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DC-PoA DES-05D "Rebuild All Your Ruins"

DC-PoA DES-05D "Rebuild All Your Ruins"


"Rebuild All Your Ruins" Descriptor: The hand mirror obtained, the heroes must return to the Netherese ruin, all the while the Sisters of Lament making the journey potentially fatal. A four-hour adventure for Tier 1 characters. Optimized for APL 4. See the Frozen North through fey eyes! Icewind Dale is a land of frozen mystery and terror, but this realm isn't without its whimsy. Fey...   [click here for more]
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Danger in the Dwarven Valley (Fantasy Grounds)

Danger in the Dwarven Valley (Fantasy Grounds)


Now for Fantasy Grounds! Nestled at the base of kelvin's cairn lies the Dwarven Valley where the goodly dwarves of Icewind Dale have lived for centuries crafting fine weapons and armor. Looming on the eastern side of the valley lies the Halls of Black Ice, where an evil plagued the mind of many dwarves, culminating in a civil war. Recently, a new foe has found a home in these abandoned...   [click here for more]
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DC-PoA DES-05C "We Calmed the Tides of War"

DC-PoA DES-05C "We Calmed the Tides of War"


"We Calmed the Tides of War" Descriptor: The heroes must find the mithral hand mirror in Good Mead, but they discover a town in turmoil - rife with murder, intrigue, and worse. A four-hour adventure for Tier 1 characters. Optimized for APL 3. See the Frozen North through fey eyes! Icewind Dale is a land of frozen mystery and terror, but this realm isn't without its whimsy. Fey shenanigans...   [click here for more]
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Winds of Midwinter

Winds of Midwinter


It is Winter Solstice. An old man is in need of some helping hands for a forgotten village.  The mountain winds blew across the snow-topped peaks as the sun rose over the horizon. The colors were a kaleidoscope of splendor that could only be seen on this peak, on this day, at that very hour. A majesty forgot by many except one.  Winds of Midwinter...   [click here for more]
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Die Sieben Kelche der Spinnenkönigin

Die Sieben Kelche der Spinnenkönigin


HINTERGRUND Die Helden müssen sich den Plänen einer Drow-Priesterin von Lolth entgegenstellen, oder ihre Menschlichkeit verlieren. Um ihre eigenen Dämonen zu besiegen reisen sie bis in die Hölle. Dort hoffen sie  die Kelche, die die Dämonen kontrollieren, zu vernichten.   Dieses eigenständige Abenteuer kann auch alternativ als Prequel zur Baldurs Gate: Abstieg nach Avernus...   [click here for more]
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Around The World In 80 Days: A Travel Adventure

Around The World In 80 Days: A Travel Adventure


Welcome adventurers! Today, you find yourselves in the bustling and ornate lobby of the Cartographers Guild. You have been challenged to journey through remote places on the far corners of the map and return within 80 days bearing souvenirs originating from these places. Your journey will take you across oceans and deserts, through bustling cities and treacherous mountains, as you race against the...   [click here for more]
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DC-PoA-KCB-02  Big

DC-PoA-KCB-02 Big


The party is asked to escort a magically shrunken goliath to Targos to seek the only wizard who can help. And once they get their charge there, the fun is just getting started in this adventure suitable for all agaes. This adventure follows a theme of enlargement through quests for super-sized objectives, the means to grow, encounters with giants, and with those who run from them. Based on the Awake...   [click here for more]
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Revel's End Prison Break - Fantasy Grounds

Revel's End Prison Break - Fantasy Grounds


Now for Fantasy Grounds! In the northern reaches of icewind dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal....   [click here for more]
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The Spine of the World

The Spine of the World


A dangerous journey through the mountains! The Spine of the World is designed as an introductory adventure that can also be used as a prequel to Icewind Dale: Rime of the Frostmaiden. While designed to be used with level 1 characters, it can also be used with the Tier Zero Gaming rules with minor adjustments. The adventure begins in in the crime ridden city of Luskan, where characters join a caravan,...   [click here for more]
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DC-POA AOT01-01 Counteroffer

DC-POA AOT01-01 Counteroffer


The plot to take over a powerful mead making and merchanting company unravels when a man is found dead with an arrow in his back. As accusations fly, the animosity between two brothers turns to violence, and adventurers are brought in to mediate. Soon it becomes clear that a more sinister threat looms over the town of Good Mead and a deeper mystery begins to emerge. A Four-Hour Adventure for Tier...   [click here for more]
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White Mammoth Expedition

White Mammoth Expedition


Need a vacation? Come to scenic Nautesay nestled near the majestic White Mammoth glacier! Enjoy generations-old holiday traditions with no evil spirits! Well, almost no evil spirits… In this roleplay heavy adventure, adaptable for characters level 1-5, you navigate peculiar institutions, traverse snow-covered terrain, and placate the restless essence of a semi-conscious glacier. Includes...   [click here for more]
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The Frostforge Gambit

The Frostforge Gambit


The Frostforge Gambit The Frostforge clan is dwindling, their long lost clan hold but a memory as their numbers diminish. The clan leaders, ambitious siblings are willing to risk it all on a single gambit – locate their traditional home and uncover the legendary frost forge once more – restoring honor and prestige to the clan before it vanishes into history. The race is on! The first to...   [click here for more]
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Echoes of Frostfire

Echoes of Frostfire


APL: 3 Embark on a chilling journey into the heart of an icy cavern with "Echoes of Frostfire." With each encounter, the adventure blends puzzles, intense combat, and storytelling. From the echoes of a fallen warrior to a perilous leap of faith over an abyss, every twist and turn reveals a world of frozen wonders. The quest culminates in a battle against Bèle herself, a formidable foe testing the...   [click here for more]
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DC-POA AOT01-02 Northern Democracy

DC-POA AOT01-02 Northern Democracy


At odds again, the Androma brothers compete with one another for the speakership of Good Mead. Despite their efforts, the residents have begun switching their preferences in favor of a dark horse candidate from outside of town. Meanwhile, a cleric from the south has arrived to investigate the appearance of a necromancer in the area and becomes involved with the political campaign. A Four-Hour Adventure...   [click here for more]
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Abominable Adventures - An Encounter Guidebook In The Frozen Tundra (Fantasy Grounds)

Abominable Adventures - An Encounter Guidebook In The Frozen Tundra (Fantasy Grounds)


"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."   Module Description Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &...   [click here for more]
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DC-PoA-LEGIT-CIPH-01 A Bump in the Night

DC-PoA-LEGIT-CIPH-01 A Bump in the Night


The townsfolk of Easthaven are plagued by strange sounds coming from their basements in the middle of the night, only to wake up to find their items missing in the morning. What dark forces lie at the heart of this disturbance? This is a four-hour Dungeoncraft adventure for the Plague of Ancients campaign for tier 1 (level 1-4) characters, optimized for APL 3. This adventure uses...   [click here for more]
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The Horror Sphere (DC-PoA-GSP02-04H)

The Horror Sphere (DC-PoA-GSP02-04H)


A black pearl the size of a human head has been discovered by adventurers and has been brought to Lonelywood. However, whoever has the pearl immediately dies as soon as they see a goat. Somebody needs to put it back where it was found! But what does the Lords' Alliance have to do with all of this? Part 4 of the Factions Reawakened (Harpers) series. A two-hour Icewind Dale...   [click here for more]
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Coldwillow Hollow, a Feywild Domain of Delight

Coldwillow Hollow, a Feywild Domain of Delight


EXPLORE THE WINTRY FEYWILD IN THIS DOMAIN OF DELIGHT! Coldwillow Hollow is an enchanted land of mystery and magic where two whimsical, but reclusive archfey hold dominion.  It's not often that adventurers enter in this winter wonderland, but those who do may find themselves charmed by the place's mystical, musical atmosphere. A 4 to 8 hour Dungeons & Dragons...   [click here for more]
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DC-PoA-MCWWS-02 Wine, Wizards and Song

DC-PoA-MCWWS-02 Wine, Wizards and Song


Two wine merchants from Waterdeep set off from Good Mead with a sleigh filled with wine and mead pulled by two strong horses. When they fail to arrive in Easthaven it is feared they’ve lost their way. Rumors abound of the wealth of these wine merchants, undead sightings near town, wizards causing mischief…. and did anyone hear that singing? This is a Four-Hour Adventure for Tier 1 Characters...   [click here for more]
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That Ain't Mead (DC-PoA-GSP02-03H)

That Ain't Mead (DC-PoA-GSP02-03H)


A caravan transporting mead to Easthaven has gone missing. The Zhentarim merchants who have placed the order were very demanding in retrieving their mead and willing to pay more just to get it all back. Sounds pretty suspicious. Part 3 of the Factions Reawakened (Harpers) series. A two-hour Icewind Dale adventure for Level 1-4 characters. Optimized for...   [click here for more]
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Evermelt - Fantasy Grounds

Evermelt - Fantasy Grounds


Now for Fantasy Grounds! At the base of the reghed glacier lies a site sacred to the tribal people of Icewind Dale. Evermelt is an oasis of warmth surrounded by frozen tundra. Many years have passed since the Tribe of the Elk was last able to access this special place. Since the start of the Everlasting Rime, Evermelt has been haunted by the ghosts of the past. Can the heroes reclaim...   [click here for more]
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The Priest of Caer-Dineval (DC-PoA-GSP02-02H)

The Priest of Caer-Dineval (DC-PoA-GSP02-02H)


A gnome priest of Lathander wearing tattered vestment and broken manacles has been found in Caer-Dineval. The priest, who is a member of the Order of the Gauntlet, seems unaffected by the cold. What’s more fascinating is that it looks like it has seen something it shouldn’t. Now, what would that be? Part 2 of the Factions Reawakened (Harpers) series. A two-hour Icewind Dale...   [click here for more]
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Boos at the Bottleforge

Boos at the Bottleforge


Boos at the Bottleforge After the death of the renowned brewmaster, Ebrom Bottleforge, strange things begin to happen in the sleepy northern town of Talons Reach. Wild rumors spread that the local brewery is haunted by some evil spirit known as the Yeasty Beasty. Ebrom’s granddaughter, Cheer, is left in charge, but she is finding it hard to keep her employees from deserting her and leaving...   [click here for more]
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Icedawn Over Ten Trail

Icedawn Over Ten Trail


A caravan carrying essential materials for a divine ritual that aims to help the people of Bryn Shander stave off the brunt of the Rime of the Frostmaiden attempts to make it through the treacherous passes along the Spine of the World. However, suspicions fall upon the caravan members as some suspect it has been infiltrated by the Cult of Auril itself, threatening the ritual and the brave travelers...   [click here for more]
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DC-PoA-CONMAR-01 Something Sinister (Roll20)

DC-PoA-CONMAR-01 Something Sinister (Roll20)


A group of kobold miners have uncovered something very unusual at the bottom of their mine. They need a band of brave adventurers to make sure that what they have found is not a risk to their health. Are you brave enough to heed the call?  A two to four hour Plague of Ancients Dungeon Craft module for level 1-4 characters. This module is a D&D Adventurers League Season 10 module, featuring...   [click here for more]
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A Fateful Meading

A Fateful Meading


A Case of Life of Death A shipment of mead is missing a wagon, its captain and its merchants missing. You are asked to investigate - even the person who is desperate for closure and who gives you the case goes to you because no one else is willing. Will you and your fellow adventurers find out the fate of the wagon and the missing merchants? What awaits you when you do? The pillars of play this prioritizes...   [click here for more]
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Adventure Location: The Temple of Fire And Ice

Adventure Location: The Temple of Fire And Ice


Long ago, two brothers believed they would become gods; instead they became prisoners of their own pride. They believed that through harnessing the elements of fire and ice they could unlock the secret powers of the world. Fourteen rooms are detailed (with map) in this adventure location, as well as ideas for connecting this location into a pre-existing campaign. Also includes specific ideas for...   [click here for more]
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The Desolation of Dawn

The Desolation of Dawn


The Desolation of Dawn "There be dragons!" Far to the north, close to winter’s embrace, lies the town of Dusk. Once upon a time, Dusk was quite the important place in the region. Home to about 300 residents, it was the central trading hub for the mining encampment Dawn that sat at the base of the Twilight Mountains. Dawn produced bountiful yields of Twilerium, a precious ore used in rare jewelry...   [click here for more]
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Reckoning in Lonelywood

Reckoning in Lonelywood


Reckoning in Lonelywood A woodcutter returns to Lonelywood without the rest of his scouting party. Agitated and disturbed by his experiences, he tells the fantastic story of a flower in bloom, untouched by winter’s fury. Has Auril’s grip on Icewind Dale started to slip?  An adventure for a party of characters levels 4 to 6.  Requires: Icewind Dale: Rime of the Frostmaiden...   [click here for more]
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RF05: Rime of the Frostmaiden - The Haunting at the Keep at Caer-Dineval

RF05: Rime of the Frostmaiden - The Haunting at the Keep at Caer-Dineval


This download is an adventure that is meant to be a follow up to the Black Swords quest in Rime of the Frostmaiden, which includes a haunting on Midwinter's Day at the Keep at Caer-Dineval. This download contains a written adventure, along with new maps for the keep (one with a grid and one without a grid), which were created using Dungeondraft. This product has maps with and without grids. It also...   [click here for more]
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Avventure Abominevoli - Una Guida Agli Incontri Nella Tundra Ghiacciata

Avventure Abominevoli - Una Guida Agli Incontri Nella Tundra Ghiacciata


"Questa striscia di terra innevata e inospitale è afflitta da orribili sciagure che si annidano nei posti più improbabili. Ci auguriamo che questa guida porti divertimento e terrore sul tuo tavolo da gioco."   Descrizione del Modulo Avventure Abominevoli - Una Guida Agli Incontri Nella Tundra Ghiacciata è una raccolta di 12 uniche side stories per personaggi...   [click here for more]
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DC-POA-Coulee21-Bundle Legends of the Icewind Dale Snipe Series and VTT Maps

DC-POA-Coulee21-Bundle Legends of the Icewind Dale Snipe Series and VTT Maps


Enjoy the epic four-part series first played at Coulee Con 2021! This bundle includes the four 4-hour adventures designed for Coulee Con (a total of 121 pages of epic fun) and VTT maps for the adventures. The adventures can each be run separately by themselves or they can be run in order as part of a campaign.  All four take place in Icewind Dale, specifically around Termalaine.  Each of these...   [click here for more]
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The Tears of Dar Lugdach

The Tears of Dar Lugdach


This adventure takes place between Winter and Spring at the Celtic Festival of Imbolc. Winter will not end. The adventurers have a chance to see what happened through the eyes of their ancestors. But can they use that knowledge to save the present? This adventure can be added to any campaign. It contains a fun and deadly high level combat that effects a second set of characters in...   [click here for more]
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DC-PoA-CTH2 Searching for a Shorebird

DC-PoA-CTH2 Searching for a Shorebird


Searching for a Shorebird A gnome contacts the characters in the Lucky Liar tavern of Lonelywood, and informs them of a legendary bird that has been sighted in the forest. A Tier 1, two hour adventure for Dungeoncraft (Plague of Ancients) using the Snipe Hunt Hook. Optimized for APL: 3 ...   [click here for more]
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DC-POA-RED-01 Chwingatown

DC-POA-RED-01 Chwingatown


A four hour Dungeoncraft adventure, set Icewind Dale, in the Eleventh Town: Chwingatown! It premiered at Redcap's Corner July 2021. Hunters in Easthaven are bringing back stories of tiny armed humanoids that chant “CHWINGA CHWINGA!” while waving their weapons. Are they threatening the Ten-Towns? Includes Full color illustrations of adorable chwingas and their unique town locations jpg versions...   [click here for more]
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DC-PoA-VID-01: The Hex of the Horn

DC-PoA-VID-01: The Hex of the Horn


The town of Termalaine has found itself under an incredible run of bad luck, and the proprietor of The Mad Hawk's Alehouse is confident that a mysterious dragon's horn that she recently received is to blame. It’s up to the characters to return the horn to the previous owner before they leave port and strand Termalaine with bad luck forever! This adventure was written as a part of the Storytelling...   [click here for more]
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RFXX: Rime of the Frostmaiden - Adventure Bundle

RFXX: Rime of the Frostmaiden - Adventure Bundle


This product is a collection of adventure designed to work with the Rime of the Frostmaiden Campaign. It includes colored battle maps with each adventure, each set at 72 dpi and produced using Dungeondraft. The following adventurers are in this bundle: ALL HAIL THE KIRIN! This product consists of a top down colored illustration of the original Verbeeg Lair from Legacy...   [click here for more]
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DC-POA-CBB-01 : Twirling Towards Oblivion

DC-POA-CBB-01 : Twirling Towards Oblivion


The town of Good Mead is going to elect a new town speaker. The two candidates are both well respected merchants and each other's business rivals. Chaos ensues when Mr. Simplesun, an eccentric old man known for telling tall tales, throws his hat into the race. He is claiming to know the horrible and disturbing truth about the two front-runners! A 4-hour tier 1 Dungeoncraft (AL) adventure for 1st-4th...   [click here for more]
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DC-POA-CODEX-02 Bear in Mind (Fantasy Grounds)

DC-POA-CODEX-02 Bear in Mind (Fantasy Grounds)


Now available for Fantasy Grounds Unity! An unlikely visitor to Caer-Konig heralds impending disaster. What mind-blowing threat lies concealed beneath the ice? A Four-Hour adventure for Tier 1 Characters. Optimized for APL3. Dungeoncraft Seed: The Muttering Gnome DC-POA-CODEX-02 Bear in Mind draws the players ever deeper into the centre of a sinister conspiracy unfolding in the...   [click here for more]
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Auber's Roadhouse

Auber's Roadhouse


Auber's Roadhouse is a wintery mystery for characters of levels 3-5. Inspired by Quentin Tarantino's the Hateful Eight, this adventures sees the party attempting to transport a prisoner, but then are caught in a terrible blizzard. They come upon Auber's Roadhouse, a "safe haven" full of suspicious individuals. Will the party successfully deliver Emily Bristol to Goldenspear, or will she be freed by...   [click here for more]
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DC-POA-CODEX-01 Bear the Lode (Fantasy Grounds)

DC-POA-CODEX-01 Bear the Lode (Fantasy Grounds)


Bear the Lode - Part 1 of the Ursa Major Trilogy Now for Fantasy Grounds Unity! Putting an end to strange disturbances plaguing a mining operation is all in a day’s work for an adventurer, but is the job as straightforward as it seems, or is there more than meets the eye?  A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Dungeoncraft Seed: Awake and Afraid The creators...   [click here for more]
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Punishment for Pride (DC-POA-CG-1-1)

Punishment for Pride (DC-POA-CG-1-1)


Your travels take you to a brief stopover at Lonelywood. You quickly find that the nights have begun to grow more dangerous with relentless raiders ransacking the village. Piece together the reason for these attacks and solve this crisis a millennia in the making. A Four-Hour Adventure for Level 1-4 Characters. Optimized for APL 3. This adventure is made...   [click here for more]
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DC-PoA-OGG-01 Where Good Adventurers Go to Die

DC-PoA-OGG-01 Where Good Adventurers Go to Die


Lonelywood has seen its fair share of disappearances over the years. But when children vanished in the night, even the lowest of criminals joined in the search. After days in the tundra, only one member of the group returned. The wide-eyed gnome stumbled back into town in tattered clothes muttering, “It survives...it survives....” The children must be found. Will the next group of heroes fare better? ...   [click here for more]
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Blood Feud

Blood Feud


As if a harsh winter isn’t bad enough, something sinister has been snatching people from the surrounding villages and dragging them off into the night. Even these hardships can’t stop the denizens of the village of Frost from celebrating a wedding. But a terrible secret holds the answer to the disappearances and threatens to doom the newlyweds in the process … An adventure for Tier 1 characters....   [click here for more]
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DC-POA-SN-01: The Rider in Black

DC-POA-SN-01: The Rider in Black


When a mysterious new arrival comes to Good Mead and announces his intention to run for town speaker, the adventurers are pulled into a game of espionage and dark magic. A tier 1 adventure designed for APL 1.  Part 1 of The Savage North series of Dungeoncraft adventures designed for level 1, with an emphasis on the Combat pillar of play.  ...   [click here for more]
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Rescue at the Frozen Pegasus

Rescue at the Frozen Pegasus


A quest to free a kidnapped animal takes adventurers to an isolated tavern in a snowy mountain pass. Tests of strength, skill, and stealth await them as they gather clues, plan the rescue, and execute their daring heist. This adventure leans equally on exploration, social encounters, and combat, and lets players enjoy the openness of a "sandbox" adventure while keeping the gaming...   [click here for more]
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The Evil of Three

The Evil of Three


A coven of hags has hatched a plan to spread their corruption throughout the Feywild and into our mortal realm! Thwart their evil plans in three daring adventures for characters levels 3-5.  Fit for a King The king’s crown is stolen by a mysterious visitor! Your band of intrepid adventurers is tasked with getting it back, but your journey will take you farther than you ever imagined. The Fey Path A...   [click here for more]
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Corridors Of Winter - A Short Adventure (Levels 1-3)

Corridors Of Winter - A Short Adventure (Levels 1-3)


Oh no! A Chwinga has become separated from its tribe! The Chwinga are tiny shy creatures. They are so shy that they have a hard time speaking to other creatures. If the party is kind to the creature, it will open up to them and tell them of its troubles. The Chwinga has become separated from its tribe and needs help to get back home. Your players will take on this quest to reunite it with it's brethren...   [click here for more]
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RF08: Rime of the Frostmaiden - Ill Luck in Easthaven

RF08: Rime of the Frostmaiden - Ill Luck in Easthaven


This download is a low level 5th Edition D&D adventure that takes place in Easthaven, during the events of Rime of the Frostmaiden. It involves a doppleganger and an illusionist who are robbing people and business in Easthaven, as well as a halfling vampire spawn who tries to take advantage of the situation by luring the players out to the middle of nowhere to attack them. The adventure is written...   [click here for more]
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WBW-DC-RKS-01 No Glory In Sleep

WBW-DC-RKS-01 No Glory In Sleep


All is not well in the domain of Røkkrsvell, where the Jǫfurrbjorn reigns. The bears of the Frozen Twilight are inexplicably beginning hibernation. Word has spread for the need of capable, but normal answers to quite irregular problems. Sharpen your axe and clear the sleep from your mind, adventurers, the bears of the Svell are calling for you. A Four-Hour Adventure for Tier 1 Characters. Optimized...   [click here for more]
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