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Devil's Advocate: A Guide to Infernal Contracts

Devil's Advocate: A Guide to Infernal Contracts


Devil’s Advocate  A Guide to Infernal Contracts Devil’s Advocate: A Guide to Infernal Contracts is a 5th edition supplement for creating, role-playing, and extending infernal contracts at your table. Despite the rich history of devils in Dungeons & Dragons, I felt like there was a gap in official material on this subject. Devil’s Advocate includes: Infernal contract lore Sections...   [click here for more]
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Mythic Encounters

Mythic Encounters


Disclaimer: According to our team of legal prophets and other assorted diviners, the authors of this tome are not accountable for any burden of destiny thrust upon characters. No, not even your bard Steve. Yes, our diviners told us you would say that. Watch the language please. Alustriel Silverhand, Elminster Aumar, Varja Safahr… err, I mean... Blackstaff. Heroes from our history, all...   [click here for more]
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Urban Encounters for Neverwinter

Urban Encounters for Neverwinter


EXPLORE NEVERWINTER for the first time in fifth edition Dungeons & Dragons! The D&D 5e campaigns centered on Baldur’s Gate and Waterdeep provide more than enough information to run exciting adventures in those famed Sword Coast cities, but Neverwinter, the Jewel of the North, has not been thoroughly explored in this edition! This major...   [click here for more]
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Adaptable NPCs of the Guild

Adaptable NPCs of the Guild


Enrich the adventures you tell with new non-player characters to guide your players across Faerûn! Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your campaigns. Written by...   [click here for more]
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Monster Loot – Baldur's Gate: Descent Into Avernus

Monster Loot – Baldur's Gate: Descent Into Avernus


I want to loot the abyssal chicken! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Baldur's Gate: Descent Into Avernus, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these...   [click here for more]
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Monster Loot Vol. 3 – Mordenkainen's Tome of Foes

Monster Loot Vol. 3 – Mordenkainen's Tome of Foes


I want to loot the Demogorgon! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will be able...   [click here for more]
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Adaptable NPCs: Calamity

Adaptable NPCs: Calamity


Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life! The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intention of populating your post-apocalyptic setting, but many would feel right...   [click here for more]
Dungeon Masters Guild  $9.95 $7.96

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Fantastic Terrain

Fantastic Terrain


FANTASTIC TERRAIN! A COLLECTION OF ENVIRONMENTAL EFFECTS TO HELP AND HINDER YOUR HEROES! Comicbook.com: "If you're looking for a way to spice up your D&D battlefields or dungeons, give Fantastic Terrain a try today." GeekTyrant.com: "I could definitely use more of these in my future adventures." Roguewatson.com: "...this supplement is damn near perfect." Jason S. "...this is a game changer...   [click here for more]
Dungeon Masters Guild  $10.95 $8.76

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The Dark Archetypes

The Dark Archetypes


ADD THE LAST DARK ARCHETYPE TO YOUR COLLECTION Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game. The Dark Archetypes consists of subclasses for each official class, along with magical items, spells and minions. Several new mechanics...   [click here for more]
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Enhanced Demons – an Eventyr Games Compendium

Enhanced Demons – an Eventyr Games Compendium


Enhanced Demons – an Eventyr Games Compendium Demons. Destruction incarnate. Chaos and slaughter manifest. From the pitiful mane to the mighty balor, the abyss spawns a host of fearsome enemies to throw at your party. Many of these creature offer interesting action choices and tactical puzzles, although some seem to specialize only in mindless slaughter. In this compendium, we...   [click here for more]
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Mythic actions! (Volo's Guide to Monsters)

Mythic actions! (Volo's Guide to Monsters)


                                                                   "A crackling sound echoes through the skies as the storm that raged for years is starting to get absorbed by the giant. The body of the ancient creature trembles as pulses of energy seep through it whole. As this abnormal procedure ends, a protective layer of lightning envelops the giant and its...   [click here for more]
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Enhanced Devils – an Eventyr Games Compendium

Enhanced Devils – an Eventyr Games Compendium


Enhanced Devils – an Eventyr Games Compendium Devils. The name itself carries the promise of dark seduction, unfathomable evil and exciting encounters. Ranging from the lowly lemure to the towering pit fiend, the Nine Hells has no shortage of infernal foes you can use in your campaign. Most of the devils presented to us in the Monster Manual share an issue, however, they aren’t...   [click here for more]
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DDAL00-12 Infernal Encounters

DDAL00-12 Infernal Encounters


WELCOME TO THE NINE HELLS! STAY FOR A WHILE WITH THIS COMPANION SUPPLEMENT FOR BALDUR’S GATE: DESCENT INTO AVERNUS™! The D&D Adventurer’s League Admins bring you a wealth of fun to add to your DDAL and home games. In this supplement you will find: Over 70 random encounters across all nine layers of the Hells for use in expanding any adventure that takes...   [click here for more]
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Nameia's Crimson Tome

Nameia's Crimson Tome


This is a PDF module. If you are looking for the Fantasy Grounds VTT version - click here. A D&D supplement steeped into the powers of blood. " [...] the magic items, monsters, and NPCs, this supplement covers all the bases in one beautifully-illustrated, professionally formatted package. I highly recommend Nameia's Crimson Tome by Stratos Fotakis. " - Robert...   [click here for more]
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Urban Encounters - Random Encounter Tables for Cities

Urban Encounters - Random Encounter Tables for Cities


Encounter tables for Urban terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Urban Encounter Tables (Low level encounters, street encounters, mid level encounters, high level encounters) Location Tables (Wilderderness locations, semi-civilized locations,...   [click here for more]
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Warlords of Avernus

Warlords of Avernus


Four new warlords for your Avernus campaign! Warlords of Avernus includes four new warlords for you to plug in your Baldur's Gate: Descent into Avernus campaign! The warlords are: Algoran – the Flesh Hunter – is a tulgar, a rare breed of extraplanar humanoids. From a disbanded band of mercenaries, Algoran created the Collectors of Souls, a warband of tulgars that wants...   [click here for more]
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Adventure Sidekicks: Descent into Avernus

Adventure Sidekicks: Descent into Avernus


From the creative team that brought you Animal Sidekicks: Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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DM Costs Cheat Sheet

DM Costs Cheat Sheet


Quick Reference Cheat Sheet for pricing and costs of various food, labors, transportation, items etc. ...   [click here for more]
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Desert Encounters - Random Encounter Tables

Desert Encounters - Random Encounter Tables


Encounter tables for Desert terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Desert Encounter Tables (Low level encounters, mid level encounters, high level encounters) Location Tables (Wilderderness locations, semi-civilized locations, unusual...   [click here for more]
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Planar Encounter Tables - Random Encounters

Planar Encounter Tables - Random Encounters


Encounter tables for Planar locations using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Feywild Encounters (Low level encounters, mid level encounters, high level encounters, low & mid sylvan creatures, low & mid malevolent creatures, feywild beasts, feywild plants,...   [click here for more]
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Artificer Abomination Architect

Artificer Abomination Architect


From the creators that brought you The Dark Archetypes comes the finale to the dark saga. THE LAST DARK ARCHETYPE What is the greatest insult to life? Few may answer “my profession" and the abomination architect is one of them. Creating a body from mundane ingredients, imbuing it with a soul that can only obey commands and experimenting on the dead, undead and non-dead are just parts of their everyday...   [click here for more]
Dungeon Masters Guild  $3.00 $2.40

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Blood War Bestiary

Blood War Bestiary


The Lower Planes teem with twisted creatures just waiting to be set loose. In this supplement you will find the following: 5 Villains 2 Lairs 57 monsters, ranging from CR 1/2 to CR 20 Lore on disease in the Blood War as well as a new disease, Hellish Fever. Everything comes with accompanying lore and original art designed to tell the story of each entry. Use these...   [click here for more]
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Avernus Encounters - Encounter Tables using Baldur's Gate: Descent into Avernus

Avernus Encounters - Encounter Tables using Baldur's Gate: Descent into Avernus


Encounter tables using creatures from Baldur's Gate: Descent into Avernus and Monster Manual. All tables visible in the previews Encounter tables for Low (1-4), Mid (5-10) and High (11+) including: City Encounters (low & mid city encounters, low & mid mercenaries, city streets) Cults and Cultists (low & mid cultists, mid & low cult leader, mid &...   [click here for more]
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Planar Bestiary

Planar Bestiary


Are you taking your players to the Planes? Or maybe you’re bringing the Planes to them? Looking for some extra demons to spice up your Out of the Abyss campaign or more nasty devils to serve Zariel? With over 150 monsters updated from earlier editions, complete with full descriptions, the Planar Bestiary has something for everyone. Fiends, celestials, and elementals abound. Plus some regular...   [click here for more]
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Codex of the Infinite Planes Vol 18 Nine Hells

Codex of the Infinite Planes Vol 18 Nine Hells


Codex of the Infinite Planes Volume 18: Nine Hells of Baator Open these pages and learn about the lowest pits of evil and torture in all the multiverse, the Nine Hells of Baator! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack...   [click here for more]
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Legacy of Heaven & Hell

Legacy of Heaven & Hell


Legacy of Heaven and Hell is a supplement detailing 50 new subraces and 49 new racial feats for Aasimar and Tieflings. It is the perfect companion for Baldur's Gate: Descent into Avernus, or for anyone who wants to get more out of their planetouched races. It references the Monster Manual, Volos Guide to Monsters, Mordenkainen's Tome...   [click here for more]
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Alashar's Compendium of Unusual Choices

Alashar's Compendium of Unusual Choices


Explore yet another set of options that players and Dungeon Masters certainly did not need, but ones which might render their games more interesting than before in this supplement for Dungeons & Dragons 5th Edition. Alashar's Compendium of Unusual Choices has options for both players and Dungeon Masters will find use for, which include: 12 Race Options: Beholderkin, Dhampyr,...   [click here for more]
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Tome of Nine Swords

Tome of Nine Swords


This is a PDF module. If you are looking for the Fantasy Grounds VTT version - click here. "The Tome of Nine Swords is a glimpse into the world of martial arts in the world of Dungeons & Dragons. It contains, nine subclasses adapted to the fifth edition that utilize one or more of the nine paths originally appearing in the Tome of Battle of third edition. In addition, you will find feats...   [click here for more]
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Elminster's Candlekeep Companion (Fantasy Grounds)

Elminster's Candlekeep Companion (Fantasy Grounds)


Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates, now for Fantasy...   [click here for more]
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Planar Bestiary Excerpts #1: Gehenna

Planar Bestiary Excerpts #1: Gehenna


Looking for more than a paltry 4 yugoloths to use in your campaign? Taken right from the pages of the Planar Bestiary, these 12 updated Yugoloths can be found on their home plane of Gehenna, or as mercenaries across the planes, whether they fight in the Blood War or for some other nefarious purpose. As with all creatures from the Bestiary, these creatures are faithfully updated to preserve their...   [click here for more]
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Magic of the Blood War

Magic of the Blood War


You can find the Fantasy Grounds version here When Demons and Devil clash in the eternal conflict of the Blood war, the magic that they use is unlike any seen in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggot and cause your, ancient enemy, to drown in a writhing...   [click here for more]
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Joy of Monster Cooking: Devilish Desserts

Joy of Monster Cooking: Devilish Desserts


Devilish Desserts: Baking in the Nine Hells! Stuck for a year on the infernal plane, our author experiments with new dishes in this companion title to Joy of Monster Cooking. Contained within are rules and recipes for baking sweet treats: Variant Cooking Rules for the Nine Hells Infernal Substitutions for Mundane Ingredients 8 (almost) Real Dessert Recipes This...   [click here for more]
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Blood Magic and Sanguine Sorcery by The Dungeon Inn

Blood Magic and Sanguine Sorcery by The Dungeon Inn


The tiefling, whose bloodline is both his greatest power and most loathed curse, grimly grits his teeth as he slices open his palm. The blood flows freely from the wound onto the corpse at his feet, which returns to life with a shuddering cough. Only life can pay for life. Blood magic is a vile and painful practice, performed only by damned and degenerate souls. This compact, 7-page supplement...   [click here for more]
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Bazelsteen's Notebook of Infernal Inventions

Bazelsteen's Notebook of Infernal Inventions


Take your infernal war machines to the next level thanks to the brains of the genius horned devil Bazelsteen! Bazelsteen's Notebook of Infernal Inventions include: Five Infernal mechs! bipedal war machines that work like giant robots! It includes their own set of rules and mishap table. Eight new weapon stations, four...   [click here for more]
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Monster Loot – Baldur's Gate: Descent Into Avernus (Fantasy Grounds)

Monster Loot – Baldur's Gate: Descent Into Avernus (Fantasy Grounds)


I want to loot the abyssal chicken! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Baldur's Gate: Descent Into Avernus, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now for Fantasy Grounds!  ...   [click here for more]
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Lulu's Guide to Hollyphants

Lulu's Guide to Hollyphants


The legends claim that when a child makes a wish on a falling star, and their wish does not come true, a bright-spirited hollyphant is born to balance the sadness in the world. Hollyphants are small elephantine celestial beings with huge hearts that make new best friends everywhere they go! The allies of angels and deities, hollyphants' inherent magic grows more powerful as they...   [click here for more]
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51 Soul Coins

51 Soul Coins


Leverage the currency of hell for your own adventures! Within this horrific supplement, you'll find 51 unfortunate souls who have found themselves minted into soul coins. If your party is in the nine hells, then these coins could easily be integrated into your compaign as rewards. If your party isn't ready for the horrors of hell quite yet, these coins make for excellent narrative hooks to get them...   [click here for more]
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Balancing Encounters: Descent into Avernus

Balancing Encounters: Descent into Avernus


Instantly customize battles to perfectly challenge your players, assess your party's power and effectiveness, add thematically appropriate monsters to any encounter, and make every combat an enjoyable challenge with Balancing Encounters: Descent into Avernus! D&D encounters have a sweet spot, that perfect middle ground between ease and difficulty to maximize player satisfaction....   [click here for more]
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Vile Traditions

Vile Traditions


UPDATE: Fantasy Grounds version now available! click here Plan on descending into Avernus? With the Vile Magic in this book you will be able to: Summon tortured souls from the hells to grab your victims! Conjure the winds of Cania & unholy flames to inflict hellish pain on your foes! ...   [click here for more]
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Bound to Avernus: Warlock Customization

Bound to Avernus: Warlock Customization


Now Updated and Expanded! (see below) Archduchess Zariel and Bel the Warlord vie for supremacy in Avernus against the backdrop of the Blood War raging across the Nine Hells of Baator! This supplement contains everything you need to bind yourself to either of these two fiends as your warlock patron. For use with the 5th Edition of Dungeons & Dragons....   [click here for more]
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Adaptable NPCs: Calamity (Fantasy Grounds)

Adaptable NPCs: Calamity (Fantasy Grounds)


Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life, now in Fantasy Grounds! The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intension of populating your post-apocalyptic...   [click here for more]
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The Dark Eight and other Devilish Denizens

The Dark Eight and other Devilish Denizens


The Blood War forever rages on Avernus, and leading the charge for the forces of hell are the greatest generals the multiverse has ever known - the Dark Eight. The story of these immortal generals is just the beginning in this expansion for Baldur's Gate: Descent into Avernus. Inside you will find: New rules for grafting fiendish body parts onto player characters 4 new...   [click here for more]
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Champions of the Blood War Arcane Tradition: Diabolist

Champions of the Blood War Arcane Tradition: Diabolist


Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing...   [click here for more]
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Heroes of Hell

Heroes of Hell


Heroes of Hell features 6 new class archetypes and 6 new backgrounds - options for characters adventuring in the Nine Hells. In addition each archetype comes with a fully detailed Non-Player Character complete with histories, motivations, advice on campaign use, secrets and plots and two statblocks for mid level and high level play. Designed to...   [click here for more]
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Races of the Blood War: The Imp

Races of the Blood War: The Imp


In this new supplement for the Blood wars, you have introduced to the Imp The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding...   [click here for more]
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Tiefling Characters - Random Tables

Tiefling Characters - Random Tables


All tables visible in previews. This is for tiefling lovers everywhere. Inside are random tables to give details and ideas for tiefling characters and adventurers d20 Tables for Tiefling Personalities (personality traits, ideals, bonds, flaws) Character Choices (class, trinkets, background, extra languages, pets) Tiefling Heritage (family, distinctive...   [click here for more]
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Blood War Compendium I: Generals of the Abyss

Blood War Compendium I: Generals of the Abyss


The Nine Hells have their champions of Bael and Zariel, but what of the Abyss? The lords of that fetid realm of infinite horrors have much to gain from the death of all that is good, and they all have their own players in this endless game. This supplement contains stat blocks for 9 entirely new unique demonic generals, 5 stat block adjustments for other demonic generals, 6 new demons, 7 new fiendish...   [click here for more]
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Warlocks of Avernus

Warlocks of Avernus


Bring the Blood Wars to your table with these new fiendish warlock patrons In this latest supplement for the Blood Wars, you are introduced to 5 new warlock patrons. Ranging from the fallen angel Zariel the dark lady of Avernus to Pale Night, the very mother of demons. Each of these warlocks plays a role in the Blood war, some like the followers of Zariel are on the frontlines of...   [click here for more]
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Scientific Secrets of Avernus

Scientific Secrets of Avernus


Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh...   [click here for more]
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Baldur's Gate: City Encounters (Fantasy Grounds)

Baldur's Gate: City Encounters (Fantasy Grounds)


Now for Fantasy Grounds! There’s no eliminating power in the City of Blood; it only changes hands. Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios enliven the City of Blood and distinguish...   [click here for more]
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