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Newtkin

Newtkin


Ever wanted to be the Salamancer you always wanted to be, or just wanted to be the smol boi of the group? Introducing Newtkin! They are a newt like race with a tragic story, and are a unique race because their biggest (and most powerful) racial trait is to regain health, and at higher levels to even regrow limbs! So whether you enjoy being smol, like self-regenerating abilities, or just like newts,...   [click here for more]
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Night Raiders v2

Night Raiders v2


A one-shot adventure that has the party starting out at a small seaside town. Ideal for 3rd-4th level characters. Includes hand-drawn maps for DM and Players, with a jpeg format file to upload to your favourite virtual tabletop game. This is a revised version of Night Raider previously posted ...   [click here for more]
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Nunaaqqiq -Seal Folk

Nunaaqqiq -Seal Folk


Hey, this is my brainchild that I have been working on for a while now.  The Nunaaqqiq are sea dwelling, seal related people.  They have a shared background but have evolved into 3 very distinct subraces, the Aiviq, Natchiq and Naniq. They are easy to add to any existing campaign since they don't mingle much with the more common races. I also added a few basicstatblocks for encounters, just in...   [click here for more]
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Otherworldly Patron: The Sunken God

Otherworldly Patron: The Sunken God


The Sunken God is a patron inspired by the myths of the sea gods. Beings like Davy Jones, Poseidon, and other creatures of the deep. You gain a plethora of water-themed spells, including two converted spells from 3.5e. This patron would go well in an ocean-themed campaign such as the upcoming Ghosts of Saltmarsh. ...   [click here for more]
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Patrono Sobrenatural - Kraken

Patrono Sobrenatural - Kraken


DOMINE O PODER DAS PROFUNDEZAS COM ESSE ARQUÉTIPO DE BRUXO, PARA O MAIOR RPG DE TODOS OS TEMPOS! Esse documento apresenta o formidável Kraken como uma opção de Patrono Sobrenatural para a classe Bruxo, para D&D 5ª Edição. Com mecânicas inspiradas na criatura colossal, você estará pronto para destruir tudo - tal como uma onda provocada por seus enormes tentáculos. ...   [click here for more]
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Pirate Class Option

Pirate Class Option


A fifth edition class intended to capture some of the fantasy of playing as a pirate in your own games! Includes 3 archetypes as well as core features. Contains spell casting, martial, and supportive features, with an emphasis on maximizing action economy. A good pirate takes whatever opportunities they can get! ...   [click here for more]
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Print and play combat maps vol Five

Print and play combat maps vol Five


This is an image pack for use in Dungeon exploration narratives, the pack contains 7 printable scale map images. Black and white arts. Set in an abandoned ship, with a beach and a port village, in addition to a submerged cave. ...   [click here for more]
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Saltmarsh Ship Battle Maps and Sheet

Saltmarsh Ship Battle Maps and Sheet


Ghosts of Saltmarsh has created new gaming mechanics for sailing ships and with the Saltmarsh Ship Battle Maps and Sheet, you can bring them to your local gaming table. The Saltmarsh Ship Sheet contains all the information needed to keep track and maintain all of all the statistics in a fillable PDF. Also, there are Battle maps of three different ships in full color and black & white which can...   [click here for more]
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Selkie - A Player Character Race

Selkie - A Player Character Race


"Selkies are creatures descended from fey and tied to the ocean. Selkie children are born in the form of a seal-pup, and Selkies maintain the magical ability to turn back and forth into seals as long as they keep their magical seal skins with them. Selkies live by the sea in small communities, where they raise their pups. Selkie adventurers are often those individuals whose natural curiosity...   [click here for more]
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Shadows in Shallow Waters

Shadows in Shallow Waters


Shadows in Shallow Waters is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 5th level adventurers, with advice on how to adapt the encounters for lower levels. This adventure can be treated as a one-shot campaign, or applied to any setting that includes a coastal or aquatic setting. The Islands of Laquama provide peaceful respite for...   [click here for more]
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SpaceFaring Jellyfish - A D&D 5E Playable Race

SpaceFaring Jellyfish - A D&D 5E Playable Race


As of this writing, it is an *exceptionally* exciting time for D&D players. Books that have deeply added to the game have been continually released, and even more are being teased. Only Wizards of the Coast can know for sure, but it’s my bet that we’re in for more renovations of classics and additional race options… in future months. While we wait, let’s limber up our...   [click here for more]
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Stat Blocks: Creatures (CR 0 - 1)

Stat Blocks: Creatures (CR 0 - 1)


This resource is similar to the appendices found in the 5e Monster Manual. These stat blocks represent many different creatures that can inhabit low level campaigns. Stat blocks are available for: Shadow Cat, Giant Mantis, Stingray, Arcana Moth, Porcupine, and many more! 18 different creature stat blocks are included in this 6 page bundle. Aside from statistics, each block also includes a short...   [click here for more]
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Tentacle of the Deep

Tentacle of the Deep


The following material is provided for playtesting purposes only. If you like it, let us know or drop a tip in the tip jar. If you’ve got creative feedback, we’d love to hear from you too. Whether belonging to some titanic monster of the deep, or to a Great Old One far below the surface, a tentacle of the deep is a relentless attacker belonging to something terrifying that dwells...   [click here for more]
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The Arserin | Draconic Goosefolk | 5e Race

The Arserin | Draconic Goosefolk | 5e Race


The arserin are goosefolk who can trace their origins to mighty red dragons. Legends speak of great wars where the arserin of old, giants in their own right, served their red dragon lords as second in command. They were loyal soldiers to tyrants and gained great wealth from it.  Now, the descendants of these once mighty draconic servants are small and only a shred of their ancestors might remains....   [click here for more]
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The Esies - A 5e Monster

The Esies - A 5e Monster


Come hithe rto me, you the cat-faced god, and behold your form being mistreated by your opponents so that you my revenge yourself upon them... Sent by force to the elemental plane of water, the Eseis is bound to the letter of the commands of its creator. ...   [click here for more]
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The Lake King's Wrath

The Lake King's Wrath


The long-standing trade agreement between the merchant Augustine Casby and the ruler of the local Mer-Folk King Loech Kelpflower is being dashed on the rocks when the king finds that the death of one of his daughters is due to the reckless romantic advances of Merchant Casby's only son. Merchant Casby has no idea that the reason all his vessels are being attacked at Lake are from the deal bartered...   [click here for more]
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Tides of Fate - Turtle Island Map

Tides of Fate - Turtle Island Map


FREE Turtle Island Map This is a map I made for an aquatic adventure series called Tides of Fate. Now you can use this map of Eorvu, the Giant Sea Turtle, for your own games, or DMsGuild products! If you do use this map for DMsGuild products, it would be nice if you included a link back to my work, but this is not neccissary. Follow me on Twitter @JamesPatrickDnD for updates and more!...   [click here for more]
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To Account for Ships and Sailors

To Account for Ships and Sailors


Looking for a single nautical supplement for your campaign? You have come to the right place! To Account for Ships and Sailors is a single 8 page supplement that contains tools for the DM to randomly create a Ship name, npcs and crew! The Supplement also contains a d20 table for random non-combat narrative encounters to bulk out the journey and avoid everyone sitting around in the...   [click here for more]
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Treasure in the Deep

Treasure in the Deep


This adventure is the first in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Viath Player Race

Viath Player Race


To those who have witnessed the fury of a kraken, or the power of an aboleth, these monsters of the deep can seem godlike. In dark corners of the multiverse, humans who live close to these titanic threats come to worship them. Entire villages secretly come to revere these sea monsters, offering their lives and their children to the leviathans. Sometimes, their fervor is rewarded with the birth of a...   [click here for more]
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Water Cult Dungeon

Water Cult Dungeon


A map of some sort of water god/dess cult with an entry chamber, sleeping quarters, dining and kitchen area, water-filling floor cells, a winding portcullis room that lowers into a shallow-water ritual chamber. DM, player, and propless (empty) versions with grid and gridless versions of each 24x34, exported as 70px squares Made with the native tilesets in Dungeon Painter Studio Practicing...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Antares (Colour)

Enigma Paradox Monthly Map Pack: Continent of Antares (Colour)


Antares 13 4000x4000 Maps prime for battle locations, including towns dungeons and unusual terrain. Each map has a 50x50 grid and works very well with virtual tabletop games such as tabletop simulator and roll20. Licence agreement included within. ...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Antares (Gray printer friendly)

Enigma Paradox Monthly Map Pack: Continent of Antares (Gray printer friendly)


Antares 13 4000x4000 Maps prime for battle locations, including towns, Dungeons and unusual terrain. Each map has a 50x50 grid and works very well with virtual tabletop games such as tabletop simulator and Roll20 Licence agreement included within. ...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Veik (Colour)

Enigma Paradox Monthly Map Pack: Continent of Veik (Colour)


A Continent pack containing an overworld map and 12 location maps within the continent all in a 40x40 grid at 4000x4000 resolution. ...   [click here for more]
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Water cave map

Water cave map


Gridless map of a very simple subterranean cave filled with waterpools, perfect for amphibious creatures' lairs and final encounters' battlegrounds. You're welcome to use it for free in your adventures and dungeons! ...   [click here for more]
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maritime combat system

maritime combat system


A simple guide to running a ship in 5e, encompassing things such as: crew morale commodity management crew positions naval combat ...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Veik (Gray printer friendly)

Enigma Paradox Monthly Map Pack: Continent of Veik (Gray printer friendly)


Crisp and clear printer friendly versons of A Continent pack containing an overworld map and 12 location maps within the continent all in a 40x40 grid at 4000x4000 resolution. ...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Veik (Scenario Booklet)

Enigma Paradox Monthly Map Pack: Continent of Veik (Scenario Booklet)


Enigma Paradox Monthly Map pack : Continent of Veik (Scenario Booklet) A4 format PDF containing The overworld map and all 12 colour location maps, each including brief landscape/story descriptions and optional loot, NPC's and monsters. ...   [click here for more]
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Class Archetypes from the World Below (Part 2)

Class Archetypes from the World Below (Part 2)


There are whispers of a land deep underground, a world below where even the bravest adventurers dare not travel.  A subterreanen world of darkness that plots to seize the world above. In the darkest corners of such a land, powerful individuals rise, armed with skills, magics, and powers unknown to the world above. Such individuals are naturally feared by those who dwell in the light. For surely those...   [click here for more]
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Environmental Divine Domains

Environmental Divine Domains


Not all clerics just worship, pray to, or revere a divine being and live by that deity’s beliefs. Some clerics have a distinct magical, mystical, or spiritual connection with a specific part of nature, and fall in love with it. These clerics strive to protect a particular part of nature that they respect, depend on, love or even fear simply because it is that important to them. Maybe...   [click here for more]
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Fey Creatures: Nymphs, Pixies, and the Jabberwocky

Fey Creatures: Nymphs, Pixies, and the Jabberwocky


Even with the release of Volo's Guide to Monsters the amount and variety of fey is still somewhat lacking in 5e, particularly in aquatic environments and the underdark (which, let's face it, have always been pretty lacking in fey to begin with). The books are also quite lacking on fey with a high challenge rating. I've decided to remedy this. A stat block for the Jabberwocky as an epic level...   [click here for more]
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Frostskimmr Longship

Frostskimmr Longship


This is the ship Frostskimmr from Episode 2, "The Sea of Moving Ice," in the Rise of Tiamat module. From the module: "Frostskimmr is a light longship with a shallow draft, driven by a single sail or by oars when necessary. The combination of wind and oar power is needed for picking a course through close-packed ice. Despite the ship’s length of nearly sixty...   [click here for more]
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Giant Beaver for 5th Edition

Giant Beaver for 5th Edition


One of the monsters found in the first pages of the first edition Monster Manual was the Giant Beaver. The humanoid giant beaver subsequently and sadly disappeared from later editions. Here it returns for fifth edition along with the giant beaver as a character race and an example encounter. Here you will find stats for the giant beaver, giant berserker beaver, giant beaver chieftain, giant beaver...   [click here for more]
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Homebrew Bestiary: Aicha Kandicha

Homebrew Bestiary: Aicha Kandicha


Aicha Kandicha is an evil djinn that disguises herself as a medicine woman living outside of a small town or village near a body of water. She uses her skills to gain the trust of the locals, then create sickness that she will "cure", using the deaths to sustain her life before moving on. This is a solo encounter that has a Challenge Rating of 10 and is best used in a semi-aquatic location. ...   [click here for more]
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Lights Out at the Nightwatch Lighthouse

Lights Out at the Nightwatch Lighthouse


The small coastal town of Pinepass spends its days in relative peace until the nearby lighthouse stops shining. Nobody knows what could be the cause but with reports of one ship already wrecked along the shores it won't be much longer before others follow. Travel across open ocean to reach the Nightwatch Lighthouse and reignite the flames above while also investigating...   [click here for more]
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Nautical Treasures - Magical Items of the Sea

Nautical Treasures - Magical Items of the Sea


A collection of 25 new magical items suitable for characters and DMs looking to add a little sea-faring flavor to their campaigns. Balanced, illustrated and suitable for PC and NPC alike, Nautical Treasures - Magical Items of the Sea is sure to be a great addition to any table looking to add that slippery feel to their magical item roster. This supplement includes: 25...   [click here for more]
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Oddities & Odysseys: A Heart of Stone

Oddities & Odysseys: A Heart of Stone


A charity 3-4 hour Dungeons & Dragons adventure for 1st-3rd level characters! You are approached by a desperate fisherman with a secret. Are you willing to join him in recovering the lost silver of the Moon? All author royalties from the sale of this adventure are donated to Children's Miracle Network Hospitals via the Extra Life charity organization....   [click here for more]
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Pearlescent Temple

Pearlescent Temple


A 1-2 session adventure for level 6-8 characters. A recent earthquake has brought forth ancient evil from beneath the waves, to terrorize a sleepy coastal town. People are disappearing. The heroes will sail to an ancient, steam powered temple in the ocean. They'll encounter mad fishmen, deadly traps and ancient horrors that slumbered until now. FEATURES: Simple and Streamlined. This...   [click here for more]
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Curse of the Forgotten

Curse of the Forgotten


It sleeps in the darkest void, banished there eons ago until one day, some hopeless soul decided to enchant a rapier they had. The Forgotten One found itself bound to serve the wielder of this weapon, to be woken up at their whim to serve their fancy. Together they became unstoppable, until one day The Forgotten One has had enough, it has learned the ins and outs of the chains that bind it to...   [click here for more]
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Beneath Aelshade Mere

Beneath Aelshade Mere


This is a one on one adventure. It is designed for one player and a DM. It can be scaled to be played with multiple characters. You must find a cure for a deadly disease, and must go to the bottom of a mere to find it. This adventure is most appropriate for a tier 4 character level 17+. ...   [click here for more]
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Map - Lost Temple

Map - Lost Temple


Recently unearthed after a violent volcanic eruption, the depths of the lost temple hold many secrets. Will your party discover hidden treasures, ancient knowledge... or death? This is a map I created for use with Matthew Long's DMs Guild adventure Race to the Depths, but could easily be used for your own adventures as well. It is designed on a 30px grid for use with a virtual tabletop such as Fantasy...   [click here for more]
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Quest for the Demon Slayer

Quest for the Demon Slayer


For levels 3-5. This is the first of four modules in a series. In this module we learn of an impending demon war, and go in search of a magical sword. Full of battles, riddles and puzzles. ...   [click here for more]
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An Artifact and A Villain [PLL-0]

An Artifact and A Villain [PLL-0]


Pretty Little Liches: An Artifact & A Villain Zhorus Carcosa, a tiefling mage, has unearthed an ancient and evil artifact: the Pearl of Putrescence. He has used the pearl's dark power to raise an army of undead monsters and marched across the coast, leaving a trail of devastation in his wake. Can the party stop Zhorus and his undead horde before he destroys a...   [click here for more]
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Aquatic Terrors

Aquatic Terrors


This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 30% off! Check out the bundle HERE. This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click HERE. Alister Konezegel's Field Guide Volume II: Aquatic Terrors Within the pages of this field guide are a handful of eerie and unusual water-dwelling or water-adjacent...   [click here for more]
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Beastfolk, an Original Race for D&D 5e

Beastfolk, an Original Race for D&D 5e


Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization...   [click here for more]
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Call from the Deep: Monsters & Magic Items

Call from the Deep: Monsters & Magic Items


Monsters & Magic Items This supplementary material is taken from the Call from the Deep Campaign. It contains 25 horrifying new creatures you might meet beneath the waves, or in the lairs of illithid villains, as well as 10 new magic items that seafaring adventurers should not go without! The mix of monsters and items here hints at the nature...   [click here for more]
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Call from the Deep: Races & Feats

Call from the Deep: Races & Feats


Races & Feats This supplementary material is taken from the Call from the Deep Campaign. It contains four new aquatic races and 11 new nautical feats for your campaigns. These races and feats work best when used in a seafaring adventure or campaign, and could be difficult to play in a more terrestrial setting. All of the options presented should...   [click here for more]
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Call from the Deep: Ships & Crews

Call from the Deep: Ships & Crews


Ships & Crews This supplementary material is taken from the Call from the Deep Campaign. It contains all the information you need to populate the oceans with ships and crews be they pirate, merchant, naval, or otherwise. The supplement starts with a brief primer on running naval combat, is followed by statistics for ships, and...   [click here for more]
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Cruce de Río

Cruce de Río


Este módulo contiene tres útiles encuentros para cuando tus jugadores se encuentren con un poderoso río. Los encuentros son variados y pueden ser enfrentados con violencia o con ingenio, lo que tus jugadores prefieran. Los encuentros pueden encadenarse uno tras el otro así que puedes tener la posibilidad de utilizar lo tres en la misma sesión o guardar alguno para...   [click here for more]
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Dragontortleborn, an Original Race for D&D 5e

Dragontortleborn, an Original Race for D&D 5e


"An odd cousin of dragonborn, the dragontortleborn combine the best attributes of dragons, humanoids, and turtles. Usually mistaken for a particularly fearsome tortle or a shelled dragonborn, dragontortleborn are a rare sight in most worlds. Despite their small numbers, dragontortleborn are every bit as proud as their dragonborn cousins. While the dragonborn make their wars on land, dragontortleborn...   [click here for more]
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