert, Spaceport and Void. Builders of the Kosmicube antigrav vehicles. Cerebrak -...   [click here for more]
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Cybill's Sidearms - A Firearm Expansion

Cybill's Sidearms - A Firearm Expansion


As it stands there are currently 10 firearms available within the core rules of Dungeons and Dragons, this may suprise some people, due to the rarity of this unique weapon type. If you do see a firearm within a campaign it is likely to be either a pistol of a musket. This supplement adds an additonal 32 mundane, magic and futuristic firearms for your games. So why not embrace this category of weapon,...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 3

The Voidfarer's Guide to the Verse: Vol 3


Voidfarers' Guide to the 'Verse Vol. 3 has 100 pages of high-tech adventure: Corps & Orgs Field Guide: 5E Factions in Outer Space: Join the Space Rangers, the Bounty Hunter's Guild, ColoniCorp, DumiCorp, the Senatorial Security Force, Universal Health Corps, the Imperial Elven Navy, the Green Concern, the Asteroid Pirate Armada or The...   [click here for more]
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Spelljamming Vessel Log

Spelljamming Vessel Log


A supplement for Spelljammer: Adventures in Space campaigns! This vessel log makes it easy to track the various stats, weapons, crew members, and cargo for an adventuring party as well as for adversaries created by the DM. Included in the package is a two page (front and back on a single printed page) full color Vessel Log, as well as a printer friendly black and white option....   [click here for more]
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Gears and Cogs: The Clockwork Mysteries

Gears and Cogs: The Clockwork Mysteries


Get ready to turn the wheels of adventure with "Gears and Cogs: The Clockwork Mysteries," the new mechanical wonder for your D&D 5e gaming experience! Step into a world where the beauty of precise gears and the mystical essence of magic merge into a new realm of imagination. In our supplement, you won't just explore a realm – you'll interact with a living,...   [click here for more]
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{WH} Warforged Components! Magical items to integrate into warforged characters

{WH} Warforged Components! Magical items to integrate into warforged characters


You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands? Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 1

The Voidfarer's Guide to the Verse: Vol 1


Welcome to the Voidfarer's Guide to the Verse, Vol 1!  There are countless worlds to visit across the multiverse, and with the news of a big Spelljammer revamp, we've never been more excited to share some of the deep space oddities encountered in our travels with Voidfarers new and old! The contents of this book don't assume anything about your mode of travel- be it Spelljammer, a...   [click here for more]
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Izzy's DM Guide: Airships and Adventure!

Izzy's DM Guide: Airships and Adventure!


It's here! We can assume that by now: you've gotten your airships, you've learned the rules to engage them, and you have even learned to build your own. You may be excited to know that the best is yet to come! With this book as your companion, you are now well equipped to implement all of this expertise into your campaigns, and bridge the gap between player wants, and the DM's narratives. This book...   [click here for more]
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Smoke & Thunder: Firearms For Fifth Edition

Smoke & Thunder: Firearms For Fifth Edition


Firearms At Any Technology Level! Would you like to add guns to D&D? If your setting, like many, contains elements of the Late Middle Ages or Renaissance, the Wild West or steampunk, or if you're in a Spelljammer campaign, you could likely use some good gun stats. What about running D&D in a modern or futuristic setting or the classic trope of finding a crashed spaceship...   [click here for more]
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LoFi Technomagic for the Arcane Hacker

LoFi Technomagic for the Arcane Hacker


- Part 1: Technomagic Database - Expanding on Unearthed Arcana: Modern Magic, LoFi brings you a digital grimoire with 75 Technomagic spells for your scifi/modern campaigns in the 5th Edition of the World's Greatest Roleplaying Game.  - Part 2: Spelljammer Rescue/Salvage Mission - At the end of the grimoire, for DM's eyes only, a small Spelljammer Adventure Hook...   [click here for more]
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Spelljammer: Ship Weapon Upgrades

Spelljammer: Ship Weapon Upgrades


Upgrade Your Ship Weapons Not every ship should have stock weapons. Crews that have been sailing wildspace long enough should have better, more powerful weapons. Give your players exciting new ship weapons by going beyond the basics with Spelljammer: Ship Weapon Upgrades. Inside this 5-page PDF, you will find: Six new weapons to bring to bear against...   [click here for more]
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One Grung Beyond: An Adventure in Space

One Grung Beyond: An Adventure in Space


Explore Grellspace to help the Space Rangers rescue a captured Grung Ensign from the psi-salt slave mines! This 27 page Voidfarer's Guide to the Verse adventure contains: - Space Ranger Watchtowers, a fleet of mobile search-and-rescue stations dotting the galaxy. - New Vehicle: the Catfiship. - A new Wildspace system with recurring conflict! - Industrial wasteland Unicorns...   [click here for more]
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Infernal War Machine Upgrades

Infernal War Machine Upgrades


Note: Vehicle name spoilers for Baldur’s Gate: Descent to Avernus in the description. Your Devil’s Ride’s engine screams underneath you as you quickly look over your shoulder, the Tormentor filled with Bearded Devils gaining ground. As the gap closes, the devil driving grins madly, gunning the engine to overtake you. The grin disappears in a cloud of shrapnel as you activate your...   [click here for more]
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Expanded Weapon Manual

Expanded Weapon Manual


From RANDALL RIGHT, author of the MITHRAL Best-Selling Comprehensive Manuals, comes this full excerpt of weapons from that weighty tome. This book gives players a wealth of new weapons to make characters truly unique. For players, it expands the feeble weapon selection of the Player's Handbook, now offering six times as many weapons to choose from (187...   [click here for more]
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The Book of Uncommon Ancestry

The Book of Uncommon Ancestry


Inside the the Book of Uncommon Ancestry you’ll find a treasure trove of new player options related to some of the rarer peoples of the D&D multiverse. It features 12 new player character races, new weapons used mainly by giff and thri-kreen adventurers, over 30 new racial feats, and 48 new magic items. New races explored in the Book include: Book wyrms are small, winged...   [click here for more]
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Journey through Siabsungkoh

Journey through Siabsungkoh


"Journey through Siabsungkoh" is an expansion to the module "Salted Legacy" featured in the book "Journey through the Radiant Citadel." This immersive expansion delves deeper into the captivating world of Siabsungkoh, a land richly inspired by Thai culture and folklore. Within its pages, players will discover five additional side quests and encounters, each intricately woven with elements of Thai mythology...   [click here for more]
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Thunderthark & Son's Clockworks LTD Firearms Catalog

Thunderthark & Son's Clockworks LTD Firearms Catalog


Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way. Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes. All proceeds go to our IVF fund!...   [click here for more]
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The Way of the Bat: Superhero Monk Subclass

The Way of the Bat: Superhero Monk Subclass


The Caped Crusader. The Dark Knight. The Bat. Become fear and stamp down evil with this new Monk subclass for the World's Greatest Roleplaying Game! The following includes: The Way of the Bat Monk Subclass 8 New Weapons/Items 1 New Vehicle (Yes, that one) 1 New Background 1 New Optional Ruleset For Non-Lethal Crime Fighting All the things to make your very own version of the World's Greatest Detective ...   [click here for more]
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Saltmarsh Supplement: Sea Ghost & Other Vessels

Saltmarsh Supplement: Sea Ghost & Other Vessels


The Ghosts of Saltmarsh book does not provide a stat block for the Sea Ghost.  I have attempted to do my best guess on its stats based on the other ships included, the description in chapter 2 and some research on sailing vessels. I've decided to add other ships in the book that also do not have stat blocks.  I will add them as I encounter them. So far this contains:   * Sea Ghost...   [click here for more]
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Tormund's Travel Guide

Tormund's Travel Guide


Tormund's Travel Guide (5e) Tormund's Travel Guide is my own personal house mechanics for land and water vehicles, as well as mount customization. Inside are detailed stat blocks for all vehicles found in the Player's Handbook, as well as three new vehicles: the brig, sand glider, and velocipede. There are also 18 different land vehicle upgrades, 32 water vehicle upgrades, 6 specialty...   [click here for more]
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Yperion's 55 Trick Arrows!

Yperion's 55 Trick Arrows!


Have you ever thought of playing a character based on Marvel's Hawkeye or DC's Green Arrow? Look no further! In this PDF file, you can find 55 different trick arrows to optimize your character as you see fit! This file contains arrows of technological, alchemical, and magical nature! It can be used by DMs to make harder enemies or by players to make optimized ranged characters! ...   [click here for more]
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Gunslinger Class

Gunslinger Class


This is the PDF version of the module. If you are looking for the Fantasy Grounds VTT version - click here. "Gunslingers are masters of firearms and tactical combat. They fight for money, glory and to make a legacy of their name. Masters of tinkering and crafting firearms, their weapons are considered the extension of their body and mind." Gunslingers learn to craft firearms that...   [click here for more]
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Madness of the Misty Cove

Madness of the Misty Cove


The promise of treasure led you here... "You enter the cave, jagged walls slick with seawater and made slippery by moss and clinging seaweed. The smell brings to mind the pungent odor of fish and brine, but there is something else as well, something foul and stinking. You walk deeper, the darkness enveloping you as you explore this seaside cavern. That's when you feel it, like...   [click here for more]
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Sigurd's Island

Sigurd's Island


Tendrils of Saltmarsh Part 1 Ghosts of Saltmarsh introduced Sigurd "Snake Eyes" now find out who he really was! It is revealed Sigurd had his own island. Explore Sigurd's home port in this 4 to 8 hour adventure. See what plots he had underway and discover his true agenda. Learn about the rest of his fleet, the residents of his island, and other guests that reside there. ...   [click here for more]
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One-Stop Shops: 25 Shops, Shopkeepers, Side Quests, and Magic Items

One-Stop Shops: 25 Shops, Shopkeepers, Side Quests, and Magic Items


One-Stop Shops contains 25 shops, shopkeepers, descriptions, inventories, magic items, and side quests for your 5e D&D game! Whether it's shops, magic items, NPCs, or plot hooks you're looking for, you'll find them all here. All shops have a suggested setting, but you can slot them into any village, town, or city your players might find themselves in. Similarly, all shopkeepers...   [click here for more]
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Additional Alchemy

Additional Alchemy


Did you get a taste for throwing explosives at low level, only to find alchemist’s fire and acid vials lose their potency compared to your higher level options? Additional Alchemy has you covered with over a dozen new concoctions to throw at your enemies, plus a few other alchemical goodies for good measure. Plus, a new feat for specializing in in throwing alchemical substances: Bomb Thrower. Other...   [click here for more]
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Giff, a New Playable Race for D&D 5e

Giff, a New Playable Race for D&D 5e


Long ago the giff, a race of hippopotamus-headed humanoids, lost their home world. Since that time, they have been traveling the multiverse operating as mercenaries. Despite their itinerant society, their culture is highly structured. Every giff has a rank in a military hierarchy that includes all giff, with strict rules and guidelines for interacting with superiors, inferiors, and peers....   [click here for more]
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Modern Arsenal

Modern Arsenal


Modern Arsenal is a collection of Weapons, Subclasses, New Rules, Feats, Spells, Vehicles, Magic items and more that reflect a new modern age of the Dungeons and Dragons setting of Eberron. Dive into a cyber-punk universe that expertly marries the whimsical concepts of traditional fantasy with a dark futuristic era, packed with magical weaponry, high tech vehicles, and reality bending spells. Modern...   [click here for more]
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Infernal War Machines

Infernal War Machines


In this collection, we present 5 new infernal vehicles with their unique abilities, 2 new infernal vehicle weapons, 1 new infernal vehicle armor and 1 new infernal vehicle magical gadget. These options are designed for parties who like to roam the surface of Avernus “Mad Max Style” during and even after the end of Baldur's Gate:...   [click here for more]
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Golemancer Class - A Golem crafting class

Golemancer Class - A Golem crafting class


Golemancers are masters of bringing life to the inanimate. Using their knowledge of Golem Core magic, they create mighty Golems to wreak havoc, and shape the battle field to their whims. Climb inside a large Golem of your own design, offering you new ways to devastate your foes. Create tiny Golems known as Moppets and command them to move about the battle field, influencing the area around them...   [click here for more]
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Space Adventures (5e Rules)

Space Adventures (5e Rules)


A set of rules and content for space-themed campaigns and adventures. This content pack is split into three categories: Skills and Backgrounds, which presents the Mechanics skill, and 9 new backgrounds Equipment, which describes basic firearms, energy weapons, space-safe armors, and spacecrafts Adventure and Combat, which covers rules for travelling, combat, and hazards in space environments, including...   [click here for more]
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"Sarayath's Magical Compendium I"

"Sarayath's Magical Compendium I"


A furnished magical gear supplement. Sarayath's Magical Compendium contains a lot of possible ways to spice your games, please or traumatize your players, and enrich your world, thanks to items ranging from simple loot to potential plot devices. Over 40 entries, sorted by type and rarity with illustrations. - 18 Wondrous Items, - 12 Weapons, Armors & Shields,...   [click here for more]
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Smoke & Thunder 2: Explosives and Artillery For Fifth Edition

Smoke & Thunder 2: Explosives and Artillery For Fifth Edition


Bring Out The Big Guns! Silver-bestseller Smoke & Thunder gave you personal firearms for any technology level... Now Smoke & Thunder 2 (also now Silver!) does the same for explosives and artillery. In this guide, you'll get bombs you can throw, rules for placed charges, cannons, howitzers, mortars, and torpedoes—spread...   [click here for more]
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"Sarayath's Magical Compendium II"

"Sarayath's Magical Compendium II"


The compendium is back, With 59 new items to give your players, Npcs and enemies new ways to play. This illustrated supplement contains : - 59 Items of all rarities - 19 Wondrous items - 19 Weapons - 8 Armors & Shields - 13 Consummables & Ammunitions + Treasure Rolling Tables with entries sorted by rarity +...   [click here for more]
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