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Blood of the Titans - The Stormcaller: A New Druid Circle

Blood of the Titans - The Stormcaller: A New Druid Circle


Heed the Call “Storms draw something out of us that calm seas don't. “ - Bill Hybels Father of the Seas Poseidon is known as the god of the sea, storms, horses, and earthquakes, granting him the nickname Earthshaker. Druids who follow this path and praise Poseidon gain a more destructive style to their magic and focus their training on different aspects of the ocean and the...   [click here for more]
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Children of the Deep: Bathynomians

Children of the Deep: Bathynomians


A NEW PLAYABLE SPECIES: HUMANOID GIANT ISOPODS AND THEIR CREEPY LITTLE HANDS Bathynomians crawl out of the ocean's depths to stare in awe at the light of the sun — or terrify hapless fisherfolk who snag one in a net. These giant isopods come a dismal world so deep beneath the waves that light itself is a commodity, where ancient things buried even deeper in the silt and muck burble...   [click here for more]
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DDAL-DRW-02 VTT Assets

DDAL-DRW-02 VTT Assets


All the assets you need to run the AL adventure DDAL-DRW-02 Blood in the Water in any VTT. This bundle includes 9 maps in multiple versions and 9 NPCs' portraits and tokens, all colorful. Maps: - Caravels (with/wihtout texts) - Caravels Shipwrecked (with/wihtout texts) - Myth Nantar City (player and DM) - Oceanus' Villa (3 levels) - Seven Temples Square (high/low resolutions) - Temple of Deep Sashelas...   [click here for more]
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Lontriniano - Una nuova razza per il GDR più famoso del mondo!

Lontriniano - Una nuova razza per il GDR più famoso del mondo!


Vi presentiamo la razza dei lontriniani! Una razza di simpatiche canaglie, basata su uno degli animali più adorabili: le lontre! Con le loro 3 sottorazze e i 2 talenti esclusivi, i lontriniani fluviali, marini e giganti saranno l’aggiunta perfetta per le vostre avventure marittime! "Lascia che te lo dica, se stai pianificando...   [click here for more]
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Lutrinian Race - An otter kind of race

Lutrinian Race - An otter kind of race


The Lutrinian are part of the Uncharted Waters bundle grab them with other great aquatic races and coastal adventures! Or grab the Anthropomorphic Races bundle! Presented here is the Lutrinian race! A race of playful tricksters, based on one the cutest of animals: the otters! With their 3 subraces and 2 exclusives feats, the river,...   [click here for more]
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Lutryn - nowa rasa do najpopularniejszej gry fabularnej na świecie

Lutryn - nowa rasa do najpopularniejszej gry fabularnej na świecie


Ten mały dodatek opisuje nową rasę: Lutrynów. Stworzenia te do dowcipnisie i przechery, a wzorowane są na przeuroczych wydrach. Lutrynowie rzeczni, morscy i olbrzymi znajdą dla siebie miejsce w każdej kampanii! „Coś ci powiem: jeśli planujesz wyruszyć w rejs, zabierz ze sobą lutryna. Nie ma lepszych nawigatorów. Lutryniątka dzieci wiedzą, jak w środku najmroczniejszej...   [click here for more]
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Plunder, Rifle, And Loot

Plunder, Rifle, And Loot


Plunder, Rifle, and Loot Adventures on the high seas can net a vast collection of booty, treasure, and loot. This simple document provides five charts filled with magical items that will satisfy even the scurviest pirate. ...   [click here for more]
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Raça Lontriniana - Uma nova raça para o maior RPG do mundo!

Raça Lontriniana - Uma nova raça para o maior RPG do mundo!


Apresentada aqui está a raça Lontriniana!! Uma raça de trapaceiros lépidos, baseados em um dos animais mais fofos: as lontras! Com três sub-raças e dois talentos exclusivos, os lontrinianos ribeirinhos, marinhos e ariranhas estarão em casa nas suas aventuras em Saltmarsh! “Deixe eu lhe contar:...   [click here for more]
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Race : Les Lutriniens - Une race exotique venant de "Loutre-mer"

Race : Les Lutriniens - Une race exotique venant de "Loutre-mer"


Présentée ici est la race des lutriniens ! Une race de farceurs espiègles, basée sur l'un des animaux les plus mignons : les loutres ! Avec leurs 3 variantes raciales and 2 dons exclusifs, les lutriniens de mer, de rivière, et les lutriniens géants seront l'ajout parfait à vos aventures maritimes ! “Laissez-moi...   [click here for more]
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Really Bad Eggs

Really Bad Eggs


Avast, matey! There be murderhobos on the high seas! This Special Reference Document provides information from DM Rich's pirate-themed campaign called "Really Bad Eggs." You'll discover arcana about a Planejamming ship named the Lucille, a full pirate crew, and several charts and tables to allow a DM to randomly roll pirate booty during the next adventure on the high seas!  Check it out. You might...   [click here for more]
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Shipwrecked on Ichtaca Island

Shipwrecked on Ichtaca Island


A Dungeons & Dragons 5e introductory adventure. Ships make their way, back and forth, across the Trackless Sea from the Sword Coast to the distant land of Maztica. The journey takes 60 days to reach Maztica, but 80 days to return because of the gulf stream currents. The adventurers have left Maztica on a merchant vessel, bound for Waterdeep, with a hold full of cocoa...   [click here for more]
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Siren Sea Trek

Siren Sea Trek


Let's set sail! Siren Sea is final frontier. This is a voyages small ship to unknown shores. For seek a new life, and new civization, on islands where no man has gone before. Inside this adventure, you can find 6 islands, with maps and unique stories on each of them in Theros theme. Each adventure have options for play in any of three pillars of D&D for you players.  You can use this Siren...   [click here for more]
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Temple of the Wandering Companion

Temple of the Wandering Companion


Tucked away in a in a handmade complex just a few miles off the road is a temple being invaded by extradimensional monsters. Between cultists using an old drug smugglers hideout to summon creatures from the deepest parts of the Plane of Water, a group of Orcish hunters trapped with no way out, and a secret trial for a mage that might never arrive, what could go wrong? Defeat the Cult, rescue the hunters,...   [click here for more]
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Terrible Lizards: A Dinosaur Bestiary

Terrible Lizards: A Dinosaur Bestiary


From Nord Games LLC, creators of Ultimate NPCs: Skulduggery and Ultimate Bestiary: Revenge of the Horde, comes our first foray into DMs Guild. Extend your expeditions in Chult in the upcoming Tomb of Annihilation or add some prehistoric flavor to your homebrew jungles with 31 new dinosaurs. Includes low CR creatures suitable for familiars and ranger companions, as well as prehistoric behemoths to...   [click here for more]
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Futuristic Ships

Futuristic Ships


Futuristic ships for your party to use as a new and faster way to travel, or a way to launch into the stars above. There are 5 ships listed here with stat blocks to use or inspire your own designs. There are speeds attached to the ships for travel through space so they might seem to be unrealistic in terms of speed, but that's an easy adjustment if you're looking to keep your party on the surface....   [click here for more]
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Mermaid Island

Mermaid Island


Mermaid Island presents A location A monster A little bit of lore ...   [click here for more]
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Subrace Compendium

Subrace Compendium


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. From the ashes of two of my first Guild works here comes the Subrace Compendium, a collection of variants and options for the most common of D&D nonhuman races (dwarf,...   [click here for more]
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The Admiral's Success: a Guide on Sailing the Styx

The Admiral's Success: a Guide on Sailing the Styx


THE ADMIRAL'S SUCCESS is a companion and guide for Dungeon Masters leading gaming groups into the treacherous waters of the River Styx. Hours of adventures, be it in the fiery hellscape of Avernus, the cold expanses of Calia or the maddening infinite layers of the Abyss. The Great River hides ancient secrets and horrendous monsters that will amaze and thrill all adventure parties that sail...   [click here for more]
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The Doom That Came To Lithica

The Doom That Came To Lithica


The town of Lithica has fallen victim to an ancient curse that has transformed its people into monstrous fish-folk. Can the adventurers beat the clock to reverse the curse, or is Lithica indeed doomed? This single session adventure is composed of an investigation followed by short dungeon. It makes a great side-quest or modular adventure that can be dropped into a lengthier campaign. Includes a...   [click here for more]
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Yawning Portal Campaign Guide (Bundle)

Yawning Portal Campaign Guide (Bundle)


SAVE 25% BY PURCHASING THIS BUNDLE More than 80 pages. Hammer, blade and three-pronged spear.   Weapons worthy of the greatest heroes.   Linked by fate through the ages .      Bane of Giantkind, protector of the Dankir.   Razor of the night,...   [click here for more]
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Tide Warden - A Ranger Archetype

Tide Warden - A Ranger Archetype


“You can't stop the wave ...... but you can learn to surf.” - Jon Kabat-Zinn The Tide Wardens in an archetype for rangers that like to weave in and out of the fray and still be able to fluidly adapt to change circumstances on the battlefield. While the Tide Wardens are perfect for aquatic campaigns, they are equally as capable out of water… in deserts...   [click here for more]
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An Empty Cage

An Empty Cage


When a storm-ravaged merchant vessel is grounded violently on a rocky shore, the death of its crew and the sad state of its strange cargo tell of a bad plan gone badly awry. Explore the wreck of this ill-fated vessel and discover the hidden dangers and secrets it holds. Players will encounter riddles, traps, monsters and mysteries in this 3-5 hour module designed for a party of 3-6 level...   [click here for more]
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Attack on the Ocean Screamer

Attack on the Ocean Screamer


A group of dwarves are testing a new form of propulsion in a nearby town. They are facing threats of sabotage and unrest, as people find their devices to be what some would call unnatural. Given a chance, they will hire the party to act as guards and protectors for their intellectual and physical property against whatever threat tries to destroy their ship, the Ocean Screamer. The dwarves'...   [click here for more]
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Cleric Domains - Air, Earth, Fire, and Water

Cleric Domains - Air, Earth, Fire, and Water


On some worlds within the multiverse of Dungeons & Dragons, there are gods who have one or more aspects that embody one of the primal elements of air, earth, fire, or water. On others, clerics might worship and gain power from the primordials of each of those elements instead, connecting to them in much the same way most clerics do a divine power. Presented here are four new domains,...   [click here for more]
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Destiny Abroad: The Voyage of the Rose Marie

Destiny Abroad: The Voyage of the Rose Marie


Unhappy with their lots in life, an unlikely group of adventurers seek to find new lives and untold riches in the newly discovered continent of Izdihar. Across the Faragoth Sea lies fertile soil to be farmed, untamed wilds to be explored, and vast fortunes to be earned! Destiny Abroad is a series of adventures set in a newly discovered continent, allowing players to start fresh and escape...   [click here for more]
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El Hada y El Mago

El Hada y El Mago


Esta es una aventura para 4 personajes de Nivel 1. Un mago ha secuestrado a un joven leñador… ¿Qué macabro ritual llevará a cabo con su sangre? ¿Qué demonio conjurará para ocupar su cuerpo? ¿En qué aberración convertirá al joven? Una doncella quiere recuperar a...   [click here for more]
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Elemental Beach Encounter

Elemental Beach Encounter


A small encounter that includes an HD map of the Coast and some extra tokens! It uses content from: Monster Manual Preview of the included map: ...   [click here for more]
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Iz'Puz's Inifinte Lens of Races - 47 race options

Iz'Puz's Inifinte Lens of Races - 47 race options


Having looked deeply into the crystal lens, the old primordial tortle, Iz'Puz, came to the conclusion that he needed to share some of this new knowledge widely, whilst keeping other things more guarded... Iz'Puz's Infinite Lens of Races is a lite version of Iz'Puz's Infinite Lens of Races and Archetypes, omitting the subclass options. It is brimming with new rules for players, allowing for...   [click here for more]
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Manual of Marine Magic, Volume 1

Manual of Marine Magic, Volume 1


The Manual of Marine Magic, Volume 1 is a FREE or 'pay what you want' set of 18 aquatic magic items perfect for your nautical campaign. Blast your foes with the Flintlock Rod, or summon the right fish for the job with Drawmij's Incredible Fish Tin. Or, if you're feeling particularly bloodthirsty, pick up the Blood-Drenched...   [click here for more]
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MZA4 The Mother of Life

MZA4 The Mother of Life


Who is the Mother of Life? She is the goddess to all that live in the True World and she is considered the Mother of All. Her name has been given to the very land itself, where it is said all of mankind stands upon her body. It is she who gave birth to Qotal, Zaltec and their brothers and sisters, though she herself no longer lives. She is Maztica, the Mother of Life. The...   [click here for more]
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MZS1 Monsters of Maztica

MZS1 Monsters of Maztica


Monsters of the True World Far to the west of Faerûn across the sea of Swords lies the mysterious land of Maztica. It was discovered, pillaged and then lost again to exile on the even stranger world of Abeir. Back once again, Maztica and its mysteries are ripe for discovery. While there may be treasure aplenty to find, there are also horrors that are seen nowhere else on Toril....   [click here for more]
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On Thin Ice

On Thin Ice


The second adventure in the epic quest series Return from Adventure. This module takes the players across the frozen over Great Ice Sea by dog sled to the ruined stronghold of Winterkeep along the sea's western coast. ...   [click here for more]
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P.I.W.I. - Gen I

P.I.W.I. - Gen I


Inspired by the hit Pokémon video game. Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 1st Generation of games, for a total of 174 magic items! There’s also an accompanying...   [click here for more]
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Return from Adventure

Return from Adventure


Return From Adventure RFA-01 takes place in the campaign setting Forgotten Realms but can easily adapt to any fantasy medieval world. It is the first module in a campaign in which the player characters traverse a wide and dangerous landscape on their return home to the Sword Coast after having found adventure in the eastern lands of Kara Tur. In this adventure the players find refuge from cold winter...   [click here for more]
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Sacrifices For Our Queen of the Depths

Sacrifices For Our Queen of the Depths


This adventure includes HD maps formatted to be used online right away. This Adventure uses traps and monsters included in the document with no need of any other book to be able to run it Sacrifices For Our Queen of the Depths is a quick One-Shot adventure that can be included into any adventure where the players go near the beach or a town near the sea; or be played as a standalone adventure,...   [click here for more]
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Siren's Call

Siren's Call


When a storm moves into town the smart thing to do is get the heck out of dodge. Good thing most adventures don’t have a lick of common sense! When the going gets tough the tough get XP and in this case it might just be the XP from a stormy ice dragon! All they have to do is follow the sirens call! ...   [click here for more]
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The Buccaneer's Bestiary

The Buccaneer's Bestiary


Avast ye cack-handed deck apes! This be the Dark Caribbean! This 74-page bookmarked supplement provides a host of monsters and NPCs that pirates and scallywags are likely to encounter on their voyages across haunted waters and raucous ports of call. Additionally, detailed encounter tables provide you with a rich swashbuckling milieu and just the right touch of horror and mystery to spice...   [click here for more]
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The Fairy and The Wizard

The Fairy and The Wizard


This is an adventure for 4 characters of Level 1. A Wizard has kidnapped a young lumberjack ... What macabre ritual will he perform with his blood? What devil will he conjure to occupy his body? In what kind of aberration will he transform the young man? A maiden wants to recover her fiancé, a father wants to recover his son, a village wants to recover his hero. The village anxiously hope...   [click here for more]
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The Temple Between The Trees

The Temple Between The Trees


“They say The Temple Between The Trees is found and reviled as often as it is revered and sought.” The Temple Between The Trees is a 4-6 hour adventure designed for a party of four to six 5th-level characters. Within the depths of Limbo is a long-lost forest that flickers into the material plane looking for its former home in space-time. Those who beckon the forest’s call find themselves...   [click here for more]
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Troubles Oozing on High Seas

Troubles Oozing on High Seas


This Adventure uses content from: Mordenkainen's Tomes of Foes Troubles Ozzing on High Seas makes the PCs part of a group of undercover escorts for an important sage that is attending an important event on board of a ship, his well being is crucial for the organization that hired the PCs. This adventure is designed for 5 3rd level PCs but it can easily accommodate less than those changing...   [click here for more]
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Waterdeep Revisited: A-2 Patrons of Prestige

Waterdeep Revisited: A-2 Patrons of Prestige


Welcome back to Waterdeep! Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme. A-2 Patrons of Prestige. New patrons for new players. Adventurers can expect sponsorship offers to come from many quarters, but maybe, the best patrons are those who are just starting out too. The other...   [click here for more]
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Waterdeep Revisited: A-3 Whitecap Shark

Waterdeep Revisited: A-3 Whitecap Shark


Welcome back to Waterdeep! Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme. A-3 Whitecap Shark and other sea terrors. New monsters to add a nautical flavor to your games. Make way for Tidepool Goblins, Shipwreck Guardians, the elemental Wavespawn and, of course, the product’s namesake,...   [click here for more]
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Waterdeep Revisited: A-4 Frisky Dolphin

Waterdeep Revisited: A-4 Frisky Dolphin


Welcome back to Waterdeep! Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme. A-4 Frisky Dolphin. Batten down the hatches and prepare to set sail. The crew of this pirate ship follows a captain who claims to be divinely inspired by the storm god Talos. Here are the first three products...   [click here for more]
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100 Non-Combat Random Encounters (Coastal)

100 Non-Combat Random Encounters (Coastal)


Whether on a ship or walking along the beach, the coast is a space where two worlds intersect - and one that comes up in a lot of different situations and games. These encounters remain reasonably climate-neutral, although parrots may not be found in all biomes. Overall, they aim to tap into the deep mystery of the sea, without requiring a combat map and minis. Enjoy! Dungeons and Djinn: Wish fulfillment...   [click here for more]
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100 Non-Combat Random Encounters (Underwater)

100 Non-Combat Random Encounters (Underwater)


Did you just give your party caps of water breathing, and now they're itching to explore the world beneath the waves? Or are you plotting an entirely underwater campaign, or maybe exploring the underwater sections in Ghosts of Saltmarsh? These underwater encounters are designed to add a little liveliness to dives without ever requiring a battle map - or worse, underwater combat rules....   [click here for more]
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Basic Map-pack

Basic Map-pack


For my personal use, I created these maps for the quick drawing of maps. Especially for Kids DnD these proved perfect, so I am sharing these with you. How to make the best of these: I have printed these maps and laminated them. Together with window markers (or wet erase markers) you have some basic maps to flavour. For example I used the sand PDF together with black and blue markers to show where...   [click here for more]
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Beach Battlemap w/Fantasy Grounds support - TTRPG Map

Beach Battlemap w/Fantasy Grounds support - TTRPG Map


BEACH BATTLEMAP The water is so clear on the beach that you can see your reflection in it. The clean salty breeze feels amazing on your skin and you breathe deep. You want to stretch out and relax, feel the sand between your toes. It would be a real shame if you got attacked. :) This map has two alternate versions. The first is the night time map with this beach...   [click here for more]
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Cavern of Life Battlemap w/Fantasy Grounds support - TTRPG Map

Cavern of Life Battlemap w/Fantasy Grounds support - TTRPG Map


CAVERN OF LIFE BATTLEMAP The perfect spot for any number of rituals, this cavern is bathed in moonlight with water babbling in from the west. It is fragrant with flowers and fresh water and probably (maybe?) not infested with water elementals. There are two alternate versions of this map.   One is with the rocks above the water, another is this...   [click here for more]
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Circle of Waves

Circle of Waves


The Circle of Waves is a new subclass option for Druids. As written the subclass is restricted to the Triton race only, however this restriction can be lifted. This Druid Circle is all about the sea and is perfect for any nautical campaigns you might be running. This subclass also works just as fine on land as well. Thanks to Nathanaël Roux for the InDesign template used to create this document....   [click here for more]
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Druid Subclass: Circle of Evolution

Druid Subclass: Circle of Evolution

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