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Hey! Did you like my spiderbound mummies? Are you one of the people who asked for a BBEG based on it? You wanna make a spider and undead themed warlock? Want a Tarrasque Level threat? Well then this is the book for you, this homebrew contains the following!
Optimal for players Level 15+
- 1 Massive CR 30 Monster Statblock
- 1 New Warlock Patron
- 20 New Eldritch Evocations
- LORE
- Free Trauma... [click here for more] |
Dungeon Masters Guild |
$2.00
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What do I get?
Playable Lineage Rules For Player Character Spiderkin
3 Flaws and 27 new Lineage Feats, thematically relevant for spiderkin, in a structured feat selection tree
2 creature encounter statblocks
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then that’s just not practical. Or is it?... [click here for more] |
Dungeon Masters Guild |
$1.95
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A bundle of content for the spider enthusiasts, drow fanatics and children of Lolth out there desperately craving spider-themed content. Includes:
2 Races (the humanoid Arachni, and the horrifying Drider)
3 Subclasses (Druid: Circle of Insects, Rogue: Venomous, and Warlock: Queen of Spiders patron)
9 Eldritch Invocations
3 New Monsters (Boulder Spiders, the Drachonid, and the Dreamweaver spider)... [click here for more] |
Dungeon Masters Guild |
$3.99
|
What do I get?
Playable Lineage Rules For Full Oozes and Ooze Symbiotes
26 Ooze themed Feats and Flaws in a structured feat selection tree
2 Symbiotic Ooze Creature Statblocks: Symbiotic Blight and Symbiotic Basilisk
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then that’s just not practical.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Duskblade
A dark library of ancient dwarven knowledge, filled with dusty tomes and guarded by mysterious constructs. You seek to gather and perserve this ancient knowledge, prepare future generations for a life after the coming twilight. But first, the automoton. You whisper a word and your sword alights with crackling lightning. Running forth you engage your foe, a slash... [click here for more] |
Dungeon Masters Guild |
$4.95
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"You see, I hadn’t found much literature written about the Underdark to this point. Most of what I’d read focused on places like Menzoberranzan, the drow capital, or spoke of mysterious lost locales that they assumed had sunk into the underground. I could not believe that a land on such an enormous scale could simply be devoid of anything interesting, so it had to be a matter of no one else... [click here for more] |
Dungeon Masters Guild |
$9.95
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Haigo Dungeoncrafts bring you a brand new Druid subclass!
Fully compatible with the Roll20 Compendium and Charactermancer.
Those who study the ways of nature know that humanoids are not the top of the food chain. They know in most places they barely come close. There are druids who acknowledge this and seek to learn from one of the greatest powers across the realms. Dragons. Creatures... [click here for more] |
Dungeon Masters Guild |
$3.99
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In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron.
Minions of Vulkoor... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Welcome to Kuntur Rapa!
In the far eastern corner of the Land of Fire known as Lopango on Toril, there is a supervolcano that threatens the very life of the planet. While enemies from beyond and below threaten to hasten its impending eruption, a society of protectors have formed a group of unlikely allies.
The elemental dwarves known as azers and their azerblooded kin, phoenix folk... [click here for more] |
Dungeon Masters Guild |
$1.50
|
This treasury of pick-up lines won't give you a Charisma bonus, but it might just get you a d8. Roll for seduction!
Thank you for your interest! If you have any suggestions for new lines to add in version 2, please leave them in the comments. I am currently working on some homebrew items, classes and 2 small modules that I plan to release on here as soon as I complete them! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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THE MENZOBBERRANZAN ELITE ARCHETYPES for FANTASY GROUNDS
Dive into the shadows and master the arcane with the Menzoberranzan Elite Archetypes Bundle for the Fantasy Grounds VTT. This comprehensive collection, intricately designed for adventurers and Dungeon Masters alike, draws you into the complex and perilous world of the Drow. From the relentless ferocity of the... [click here for more] |
Dungeon Masters Guild |
$9.97
|
Decended from Juiblex and his slimy ilck, Ooze Born Sorcerers draw upon the slime and acidic ooze of their heritage they can cover the world in their namesake. Some of these sorcerers become willing soliders for Juiblex's cause while others try their best to prevent these machinations.
Mechanically you gain a spelllist, the ability to slime your way out of danger and create slimy tendrils to bash... [click here for more] |
Dungeon Masters Guild |
$0.50
|
The ocean; progenitor of life, and that which everything inevitably returns to. Land dwellers hold a reserved reverence for the power and unfathomable mystery of the ocean, but the same cannot be said for that creatures that dwell deep within it. These creatures view the surface world as a mystery they'd rather leave untouched, but every so often one of great power touches the mind of a surface dweller... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Supersede the limits of your kin! Be prepared to face your ancestral foes - giants - and take up the mantle for dwarven kind!
Paragon Dwarves provides Players and Game Masters with the following for thrilling play:
Racial Paragons. New rules to become a racial paragon. These simple rules allow players to become the epitome of their chosen race.
Dwarf... [click here for more] |
Dungeon Masters Guild |
$1.45
|
A feared and often unmentioned order of blood hunters, the Order of the Infernal uses the power of devils to perform their hunts. In order to do this, members of this order willingly seek out a contract with a being from the Nine Hells, trading their immortal souls so that they may overcome greater evils. With the powers these pacts grant them, they dedicate themselves to saving as many people as... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"As Lolth's influence on the Material Plane grows, the effects have become more apparent. In particular, a number of spiders have undergone an awakening. They've grown larger and more intelligent, developing a newfound sense of consciousness and reasoning.
These are the tulas, spiders born of Lolth's influence on the Material Plane. With a newfound intelligence and a more upright torso,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Druids are a powerful spell casting class, however their cantrip list is very limited, containing only cantrips with a direct association with nature. This short booklet almost doubles the available number of druid cantrips, including new and original cantrips which all center around the theme of a druid’s role within nature. These additional spells give druids more choice and versatility than... [click here for more] |
Dungeon Masters Guild |
$1.00
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Half giant, half humanoid. Too tall and yet too small. Step up into this new race option based on the standard 5th edition giants! From hill to storm, each true giant is presented as a half-breed option!
While you're here, check out some of my other works:
Oath of the Storms Paladin - Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com)
Sandbox Treant & The Awakened Verdu - Dungeon... [click here for more] |
Dungeon Masters Guild |
$1.46
|
Those made for a life at sea are like no other. Are you a barbarian walking the Path of the Depths, powerful enough to split the ocean in two? Or perhaps a Lost Librarian, filling your spellbook with the magic of civilizations fallen below the water? These archetypes and much, much more can be found within Endless Shores.
Book Features:
New archetypes for every class!... [click here for more] |
Dungeon Masters Guild |
$9.99
|
THEY CAME FROM THE STARS!
The Whisperer in Darkness by H.P. Lovecraft revealed alien beings called Mi-go from a distant world called Yuggoth. With fungal flesh and crustacean-like form, these were truly strange visitors. While seemingly sinister, these highly intelligent colonists from space tended to keep to themselves and even offered their advanced medical science to select... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Bring the intrigue of the lost Netherese empire to the forefront with this all-inclusive supplement about those trying to keep it lost: the Cult of the Shattered Peak.
This 34-page Rime of the Frostmaiden add-on brings to life a cunning network of cultists that run clandestine operations in plain view throughout Faerûn. As players delve into the secrets of the black obelisks... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Eyesight as sharp as an eagle, the strength of a bear and or speed of a cheetah; beast forms give druids an incredible array of skills and abilities to draw upon. But the choice of forms available can be very confusing and often results in a druid player sitting at the gaming table trying desperately to find a form that is legal and has the abilities that he needs. This book makes that search... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Drow have been emphasized in the Monster Manual as enemies to fight, but are only touched on briefly as playable characters in the Players Handbook. This document is for DMs and players willing to succumb to their darker nature and venture through the Underdark of the Forgotten Realms as a drow elf. Included are numerous race and class options for 5th Edition players that want to run a drow character... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Featured Product in August 2018's Dungeon Masters Guild Newsletter, The Dungeon of the Decanter is the first adventure in the Sands of Empty Wishes adventure path. This adventure for first and/or second level characters begins in the city of Almraiven, moves through the wilderness, and finishes in a dungeon crawl. While the Sands of Empty Wishes is set in Calimshan in the Forgotten Realms, it is... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Scroll of Strange races is back for a second volume, and this time it's bigger and stranger than ever. We have collaborated with the team at the Homebrew Review podcast of the Adventuring Guild network to bring you the following content: 6 x Odd and unusual new playable races. 16 x NPC statblocks made from the races within this document. 1 x Artifact level magic item (The Scroll of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Have you dreamed of coming from a land of eternal darkness, with smog-choked cities of ringing steel, vertigo-inducing strongholds spread across stalactites and webs, or being raised by sapient mushrooms who communicate via telepathy spores? Of course, we all have those dreams. Now they can be a (tabletop-synthesized) reality with "Backgrounds from the Underdark," featuring 10... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Outlandish Adventure Productions presents:
The Oculus, a race of eye-opening, long-lived, subterranean, and intelligent creatures. Oculi are humanoid eyes that speak telepathically, generating a kind of hive mind when they're in groups, called watches. They use this extreme coordination to carve out complex and awe-inspiring structures in caves.
Oculi don't reproduce in a standard... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Goblins are a race of small and numerous goblinoids, often living in underground caverns near the surface known as lairs. This list contains one hundred different tribes and communities that these interesting creatures might be a part of. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Ghost Tribe of Orcs were driven from their home under Wyvern Tor by some terrible evil. They marched to Phandalin and attacked only to be defeated. Then, the heroes journeyed to the orc’s former settlement beneath Wyvern Tor and found the source of the orc’s sardonyx and the umber hulk that drove the orcs out. Now, the party has to go deeper to deal with the terror from the Underdark that... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.60
|
Into The Sword
The sun beats down upon the arid, sandy wasteland before you as your camel silently trudges its way over the next dune. How long has it been since the last oasis? Two days? Three? Since your waterskin ran dry, time seems to have lost meaning. With a raspy, tired voice, you mutter to yourself with your dry, parched mouth. "Why didn't I just hire a guide..."
In this volume, you... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Haigo Dungeoncrafts bring you The Blood Mage!
The Blood Mage provides a brand-new magic class, 41 original spells, & two new creatures. All designed and tested to be fair and balanced whilst giving the player a great experience.
As a Blood Mage, you will wield a great arcane power, drawn directly from the essence of life within a creature’s blood, be it a friends, a foes, or your own.... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Play as a Drider in 5th Edition. Full rules including two subraces, lurkers and pouncers. Especially useful for Underdark campaigns such as Out of the Abyss, but can easily be refluffed and tweaked to work for your homebrew setting if you want a spider-taur race.
If you get enjoyment out of this, please leave a review/rating. If you think there is room for improvement please let me know in the discussion.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Optional player character races inspired by the Rage of Demons Campaign Setting. There are opportunities for out of the ordinary player race options because of the unorthodox companions, and eclectic series of allies encountered along the way in this campaign setting. The player character races contained within include: Derro, Kuo-Toa, Myconid, and Quaggoth. There are additional feats included for... [click here for more] |
Dungeon Masters Guild |
$0.50
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Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition rules and Forgotten Realms setting. These may be expanded to other races or settings at the DM’s discretion.
Not only have the original options been revised and updated, but this document has been expanded to include all of the... [click here for more] |
Dungeon Masters Guild |
$0.50
|
What do I get?
1 Druid Circle Subclass. The Circle of Stonesoul
3 Optional New Druid Spells
2 Stat Blocks, Stonesoul Druid and Stonesoul Spirit
Druids of The Circle of Stonesoul are animists who view inorganic nature as being as worthy of protection and respect as living creatures. They usually live their lives deep underground, or up amongst the highest mountains, in order to listen to the stones... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Become the Stuff of Nightmares!
Beholders are some of the strangest creatures in existence—capable of reproducing both biologically and by dreaming a copy or variant of themselves into being. When their dreams are focused on trying to understand humanoids, a bizarre mixture of forms can manifest. If they are to survive, these hybrid beings must first escape from their beholder parent, since beholders... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This was converted from the 3e Dark Hunter and the 4e Darkstrider.
“Long, lightless miles lie before us. Follow me, and you might live to see the sun again.”
—Baltha the Implacable, darkstrider of the Lodge
Beneath the world of daylight lies a vast realm of eternal night—the caverns, tunnels, and vaults of the Underdark. This wilderness of stone is home to dangerous monsters... [click here for more] |
Dungeon Masters Guild |
$1.00
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In the fourth installment of the Into the Underdark adventure series, characters come face to face with the heretofor unseen puppet master behind most of the strife and chaos in the Shadowed Hallows, Gyldrith the Chosen, a dreaded deep dragon!
Includes:
A 6-8 hour adventure for 4-5 characters of 4th to 6th level.
Three all new maps of Gyldrith's lair, and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Dndspeak Proudly Presents
T2: The Tome of Dwarves
The ultimate guide to creating memorable and interesting dwarf characters!
Within this book are dozens of tables and information to help create a memorable, exciting Dwarf character. This book contains the following tables:
Male and Female Dwarf Names
Hundreds of Dwarf Clan Names
Physical and Personality Traits for Dwarves
Dwarven Bonds,... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Now for Fantasy Grounds Unity!
Jarlaxle’s Bag of Everything is a massive volume of the Underdark developed by nine content creators with over 25 years of game writing experience that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Below is a short description... [click here for more] |
Dungeon Masters Guild |
$24.95
|
In a world where things are arbitrarily categorized...
Welcome to Elemental Magic, Codex Five of the Enchiridia Mysteria! Wield the power of air, earth, fire, and water in this collection that is meant to flesh out thin places in the spell lists while also trying new things (I also found some surprising space to cover basic effects, like setting creatures on fire or summoning rain). Here's... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Sorceria (S1) Cult of the Hydra
Now available for Fantasy Grounds Unity!
Sorceria (S1) Cult of the Hydra is a brand new campaign, taking characters from 1st to 10th level, set in the wandering demi-plane of Sorceria.
Sorceria is a city like no other. Magic is everywhere; it literally walks the streets. The city itself, and the forest that surrounds it, is part of a roaming demi-plane.... [click here for more] |
Dungeon Masters Guild |
$34.95
|
Introducing the latest addition to your Dungeons and Dragons 5e campaign: the Deep Imaskari Race supplement! Modified from the past generations to be a playable race in 5e!
Descended from a long-lost and ancient civilization of magic-users, the Deep Imaskari are a reclusive race of subterranean dwellers with a mysterious past. This supplement provides players and Dungeon Masters alike with everything... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Bring the Underdark to your table with this new Otherworldly Patron.
In this new supplement for Underdark campaigns, you are introduced to the Otherworldly Patron, Elder Brain. You are a warlock who serves an ultra-powerful Mind flayer, Elder Brain. You act as the eyes and ears of the Elder Brain in the surface world and, in return, are given vast psychic power. You may not know that... [click here for more] |
Dungeon Masters Guild |
$0.75
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Give your warlock some new tricks with the "Expanded Warlock Spell List". This document presents 40 brand new spells for warlocks, including:
New damage-dealing cantrips like eldritch burst, eldritch grenade, and fiendish flame, for warlocks who don't want to be so dependent on eldritch blast;
The hexed rune spell, which allows you to set a magical trap using... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Mushroom! Mushroom!
Myconids are a classic creature going back to the early days of D&D. It’s about time some of them got a little adventurous... Whether you favor the dank and creepy or want to lean into cottagecore vibes, these silent fungus folk are ready to step out of the shadows.
Sometimes referred to as “mushroom people” or “fungus folk,” myconids... [click here for more] |
Dungeon Masters Guild |
$1.99
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Update: SALE! For a limited time, this product has been changed to "Pay what you want." Don't miss out on this exclusive deal!
This product provides a massive amount of new player options for those adventuring in the Plane of Shadow in general, or in the land of Barovia in particular. Inside, you will find a wealth of new Horror-themed content, including:
- Four new Player Races,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Phenomancy is the magical study of mushrooms and fungi. Subclasses like the Druid's Circle of Spores, or the Barbarian's Fungal Warrior, or the Wizard's School of Phenomancy all provide great ways to incorporate fungi into your games. This document expands them even further by adding 12 new spells. Most of these spells are made for Druids and Rangers, but there are several spells listed for most of... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Bring the Underdark to your table with this new Sacred Oath.
In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth.
In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with all... [click here for more] |
Dungeon Masters Guild |
$0.50
|
The Ants Go Marching Three By Three!
If modrons represent the orderly workings of the multiverse, formians represent the epitome of a regimented society. These are two parallel yet highly distinct (and sometimes conflicting) Lawful Neutral peoples, both bound by duty but with very different goals. Formians were a force to be reckoned with in the original Planescape setting. They made... [click here for more] |
Dungeon Masters Guild |
$2.99
|