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Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you...
First Blush is the inaugural adventure of D&D Duet, bringing you high quality, ready to play material focused on supporting adventuring parties of 1 Player and 1 DM.
This adventure is written for a first-level character in a one-on-one... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Woodlands patient, woodlands wise
Beneath the valley’s obscured skies
Dangers foul and treasures fair
Lie in wait for those who dare
But should the prudent take note here
Deduce, observe, or lend an ear
All is not as it says or seems
The civilized are cutthroat for shiny dreams
- Haddiwe Vol, Witch of the Snakewood
Continue your duet campaign or add something new!
Wake up in a druid colony... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live.
— Rai’tyl, twenty-second Head... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
An original interactive story for level 3 solo players. Nominated for a 2019 ENnie Award!
Summary
Soldra is a beautiful, ancient city, flanked by sea and mountain and lit by the sun as if blessed by the gods themselves. But its beauty comes with a price. After a tumultuous history fighting dragons that attacked and looted the city, the superstitious citizens of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Play alone or with friends! For characters of 1st to 3rd level.
What begins as a simple job for the oddball wizard Shandalar leads to a heart-pounding romp through the fey-haunted Cloakwood and into the fiery depths of Avernus! Do you have what it takes to escape hell? And just how far will you be willing to go to return home... [click here for more] |
Dungeon Masters Guild |
$9.95
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The Proving Glade is a one-shot adventure meant for parties or duets.
Your characters arrive in a small settlement that has a big problem. The forest, its lifeblood, has seemingly withdrawn its bounty. Others have gone in, only to return hours later confused about how they got out.
Will your party have the wherewithal to navigate the treacherous forest, pass its surprising tests, and uncover what’s... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Cupid's Sparrow is a Valentine's Day-themed adventure for pairs and parties that allows one or more players and their DM to take part in a Sune's Day celebration filled with fun, flirting, and random tables.
Ready to be incorporated into any campaign or setting, Cupid’s Sparrow invites chance and creative role-playing to join hand-in-hand in tribute to the goddess... [click here for more] |
Dungeon Masters Guild |
$2.95
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The pressures of one’s birth negotiate a difficult harmony with one’s destiny. A new path might be directly ahead, but how is one to know?
-Maurita Rousse, Talarian diplomat and self-proclaimed mystic
This product is a Roll20 Add-On Adventure
Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Dashing through the snow,
Running as fast as they can,
Hungry for some gnomes,
But they’d settle for some Man…
-Traditional Cheerington song warning children about the region’s reindeer
Steal gifts! Fight Reindeer! Save the holidays!
Take on the dreaded devil Belsnickel and save the snowy gnomish town of Cheerington from his grasp in this fun-filled adventure for one-on-one parties or small... [click here for more] |
Dungeon Masters Guild |
$2.95
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Your party member will make their way through a dream mansion fighting goblins and finding magic items in each of the rooms. Eventually they'll have to pick and choose what they can carry. Upon waking, they'll meet a Dreamwalker who can help them bring one item out of their dreamscape.
Venture Through the Dreamscape is a 1-2 hour duet one-shot designed to level up a first level character and get them... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Adventure Background . . .
Something sinister is afoot at the Bottomly Graveyard. The local gravedigger whispers wild tales of unnatural creatures crawling from the graves, eager to share his chilling accounts with anyone who'll listen over a drink. Though no one believes him, a visiting bard ventured to investigate and hasn't returned. The locals are spooked, unwilling to admit their fear. Perhaps... [click here for more] |
Dungeon Masters Guild |
$1.95
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Solo Adventures in the Underdark #1
Solo Adventure for a Single 1st Level PC - D&D 5E
Life in the Sewers
Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! Life In The Sewers is a solo adventure that can be added to any solo D&D campaign,... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Spike: One Dungeon Master, One Player, One Shot
Has your regular gaming group dwindled? Or perhaps you've relocated and are still searching for fellow Dungeons and Dragons enthusiasts? Look no further . . . 'The Spike' is an adventure crafted specifically for a single player (or two), plus a Dungeon Master. The adventure is tailored for a 1st level character and can be completed in a single session.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Solo Adventures in the Underdark
Solo Adventure for a Single 3rd Level PC - D&D 5E
A Grimlock Ambush
Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! In this solo adventure, you character will face a small band of grimlocks, sightless creatures that... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Lair of Glaucous
-because every first adventure should include a dragon-
Includes a Multiplayer version and a Dungeon Master + 1 Player version for characters of 1st - 5th level.
A village on the outskirts of the Glimmerwood hires a brave adventurer(s) to destroy the eggs of a green dragon... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Solo Adventures in the Underdark #5
Solo Adventure for a Single 4th Level PC - D&D 5E
The Lost Hammer of Stonefront
Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! The Lost Hammer of Stonefront is a solo adventure that can be added to any... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Solo Adventures in the Underdark
Solo Adventure for a Single 3rd Level PC - D&D 5E
Undercurrents of Madness
Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! Undercurrents of Madness is a solo adventure that can be added to any solo D&D... [click here for more] |
Dungeon Masters Guild |
$3.00
|
The pressures of one’s birth negotiate a difficult harmony with one’s destiny. A new path might be directly ahead, but how is one to know?
-Maurita Rousse, Talarian diplomat and self-proclaimed mystic
Now on Fantasy Grounds!
Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Festivals and Fisticuffs is a Dungeons & Dragons resource using the 5th Edition rules. This guide features 20 different games for characters to enjoy as downtime activites, including all the rules, descriptions, outcomes and variant rules for creating unique challenges for your players.
If your Dungeon Master is looking for a light-hearted break between harrowing encounters and near-death... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Tables for Quests, Rumors, Locations, Encounters and Treasures in Spider Woods
Tables visible in Previews under the product image. Tier One (Levels 1-4) supporting themes of Drow, Druids, Fungi and Goblins
An adventure area as standalone module or in campaign involving forests, spiders, spooky, woodlands or starting adventurers.
Includes d20 tables for ...
Introducting the... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A SOLO ADVENTURE FOR THIEVES LEVEL 1-3 or Group Play Level 1-3
The storm sweeps off the mountaintops without warning, as if conjured by some supernatural power. Within minutes, huge drifts of snow have halted the caravan, and the snow falls so hard it is impossible to see more than five feet. You huddle next to the sledge, trying to shelter your numb face from the icy winds.
A dozen half-human... [click here for more] |
Wizards of the Coast |
$4.99
|
Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live.
— Rai’tyl, twenty-second Head Keeper... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Woodlands patient, woodlands wise
Beneath the valley’s obscured skies
Dangers foul and treasures fair
Lie in wait for those who dare
But should the prudent take note here
Deduce, observe, or lend an ear
All is not as it says or seems
The civilized are cutthroat for shiny dreams
- Haddiwe Vol, Witch of the Snakewood
Now on Fantasy Grounds!
Continue your duet campaign or add something new!
Wake... [click here for more] |
Dungeon Masters Guild |
$2.00
|
What’s in a symbol?
The Dragon Cultist offers the slain paladin protector’s Standard to you, standing amid the skulls of ancient dragons. “Burn it,” she says, “And bring the town to its knees. Crush their dreams of safety. Show them the real, reality of the Great Dragon.”
---
Experience the thrill of Serpentridge Hollow in different ways, tailored to... [click here for more] |
Dungeon Masters Guild |
$1.99
|
What happens when the Adventure ends?
Festivals and Fisticuffs is a Dungeons & Dragons resource using the 5th Edition rules. This second guide features another 20 different games for characters to enjoy as downtime activites. This guide includes all the rules, descriptions, outcomes and some variant rules.
'Downtime' isn't just about reading books and training. Sometimes an adventurer comes... [click here for more] |
Dungeon Masters Guild |
$1.00
|
For hundreds of years, this island has been home to a stout community of dwarves, who delved in the deeps and crafted fine items to trade with faraway lands. Lady Amber believes that we may be able to find some knowledge about the source of the storms; a fragment of the Storm Amulet buried in one of the noble dwarven tombs.
---
Amber Fireforge continues her voice grave: "The crypt is not... [click here for more] |
Dungeon Masters Guild |
$1.99
|
How far would you go for love? Even beyond the veil of death?
When Clara's friend and mentor passes away, she can't let him go. For weeks, she turned to the research of forbidden religious texts. Now Clara is missing and the clues to finding her are torn journal entries you find strewn in the chambers of the chilling Doomhold Barrow.
---
Clara's eyes are open, but she does not seem to see.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
“Quiet!” The goblin shaman raises the ivory-white thighbone she holds in her scrawny hands to point at you - glaring with true menace in her eyes. “The dead must slumber.”
In this solo D&D adventure, you venture into the Crypt of Elder Hallen to save the town of Nettle from the goblin invasion. Can you save the town and help the daughter of the mountain lay to rest the spirit... [click here for more] |
Dungeon Masters Guild |
$1.49
|
A world in need of healing.
When you arrive in Port Seawall, you learn that a nearby healing shrine has lost its healing powers. Can you cleanse the shrine and restore the Healing Well?
---
The air is thick in this room. A woman dressed in strange ritual attire and bone armor tends to a set of lit candles and incense burners. She tells you, "Don't you see? Healing mortal... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Years ago, two wild elvish twins, Qinwarek and Miranelis Autumngrove fled their childhood home on the far side of Mount Faldur, to escape the war - an overwhelming tide of goblins, hobgoblins and their evil kin.
The twins, with their people, left behind the huge oak trees that once housed the elvish settlement of Fafe Edhil in their towering branches.
Since then, many tribes... [click here for more] |
Dungeon Masters Guild |
$1.99
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How can a town survive with no food?
Beyond the walls of Port Seawall an evil force scours the landscape in search of a mythical crystal, which could mean doom for the citizens of Port Seawall. Can you be their salvation?
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Brave the traps and puzzles of the Crystal Vault in this original adventure in the Isle of Storms series.
Adventures in the series can be played in any... [click here for more] |
Dungeon Masters Guild |
$1.99
|
An Infernal Bakery
Solo Adventure for a Single 1st Level PC - D&D 5E
Solo Operations for the Golden Vault
Working heists for the Golden Vault is usually reserved for daring teams of thieves, infiltrators, and muscle. The problem with working with a team is that sooner or later you won’t know who to trust. When a small, discrete job needs to be done, sometimes a small team is all that is needed.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The warlord steps from map to map in his battle chamber. He addresses you:
"You are too late! Whatever this is, whatever you hope to achieve here today - you are too late. My army has already left, and will soon retake the tree settlement that the elves love so dearly."
Dare to face the dangers of Twincross Gully in this original adventure!
Adventures in the series can be played... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Travel in a frost-covered realm where you will
Solve puzzles & unlock the secrets of winter Engage in tactical encounters and level up! Meet Agh'Chu, the rebellious snow kobold Defend your village from Voroa, Maw of Winter
This adventure contains 25 challenges tailored for a single character, starting at level 1 and reaching level 3, including social... [click here for more] |
Dungeon Masters Guild |
$5.99
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Ist Ihre reguläre Spielgruppe geschrumpft? Oder sind Sie vielleicht umgezogen und suchen immer noch nach anderen Dungeons-and-Dragons-Enthusiasten? Suchen Sie nicht weiter … „The Spike“ ist ein Abenteuer, das speziell für einen (oder zwei) Einzelspieler und einen Dungeon Master entwickelt wurde. Das Abenteuer ist auf einen Charakter der 1. Stufe zugeschnitten und kann in einer einzigen Sitzung... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Cupid's Sparrow is a Valentine's Day-themed adventure for pairs and parties that allows one or more players and their DM to take part in a Sune's Day celebration filled with fun, flirting, and random tables.
This a Roll20 Adventure Add-0n! Click here for the PDF version.
Ready to be incorporated into any campaign or setting, Cupid’s Sparrow invites... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Take a child on a Dungeons and Dragons adventure as they take on the role of “The Little Astralnaut.” Lead them as they explore the “Astral Station” and encounter wondrous creatures that come alive in their imaginations. Children as young as three years old can fully enjoy this adventure. It can be ran in as little as 10-15 minutes so you can mesmerize a child’s short attention span. With... [click here for more] |
Dungeon Masters Guild |
FREE
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Embark on your epic solo journey and create your own destiny!
Beyond the Horizon: Oracle is a solo adventure for a level 3 character. No Dungeon Master needed.
A mysterious voice leads you to a rocky island to look for someone. You are not sure what you are expected to do but, when lightning strikes three times from a clear sky, you know that the gods are heavily involved... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Do you dare venture into the Frozen Wild?
Following a tradition spanning hundreds of years, our hero must seek out the mighty dragon, Ganest the Victorious on a harrowing journey into the frozen wild.
But all is not as it seems, and while the adventurer faces druids and goliaths, they uncover that something is very, very wrong.
The once mighty dragon is nowhere to be seen, instead ice trolls... [click here for more] |
Dungeon Masters Guild |
$4.49
|
When is a knight, not a knight?
‘Between Sun and Moon’ is a cinematic-style fantasy adventure tale that explores this question and happens when the rules of chivalry, honor, and love are broken.
—
Two knights fight a duel to the death for the love of an enchanting maiden. Months pass.
Neither knight can fully overcome the... [click here for more] |
Dungeon Masters Guild |
$1.99
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Explore this epic solo dungeon and create your own destiny!
Beyond the Horizon: Minotaur is a solo adventure for a level 4 character. No Dungeon Master needed.
The whispers of the gods led you to an abandoned temple, located deep into an active volcano. What is asked of you is simple – defeat the invincible Minotaur. The key to disrupt its invulnerability lies somewhere... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Raxivort's Children
Among the xvart living in the ruins of Tor Marech, one has claimed great favor with his god. Risen to become a warlock, Naxiran has taken control of the clan through force and guile. To maintain his power, Naxiran demands the tribe provide him sacrifices to offer up to Raxivort. As is their way, the balding, blue creatures began capturing travelers and have even ventured to the... [click here for more] |
Dungeon Masters Guild |
$0.99
|
A lone figure arrives from the desert. A desert hamlet that is no stranger to adventurers stricken by raiders seeking easy prey. Can one stand against many and become a hero of Ahun?
An adventure designed for a single player with a DM. This is intended to be the first episode of an ongoing series.
This module includes:
1. Color Maps
2. A pre-generated hero for quick play
3. New... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Can you save the dragon from certain death?
This fun solo adventure for 4th level adventurers is the second in three one-shots.
It is the second installment in the Frozen Gold Trilogy, and it will feature a dragon, a tricky encounter with a Night Hag in the Feywild, traps and puzzles and a mystery unraveling as the player tries to gather the ingredients that will save the life of Ganest,... [click here for more] |
Dungeon Masters Guild |
$0.69
|
Evilthing, Giant Centipede Contract
Overview
Group Difficulty: 1st Tier Solo Difficulty: 2nd Tier Narrative Complexity: 1 Duration: One-Shot.
Small village has come under siege from a seemingly hellish beast of the underworld, dragging poor things into the abyss with it. With the local lord gone due to the war, there's no security... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Can the adventurers discover the Realm of Squeaks?
Will they master the Masks of Mini Beasts to solve the puzzles?
Most importantly, can they work as a true team?
Mask of the Mini Beasts is the first short adventure in the Fable & Families series. This is a short adventure designed for all ages. A perfect game for young families and friends. Ideal for level... [click here for more] |
Dungeon Masters Guild |
$1.00
|
In this unique journey, you and possibly your companions are invited to an unforgettable date with the vampire Valeria. In this short one shot, you will navigate through and delve into deep, meaningful conversations with her. Will you earn her trust and admiration, or will her skepticism of mortals keep her heart locked away?
Check out my other art! instagram.com/theshunbun/ ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
== The Contraband Series: Part 3a ==
New to The Contraband Series? Buy Episodes 1&2 for 30% off!
"We couldn’t discover an exit to that tunnel anywhere on the coast around here, but until we’ve found that entrance and blocked it, it’s a potential risk to the city. I’ve got men guarding it at the moment, but it’s only a matter of time before someone starts shooting their mouths... [click here for more] |
Dungeon Masters Guild |
$3.49
|
Drops of inky black rain fall over Gemflame Mountain. Tortured weeping can be heard echoing in the night. Invasive orc tribes are spreading throughout the region, clashing with local humans and dwarves. Adventurers will be drawn to Oremoor, the dwarven mining settlement within the mountain, central to the unnatural phenomena and orc threat.
This adventure module is designed to guide one or more third-level... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Highway Horror, Giant Centipede Contract
Overview
Group Difficulty: Low 2nd Tier Solo Difficulty: High 2nd Tier Narrative Complexity: 2 Duration: One-Shot (or max 2 Sessions).
It all begun with a shake, as the west cobblers' tower fell. Soon, hunting grounds in the woods grew barren, and traps were found empty, with naught but blood... [click here for more] |
Dungeon Masters Guild |
$2.50
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