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Tiefling Treatise

Tiefling Treatise


The Tiefling Treatise brings heaps of new lore and a queer focus for the tieflings of Eberron. Four unique origins are detailed within this fifth-edition supplement, ranging from tieflings influenced by Eberron's planes to those possessing a spark of the divine.  For DMs looking to add tieflings into the world, encounter tables are scattered throughout the book for quick and easy implementation....   [click here for more]
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DDAL00-08 Layers Upon Layers

DDAL00-08 Layers Upon Layers


At long last, the first of my Admin Only Adventures is up on the DM's Guild. I'm kicking it off with 2018's offering, DDAO-19 Layers Upon Layers! During the liberation of Szith Morcane, the factions found an unlikely friend in an agent of evil. Now, that alliance has been put to the test—and the factions are in search of souls brave (or foolish) enough to venture to the mysterious depths of the...   [click here for more]
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Dark Carnival and the Mirrors of Madness: A Multi-table Adventure

Dark Carnival and the Mirrors of Madness: A Multi-table Adventure


Embark on a multi-table adventure that takes you and fellow investigating teams into the Shadowfell Carnival where a quest for Mist talismans leads you deeper into a sinister conspiracy. Tindal the Barker likes to shock guests at the Carnival by boasting that he has no reflection. But somewhere in the dark confines of a hidden mirror lies the disembodied...   [click here for more]
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Shadows & Secrets: The Search for the Staff of Netheril

Shadows & Secrets: The Search for the Staff of Netheril


A Summons from Waterdeep: The Search for the Staff of Netheril A call for adventure reaches you in the vibrant city of Waterdeep. Marcus Blackwood, trusted friend and confidant to the renowned scholar Elspeth Fairweather of Candlekeep, seeks your expertise. Elspeth's research led her to believe the legendary Staff of Netheril is connected to the vanished Bedine tribe of Raz'ur Mahwa, once residing...   [click here for more]
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Oracle of War Battle Maps - The Complete Fortunes of War

Oracle of War Battle Maps - The Complete Fortunes of War


Ever needed more from your maps? What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps. Included in this pack are 14 battle maps covering all combat areas in parts 5-7 of the second storyline of Oracle of War, Fortunes of War. The maps cover - Part 5: A Century of Ashes Part 6: The Last Word...   [click here for more]
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The Heir of Orcus: Verse IV CCC-AETHER02-01

The Heir of Orcus: Verse IV CCC-AETHER02-01


A TWO TO FOUR-HOUR ADVENTURERS LEAGUE ADVENTURE FOR 5th – 10th LEVEL CHARACTERS (Click on “Full-size Preview” to view the entire product before purchasing. We are confident you will love what you see, and I appreciate your support!) “Agents have uncovered several cells of the Cult of the Heir in the Moonsea region. Plan and lead an elite operation to eliminate the cells, but beware......   [click here for more]
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The Wayfinder Foundation's Register of Extraordinary Individuals

The Wayfinder Foundation's Register of Extraordinary Individuals


This product is a PDF—if Fantasy Grounds is more your speed, here you go! If you want to rock both a PDF and the FG version—check out this discounted bundle!     The Wayfinder Foundation was founded by Lord Boroman ir’Dayne as a philanthropic trust—but it is essentially a professional networking service for adventurers. As such,...   [click here for more]
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Tyranny of Dragons: Ch.6 (Part 1) Castle Naerytar Map Pack

Tyranny of Dragons: Ch.6 (Part 1) Castle Naerytar Map Pack


This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 5 maps cover the first part of the sixth chapter: Castle Naerytar. These maps include a Lizardfolk Camp, Canoe Encounter, Animal Stockade/Longhouses, Bullywug Huts, and Moat/Longhouses. These maps are made with and without a grid. The Lizardfolk Camp is the last bit of somewhat dry...   [click here for more]
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Rescue From Cromm’s Hold (DDV09)

Rescue From Cromm’s Hold (DDV09)


An adventure for four to seven 6th-level characters The evil succubus, Pencheska, has been polymorphed into Lady Morwen Daggerford's likeness for years. After confronting Pencheska about its plot to overthrow the town of Daggerford, the characters launch a daring raid on Cromm’s Hold in an attempt to rescue the real Lady Daggerford from the dungeon of the politically overzealous Baroness...   [click here for more]
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Curse of Strahd: Deed to the Old Bonegrinder

Curse of Strahd: Deed to the Old Bonegrinder


Deed to the Old Bonegrinder windmill, found in the Death House in Curse of Strahd. Included files: PDF of Deed with white background for printing Image file of "aged" Deed for use as a digital handout in VTT Many thanks to reddit user Johnswizzle for his original comment providing the majority of the plain text to work from, and reddit user BadlyDrawnGrrl for posting a photo of her family's antique...   [click here for more]
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Skill Challenges For 5e

Skill Challenges For 5e


The Bonus Method: Skill Challenges for 5e You Need Skill Challenges! Want an alternate to extended fight scenes or long conversations? Then you need a skill challenge.  In The Bonus Method: Skill Challenges for 5e you’ll learn what a skill challenge is, when you should use them, and how to run them. There are even some skill challenges written up at the end of the document so that you can use...   [click here for more]
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Adventure Sidekicks: Candlekeep Mysteries

Adventure Sidekicks: Candlekeep Mysteries


From the creative team that brought you Animal Sidekicks: Do you want to play Candlekeep Mysteries, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement, you'll...   [click here for more]
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The House of Decay

The House of Decay


Synopsis The House of Decay unfolds a captivating tale as players embark on a journey filled with mystery and intrigue. Once a gem-mining powerhouse, the Medship family legacy crumbled due to neglect and internal strife. As the party travels a damp and wet road, they stumble upon the lifeless body of a dwarf, setting the stage for a gripping encounter.  A journal speaks of hidden...   [click here for more]
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Oracle of War Battle Maps - Voice in the Machine

Oracle of War Battle Maps - Voice in the Machine


Ever needed more from your maps? What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps. Included in this pack is 1 Extra Large battle map for the Fireweave Bazaar combat area in part 2 of Oracle of War, Voice in the Machine. The map is high res and perfectly reproduced from the detailed...   [click here for more]
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Away with the Faeries

Away with the Faeries


Away with the Faeries “Don’t mistake my insistence on this for cruelty. A deal was struck, a price must be paid. One way or another.” Many centuries ago, the people of Stonebridge lived in peace with the fair folk who dwelled in the nearby forest; a place known for its thin veil between the Material Plane and the magical Plane of Faerie known as the Feywild. This...   [click here for more]
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The Eberron Codex - Chapter 3

The Eberron Codex - Chapter 3


Find me on Patreon Find me on Facebook Find me on Youtube Into the Mournland The expedition had set out with grand ambitions, but what they found was a world beyond their worst nightmares. As they pushed further into the Mournland, the group of over a hundred adventurers dwindled down to a mere handful of brave souls. They faced hunger,...   [click here for more]
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The Goblin Bathwater Incident

The Goblin Bathwater Incident


Experience this 30-hour Tier 1 adventure about small-town politics, the ethics of immigration, and the end of the world as we know it.  Synopsis: Goblin Bathwater, a magical drug, has taken hold in a sleepy coastal town at the edge of the Empire. As the characters investigate the origin of the drug, they uncover an international criminal conspiracy, wild and ancient magic, and a threat to reality...   [click here for more]
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100 Urban Encounters

100 Urban Encounters


DNDSPEAK Proudly Presents:  100 URBAN ENCOUNTERS! One hundred different situations that your players can encounter while in a busy city street. ...   [click here for more]
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Relationships and Gifts - Random Tables

Relationships and Gifts - Random Tables


      Themed Tables for Gifts, Relationships and Romance Tables visible in Previews under the product image.  Good for campaigns of intrigue, monster or character romances, themed valentines and combat-light adventures. Includes d20 tables for ... Relationship Basics (How relationship started, relationship particulars, how relationship might end) Unusual Monster...   [click here for more]
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100 Things You Find In A Haunted House

100 Things You Find In A Haunted House


One hundred spooky finds that your players can come across while exploring a haunted house. ...   [click here for more]
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Mind Flayers of Thoon

Mind Flayers of Thoon


This is a PDF of Mind Flayers of Thoon. If you are looking for the Fantasy Grounds VTT module click here. The Monster Manual gives you the Mind Flayer. Volo’s Guide to Monsters gives us the Alhoon, the Illithilich and the Elder Brain. But what if I told you of the ‘flayers that went farther into the planes than anything before? That...   [click here for more]
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Theros: Orchid in Ilysia

Theros: Orchid in Ilysia


THEROS: ORCHID IN ILYSIA Continue your heroic exploits in the Mythic Odysseys of Theros setting! In this adventure for a party of level 5 characters, the player characters undertake a quest to remove a curse laid down by three priests of Erebos on the polis of Meletis. A leonin messenger of Heliod arrives — claiming to know a way to undo the curse. But  the path ahead is treacherous!...   [click here for more]
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The Curse of Fate

The Curse of Fate


There is a mysterious cottage in the Harkwoods where time acts in reverse. At night it has a vibrant garden, lush with plant life and the sound of birds chirping all around, though none can be seen. There is a pattern to it there, a cadence. During the day, all the plants wither away and die around the home, and its cheerily painted façade loses its luster, holes appear in the boards and panes...   [click here for more]
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Mind The Boggles - A Bogglecentric Adventure

Mind The Boggles - A Bogglecentric Adventure


This adventure is designed for 1-6 adventurers of any level (although the end fight is designed for level 5-6 characters). This is a short, not so serious, adventure that can be inserted almost anywhere, it works best in big towns/cities. When I ran it (during the lost mines of Phandelver adventure,) I set it in Leilon. Your PCs will hear rumours of strange things happening in town, they will then...   [click here for more]
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Trouble in Wealdham

Trouble in Wealdham


Save an unwitting hamlet from an undead threat! Wealdham is a sleepy, quiet town located in the Westwood. Nothing ever happens in Wealdham, until Waterdeep necromancer Faurius Besk decides to test his latest invention near the town... Trouble in Wealdham is a 4 hour adventure for Tier 1 Characters (optimized for APL 3). It can be run as a one-shot, as part of...   [click here for more]
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Death Unchained - The Gothic Conversion

Death Unchained - The Gothic Conversion


Death Unchained The Gothic Conversion Requires the AD&D Ravenloft Adventure Death Unchained, to play by Igor Comunale What can you do when the Mists deposit you in the city of Lekar? The militia is no better than a gang of sadistic bullies, the citizens are more contagious than a fleet of plague ships, and every foot of public space...   [click here for more]
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Adventures From Along the Road (5e)

Adventures From Along the Road (5e)


They say that the destination isn't the most important part, it's the journey! So, Adventures From Along the Road embodies this, with four unique adventures to encounter as the party ventures between locations! These adventures are designed for a party of 4 to 6 adventurers between the 1st and 10th-level! Adventures From Along the Road provides four one-shot experiences, each one with...   [click here for more]
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Sins of war: an Eberron story

Sins of war: an Eberron story


Sins of war is a single-session 5E scenario set in Eberron, suitable for four 5th-level PCs. The characters are hired to arrest a mutant Aundairian giant, a wicked creature responsible for the extermination of Brelish prisoners during the Last War. This fast adventure set near Windshire includes a complete map with the related key and makes use of monsters presented in the Guildmasters'...   [click here for more]
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Takin' on the Twin Tirades- A Western 5e One Shot

Takin' on the Twin Tirades- A Western 5e One Shot


Dungeons & Dragons (5th Edition) meets the wild, wild west in this short one-shot adventure created for 4-5 5th-level characters. The town of Rose Creek sits nestled in the far reaches of the desert. Here, life is simple- average townsfolk live their day-to-day lives, attempting to strike it rich out west. But without a lawmaster in every small town, robbers and thieves run rampant in the land,...   [click here for more]
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Markets & Treasures

Markets & Treasures


"Markets & Treasures" enriches the Lands of Eska: A Forgotten Realms Supplement with detailed descriptions of markets, unique items, and valuable treasures across various locations. Each market section offers an extensive list of magical and mundane items tailored to specific regions, enhancing the shopping and treasure-hunting experience for players. Additionally, it includes luxurious and significant...   [click here for more]
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The Eberron Codex - Chapter 2

The Eberron Codex - Chapter 2


Find me on Patreon Find me on Facebook Find me on Youtube The story continues! This chapter takes the players further down the criminal underbelly of Sharn, they must gather information and prepare themselves before they venture into the eldritch Mournland. My D&D adventure is an outline, a framework for the Dungeon Master (DM) to build on. It provides the basic plot and...   [click here for more]
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Harmful Herbs: Plants & Poisons for Poisoner's Kit

Harmful Herbs: Plants & Poisons for Poisoner's Kit


Do you need more poisons and poison sources for your assassin? New torture methods to make enemies talk? Do you like collecting plants in the wild? Welcome to 'Harmful Herbs: A Plant Guide for Poisoner's Kit.' Tool kits are something in D&D 5e that definitely deserve a little more love than they got. When you're making a character to play, you often want to feel like you've got...   [click here for more]
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One by One, They Vanish

One by One, They Vanish


One by One, They Vanish is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 1st level adventurers. This adventure can be treated as a one-shot event, or added as a quest in a larger campaign.  Grey Sands Village is a small settlement overlooking the ocean. It is a quaint, quiet spot for a few farming families eeking out a living. Whilst...   [click here for more]
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Ravenloft: Apple of a mother's eye

Ravenloft: Apple of a mother's eye


Berez re-imagined and expanded for Curse of Strahd. The village of Berez lies in the swamps abandoned by all. Not all, its inhabitants relive events of the past. You may learn things that may alter your perception of Barovia, its people and its dark lord. Expands the content for the village of Berez in Curse of Strahd. This 6-10 hours adventure is optimized for characters level 10 but can...   [click here for more]
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Wild Magic & Woes 4: Extra Tables for Your Table

Wild Magic & Woes 4: Extra Tables for Your Table


Wild Magic & Woes is back (once more)! Welcome to the 4th edition of Wild Magic & Woes! In this version, the focus was on a particular *type* of wild magic effect. So there's one for the spellcasters (and the victims of a spellcaster,) one specifically for creature interactions (battle and otherwise,) and one for the melee fighters too. Within this edition, you can find a...   [click here for more]
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Eberron Battlemaps - Lightning Rail, version 2

Eberron Battlemaps - Lightning Rail, version 2


This is a collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train. All maps are provided as png files, with or without grid, and as an object, ready for use in roll20 or other online platforms. The maps include: - Engine cart - Kaboos cart - Booth cart - Dining cart - First class cart - Standard passenger cart - Budget passenger...   [click here for more]
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Sharn Schema Scandal: An Eberron Conversion for Waterdeep Dragon Heist

Sharn Schema Scandal: An Eberron Conversion for Waterdeep Dragon Heist


WATERDEEP DRAGON HEIST REQUIRED FOR THIS ADVENTURE Take the swashbuckling adventure of Waterdeep: Dragon Heist to Eberron's City of Towers! Sharn Schema Scandal reimagines this 5E adventure to take your adventurers on a sky-scraping, depth-plumbing campaign through Sharn. Square off against Sharn's four largest crime syndicates--the Boromar Clan, Daask,...   [click here for more]
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Monster City, a Guide to Adventure in Murann

Monster City, a Guide to Adventure in Murann


A century ago, Murann was a prosperous seaport belonging to the nation of Amn. It is now the "Monster City," inhabited in large part by humanoids and other races that many civilized Faerunians might consider to be monsters. Goblins, hobgoblins, bugbears, kobolds, ogres, orcs, among many others, freely walk the city streets, mingling and trading. It is a divided and dangerous city, but one that thrums...   [click here for more]
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CCC-DES-01-02 A Sanity Never Questioned

CCC-DES-01-02 A Sanity Never Questioned


"Jeny Greenteeth gives you a letter that must reach its far-off destination, with frightening consequences if it doesn't make it there by nightfall. Jeny knows one way to accomplish this, but her method of travel isn't for the weak of spirit. All magic has a price, dearies, and these magics may have you doubting your sanity. Part 2 in the 'At Jeny's Request' series." A four-hour Adventurers League...   [click here for more]
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Leaders of Eberron

Leaders of Eberron


Leaders of Eberron is a supplement that brings to life rulers of the world of Eberron; providing 5th edition statistics and lore for the heads of state and their bodyguards, allies, and advisors of twelve different nations in Khorvaire. Over 30 NPCs are included, ranging from CR 1/2 to CR 20. Whether your game involves confronting a ruler of one of the Five Nations in a palace throne room...   [click here for more]
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The Monster at the End of this Adventure (SJ-DC-PND-1)

The Monster at the End of this Adventure (SJ-DC-PND-1)


The captain seemed desperate and you were the only ones willing to help him solve his issue. Should be simple, deliver a crate. Not like you’d expect a monster at the end of this little adventure. Play it stand alone, or as the start of the “Little AL Adventures” series. An irreverent story that pays homage to both classic children's books as well as horror movies. A Two-Hour...   [click here for more]
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The Keeper Class: Bind with a Symbiote, Transform & Terrify Your Enemies!

The Keeper Class: Bind with a Symbiote, Transform & Terrify Your Enemies!


Not all power is wholly natural… Keepers are adventurers who, by fate or fortune, find and bind with a symbiote - an entity (either organic, mechanical, or arcane) of great power. Through their symbiotic bond, the symbiote & adventurer gain strength together, able to assume a Hybrid form of remarkable power. A keeper’s strength doesn’t come from studying books or years of training, but from...   [click here for more]
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The Morphing Menace | Roll20 VTT

The Morphing Menace | Roll20 VTT


Are you looking for a new epic adventure for your seasoned band of heroes? This Mini Campaign is designed for 4 to 5 characters of 20th level. A deep and intriguing story within the forgotten realms, that offers plenty of roleplaying opportunities, solving puzzles, uncovering secrets long lost in time, exploring an abandoned ruined City shrouded in mystery and battling against the ultimate evil that...   [click here for more]
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An Infernal Bakery

An Infernal Bakery


An Infernal Bakery Solo Adventure for a Single 1st Level PC - D&D 5E Solo Operations for the Golden Vault Working heists for the Golden Vault is usually reserved for daring teams of thieves, infiltrators, and muscle. The problem with working with a team is that sooner or later you won’t know who to trust. When a small, discrete job needs to be done, sometimes a small team is all that is needed....   [click here for more]
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100 Murder Mystery Plot Hooks

100 Murder Mystery Plot Hooks


DNDSPEAK Proudly Presents:  100 MURDER MYSTERY PLOT HOOKS! One hundred plot hooks to help you run your own whodunits. ...   [click here for more]
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Scourge of the Nightingale: Part 2 A Song of Revenge

Scourge of the Nightingale: Part 2 A Song of Revenge


Scourge of the Nightingale Part Two: A Song of Revenge   The events that transpired during A Song of Love implicate Hobart Taggart, a tavern owner in Hillsfar, with dealing with the strange, masked menace who kidnapped the performer known as Devon Artis. The adventurers are tasked with finding Hobart Taggart and gathering information about this unique villain. However, the...   [click here for more]
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CCC-NBDD01-02 Where Can She Be

CCC-NBDD01-02 Where Can She Be


Silver ENnie Awards 2020 winner for "Best Organized Play" A master criminal has been making her way across the Moonsea, stealing priceless treasures at every stop. It's up to you to trace her steps, find her allies, and stop her before she can claim her final prize. What will you get in "Where Can She Be?" Explore the Moonsea! "Where Can She Be" is a roleplay...   [click here for more]
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Nat20 - Devil's Contract

Nat20 - Devil's Contract


Content by Nat20. This is a Devil's Contract written with all the legalese and complexity that I could muster. This can be a useful tool if you want to show your players the consequences of dealing with a devil.  This outlines, in great detail, all the terms of the contract and it has plenty of room for you to fill in the blanks to make the contract work for your unique situation.  It can also be...   [click here for more]
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Echoes of Velkynvelve: Drow Ascendant

Echoes of Velkynvelve: Drow Ascendant


Act Fast! Be Among the Exclusive 500 to Click This Link and Secure Nearly 50% Discount – Limited Time Offer! ECHOES OF VELKYNVELVE: DROW ASCENDANT Brace yourselves, Dungeon Masters, for the mesmerizing wild ride that is "Echoes of Velkynvelve: Drow Ascendant." In the shadows of the Underdark, a saga unfolds as an unlikely quest giver beckons your party to thwart...   [click here for more]
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Wanted: Dead or Alive - A Collection of Dastardly Criminals for Fifth Edition Dungeons & Dragons

Wanted: Dead or Alive - A Collection of Dastardly Criminals for Fifth Edition Dungeons & Dragons


The Prison is Empty and All the Criminals are Here Keep your eyes on the shadows and a hand on your coinpurse, because a cruel crew of criminals have been unleashed on the Realms. This collection of NPCs, created for fifth edition Dungeons & Dragons, brings with them terrifying tales of plots and betrayals - either comitted by them or towards them, depending on who you ask. Brought...   [click here for more]
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