Title |
Publisher |
Price |
Zhentarim
DM's resources and four faction missions for 2nd to 5th level adventurers
The handsome sun elf flashes a disarming smile as he pushes a flask of ruby-red wine across the table. He leans back and puts his legs up before raising his glass in a celebratory toast. "It's settled then! You won't regret it. I'm no seer, but I'd wager half an ancient doom's treasure that joining the Black Network... [click here for more] |
Dungeon Masters Guild |
$4.99
|
“Samilla you have changed so much!” - Pyro, in the face of a demon Avaluable trinket was stolen from the well-protected manor of Lady Morrigan Strange, and she enlists the help of some able-bodied adventurers to retrieve it. As is the way of things, it turns out the problem is not as simple as it first seemed: The orb is nothing more than a cage that holds a vile demon.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Baldur's Gate is a city of wonder and woe, danger and excitement can be found around every corner. And Baldur's Gate: Items & Encounters offers a supplement to adventuring around the city during Baldur's Gate: Descent into Avernus.
These encounters and items are designed for characters from level 1 to 13!
Baldur's Gate: Items & Encounters links each encounter... [click here for more] |
Dungeon Masters Guild |
$3.50
|
This product is a PDF. If you wish to purchase the Fantasy Grounds module version of Assault on Precinct Four, please click here
Assault on Precinct Four is a 2-hour adventure for characters of 4th-5th Level using the Guildmasters’ Guide to Ravnica. This adventure... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Explore the exciting world of Eberron in one of its most colorful corners, then take to the skies! an exhilarating adventure awaits.
In Flight of the Magpies your party is employed by a famous band of sky mercenaries to do a simple job: find out which airship will be transporting a mysterious prisoner. Simple jobs turn into crazy adventures in Eberron though, and this... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Come explore the streets of Ravnica in this one-shot adventure! It was designed for a party of 4 adventurers of level 3 and can be played in a single session, it has a bit of combat but it's more geared towards investigation and roleplaying.
Plot Synopsis:
Nimek Ghedir, an Orzhov cartel leader, desired some lands for building and exploration, but they were occupied by Gruul. So he decided to harass... [click here for more] |
Dungeon Masters Guild |
$0.99
|
THE FOURTH ADVENTURE IN THE TENETS OF BANE SERIES
A priestess of Torm needs adventurers to travel to Thentia with three platinum discs that once belonged to a trio of Banite fanatics. From there, the items are bound for Elturgard, where they can finally be destroyed. It seems like a simple task, but followers of Bane also seek the discs. Can you see your cargo safely to its destination and... [click here for more] |
Dungeon Masters Guild |
$4.99
|
All conversation abruptly stops as the door to the inn crashes open. A cloaked figure staggers into the room, falling to his knees. The stranger looks human, though his cowl is pulled low, hiding his features from sight. His clothes are covered in frost and fresh snow.
“P-please… h-help… m-me...,” a strangled voice pleads from under the hood. Pain and desperation are evident... [click here for more] |
Dungeon Masters Guild |
$9.95
|
"Dead of Winter" is a 1st-level adventure
which can easily be adjusted to any level
It is designed as a side quest for Dungeons & Dragons 5th Edition
(but could be converted to other editions with very little effort).
As the adventurers are traveling a lengthy road between destinations, a bitter winter storm blows... [click here for more] |
Dungeon Masters Guild |
$1.50 $0.95
|
ALTERNATIVE WATERDEEP: DRAGON HEIST ONE-SHOTS
New adventure hooks for use with Dragon Heist maps.
Brand new adventure hooks for use with the maps included in this bundle. 10 total hooks will give you new and interesting ways to use the maps, or to include as alternate plot hooks in a Dragon Heist campaign!
MAPS FOR YOUR VIRTUAL TABLETOP OR HOME GAME!
This... [click here for more] |
Dungeon Masters Guild |
$3.98
|
“New DMs as well as Veterans will appreciate this Time saving Module! It is a great way to start an open world campaign!” -The DM’s Critic
The Village of Watchtower
This DMs Toolkit is a complete starter village for your campaign. It is 47 pages full of NPCs, Adventure Locations, Maps, Handouts, Story Ideas, encounters and more.
The idea of... [click here for more] |
Dungeon Masters Guild |
$6.00 $4.95
|
A new 3-4 hour adventure for parties at level 2-4 based in Ravnica featuring one of the best guilds: IZZET LEAGUE! Congratulations! You’ve won an exclusive tour of Dr. Skulldial’s elemental lab as part of an Izzet League PR event. Unfortunately, she's fazed out of reality currently. As you venture forth solving puzzles to... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Reviews for The Graveyard Shift from its initial release on DriveThruRPG
"I ran this for my players as a one-shot today and it went great, though my players definiitely took it off the rails to places I didn't expect; still, there's enough information provided in this adventure to help a DM improv if that happens. A++ lauout and formatting as well, and props for including plater-friendly... [click here for more] |
Dungeon Masters Guild |
$5.95
|
A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
You are called to the Wildspace system of Forlorn where an astral elf requests your aid! Will you help him seek out his lost lover?
Part one of the Crystalstar Trilogy
Forlorn but not Forgotten is a two-hour love-torn Spelljammer adventure for characters of level... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Newly updated for October 2020!
For the villagers of Barovia, the One Clear Day is an ill omen: the Twelve Nights have begun. The village of Barovia is in a stir, as villagers prepare themselves to face the Visitors, sinister bogeymen who will terrorize the town until only the obediant remain to receive Stradh's gift. Can you survive the Twelve Days of Christmas... in Barovia?
This... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome to Baldur’s Gate Notice Boards 2, a fresh collection of quests for the City of Blood. In this second iteration, we explore interesting locations in and around Baldur’s Gate to get your imagination glands pumping. To run these adventures, you need the fifth edition Player's Handbook, Dungeon Master's Guide, and Monster Manual. A copy of Baldur’s Gate:... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Description:
Every adventure must end, and sometimes even the bravest heroes decide to hang up their cloaks rather than suffer terrible death at the maw of some monster. For the adventurers who survive long enough, a time-honored tradition has developed: the Balor Party—an epic send-off for an adventurer looking to cash in the treasure and settle in for a life of peace and prosperity.... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Some heroes raid dungeons. Some heroes slay dragons. And some heroes raise money for children’s hospitals. Everything is going splendidly for the fundraising gala at the Moonsea Children’s Hospital – until an uninvited guest and his aberrant entourage crash the party!
A two-hour adventure for 1st-4th level characters.
An entertaining adventure that brings together many NPCs from the Moonsea... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Malikhar’s Outfitters is Scornubel’s premiere resource for every type of good an adventurer needs including magic items. The pdf includes:
35+ new magic items including the animated trap, bucket of chums, and even a legendary blanket called The Wooby.
Details on Malikhar’s personality to run him as an NPC.
Prices on the magic items Malikhar has available.
Prices for all new magic items... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Keys from the Golden Vault Companion is the complete guide to help you run a great heist. This guide will provide you with advice, variants, revisions, and all the resources you need to have a great time playing The Murkmire Malevolence
This Guide Includes
Running the Adventure Advice on how to run this adventure to create an awesome heisting... [click here for more] |
Dungeon Masters Guild |
$2.50
|
This is the PDF version. If you are looking for the Fantasy Grounds VTT version - click here.
The Village of Haven Cross is a great set-up to start a new campaign or to introduce Dungeons and Dragons to new players.
It provides a fun environment both to players and DMs offering great flexibility and freedom, with the possibility of an immersive experience in between quests.
Besides the Adventurer's... [click here for more] |
Dungeon Masters Guild |
$6.00
|
Dreams of the Red Wizards
Ghosts of Dragonspear Castle chronicled the efforts of the Red Wizards to unlock the power of elemental nodes located in an abandoned temple dedicated to the Princes of Elemental Evil. A gate to the Nine Hells lay open for some time, spewing devils and smoke. The heroes who closed the gate could not know it then, but amid the chaos of battle, another threat emerged.... [click here for more] |
Wizards of the Coast |
$14.99
|
This is a complementary adventure for the Lost Mine of Phandelver boxed set. It details the Sleeping Giant Location, a former tap house now used by the Redbrands as a logistic platform for extortion and slavery operations.
This is a 4-hour adventure for 4 1st-3rd level characters
... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Festivals and Fisticuffs is a Dungeons & Dragons resource using the 5th Edition rules. This guide features 20 different games for characters to enjoy as downtime activites, including all the rules, descriptions, outcomes and variant rules for creating unique challenges for your players.
If your Dungeon Master is looking for a light-hearted break between harrowing encounters and near-death... [click here for more] |
Dungeon Masters Guild |
$1.00
|
WHAT HAPPENS UNDER THE OAK TREE is a Christmas adventure starring first-year students staying in the Strixhaven campus during the winter break.
As a peaceful winter holiday is interrupted by an attack on the Strixhaven campus a band of students must prove their worth and be the heroes their peers will look up to. Use this a standalone tale, or implement it within a larger campaign as the characters... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people.
A D&D Adventurers League two-hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into a 2 hour adventure!
The first Bregen D’aerthe mission on page 34 of Waterdeep: Dragon Heist requires that the characters steal a noble’s handkerchief and give it to a tiefling girl down by the wharf. Scrying Into His Handkerchief answers the questions: Which noble? Why him? Where can we find him? What happens... [click here for more] |
Dungeon Masters Guild |
$2.95
|
D&D encounters have a sweet spot, that perfect middle ground between ease and difficulty to maximize player satisfaction. Ideally, a DM should provide the tension of possible defeat in combat without demoralizing frustration, as well as hope for success in the face of meaningful obstacles. Of course, groups can change, and the characters within them definitely will, and especially in public play... [click here for more] |
Dungeon Masters Guild |
$4.95
|
City of the Dead
A 4th Level adventure for 4-6 players
A strange thief wandered into Waterdeep and stole from the wrong person. Now, he has died of “natural causes” on his visit to the City of Splendors. Having no known friends or relatives, he was hastily buried, along with his possessions, at Waterdeep’s Cemetery (The City of the Dead) in The Road’s End Tomb.... [click here for more] |
Dungeon Masters Guild |
$5.00 $3.95
|
Sins of the Past
"Few brave souls dare to visit the City of the Dead at night. Some might say that tales of nighttime horrors are for children, but the wise folk know better"
Three members of the Jackals gang, famous grave robbers, are found murdered in the City of the Dead cemetery in Waterdeep. Their wounds are horrible, and their jaws are completely destroyed.
City... [click here for more] |
Dungeon Masters Guild |
$2.49
|
"The Crondale clock tower stopped working about a month ago. Tom Brassfield and August Ticklance, two of the best watchmakers in town, went up the tower to fix the enormous clock over a week ago, but have not yet come down. Meanwhile, at sunset, screeching screams and mysterious verses that intimidate the inhabitants of Crondale are heard echoing in the air; not even the bravest of the guards... [click here for more] |
Dungeon Masters Guild |
$2.50
|
An unceasing rain has settled over the hamlet of Holmford and with it a darkness has fallen. Minister Scrim is dead, livestock and crops wither and rot and now a child is missing. Whispers of an old hate returning feed fear and paranoia. All the while the Hornwood looms hiding it’s vile secret. Light must return to Holmford before history repeats and more innocents perish.
Days of Blight... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into more than 35 encounters in the Trades Ward playable as a cooperative board game!
The first Lords’ Alliance mission on page 38 of Waterdeep: Dragon Heist has the characters guard Dungsweepers as they work for a tenday, followed by one combat encounter. As the mission states, “it’s boring”. Dung Work is anything... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Sharn Notice Boards: After Dark is a collection of four quests and two bounty hunts. The themes are mostly gruesome and tragic, hence the fitting subtitle. Each quest introduces at least one interesting inhabitant of Sharn to the characters, leads them into diverse areas, and offers seeds for future adventures relating to the mission or client. To run these quests, you need a copy of the Player’s... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"The flesh suits? There's a simple and reasonable explanation for that..." - Borgo Schaller Good morning, Agents! Sometimes, information is worth more than mere coins and trinkets. This is one such time. A suspect Luskar merchant is resting in Waterdeep’s own Boar’s Head Inn and you are tasked with a delicate mission. Search for Borgo Schaller’s documents, copy them, and find out... [click here for more] |
Dungeon Masters Guild |
$2.95
|
New Remastered Version with a cleaned-up PDF, DungeonDraft maps, and art by PastelVui
Toecap's Puzzle House is an Escape Room style dungeon for a party of four 1st level characters, with options for higher levels, and can also work as an introductory adventure to Dungeons and Dragons for new players, although Dungeon Masters should be more familiar with the system. It should take... [click here for more] |
Dungeon Masters Guild |
$1.99
|
"Great art and production values. ... A tight and short dungeon crawl [...] with plenty of atmosphere to make the adventure fun. ... I definitely recommend picking up this adventure especially if you are a new group."
–ENWorld
The trendy Orcs! Orcs! Orcs! tavern franchise has made it to Waterdeep, and opening night is tomorrow! The band is hired and the barrels are tapped, but there's... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Sorrow, the prophet of Ilmater needs your help! The rising power of the dark gods threatens the small town of Secomber and with it, the entirety of the Western Heartlands!
Focused on story, setting, and lore, Sorrow's Ruin offers a challenging, immersive, and rewarding "campaign kick-off" for level 1 characters. Don't let YOUR players miss out on their destiny! Pick up Sorrow's... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The walled city of Wheloon holds the criminal population of Cormyr. The residents of that place are bound to it forever and cut off from the outside world. Inside, plans are made and malcontents pool their resources – and outside, forces influence the innocent to ensure that a dire plot can be realized without interference from the knights and mages that guard... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Freedom
The Unchained Conversion
Requires the AD&D
Adventure DS1 Freedom, to play
by Igor Comunale
Enter the ancient and corrupt city of Tyr, whose tyrannical sorcerer king has ruled for a millennium. As you wander the city, from the wreck of the Elven warrens to the sanguine splendor of the arena, you realize that the citizens of Tyr thirst... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Journey to the Frozen Cave is an action-packed adventure to save the life of a friend in need.
The Frigid Grasp had wrapped her body in an icy stasis, the frost wreathing its way through her blueing lips the only sign of life showing from her fragile body. The only way to save her is to travel to the Crystal Peaks in the north, can you retrieve the cure before it's too late?
The daughter... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Adventure awaits!
Welcome to this compilation of bite-sized adventures set in the bustling city of Sharn, the towering metropolis of Eberron. These adventures are designed to be seamlessly integrated with “The Eberron Codex” adventure, adding depth and excitement to the players’ time in Sharn before their journey to the bleak and desolate Mournland. Explore the dark alleys and glittering skyscrapers... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome to Dawnwilde.
The once-prosperous village has been overcome by an oppressive fog that has lasted for seven years. With the fog came death and devastation. To make matters worse, young girls from the village have been disappearing.
In an adventure that's full of action, intrigue and roleplay, can you solve the mystery of the fog and save Dawnwilde?
About... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Welcome to Gothic Earth.
It's neither our world, nor the Ravenloft you know, but it offers you the best - or worst - of both. Roughly parallel to our Earth in the mid to late 19th century, if every lurking terror conceived of by Edgar Allan Poe, M.R. James, and H.P. Lovecraft were true, Gothic Earth is a very different way to play D&D.
This adventure is part body horror, part ghost story,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module N1 Against the Cult of the Reptile God. The original module, the Monster Manual, and the Dungeon Masters Guide are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
An alternate version of This conversion guide... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Two guards have gone missing in the City of Skilled Hands and Guard Captain Giles Aerheald needs help investigating. Explore the Jewel of the North while you try to track down the unfortunate soldiers before they meet their grisely fate.
A 2-4 hour adventure for characters of levels 1-5 (balanced for a party of 4 level 3 characters)
Being set in Neverwinter this adventure compliments published... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Beasts of Phandalin Forest is a short DUNGEONS & DRAGONS side-quest for four characters of about 4th and 5th levels to be included in the Lost Mine of Phandelver adventure.
This adventure has a tie-in to an existing event introduced in the Lost Mine of Phandelver adventure—the death of Thel, the woodcutter. Additionally, the quest introduces Malarites and provides... [click here for more] |
Dungeon Masters Guild |
$1.95
|
2023 ENNIE Awards Silver Winner in the Best Organised Play category! The Dai Meow-Ou is dead, you’re accused of murder, and you have until sunrise to clear your names. It’s time to put on your thinking cats and play detective, adventurers! Can you sniff out the real killers before your time runs out?
A Pawsome Feywild Murder Mystery for Tier 1 Characters.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"La Mirabolante Officina dei Fratelli Copper" è il terzo supplemento per Dungeons & Dragons 5e curato dal canale di Gioco di Ruolo italiano D20 Nation!
Questo manuale di 56 pagine che abbiamo forgiato (e messo a punto!) per voi vi illustrerà un'avventura dai toni scanzonati, leggeri ed assolutamente letali alla scoperta delle... [click here for more] |
Dungeon Masters Guild |
$4.24
|
A wonderful collection of adventures from some of the finest storytellers on the DMs Guild. Over 60% off the cost of the individual titles! Click on the images below for previews.
Edited by M.T. Black and Travis Legge
Adventure
For Levels
No. of Sessions
Overview
Individual Price
1st-3rd
1
The village of Farleigh's Well is the target of a... [click here for more] |
Dungeon Masters Guild |
$9.95
|